[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 98

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 347,471
Objectives[0]positionY = 865,3169
Objectives[0]positionZ = 195,5658
Objectives[0]Heading = 35,4168
Objectives[0]model = player_one
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 15
Objectives[0]COMPONENT_TORSO_TEXTURE = 9
Objectives[0]COMPONENT_LEGS_DRAWABLE = 20
Objectives[0]COMPONENT_LEGS_TEXTURE = 5
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 11
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 7
Objectives[0]Weapon0 = CombatPDW
Objectives[0]Weapon1 = MicroSMG
Objectives[0]Weapon2 = SMG
Objectives[0]Weapon3 = AssaultrifleMk2
Objectives[0]Weapon4 = CombatPistol
Objectives[0]Weapon5 = SMGMk2
Objectives[0]Weapon6 = Knife
Objectives[0]mission_ActorsCount = 4
Objectives[0]mission_Actors[0]SpawnInVehicle = True
Objectives[0]mission_Actors[0]SeatIndex = 2
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 679,7692
Objectives[0]mission_Actors[0]positionY = 772,5344
Objectives[0]mission_Actors[0]positionZ = 206,3815
Objectives[0]mission_Actors[0]Heading = 333,3775
Objectives[0]mission_Actors[0]String_Name = player_zero
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = True
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = MiniSMG
Objectives[0]mission_Actors[0]Variation = Default
Objectives[0]mission_Actors[0]Task = 99
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]Task_List_Count = 2
Objectives[0]mission_Actors[0]Task_Repeat = False
Objectives[0]mission_Actors[0]Task_List[0]Type = TalkingTask
Objectives[0]mission_Actors[0]Task_List[0]PositionX = 683,0089
Objectives[0]mission_Actors[0]Task_List[0]PositionY = 770,5027
Objectives[0]mission_Actors[0]Task_List[0]PositionZ = 205,1678
Objectives[0]mission_Actors[0]Task_List[0]time = 59
Objectives[0]mission_Actors[0]Task_List[1]Type = TalkingTask
Objectives[0]mission_Actors[0]Task_List[1]PositionX = 683,0089
Objectives[0]mission_Actors[0]Task_List[1]PositionY = 770,5027
Objectives[0]mission_Actors[0]Task_List[1]PositionZ = 205,1678
Objectives[0]mission_Actors[0]Task_List[1]time = 59
Objectives[0]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[0]mission_Actors[0]NeededForObjectiveHint[0] = 39
Objectives[0]mission_Actors[0]NeededForObjectiveHint[1] = 78
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 8
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 38
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 43
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 48
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 41
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 25
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[5] = 81
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[6] = 86
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[7] = 92
Objectives[0]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveCutscene[0] = 45
Objectives[0]mission_Actors[1]SpawnInVehicle = True
Objectives[0]mission_Actors[1]SeatIndex = 0
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = 679,7692
Objectives[0]mission_Actors[1]positionY = 772,5344
Objectives[0]mission_Actors[1]positionZ = 206,3815
Objectives[0]mission_Actors[1]Heading = 333,3775
Objectives[0]mission_Actors[1]String_Name = ig_nervousron
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = Unarmed
Objectives[0]mission_Actors[1]Variation = Custom
Objectives[0]mission_Actors[1]Task = 99
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[1]Task_List_Count = 1
Objectives[0]mission_Actors[1]Task_Repeat = False
Objectives[0]mission_Actors[1]Task_List[0]Type = Pause
Objectives[0]mission_Actors[1]Task_List[0]PositionX = 1126,313
Objectives[0]mission_Actors[1]Task_List[0]PositionY = 2662,77
Objectives[0]mission_Actors[1]Task_List[0]PositionZ = 37,50065
Objectives[0]mission_Actors[1]Task_List[0]time = 10
Objectives[0]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_HATS_INDEX = 0
Objectives[0]mission_Actors[1]PROP_HATS_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_GLASSES_INDEX = 0
Objectives[0]mission_Actors[1]PROP_GLASSES_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 3
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 37
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 24
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[2] = 91
Objectives[0]mission_Actors[2]SpawnInVehicle = True
Objectives[0]mission_Actors[2]SeatIndex = -1
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 0
Objectives[0]mission_Actors[2]positionX = 679,7692
Objectives[0]mission_Actors[2]positionY = 772,5344
Objectives[0]mission_Actors[2]positionZ = 206,3815
Objectives[0]mission_Actors[2]Heading = 333,3775
Objectives[0]mission_Actors[2]String_Name = mp_f_helistaff_01
Objectives[0]mission_Actors[2]Relationship_Group = Friend
Objectives[0]mission_Actors[2]AddBlip = False
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = True
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = Unarmed
Objectives[0]mission_Actors[2]Variation = Default
Objectives[0]mission_Actors[2]Task = 99
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = NONE
Objectives[0]mission_Actors[2]Task_List_Count = 4
Objectives[0]mission_Actors[2]Task_Repeat = False
Objectives[0]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[0]mission_Actors[2]Task_List[0]PositionX = 1122,697
Objectives[0]mission_Actors[2]Task_List[0]PositionY = 2668,809
Objectives[0]mission_Actors[2]Task_List[0]PositionZ = 37,54763
Objectives[0]mission_Actors[2]Task_List[0]Block = True
Objectives[0]mission_Actors[2]Task_List[1]Type = EnterVehicle
Objectives[0]mission_Actors[2]Task_List[1]PositionX = 1121,726
Objectives[0]mission_Actors[2]Task_List[1]PositionY = 2666,867
Objectives[0]mission_Actors[2]Task_List[1]PositionZ = 37,53252
Objectives[0]mission_Actors[2]Task_List[1]Speed = 1
Objectives[0]mission_Actors[2]Task_List[1]SeatIndex = -1
Objectives[0]mission_Actors[2]Task_List[1]TaskIndex = 1
Objectives[0]mission_Actors[2]Task_List[2]Type = VehicleHeliTask
Objectives[0]mission_Actors[2]Task_List[2]PositionX = 1442,456
Objectives[0]mission_Actors[2]Task_List[2]PositionY = 1547,453
Objectives[0]mission_Actors[2]Task_List[2]PositionZ = 109,9494
Objectives[0]mission_Actors[2]Task_List[2]speed = 100
Objectives[0]mission_Actors[2]Task_List[2]Hight = 30
Objectives[0]mission_Actors[2]Task_List[2]FollowPlayer = False
Objectives[0]mission_Actors[2]Task_List[2]AttackPlayer = False
Objectives[0]mission_Actors[2]Task_List[2]Land = False
Objectives[0]mission_Actors[2]Task_List[3]Type = VehicleHeliTask
Objectives[0]mission_Actors[2]Task_List[3]PositionX = 1442,456
Objectives[0]mission_Actors[2]Task_List[3]PositionY = 1547,453
Objectives[0]mission_Actors[2]Task_List[3]PositionZ = 109,9494
Objectives[0]mission_Actors[2]Task_List[3]speed = 10
Objectives[0]mission_Actors[2]Task_List[3]Hight = 30
Objectives[0]mission_Actors[2]Task_List[3]FollowPlayer = False
Objectives[0]mission_Actors[2]Task_List[3]AttackPlayer = False
Objectives[0]mission_Actors[2]Task_List[3]Land = True
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 2
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 28
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[1] = 14
Objectives[0]mission_Actors[3]SpawnInVehicle = True
Objectives[0]mission_Actors[3]SeatIndex = 1
Objectives[0]mission_Actors[3]Survive_Number = 0
Objectives[0]mission_Actors[3]Failed_Text = 
Objectives[0]mission_Actors[3]Remove_After = 22
Objectives[0]mission_Actors[3]positionX = 679,7692
Objectives[0]mission_Actors[3]positionY = 772,5344
Objectives[0]mission_Actors[3]positionZ = 206,3815
Objectives[0]mission_Actors[3]Heading = 333,3775
Objectives[0]mission_Actors[3]String_Name = player_two
Objectives[0]mission_Actors[3]Relationship_Group = Friend
Objectives[0]mission_Actors[3]AddBlip = False
Objectives[0]mission_Actors[3]ShowCone = False
Objectives[0]mission_Actors[3]Invincible = True
Objectives[0]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[3]AlwaysFight = True
Objectives[0]mission_Actors[3]Seeing_Range = 30
Objectives[0]mission_Actors[3]Hearing_Range = 30
Objectives[0]mission_Actors[3]CombatMovement = Offensive
Objectives[0]mission_Actors[3]weapon = Unarmed
Objectives[0]mission_Actors[3]Variation = Custom
Objectives[0]mission_Actors[3]Task = 99
Objectives[0]mission_Actors[3]Task_Guard_Range = 5
Objectives[0]mission_Actors[3]Task_Stay_In_Range = True
Objectives[0]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[3]Task_Scenario = NONE
Objectives[0]mission_Actors[3]Task_List_Count = 2
Objectives[0]mission_Actors[3]Task_Repeat = False
Objectives[0]mission_Actors[3]Task_List[0]Type = TalkingTask
Objectives[0]mission_Actors[3]Task_List[0]PositionX = 676,05
Objectives[0]mission_Actors[3]Task_List[0]PositionY = 772,1719
Objectives[0]mission_Actors[3]Task_List[0]PositionZ = 205,2078
Objectives[0]mission_Actors[3]Task_List[0]time = 59
Objectives[0]mission_Actors[3]Task_List[1]Type = TalkingTask
Objectives[0]mission_Actors[3]Task_List[1]PositionX = 676,05
Objectives[0]mission_Actors[3]Task_List[1]PositionY = 772,1719
Objectives[0]mission_Actors[3]Task_List[1]PositionZ = 205,2078
Objectives[0]mission_Actors[3]Task_List[1]time = 59
Objectives[0]mission_Actors[3]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO_DRAWABLE = 29
Objectives[0]mission_Actors[3]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[3]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[3]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[3]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[3]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[3]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[3]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 1
Objectives[0]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 8
Objectives[0]mission_Actors[3]NeededForObjectiveCutsceneCount = 1
Objectives[0]mission_Actors[3]NeededForObjectiveCutscene[0] = 9
Objectives[0]mission_Vehicles = 4
Objectives[0]mission_Vehicles[0]positionX = 679,7692
Objectives[0]mission_Vehicles[0]positionY = 772,5344
Objectives[0]mission_Vehicles[0]positionZ = 206,3815
Objectives[0]mission_Vehicles[0]Heading = 333,3775
Objectives[0]mission_Vehicles[0]Name = Volatus
Objectives[0]mission_Vehicles[0]Model = volatus
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBlackSteel
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicShadowSilver
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorIndex[0] = 2
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 13
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[0]mission_Vehicles[0]NeededForObjectiveHint[0] = 29
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 28
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 14
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 5
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 2
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[1] = 6
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[2] = 7
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[3] = 19
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[4] = 20
Objectives[0]mission_Vehicles[1]positionX = 1726,696
Objectives[0]mission_Vehicles[1]positionY = 3297,393
Objectives[0]mission_Vehicles[1]positionZ = 40,60957
Objectives[0]mission_Vehicles[1]Heading = 220,3158
Objectives[0]mission_Vehicles[1]Name = Caddie
Objectives[0]mission_Vehicles[1]Model = caddy3
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicBlue
Objectives[0]mission_Vehicles[1]SecondaryColor = MetallicSilver
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 42
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorCount = 2
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 38
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[1] = 43
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[2]positionX = 345,2039
Objectives[0]mission_Vehicles[2]positionY = 865,63
Objectives[0]mission_Vehicles[2]positionZ = 195,2084
Objectives[0]mission_Vehicles[2]Heading = 318,0628
Objectives[0]mission_Vehicles[2]Name = Buffalo S
Objectives[0]mission_Vehicles[2]Model = buffalo2
Objectives[0]mission_Vehicles[2]PrimaryColor = PureWhite
Objectives[0]mission_Vehicles[2]SecondaryColor = MetallicAnthraciteGray
Objectives[0]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[2]HasPearlescent = False
Objectives[0]mission_Vehicles[2]Livery = 0
Objectives[0]mission_Vehicles[2]DirtLevel = 0
Objectives[0]mission_Vehicles[2]LockedForPlayer = False
Objectives[0]mission_Vehicles[2]Locked = False
Objectives[0]mission_Vehicles[2]Alarm = False
Objectives[0]mission_Vehicles[2]HotWired = False
Objectives[0]mission_Vehicles[2]Invincible = True
Objectives[0]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[2]Remove_After = 0
Objectives[0]mission_Vehicles[2]Survive_Number = 0
Objectives[0]mission_Vehicles[2]Failed_Text = 
Objectives[0]mission_Vehicles[2]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[0] = 1
Objectives[0]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[2]NeededForObjectiveCutsceneCount = 3
Objectives[0]mission_Vehicles[2]NeededForObjectiveCutscene[0] = 3
Objectives[0]mission_Vehicles[2]NeededForObjectiveCutscene[1] = 4
Objectives[0]mission_Vehicles[2]NeededForObjectiveCutscene[2] = 5
Objectives[0]mission_Vehicles[3]positionX = 1426,943
Objectives[0]mission_Vehicles[3]positionY = 1526,981
Objectives[0]mission_Vehicles[3]positionZ = 111,0462
Objectives[0]mission_Vehicles[3]Heading = 36,23416
Objectives[0]mission_Vehicles[3]Name = Mammatus
Objectives[0]mission_Vehicles[3]Model = mammatus
Objectives[0]mission_Vehicles[3]PrimaryColor = MetallicBlue
Objectives[0]mission_Vehicles[3]SecondaryColor = MetallicDiamondBlue
Objectives[0]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[3]HasPearlescent = False
Objectives[0]mission_Vehicles[3]Livery = 0
Objectives[0]mission_Vehicles[3]DirtLevel = 0
Objectives[0]mission_Vehicles[3]LockedForPlayer = False
Objectives[0]mission_Vehicles[3]Locked = False
Objectives[0]mission_Vehicles[3]Alarm = False
Objectives[0]mission_Vehicles[3]HotWired = False
Objectives[0]mission_Vehicles[3]Invincible = True
Objectives[0]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[3]Remove_After = 22
Objectives[0]mission_Vehicles[3]Survive_Number = 0
Objectives[0]mission_Vehicles[3]Failed_Text = 
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[0] = 8
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[3]NeededForObjectiveCutsceneCount = 1
Objectives[0]mission_Vehicles[3]NeededForObjectiveCutscene[0] = 10
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 1
Objectives[0]mission_Pickup_Props[0]Model = PICKUP_WEAPON_RPG
Objectives[0]mission_Pickup_Props[0]Value = 99999
Objectives[0]mission_Pickup_Props[0]positionX = 1688,596
Objectives[0]mission_Pickup_Props[0]positionY = 3292,097
Objectives[0]mission_Pickup_Props[0]positionZ = 41,37954
Objectives[0]mission_Pickup_Props[0]rotationX = 0
Objectives[0]mission_Pickup_Props[0]rotationY = 0
Objectives[0]mission_Pickup_Props[0]rotationZ = 36,0842
Objectives[0]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[0]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 40
Objectives[0]ObjectiveMessages = 5
Objectives[0]ObjectiveMessages[0]positionX = 709,0767
Objectives[0]ObjectiveMessages[0]positionY = 788,758
Objectives[0]ObjectiveMessages[0]positionZ = 205,5224
Objectives[0]ObjectiveMessages[0]Message = So, we intercept the limousine and make tho other DJs disappear.
Objectives[0]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[0]ObjectiveMessages[0]Sender = 
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = Blue
Objectives[0]ObjectiveMessages[0]PlayFromStart = True
Objectives[0]ObjectiveMessages[0]Delay = False
Objectives[0]ObjectiveMessages[0]DelayTime = 0
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[1]positionX = 710,6323
Objectives[0]ObjectiveMessages[1]positionY = 789,5588
Objectives[0]ObjectiveMessages[1]positionZ = 205,5726
Objectives[0]ObjectiveMessages[1]Message = And in the meantime this Prince makes the girl work as much as possible before the movie launch.
Objectives[0]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[0]ObjectiveMessages[1]Sender = 
Objectives[0]ObjectiveMessages[1]Subject = 
Objectives[0]ObjectiveMessages[1]MessageColor = Blue
Objectives[0]ObjectiveMessages[1]PlayFromStart = True
Objectives[0]ObjectiveMessages[1]Delay = False
Objectives[0]ObjectiveMessages[1]DelayTime = 0
Objectives[0]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[1]TypeSubtitle = False
Objectives[0]ObjectiveMessages[1]TypeTextMesage = True
Objectives[0]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[2]positionX = 713,1089
Objectives[0]ObjectiveMessages[2]positionY = 790,791
Objectives[0]ObjectiveMessages[2]positionZ = 205,6503
Objectives[0]ObjectiveMessages[2]Message = Ok, well, Ron as soon as we get to the airport call Wade and tell him what to do.
Objectives[0]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[0]ObjectiveMessages[2]Sender = 
Objectives[0]ObjectiveMessages[2]Subject = 
Objectives[0]ObjectiveMessages[2]MessageColor = Orange
Objectives[0]ObjectiveMessages[2]PlayFromStart = True
Objectives[0]ObjectiveMessages[2]Delay = False
Objectives[0]ObjectiveMessages[2]DelayTime = 0
Objectives[0]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[2]TypeSubtitle = False
Objectives[0]ObjectiveMessages[2]TypeTextMesage = True
Objectives[0]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[3]positionX = 715,4326
Objectives[0]ObjectiveMessages[3]positionY = 791,975
Objectives[0]ObjectiveMessages[3]positionZ = 205,7333
Objectives[0]ObjectiveMessages[3]Message = Ok Trevor.
Objectives[0]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[0]ObjectiveMessages[3]Sender = 
Objectives[0]ObjectiveMessages[3]Subject = 
Objectives[0]ObjectiveMessages[3]MessageColor = Yellow
Objectives[0]ObjectiveMessages[3]PlayFromStart = True
Objectives[0]ObjectiveMessages[3]Delay = False
Objectives[0]ObjectiveMessages[3]DelayTime = 0
Objectives[0]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[3]TypeSubtitle = False
Objectives[0]ObjectiveMessages[3]TypeTextMesage = True
Objectives[0]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[4]positionX = 718,1651
Objectives[0]ObjectiveMessages[4]positionY = 793,3757
Objectives[0]ObjectiveMessages[4]positionZ = 205,8403
Objectives[0]ObjectiveMessages[4]Message = Franklin is coming?
Objectives[0]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[0]ObjectiveMessages[4]Sender = 
Objectives[0]ObjectiveMessages[4]Subject = 
Objectives[0]ObjectiveMessages[4]MessageColor = Orange
Objectives[0]ObjectiveMessages[4]PlayFromStart = True
Objectives[0]ObjectiveMessages[4]Delay = False
Objectives[0]ObjectiveMessages[4]DelayTime = 0
Objectives[0]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[4]TypeSubtitle = False
Objectives[0]ObjectiveMessages[4]TypeTextMesage = True
Objectives[0]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = 1122,652
Objectives[1]positionY = 2667,828
Objectives[1]positionZ = 37,04
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 4
Objectives[1]Task_List[0]Type = EnterVehicle
Objectives[1]Task_List[0]PositionX = 15,06551
Objectives[1]Task_List[0]PositionY = 549,7694
Objectives[1]Task_List[0]PositionZ = 175,8393
Objectives[1]Task_List[0]Speed = 1
Objectives[1]Task_List[0]SeatIndex = -1
Objectives[1]Task_List[0]TaskIndex = 0
Objectives[1]Task_List[0]Warp = True
Objectives[1]Task_List[1]Type = Drive
Objectives[1]Task_List[1]PositionX = 861,0172
Objectives[1]Task_List[1]PositionY = 981,2958
Objectives[1]Task_List[1]PositionZ = 240,5385
Objectives[1]Task_List[1]Speed = 50
Objectives[1]Task_List[1]StopBeforeVehicles = False
Objectives[1]Task_List[1]StopBeforeActors = False
Objectives[1]Task_List[1]AvoidVehicles = True
Objectives[1]Task_List[1]AvoidEmptyVehicles = True
Objectives[1]Task_List[1]AvoidActors = True
Objectives[1]Task_List[1]AvoidObjects = True
Objectives[1]Task_List[1]StopAtLights = False
Objectives[1]Task_List[1]UseBlinkers = True
Objectives[1]Task_List[1]AllowGoingWrongWay = True
Objectives[1]Task_List[1]Reverse = False
Objectives[1]Task_List[1]TakeShortestPath = False
Objectives[1]Task_List[1]IgnoreRoads = False
Objectives[1]Task_List[1]IgnoreAllPathing = False
Objectives[1]Task_List[1]AvoidHighWays = False
Objectives[1]Task_List[2]Type = Drive
Objectives[1]Task_List[2]PositionX = 1294,95
Objectives[1]Task_List[2]PositionY = 1479,83
Objectives[1]Task_List[2]PositionZ = 98,26561
Objectives[1]Task_List[2]Speed = 50
Objectives[1]Task_List[2]StopBeforeVehicles = False
Objectives[1]Task_List[2]StopBeforeActors = False
Objectives[1]Task_List[2]AvoidVehicles = True
Objectives[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[1]Task_List[2]AvoidActors = True
Objectives[1]Task_List[2]AvoidObjects = True
Objectives[1]Task_List[2]StopAtLights = False
Objectives[1]Task_List[2]UseBlinkers = True
Objectives[1]Task_List[2]AllowGoingWrongWay = True
Objectives[1]Task_List[2]Reverse = False
Objectives[1]Task_List[2]TakeShortestPath = False
Objectives[1]Task_List[2]IgnoreRoads = False
Objectives[1]Task_List[2]IgnoreAllPathing = False
Objectives[1]Task_List[2]AvoidHighWays = False
Objectives[1]Task_List[3]Type = Drive
Objectives[1]Task_List[3]PositionX = 1425,267
Objectives[1]Task_List[3]PositionY = 1518,444
Objectives[1]Task_List[3]PositionZ = 111,5021
Objectives[1]Task_List[3]Speed = 20
Objectives[1]Task_List[3]StopBeforeVehicles = False
Objectives[1]Task_List[3]StopBeforeActors = False
Objectives[1]Task_List[3]AvoidVehicles = True
Objectives[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[1]Task_List[3]AvoidActors = True
Objectives[1]Task_List[3]AvoidObjects = True
Objectives[1]Task_List[3]StopAtLights = False
Objectives[1]Task_List[3]UseBlinkers = True
Objectives[1]Task_List[3]AllowGoingWrongWay = True
Objectives[1]Task_List[3]Reverse = False
Objectives[1]Task_List[3]TakeShortestPath = True
Objectives[1]Task_List[3]IgnoreRoads = True
Objectives[1]Task_List[3]IgnoreAllPathing = True
Objectives[1]Task_List[3]AvoidHighWays = True
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Cutscenes_Objective
Objectives[2]Text = 
Objectives[2]positionX = 1122,474
Objectives[2]positionY = 2669,869
Objectives[2]positionZ = 37,03782
Objectives[2]Cutscenes_Time = 8
Objectives[2]Cutscenes_Trans_Time = 8
Objectives[2]Cutscenes_FOV = 60
Objectives[2]Cutscenes_Shake = Hand
Objectives[2]Cutscenes_Amplitude = 0
Objectives[2]Cutscenes_FadeOut = False
Objectives[2]Cutscenes_FadeIn = False
Objectives[2]Cutscenes_End = False
Objectives[2]Cutscenes_Point_At_Position = False
Objectives[2]Cutscenes_Point_At_Player = False
Objectives[2]Cutscenes_Point_At_Actor = False
Objectives[2]Cutscenes_Point_At_Vehicle = False
Objectives[2]Cutscenes_Follow_Player = False
Objectives[2]Cutscenes_Follow_Actor = False
Objectives[2]Cutscenes_Follow_Vehicle = True
Objectives[2]Cutscenes_Follow_Distancee = 2
Objectives[2]Cutscenes_Follow_Hieght = 0,4
Objectives[2]Cutscenes_Follow_Angle = 10
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = 346,0318
Objectives[3]positionY = 866,4311
Objectives[3]positionZ = 194,6096
Objectives[3]Cutscenes_Time = 0
Objectives[3]Cutscenes_Trans_Time = 6
Objectives[3]Cutscenes_FOV = 60
Objectives[3]Cutscenes_Shake = Hand
Objectives[3]Cutscenes_Amplitude = 0
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = False
Objectives[3]Cutscenes_Point_At_Position = False
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = False
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = False
Objectives[3]Cutscenes_Follow_Actor = False
Objectives[3]Cutscenes_Follow_Vehicle = True
Objectives[3]Cutscenes_Follow_Distancee = 2
Objectives[3]Cutscenes_Follow_Hieght = 1
Objectives[3]Cutscenes_Follow_Angle = 275
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 3
Objectives[3]ObjectiveMessages[0]positionX = 728,006
Objectives[3]ObjectiveMessages[0]positionY = 798,4093
Objectives[3]ObjectiveMessages[0]positionZ = 206,2632
Objectives[3]ObjectiveMessages[0]Message = Yes, when I called him he said he was leaving, he should be on the road now.
Objectives[3]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = Blue
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = False
Objectives[3]ObjectiveMessages[0]TypeTextMesage = True
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = 729,988
Objectives[3]ObjectiveMessages[1]positionY = 799,4215
Objectives[3]ObjectiveMessages[1]positionZ = 206,3512
Objectives[3]ObjectiveMessages[1]Message = Well, Ron, did you send him the landing coordinates?
Objectives[3]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[3]ObjectiveMessages[1]Sender = 
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = Orange
Objectives[3]ObjectiveMessages[1]PlayFromStart = True
Objectives[3]ObjectiveMessages[1]Delay = False
Objectives[3]ObjectiveMessages[1]DelayTime = 0
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = False
Objectives[3]ObjectiveMessages[1]TypeTextMesage = True
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[2]positionX = 732,5848
Objectives[3]ObjectiveMessages[2]positionY = 800,8536
Objectives[3]ObjectiveMessages[2]positionZ = 206,4647
Objectives[3]ObjectiveMessages[2]Message = Yes Trevor.
Objectives[3]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[3]ObjectiveMessages[2]Sender = 
Objectives[3]ObjectiveMessages[2]Subject = 
Objectives[3]ObjectiveMessages[2]MessageColor = Yellow
Objectives[3]ObjectiveMessages[2]PlayFromStart = True
Objectives[3]ObjectiveMessages[2]Delay = False
Objectives[3]ObjectiveMessages[2]DelayTime = 0
Objectives[3]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[2]TypeSubtitle = False
Objectives[3]ObjectiveMessages[2]TypeTextMesage = True
Objectives[3]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = 
Objectives[4]positionX = 350,18
Objectives[4]positionY = 862,6664
Objectives[4]positionZ = 194,3647
Objectives[4]Cutscenes_Time = 0
Objectives[4]Cutscenes_Trans_Time = 6
Objectives[4]Cutscenes_FOV = 60
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = False
Objectives[4]Cutscenes_Point_At_Position = False
Objectives[4]Cutscenes_Point_At_Player = False
Objectives[4]Cutscenes_Point_At_Actor = False
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = False
Objectives[4]Cutscenes_Follow_Actor = False
Objectives[4]Cutscenes_Follow_Vehicle = True
Objectives[4]Cutscenes_Follow_Distancee = 5
Objectives[4]Cutscenes_Follow_Hieght = 0,1
Objectives[4]Cutscenes_Follow_Angle = 0
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Cutscenes_Objective
Objectives[5]Text = 
Objectives[5]positionX = 353,6959
Objectives[5]positionY = 863,8928
Objectives[5]positionZ = 194,7058
Objectives[5]Cutscenes_Time = 0
Objectives[5]Cutscenes_Trans_Time = 6
Objectives[5]Cutscenes_FOV = 60
Objectives[5]Cutscenes_Shake = Hand
Objectives[5]Cutscenes_Amplitude = 0
Objectives[5]Cutscenes_FadeOut = False
Objectives[5]Cutscenes_FadeIn = False
Objectives[5]Cutscenes_End = False
Objectives[5]Cutscenes_Point_At_Position = False
Objectives[5]Cutscenes_Point_At_Player = False
Objectives[5]Cutscenes_Point_At_Actor = False
Objectives[5]Cutscenes_Point_At_Vehicle = False
Objectives[5]Cutscenes_Follow_Player = False
Objectives[5]Cutscenes_Follow_Actor = False
Objectives[5]Cutscenes_Follow_Vehicle = True
Objectives[5]Cutscenes_Follow_Distancee = 3
Objectives[5]Cutscenes_Follow_Hieght = 1
Objectives[5]Cutscenes_Follow_Angle = 20
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Cutscenes_Objective
Objectives[6]Text = 
Objectives[6]positionX = 671,6165
Objectives[6]positionY = 777,2897
Objectives[6]positionZ = 204,6115
Objectives[6]Cutscenes_Time = 6
Objectives[6]Cutscenes_Trans_Time = 6
Objectives[6]Cutscenes_FOV = 60
Objectives[6]Cutscenes_Shake = Hand
Objectives[6]Cutscenes_Amplitude = 0
Objectives[6]Cutscenes_FadeOut = False
Objectives[6]Cutscenes_FadeIn = False
Objectives[6]Cutscenes_End = False
Objectives[6]Cutscenes_Point_At_Position = False
Objectives[6]Cutscenes_Point_At_Player = False
Objectives[6]Cutscenes_Point_At_Actor = False
Objectives[6]Cutscenes_Point_At_Vehicle = False
Objectives[6]Cutscenes_Follow_Player = False
Objectives[6]Cutscenes_Follow_Actor = False
Objectives[6]Cutscenes_Follow_Vehicle = True
Objectives[6]Cutscenes_Follow_Distancee = 2
Objectives[6]Cutscenes_Follow_Hieght = 0,4
Objectives[6]Cutscenes_Follow_Angle = 345
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 5
Objectives[6]ObjectiveMessages[0]positionX = 740,3202
Objectives[6]ObjectiveMessages[0]positionY = 807,8018
Objectives[6]ObjectiveMessages[0]positionZ = 206,9155
Objectives[6]ObjectiveMessages[0]Message = We are on the coordinates, gentlemen, we land.
Objectives[6]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = White
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = False
Objectives[6]ObjectiveMessages[0]TypeTextMesage = True
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[1]positionX = 742,5472
Objectives[6]ObjectiveMessages[1]positionY = 809,6862
Objectives[6]ObjectiveMessages[1]positionZ = 207,0673
Objectives[6]ObjectiveMessages[1]Message = Well, Trevor, are you sure you want to go alone?
Objectives[6]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[6]ObjectiveMessages[1]Sender = 
Objectives[6]ObjectiveMessages[1]Subject = 
Objectives[6]ObjectiveMessages[1]MessageColor = Blue
Objectives[6]ObjectiveMessages[1]PlayFromStart = True
Objectives[6]ObjectiveMessages[1]Delay = False
Objectives[6]ObjectiveMessages[1]DelayTime = 0
Objectives[6]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[1]TypeSubtitle = False
Objectives[6]ObjectiveMessages[1]TypeTextMesage = True
Objectives[6]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[2]positionX = 744,5593
Objectives[6]ObjectiveMessages[2]positionY = 811,4152
Objectives[6]ObjectiveMessages[2]positionZ = 207,2061
Objectives[6]ObjectiveMessages[2]Message = Yes, no problem, Lester got me all the necessary permits and documents.
Objectives[6]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[6]ObjectiveMessages[2]Sender = 
Objectives[6]ObjectiveMessages[2]Subject = 
Objectives[6]ObjectiveMessages[2]MessageColor = Orange
Objectives[6]ObjectiveMessages[2]PlayFromStart = True
Objectives[6]ObjectiveMessages[2]Delay = False
Objectives[6]ObjectiveMessages[2]DelayTime = 0
Objectives[6]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[2]TypeSubtitle = False
Objectives[6]ObjectiveMessages[2]TypeTextMesage = True
Objectives[6]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[3]positionX = 746,6711
Objectives[6]ObjectiveMessages[3]positionY = 813,2305
Objectives[6]ObjectiveMessages[3]positionZ = 207,3829
Objectives[6]ObjectiveMessages[3]Message = I just have to go there, take it and take off, easy.
Objectives[6]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[6]ObjectiveMessages[3]Sender = 
Objectives[6]ObjectiveMessages[3]Subject = 
Objectives[6]ObjectiveMessages[3]MessageColor = Orange
Objectives[6]ObjectiveMessages[3]PlayFromStart = True
Objectives[6]ObjectiveMessages[3]Delay = False
Objectives[6]ObjectiveMessages[3]DelayTime = 0
Objectives[6]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[3]TypeSubtitle = False
Objectives[6]ObjectiveMessages[3]TypeTextMesage = True
Objectives[6]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[4]positionX = 749,1966
Objectives[6]ObjectiveMessages[4]positionY = 815,4
Objectives[6]ObjectiveMessages[4]positionZ = 207,6077
Objectives[6]ObjectiveMessages[4]Message = You rather, keep the runway free, that thing is huge, I will need it all.
Objectives[6]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[6]ObjectiveMessages[4]Sender = 
Objectives[6]ObjectiveMessages[4]Subject = 
Objectives[6]ObjectiveMessages[4]MessageColor = Orange
Objectives[6]ObjectiveMessages[4]PlayFromStart = True
Objectives[6]ObjectiveMessages[4]Delay = False
Objectives[6]ObjectiveMessages[4]DelayTime = 0
Objectives[6]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[4]TypeSubtitle = False
Objectives[6]ObjectiveMessages[4]TypeTextMesage = True
Objectives[6]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[7]Type = Cutscenes_Objective
Objectives[7]Text = 
Objectives[7]positionX = 681,5493
Objectives[7]positionY = 779,2187
Objectives[7]positionZ = 204,8461
Objectives[7]Cutscenes_Time = 1
Objectives[7]Cutscenes_Trans_Time = 6
Objectives[7]Cutscenes_FOV = 60
Objectives[7]Cutscenes_Shake = Hand
Objectives[7]Cutscenes_Amplitude = 0
Objectives[7]Cutscenes_FadeOut = False
Objectives[7]Cutscenes_FadeIn = False
Objectives[7]Cutscenes_End = False
Objectives[7]Cutscenes_Point_At_Position = False
Objectives[7]Cutscenes_Point_At_Player = False
Objectives[7]Cutscenes_Point_At_Actor = False
Objectives[7]Cutscenes_Point_At_Vehicle = False
Objectives[7]Cutscenes_Follow_Player = False
Objectives[7]Cutscenes_Follow_Actor = False
Objectives[7]Cutscenes_Follow_Vehicle = True
Objectives[7]Cutscenes_Follow_Distancee = 2
Objectives[7]Cutscenes_Follow_Hieght = 0,4
Objectives[7]Cutscenes_Follow_Angle = 15
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = 
Objectives[8]positionX = 671,1846
Objectives[8]positionY = 775,0087
Objectives[8]positionZ = 204,5106
Objectives[8]SetPlayerActor_Use_Player = False
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[8]SetPlayerActor_Use_Actor = True
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = True
Objectives[8]Int_Task = 99
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 1
Objectives[8]TaskListCount = 7
Objectives[8]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[8]Task_List[0]positionX = 1431,726
Objectives[8]Task_List[0]positionY = 1488,234
Objectives[8]Task_List[0]positionZ = 113,0773
Objectives[8]Task_List[0]Block = True
Objectives[8]Task_List[1]Type = EnterVehicle
Objectives[8]Task_List[1]PositionX = 1434,567
Objectives[8]Task_List[1]PositionY = 1488,201
Objectives[8]Task_List[1]PositionZ = 113,0924
Objectives[8]Task_List[1]Speed = 4
Objectives[8]Task_List[1]SeatIndex = -1
Objectives[8]Task_List[1]TaskIndex = 1
Objectives[8]Task_List[1]Warp = False
Objectives[8]Task_List[2]Type = Drive
Objectives[8]Task_List[2]PositionX = 1434,329
Objectives[8]Task_List[2]PositionY = 1522,935
Objectives[8]Task_List[2]PositionZ = 111,2037
Objectives[8]Task_List[2]Speed = 10
Objectives[8]Task_List[2]StopBeforeVehicles = False
Objectives[8]Task_List[2]StopBeforeActors = False
Objectives[8]Task_List[2]AvoidVehicles = True
Objectives[8]Task_List[2]AvoidEmptyVehicles = True
Objectives[8]Task_List[2]AvoidActors = True
Objectives[8]Task_List[2]AvoidObjects = True
Objectives[8]Task_List[2]StopAtLights = False
Objectives[8]Task_List[2]UseBlinkers = True
Objectives[8]Task_List[2]AllowGoingWrongWay = True
Objectives[8]Task_List[2]Reverse = False
Objectives[8]Task_List[2]TakeShortestPath = True
Objectives[8]Task_List[2]IgnoreRoads = True
Objectives[8]Task_List[2]IgnoreAllPathing = True
Objectives[8]Task_List[2]AvoidHighWays = True
Objectives[8]Task_List[3]Type = Drive
Objectives[8]Task_List[3]PositionX = 1406,613
Objectives[8]Task_List[3]PositionY = 1560,415
Objectives[8]Task_List[3]PositionZ = 107,0894
Objectives[8]Task_List[3]Speed = 50
Objectives[8]Task_List[3]StopBeforeVehicles = False
Objectives[8]Task_List[3]StopBeforeActors = False
Objectives[8]Task_List[3]AvoidVehicles = True
Objectives[8]Task_List[3]AvoidEmptyVehicles = True
Objectives[8]Task_List[3]AvoidActors = True
Objectives[8]Task_List[3]AvoidObjects = True
Objectives[8]Task_List[3]StopAtLights = False
Objectives[8]Task_List[3]UseBlinkers = True
Objectives[8]Task_List[3]AllowGoingWrongWay = True
Objectives[8]Task_List[3]Reverse = False
Objectives[8]Task_List[3]TakeShortestPath = True
Objectives[8]Task_List[3]IgnoreRoads = True
Objectives[8]Task_List[3]IgnoreAllPathing = True
Objectives[8]Task_List[3]AvoidHighWays = True
Objectives[8]Task_List[4]Type = Drive
Objectives[8]Task_List[4]PositionX = 1367,865
Objectives[8]Task_List[4]PositionY = 1613,374
Objectives[8]Task_List[4]PositionZ = 100,3656
Objectives[8]Task_List[4]Speed = 100
Objectives[8]Task_List[4]StopBeforeVehicles = False
Objectives[8]Task_List[4]StopBeforeActors = False
Objectives[8]Task_List[4]AvoidVehicles = True
Objectives[8]Task_List[4]AvoidEmptyVehicles = True
Objectives[8]Task_List[4]AvoidActors = True
Objectives[8]Task_List[4]AvoidObjects = True
Objectives[8]Task_List[4]StopAtLights = False
Objectives[8]Task_List[4]UseBlinkers = True
Objectives[8]Task_List[4]AllowGoingWrongWay = True
Objectives[8]Task_List[4]Reverse = False
Objectives[8]Task_List[4]TakeShortestPath = True
Objectives[8]Task_List[4]IgnoreRoads = True
Objectives[8]Task_List[4]IgnoreAllPathing = True
Objectives[8]Task_List[4]AvoidHighWays = True
Objectives[8]Task_List[5]Type = VehiclePlaneTask
Objectives[8]Task_List[5]positionX = 551,8431
Objectives[8]Task_List[5]positionY = 2033,211
Objectives[8]Task_List[5]positionZ = 102,1975
Objectives[8]Task_List[5]speed = 100
Objectives[8]Task_List[5]Hight = 100
Objectives[8]Task_List[5]FollowPlayer = False
Objectives[8]Task_List[5]AttackPlayer = False
Objectives[8]Task_List[5]LandStart = False
Objectives[8]Task_List[5]LandEnd = False
Objectives[8]Task_List[6]Type = VehiclePlaneTask
Objectives[8]Task_List[6]positionX = -970,7945
Objectives[8]Task_List[6]positionY = 2270,539
Objectives[8]Task_List[6]positionZ = 135,0937
Objectives[8]Task_List[6]speed = 100
Objectives[8]Task_List[6]Hight = 100
Objectives[8]Task_List[6]FollowPlayer = False
Objectives[8]Task_List[6]AttackPlayer = False
Objectives[8]Task_List[6]LandStart = False
Objectives[8]Task_List[6]LandEnd = False
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Cutscenes_Objective
Objectives[9]Text = 
Objectives[9]positionX = 1420,461
Objectives[9]positionY = 1528,409
Objectives[9]positionZ = 109,6097
Objectives[9]Cutscenes_Time = 18
Objectives[9]Cutscenes_Trans_Time = 2
Objectives[9]Cutscenes_FOV = 60
Objectives[9]Cutscenes_Shake = Hand
Objectives[9]Cutscenes_Amplitude = 0
Objectives[9]Cutscenes_FadeOut = False
Objectives[9]Cutscenes_FadeIn = False
Objectives[9]Cutscenes_End = False
Objectives[9]Cutscenes_Point_At_Position = False
Objectives[9]Cutscenes_Point_At_Player = False
Objectives[9]Cutscenes_Point_At_Actor = True
Objectives[9]Cutscenes_Point_At_Vehicle = False
Objectives[9]Cutscenes_Follow_Player = False
Objectives[9]Cutscenes_Follow_Actor = False
Objectives[9]Cutscenes_Follow_Vehicle = False
Objectives[9]Cutscenes_Follow_Distancee = 0,1
Objectives[9]Cutscenes_Follow_Hieght = 2
Objectives[9]Cutscenes_Follow_Angle = 0
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 3
Objectives[9]ObjectiveMessages[0]positionX = 757,86
Objectives[9]ObjectiveMessages[0]positionY = 824,7417
Objectives[9]ObjectiveMessages[0]positionZ = 208,8016
Objectives[9]ObjectiveMessages[0]Message = Don't worry, we'll take care of it, good luck T.
Objectives[9]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[9]ObjectiveMessages[0]Sender = 
Objectives[9]ObjectiveMessages[0]Subject = 
Objectives[9]ObjectiveMessages[0]MessageColor = Blue
Objectives[9]ObjectiveMessages[0]PlayFromStart = True
Objectives[9]ObjectiveMessages[0]Delay = False
Objectives[9]ObjectiveMessages[0]DelayTime = 0
Objectives[9]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[0]TypeSubtitle = False
Objectives[9]ObjectiveMessages[0]TypeTextMesage = True
Objectives[9]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[1]positionX = 759,6758
Objectives[9]ObjectiveMessages[1]positionY = 826,6376
Objectives[9]ObjectiveMessages[1]positionZ = 209,1108
Objectives[9]ObjectiveMessages[1]Message = See you soon.
Objectives[9]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[9]ObjectiveMessages[1]Sender = 
Objectives[9]ObjectiveMessages[1]Subject = 
Objectives[9]ObjectiveMessages[1]MessageColor = Orange
Objectives[9]ObjectiveMessages[1]PlayFromStart = True
Objectives[9]ObjectiveMessages[1]Delay = False
Objectives[9]ObjectiveMessages[1]DelayTime = 0
Objectives[9]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[1]TypeSubtitle = False
Objectives[9]ObjectiveMessages[1]TypeTextMesage = True
Objectives[9]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[2]positionX = 761,8309
Objectives[9]ObjectiveMessages[2]positionY = 829,217
Objectives[9]ObjectiveMessages[2]positionZ = 209,5055
Objectives[9]ObjectiveMessages[2]Message = Let's hope everything goes well.
Objectives[9]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[9]ObjectiveMessages[2]Sender = 
Objectives[9]ObjectiveMessages[2]Subject = 
Objectives[9]ObjectiveMessages[2]MessageColor = Blue
Objectives[9]ObjectiveMessages[2]PlayFromStart = True
Objectives[9]ObjectiveMessages[2]Delay = False
Objectives[9]ObjectiveMessages[2]DelayTime = 0
Objectives[9]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[2]TypeSubtitle = False
Objectives[9]ObjectiveMessages[2]TypeTextMesage = True
Objectives[9]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[10]Type = Cutscenes_Objective
Objectives[10]Text = 
Objectives[10]positionX = 1354,949
Objectives[10]positionY = 1643,122
Objectives[10]positionZ = 96,78988
Objectives[10]Cutscenes_Time = 8
Objectives[10]Cutscenes_Trans_Time = 5
Objectives[10]Cutscenes_FOV = 60
Objectives[10]Cutscenes_Shake = Hand
Objectives[10]Cutscenes_Amplitude = 0
Objectives[10]Cutscenes_FadeOut = False
Objectives[10]Cutscenes_FadeIn = False
Objectives[10]Cutscenes_End = False
Objectives[10]Cutscenes_Point_At_Position = False
Objectives[10]Cutscenes_Point_At_Player = False
Objectives[10]Cutscenes_Point_At_Actor = False
Objectives[10]Cutscenes_Point_At_Vehicle = True
Objectives[10]Cutscenes_Follow_Player = False
Objectives[10]Cutscenes_Follow_Actor = False
Objectives[10]Cutscenes_Follow_Vehicle = False
Objectives[10]Cutscenes_Follow_Distancee = 0,1
Objectives[10]Cutscenes_Follow_Hieght = 5
Objectives[10]Cutscenes_Follow_Angle = 0
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Cutscenes_Objective
Objectives[11]Text = 
Objectives[11]positionX = 1411,919
Objectives[11]positionY = 1506,675
Objectives[11]positionZ = 112,3718
Objectives[11]Cutscenes_Time = 10
Objectives[11]Cutscenes_Trans_Time = 3
Objectives[11]Cutscenes_FOV = 60
Objectives[11]Cutscenes_Shake = Hand
Objectives[11]Cutscenes_Amplitude = 0
Objectives[11]Cutscenes_FadeOut = False
Objectives[11]Cutscenes_FadeIn = False
Objectives[11]Cutscenes_End = False
Objectives[11]Cutscenes_Point_At_Position = False
Objectives[11]Cutscenes_Point_At_Player = True
Objectives[11]Cutscenes_Point_At_Actor = False
Objectives[11]Cutscenes_Point_At_Vehicle = False
Objectives[11]Cutscenes_Follow_Player = False
Objectives[11]Cutscenes_Follow_Actor = False
Objectives[11]Cutscenes_Follow_Vehicle = False
Objectives[11]Cutscenes_Follow_Distancee = 0,1
Objectives[11]Cutscenes_Follow_Hieght = 3
Objectives[11]Cutscenes_Follow_Angle = 0
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 3
Objectives[11]ObjectiveMessages[0]positionX = 769,712
Objectives[11]ObjectiveMessages[0]positionY = 839,6576
Objectives[11]ObjectiveMessages[0]positionZ = 211,3341
Objectives[11]ObjectiveMessages[0]Message = Ron, have you heard from Franklin?
Objectives[11]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[11]ObjectiveMessages[0]Sender = 
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = Blue
Objectives[11]ObjectiveMessages[0]PlayFromStart = True
Objectives[11]ObjectiveMessages[0]Delay = False
Objectives[11]ObjectiveMessages[0]DelayTime = 0
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = False
Objectives[11]ObjectiveMessages[0]TypeTextMesage = True
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[1]positionX = 771,2833
Objectives[11]ObjectiveMessages[1]positionY = 841,6796
Objectives[11]ObjectiveMessages[1]positionZ = 211,7318
Objectives[11]ObjectiveMessages[1]Message = I called him, he said he was near here, he should be here by now.
Objectives[11]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[11]ObjectiveMessages[1]Sender = 
Objectives[11]ObjectiveMessages[1]Subject = 
Objectives[11]ObjectiveMessages[1]MessageColor = Yellow
Objectives[11]ObjectiveMessages[1]PlayFromStart = True
Objectives[11]ObjectiveMessages[1]Delay = False
Objectives[11]ObjectiveMessages[1]DelayTime = 0
Objectives[11]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[1]TypeSubtitle = False
Objectives[11]ObjectiveMessages[1]TypeTextMesage = True
Objectives[11]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[2]positionX = 772,6667
Objectives[11]ObjectiveMessages[2]positionY = 843,7836
Objectives[11]ObjectiveMessages[2]positionZ = 212,1385
Objectives[11]ObjectiveMessages[2]Message = Well.
Objectives[11]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[11]ObjectiveMessages[2]Sender = 
Objectives[11]ObjectiveMessages[2]Subject = 
Objectives[11]ObjectiveMessages[2]MessageColor = Blue
Objectives[11]ObjectiveMessages[2]PlayFromStart = True
Objectives[11]ObjectiveMessages[2]Delay = False
Objectives[11]ObjectiveMessages[2]DelayTime = 0
Objectives[11]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[2]TypeSubtitle = False
Objectives[11]ObjectiveMessages[2]TypeTextMesage = True
Objectives[11]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[12]Type = Cutscenes_Objective
Objectives[12]Text = 
Objectives[12]positionX = 1114,455
Objectives[12]positionY = 2671,602
Objectives[12]positionZ = 37,21677
Objectives[12]Cutscenes_Time = 0
Objectives[12]Cutscenes_Trans_Time = 0
Objectives[12]Cutscenes_FOV = 30
Objectives[12]Cutscenes_Shake = Hand
Objectives[12]Cutscenes_Amplitude = 0
Objectives[12]Cutscenes_FadeOut = False
Objectives[12]Cutscenes_FadeIn = False
Objectives[12]Cutscenes_End = True
Objectives[12]Cutscenes_Point_At_Position = False
Objectives[12]Cutscenes_Point_At_Player = False
Objectives[12]Cutscenes_Point_At_Actor = False
Objectives[12]Cutscenes_Point_At_Vehicle = False
Objectives[12]Cutscenes_Follow_Player = False
Objectives[12]Cutscenes_Follow_Actor = False
Objectives[12]Cutscenes_Follow_Vehicle = False
Objectives[12]Cutscenes_Follow_Distancee = 10
Objectives[12]Cutscenes_Follow_Hieght = 1
Objectives[12]Cutscenes_Follow_Angle = 0
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Text = Get the helicopter
Objectives[13]FaildText = 
Objectives[13]Type = Enter_Vehicle
Objectives[13]positionX = 650,2969
Objectives[13]positionY = 774,2337
Objectives[13]positionZ = 204,048
Objectives[13]EnterVehicle_AsPassenger = True
Objectives[13]EnterVehicle_CanExit = True
Objectives[13]EnterVehicle_SetIsWanted = False
Objectives[13]EnterVehicle_SeatIndex = 1
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Set_Player_Actor_Objective
Objectives[14]Text = 
Objectives[14]positionX = 673,8306
Objectives[14]positionY = 767,6113
Objectives[14]positionZ = 204,5942
Objectives[14]SetPlayerActor_Use_Player = False
Objectives[14]SetPlayerActor_Player_Controllable = True
Objectives[14]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[14]SetPlayerActor_Use_Actor = True
Objectives[14]SetPlayerActor_RelationshipGroup_Change = False
Objectives[14]SetPlayerActor_RelationshipGroup = Neutral
Objectives[14]SetPlayerActor_Invincible_Change = False
Objectives[14]SetPlayerActor_Invincible = False
Objectives[14]SetPlayerActor_NewTask = True
Objectives[14]Int_Task = 99
Objectives[14]Task_Repeat = False
Objectives[14]Task_Timeout = False
Objectives[14]Task_Guard_Range = 10
Objectives[14]Task_Stay_In_Range = True
Objectives[14]Task_Wander_Range = 10
Objectives[14]Task_Scenario = NONE
Objectives[14]Task_TalkingAnimation = mic_chatter
Objectives[14]Task_Time = 1
Objectives[14]TaskListCount = 6
Objectives[14]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[14]Task_List[0]positionX = 676,0524
Objectives[14]Task_List[0]positionY = 778,9136
Objectives[14]Task_List[0]positionZ = 205,212
Objectives[14]Task_List[0]Block = True
Objectives[14]Task_List[1]Type = EnterVehicle
Objectives[14]Task_List[1]PositionX = 679,4455
Objectives[14]Task_List[1]PositionY = 773,9325
Objectives[14]Task_List[1]PositionZ = 205,2342
Objectives[14]Task_List[1]Speed = 3
Objectives[14]Task_List[1]SeatIndex = -1
Objectives[14]Task_List[1]TaskIndex = 1
Objectives[14]Task_List[1]Warp = False
Objectives[14]Task_List[2]Type = Pause
Objectives[14]Task_List[2]positionX = 778,4562
Objectives[14]Task_List[2]positionY = 843,9669
Objectives[14]Task_List[2]positionZ = 213,0186
Objectives[14]Task_List[2]time = 3
Objectives[14]Task_List[3]Type = VehicleHeliTask
Objectives[14]Task_List[3]positionX = 1445,735
Objectives[14]Task_List[3]positionY = 2609,44
Objectives[14]Task_List[3]positionZ = 146,7931
Objectives[14]Task_List[3]speed = 100
Objectives[14]Task_List[3]Hight = 30
Objectives[14]Task_List[3]FollowPlayer = False
Objectives[14]Task_List[3]AttackPlayer = False
Objectives[14]Task_List[3]Land = False
Objectives[14]Task_List[4]Type = VehicleHeliTask
Objectives[14]Task_List[4]positionX = 1720,504
Objectives[14]Task_List[4]positionY = 3203,591
Objectives[14]Task_List[4]positionZ = 42,70398
Objectives[14]Task_List[4]speed = 100
Objectives[14]Task_List[4]Hight = 40
Objectives[14]Task_List[4]FollowPlayer = False
Objectives[14]Task_List[4]AttackPlayer = False
Objectives[14]Task_List[4]Land = False
Objectives[14]Task_List[5]Type = VehicleHeliTask
Objectives[14]Task_List[5]positionX = 1717,445
Objectives[14]Task_List[5]positionY = 3252,923
Objectives[14]Task_List[5]positionZ = 40,63649
Objectives[14]Task_List[5]speed = 20
Objectives[14]Task_List[5]Hight = 15
Objectives[14]Task_List[5]FollowPlayer = False
Objectives[14]Task_List[5]AttackPlayer = False
Objectives[14]Task_List[5]Land = True
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Text = 
Objectives[15]Type = Leave_Area
Objectives[15]positionX = 1427,695
Objectives[15]positionY = 1540,481
Objectives[15]positionZ = 109,2487
Objectives[15]Leave_Area_Distance = 200
Objectives[15]Leave_Area_Use_Objective_Position = False
Objectives[15]mission_ActorsCount = 2
Objectives[15]mission_Actors[0]SpawnInVehicle = True
Objectives[15]mission_Actors[0]SeatIndex = 0
Objectives[15]mission_Actors[0]Survive_Number = 0
Objectives[15]mission_Actors[0]Failed_Text = 
Objectives[15]mission_Actors[0]Remove_After = 22
Objectives[15]mission_Actors[0]positionX = 1160,764
Objectives[15]mission_Actors[0]positionY = 368,4236
Objectives[15]mission_Actors[0]positionZ = 90,90279
Objectives[15]mission_Actors[0]Heading = 35,58529
Objectives[15]mission_Actors[0]String_Name = ig_lestercrest
Objectives[15]mission_Actors[0]Relationship_Group = Friend
Objectives[15]mission_Actors[0]AddBlip = False
Objectives[15]mission_Actors[0]ShowCone = False
Objectives[15]mission_Actors[0]Invincible = True
Objectives[15]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[0]AlwaysFight = True
Objectives[15]mission_Actors[0]Seeing_Range = 30
Objectives[15]mission_Actors[0]Hearing_Range = 30
Objectives[15]mission_Actors[0]CombatMovement = Offensive
Objectives[15]mission_Actors[0]weapon = Unarmed
Objectives[15]mission_Actors[0]Variation = Custom
Objectives[15]mission_Actors[0]Task = 0
Objectives[15]mission_Actors[0]Task_Guard_Range = 5
Objectives[15]mission_Actors[0]Task_Stay_In_Range = True
Objectives[15]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[0]Task_Scenario = NONE
Objectives[15]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[15]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[15]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[15]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[15]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[15]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[15]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[15]mission_Actors[1]SpawnInVehicle = True
Objectives[15]mission_Actors[1]SeatIndex = -1
Objectives[15]mission_Actors[1]Survive_Number = 0
Objectives[15]mission_Actors[1]Failed_Text = 
Objectives[15]mission_Actors[1]Remove_After = 22
Objectives[15]mission_Actors[1]positionX = 1160,764
Objectives[15]mission_Actors[1]positionY = 368,4236
Objectives[15]mission_Actors[1]positionZ = 90,90279
Objectives[15]mission_Actors[1]Heading = 35,58529
Objectives[15]mission_Actors[1]String_Name = IG_PAIGE
Objectives[15]mission_Actors[1]Relationship_Group = Friend
Objectives[15]mission_Actors[1]AddBlip = False
Objectives[15]mission_Actors[1]ShowCone = False
Objectives[15]mission_Actors[1]Invincible = True
Objectives[15]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[1]AlwaysFight = True
Objectives[15]mission_Actors[1]Seeing_Range = 30
Objectives[15]mission_Actors[1]Hearing_Range = 30
Objectives[15]mission_Actors[1]CombatMovement = Offensive
Objectives[15]mission_Actors[1]weapon = Unarmed
Objectives[15]mission_Actors[1]Variation = Default
Objectives[15]mission_Actors[1]Task = 99
Objectives[15]mission_Actors[1]Task_Guard_Range = 5
Objectives[15]mission_Actors[1]Task_Stay_In_Range = True
Objectives[15]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[1]Task_Scenario = NONE
Objectives[15]mission_Actors[1]Task_List_Count = 4
Objectives[15]mission_Actors[1]Task_Repeat = False
Objectives[15]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[1]Task_List[0]PositionX = 1160,284
Objectives[15]mission_Actors[1]Task_List[0]PositionY = 367,9633
Objectives[15]mission_Actors[1]Task_List[0]PositionZ = 90,80431
Objectives[15]mission_Actors[1]Task_List[0]Block = True
Objectives[15]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[15]mission_Actors[1]Task_List[1]PositionX = 1160,284
Objectives[15]mission_Actors[1]Task_List[1]PositionY = 367,9633
Objectives[15]mission_Actors[1]Task_List[1]PositionZ = 90,80431
Objectives[15]mission_Actors[1]Task_List[1]Speed = 1
Objectives[15]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[15]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[15]mission_Actors[1]Task_List[2]Type = Drive
Objectives[15]mission_Actors[1]Task_List[2]PositionX = 2173,234
Objectives[15]mission_Actors[1]Task_List[2]PositionY = 2699,837
Objectives[15]mission_Actors[1]Task_List[2]PositionZ = 47,55217
Objectives[15]mission_Actors[1]Task_List[2]Speed = 100
Objectives[15]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[15]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[2]Reverse = False
Objectives[15]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[15]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[15]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[15]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[15]mission_Actors[1]Task_List[3]Type = Drive
Objectives[15]mission_Actors[1]Task_List[3]PositionX = 1838,746
Objectives[15]mission_Actors[1]Task_List[3]PositionY = 3267,377
Objectives[15]mission_Actors[1]Task_List[3]PositionZ = 43,62219
Objectives[15]mission_Actors[1]Task_List[3]Speed = 20
Objectives[15]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[3]AvoidActors = True
Objectives[15]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[3]Reverse = False
Objectives[15]mission_Actors[1]Task_List[3]TakeShortestPath = False
Objectives[15]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[15]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[15]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[15]mission_Vehicles = 1
Objectives[15]mission_Vehicles[0]positionX = 1160,764
Objectives[15]mission_Vehicles[0]positionY = 368,4236
Objectives[15]mission_Vehicles[0]positionZ = 90,90279
Objectives[15]mission_Vehicles[0]Heading = 35,58529
Objectives[15]mission_Vehicles[0]Name = SC1
Objectives[15]mission_Vehicles[0]Model = sc1
Objectives[15]mission_Vehicles[0]PrimaryColor = MetallicBrightBlue
Objectives[15]mission_Vehicles[0]SecondaryColor = MetallicDiamondBlue
Objectives[15]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[15]mission_Vehicles[0]HasPearlescent = False
Objectives[15]mission_Vehicles[0]Livery = 0
Objectives[15]mission_Vehicles[0]DirtLevel = 0
Objectives[15]mission_Vehicles[0]LockedForPlayer = False
Objectives[15]mission_Vehicles[0]Locked = False
Objectives[15]mission_Vehicles[0]Alarm = False
Objectives[15]mission_Vehicles[0]HotWired = False
Objectives[15]mission_Vehicles[0]Invincible = True
Objectives[15]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[15]mission_Vehicles[0]Remove_After = 22
Objectives[15]mission_Vehicles[0]Survive_Number = 0
Objectives[15]mission_Vehicles[0]Failed_Text = 
Objectives[15]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[15]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 15
Objectives[15]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[15]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[15]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 3
Objectives[15]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 16
Objectives[15]mission_Vehicles[0]NeededForObjectiveCutscene[1] = 17
Objectives[15]mission_Vehicles[0]NeededForObjectiveCutscene[2] = 18
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 5
Objectives[15]ObjectiveMessages[0]positionX = 781,7397
Objectives[15]ObjectiveMessages[0]positionY = 859,1226
Objectives[15]ObjectiveMessages[0]positionZ = 215,3063
Objectives[15]ObjectiveMessages[0]Message = Hey guys.
Objectives[15]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[15]ObjectiveMessages[0]Sender = 
Objectives[15]ObjectiveMessages[0]Subject = 
Objectives[15]ObjectiveMessages[0]MessageColor = Green
Objectives[15]ObjectiveMessages[0]PlayFromStart = True
Objectives[15]ObjectiveMessages[0]Delay = False
Objectives[15]ObjectiveMessages[0]DelayTime = 0
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = False
Objectives[15]ObjectiveMessages[0]TypeTextMesage = True
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[1]positionX = 783,1293
Objectives[15]ObjectiveMessages[1]positionY = 862,529
Objectives[15]ObjectiveMessages[1]positionZ = 216,0529
Objectives[15]ObjectiveMessages[1]Message = Hi Franklin, pilot, we can go.
Objectives[15]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[15]ObjectiveMessages[1]Sender = 
Objectives[15]ObjectiveMessages[1]Subject = 
Objectives[15]ObjectiveMessages[1]MessageColor = Blue
Objectives[15]ObjectiveMessages[1]PlayFromStart = True
Objectives[15]ObjectiveMessages[1]Delay = False
Objectives[15]ObjectiveMessages[1]DelayTime = 0
Objectives[15]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[1]TypeSubtitle = False
Objectives[15]ObjectiveMessages[1]TypeTextMesage = True
Objectives[15]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[2]positionX = 784,1716
Objectives[15]ObjectiveMessages[2]positionY = 864,9404
Objectives[15]ObjectiveMessages[2]positionZ = 216,6177
Objectives[15]ObjectiveMessages[2]Message = Yes sir.
Objectives[15]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[2]Sender = 
Objectives[15]ObjectiveMessages[2]Subject = 
Objectives[15]ObjectiveMessages[2]MessageColor = White
Objectives[15]ObjectiveMessages[2]PlayFromStart = True
Objectives[15]ObjectiveMessages[2]Delay = False
Objectives[15]ObjectiveMessages[2]DelayTime = 0
Objectives[15]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[2]TypeSubtitle = False
Objectives[15]ObjectiveMessages[2]TypeTextMesage = True
Objectives[15]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[3]positionX = 785,3002
Objectives[15]ObjectiveMessages[3]positionY = 867,8922
Objectives[15]ObjectiveMessages[3]positionZ = 217,3103
Objectives[15]ObjectiveMessages[3]Message = Hi Franklin.
Objectives[15]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[15]ObjectiveMessages[3]Sender = 
Objectives[15]ObjectiveMessages[3]Subject = 
Objectives[15]ObjectiveMessages[3]MessageColor = Yellow
Objectives[15]ObjectiveMessages[3]PlayFromStart = True
Objectives[15]ObjectiveMessages[3]Delay = False
Objectives[15]ObjectiveMessages[3]DelayTime = 0
Objectives[15]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[3]TypeSubtitle = False
Objectives[15]ObjectiveMessages[3]TypeTextMesage = True
Objectives[15]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[4]positionX = 786,3163
Objectives[15]ObjectiveMessages[4]positionY = 870,5591
Objectives[15]ObjectiveMessages[4]positionZ = 217,9369
Objectives[15]ObjectiveMessages[4]Message = Hi Ron.
Objectives[15]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[15]ObjectiveMessages[4]Sender = 
Objectives[15]ObjectiveMessages[4]Subject = 
Objectives[15]ObjectiveMessages[4]MessageColor = Green
Objectives[15]ObjectiveMessages[4]PlayFromStart = True
Objectives[15]ObjectiveMessages[4]Delay = False
Objectives[15]ObjectiveMessages[4]DelayTime = 0
Objectives[15]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[4]TypeSubtitle = False
Objectives[15]ObjectiveMessages[4]TypeTextMesage = True
Objectives[15]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[16]Type = Cutscenes_Objective
Objectives[16]Text = 
Objectives[16]positionX = 1159,07
Objectives[16]positionY = 369,7746
Objectives[16]positionZ = 90,28419
Objectives[16]Cutscenes_Time = 0
Objectives[16]Cutscenes_Trans_Time = 6
Objectives[16]Cutscenes_FOV = 60
Objectives[16]Cutscenes_Shake = Hand
Objectives[16]Cutscenes_Amplitude = 0
Objectives[16]Cutscenes_FadeOut = False
Objectives[16]Cutscenes_FadeIn = False
Objectives[16]Cutscenes_End = False
Objectives[16]Cutscenes_Point_At_Position = False
Objectives[16]Cutscenes_Point_At_Player = False
Objectives[16]Cutscenes_Point_At_Actor = False
Objectives[16]Cutscenes_Point_At_Vehicle = False
Objectives[16]Cutscenes_Follow_Player = False
Objectives[16]Cutscenes_Follow_Actor = False
Objectives[16]Cutscenes_Follow_Vehicle = True
Objectives[16]Cutscenes_Follow_Distancee = 50
Objectives[16]Cutscenes_Follow_Hieght = 50
Objectives[16]Cutscenes_Follow_Angle = 275
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 5
Objectives[16]ObjectiveMessages[0]positionX = 788,9299
Objectives[16]ObjectiveMessages[0]positionY = 877,2485
Objectives[16]ObjectiveMessages[0]positionZ = 219,6055
Objectives[16]ObjectiveMessages[0]Message = Are Lester and Paige at the airport?
Objectives[16]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[16]ObjectiveMessages[0]Sender = 
Objectives[16]ObjectiveMessages[0]Subject = 
Objectives[16]ObjectiveMessages[0]MessageColor = Green
Objectives[16]ObjectiveMessages[0]PlayFromStart = True
Objectives[16]ObjectiveMessages[0]Delay = False
Objectives[16]ObjectiveMessages[0]DelayTime = 0
Objectives[16]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[0]TypeSubtitle = False
Objectives[16]ObjectiveMessages[0]TypeTextMesage = True
Objectives[16]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[1]positionX = 790,273
Objectives[16]ObjectiveMessages[1]positionY = 881,3342
Objectives[16]ObjectiveMessages[1]positionZ = 220,6121
Objectives[16]ObjectiveMessages[1]Message = No, they are also in the street, they are coming, we meet there.
Objectives[16]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[16]ObjectiveMessages[1]Sender = 
Objectives[16]ObjectiveMessages[1]Subject = 
Objectives[16]ObjectiveMessages[1]MessageColor = Blue
Objectives[16]ObjectiveMessages[1]PlayFromStart = True
Objectives[16]ObjectiveMessages[1]Delay = False
Objectives[16]ObjectiveMessages[1]DelayTime = 0
Objectives[16]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[1]TypeSubtitle = False
Objectives[16]ObjectiveMessages[1]TypeTextMesage = True
Objectives[16]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[2]positionX = 791,1293
Objectives[16]ObjectiveMessages[2]positionY = 883,7819
Objectives[16]ObjectiveMessages[2]positionZ = 221,2251
Objectives[16]ObjectiveMessages[2]Message = Ok, good.
Objectives[16]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[16]ObjectiveMessages[2]Sender = 
Objectives[16]ObjectiveMessages[2]Subject = 
Objectives[16]ObjectiveMessages[2]MessageColor = Green
Objectives[16]ObjectiveMessages[2]PlayFromStart = True
Objectives[16]ObjectiveMessages[2]Delay = False
Objectives[16]ObjectiveMessages[2]DelayTime = 0
Objectives[16]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[2]TypeSubtitle = False
Objectives[16]ObjectiveMessages[2]TypeTextMesage = True
Objectives[16]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[3]positionX = 946,2618
Objectives[16]ObjectiveMessages[3]positionY = 968,1686
Objectives[16]ObjectiveMessages[3]positionZ = 225,1737
Objectives[16]ObjectiveMessages[3]Message = SLOW DOWN, YOU CRAZY WOMAN!
Objectives[16]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[16]ObjectiveMessages[3]Sender = 
Objectives[16]ObjectiveMessages[3]Subject = 
Objectives[16]ObjectiveMessages[3]MessageColor = Red
Objectives[16]ObjectiveMessages[3]PlayFromStart = True
Objectives[16]ObjectiveMessages[3]Delay = False
Objectives[16]ObjectiveMessages[3]DelayTime = 0
Objectives[16]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[3]TypeSubtitle = False
Objectives[16]ObjectiveMessages[3]TypeTextMesage = True
Objectives[16]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[4]positionX = 949,2987
Objectives[16]ObjectiveMessages[4]positionY = 966,3937
Objectives[16]ObjectiveMessages[4]positionZ = 224,425
Objectives[16]ObjectiveMessages[4]Message = SHUT UP, PUSSY!
Objectives[16]ObjectiveMessages[4]Contact = HC_N_PAI
Objectives[16]ObjectiveMessages[4]Sender = 
Objectives[16]ObjectiveMessages[4]Subject = 
Objectives[16]ObjectiveMessages[4]MessageColor = Purple
Objectives[16]ObjectiveMessages[4]PlayFromStart = True
Objectives[16]ObjectiveMessages[4]Delay = False
Objectives[16]ObjectiveMessages[4]DelayTime = 0
Objectives[16]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[4]TypeSubtitle = False
Objectives[16]ObjectiveMessages[4]TypeTextMesage = True
Objectives[16]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[17]Type = Cutscenes_Objective
Objectives[17]Text = 
Objectives[17]positionX = 1153,968
Objectives[17]positionY = 373,6505
Objectives[17]positionZ = 90,33951
Objectives[17]Cutscenes_Time = 3
Objectives[17]Cutscenes_Trans_Time = 3
Objectives[17]Cutscenes_FOV = 60
Objectives[17]Cutscenes_Shake = Hand
Objectives[17]Cutscenes_Amplitude = 0
Objectives[17]Cutscenes_FadeOut = False
Objectives[17]Cutscenes_FadeIn = False
Objectives[17]Cutscenes_End = False
Objectives[17]Cutscenes_Point_At_Position = False
Objectives[17]Cutscenes_Point_At_Player = False
Objectives[17]Cutscenes_Point_At_Actor = False
Objectives[17]Cutscenes_Point_At_Vehicle = False
Objectives[17]Cutscenes_Follow_Player = False
Objectives[17]Cutscenes_Follow_Actor = False
Objectives[17]Cutscenes_Follow_Vehicle = True
Objectives[17]Cutscenes_Follow_Distancee = 3
Objectives[17]Cutscenes_Follow_Hieght = 0,7
Objectives[17]Cutscenes_Follow_Angle = 0
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Cutscenes_Objective
Objectives[18]Text = 
Objectives[18]positionX = 1160,371
Objectives[18]positionY = 374,2512
Objectives[18]positionZ = 90,36169
Objectives[18]Cutscenes_Time = 0
Objectives[18]Cutscenes_Trans_Time = 6
Objectives[18]Cutscenes_FOV = 60
Objectives[18]Cutscenes_Shake = Hand
Objectives[18]Cutscenes_Amplitude = 0
Objectives[18]Cutscenes_FadeOut = False
Objectives[18]Cutscenes_FadeIn = False
Objectives[18]Cutscenes_End = False
Objectives[18]Cutscenes_Point_At_Position = False
Objectives[18]Cutscenes_Point_At_Player = False
Objectives[18]Cutscenes_Point_At_Actor = False
Objectives[18]Cutscenes_Point_At_Vehicle = False
Objectives[18]Cutscenes_Follow_Player = False
Objectives[18]Cutscenes_Follow_Actor = False
Objectives[18]Cutscenes_Follow_Vehicle = True
Objectives[18]Cutscenes_Follow_Distancee = 13
Objectives[18]Cutscenes_Follow_Hieght = 16
Objectives[18]Cutscenes_Follow_Angle = 75
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Cutscenes_Objective
Objectives[19]Text = 
Objectives[19]positionX = 667,4479
Objectives[19]positionY = 771,7338
Objectives[19]positionZ = 204,5242
Objectives[19]Cutscenes_Time = 6
Objectives[19]Cutscenes_Trans_Time = 6
Objectives[19]Cutscenes_FOV = 60
Objectives[19]Cutscenes_Shake = Hand
Objectives[19]Cutscenes_Amplitude = 0
Objectives[19]Cutscenes_FadeOut = False
Objectives[19]Cutscenes_FadeIn = False
Objectives[19]Cutscenes_End = False
Objectives[19]Cutscenes_Point_At_Position = False
Objectives[19]Cutscenes_Point_At_Player = False
Objectives[19]Cutscenes_Point_At_Actor = False
Objectives[19]Cutscenes_Point_At_Vehicle = False
Objectives[19]Cutscenes_Follow_Player = False
Objectives[19]Cutscenes_Follow_Actor = False
Objectives[19]Cutscenes_Follow_Vehicle = True
Objectives[19]Cutscenes_Follow_Distancee = 2
Objectives[19]Cutscenes_Follow_Hieght = 0,3
Objectives[19]Cutscenes_Follow_Angle = 345
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 5
Objectives[19]ObjectiveMessages[0]positionX = 792,8492
Objectives[19]ObjectiveMessages[0]positionY = 890,2216
Objectives[19]ObjectiveMessages[0]positionZ = 222,7973
Objectives[19]ObjectiveMessages[0]Message = Hey, I still haven't figured out what the fuck we have to do.
Objectives[19]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[19]ObjectiveMessages[0]Sender = 
Objectives[19]ObjectiveMessages[0]Subject = 
Objectives[19]ObjectiveMessages[0]MessageColor = Green
Objectives[19]ObjectiveMessages[0]PlayFromStart = True
Objectives[19]ObjectiveMessages[0]Delay = False
Objectives[19]ObjectiveMessages[0]DelayTime = 0
Objectives[19]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[0]TypeSubtitle = False
Objectives[19]ObjectiveMessages[0]TypeTextMesage = True
Objectives[19]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[1]positionX = 793,4326
Objectives[19]ObjectiveMessages[1]positionY = 892,1595
Objectives[19]ObjectiveMessages[1]positionZ = 223,2677
Objectives[19]ObjectiveMessages[1]Message = Lester wants a plane, Trevor has gone to get it, but it's a fucking big plane.
Objectives[19]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[19]ObjectiveMessages[1]Sender = 
Objectives[19]ObjectiveMessages[1]Subject = 
Objectives[19]ObjectiveMessages[1]MessageColor = Blue
Objectives[19]ObjectiveMessages[1]PlayFromStart = True
Objectives[19]ObjectiveMessages[1]Delay = False
Objectives[19]ObjectiveMessages[1]DelayTime = 0
Objectives[19]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[1]TypeSubtitle = False
Objectives[19]ObjectiveMessages[1]TypeTextMesage = True
Objectives[19]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[2]positionX = 794,3624
Objectives[19]ObjectiveMessages[2]positionY = 895,449
Objectives[19]ObjectiveMessages[2]positionZ = 224,0486
Objectives[19]ObjectiveMessages[2]Message = We have to help him land and make sure the runway is free for him.
Objectives[19]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[19]ObjectiveMessages[2]Sender = 
Objectives[19]ObjectiveMessages[2]Subject = 
Objectives[19]ObjectiveMessages[2]MessageColor = Blue
Objectives[19]ObjectiveMessages[2]PlayFromStart = True
Objectives[19]ObjectiveMessages[2]Delay = False
Objectives[19]ObjectiveMessages[2]DelayTime = 0
Objectives[19]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[2]TypeSubtitle = False
Objectives[19]ObjectiveMessages[2]TypeTextMesage = True
Objectives[19]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[3]positionX = 795,3687
Objectives[19]ObjectiveMessages[3]positionY = 898,9321
Objectives[19]ObjectiveMessages[3]positionZ = 224,8715
Objectives[19]ObjectiveMessages[3]Message = Oh, ok. Why Lester want this plane?
Objectives[19]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[19]ObjectiveMessages[3]Sender = 
Objectives[19]ObjectiveMessages[3]Subject = 
Objectives[19]ObjectiveMessages[3]MessageColor = Green
Objectives[19]ObjectiveMessages[3]PlayFromStart = True
Objectives[19]ObjectiveMessages[3]Delay = False
Objectives[19]ObjectiveMessages[3]DelayTime = 0
Objectives[19]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[3]TypeSubtitle = False
Objectives[19]ObjectiveMessages[3]TypeTextMesage = True
Objectives[19]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[4]positionX = 796,101
Objectives[19]ObjectiveMessages[4]positionY = 901,3645
Objectives[19]ObjectiveMessages[4]positionZ = 225,4553
Objectives[19]ObjectiveMessages[4]Message = I have no idea, better not to ask questions with Lester.
Objectives[19]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[19]ObjectiveMessages[4]Sender = 
Objectives[19]ObjectiveMessages[4]Subject = 
Objectives[19]ObjectiveMessages[4]MessageColor = Blue
Objectives[19]ObjectiveMessages[4]PlayFromStart = True
Objectives[19]ObjectiveMessages[4]Delay = False
Objectives[19]ObjectiveMessages[4]DelayTime = 0
Objectives[19]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[4]TypeSubtitle = False
Objectives[19]ObjectiveMessages[4]TypeTextMesage = True
Objectives[19]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[20]Type = Cutscenes_Objective
Objectives[20]Text = 
Objectives[20]positionX = 687,6141
Objectives[20]positionY = 781,3962
Objectives[20]positionZ = 204,9922
Objectives[20]Cutscenes_Time = 1
Objectives[20]Cutscenes_Trans_Time = 5
Objectives[20]Cutscenes_FOV = 60
Objectives[20]Cutscenes_Shake = Hand
Objectives[20]Cutscenes_Amplitude = 0
Objectives[20]Cutscenes_FadeOut = False
Objectives[20]Cutscenes_FadeIn = False
Objectives[20]Cutscenes_End = False
Objectives[20]Cutscenes_Point_At_Position = False
Objectives[20]Cutscenes_Point_At_Player = False
Objectives[20]Cutscenes_Point_At_Actor = False
Objectives[20]Cutscenes_Point_At_Vehicle = False
Objectives[20]Cutscenes_Follow_Player = False
Objectives[20]Cutscenes_Follow_Actor = False
Objectives[20]Cutscenes_Follow_Vehicle = True
Objectives[20]Cutscenes_Follow_Distancee = 3,7
Objectives[20]Cutscenes_Follow_Hieght = 0,3
Objectives[20]Cutscenes_Follow_Angle = 5
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Type = Cutscenes_Objective
Objectives[21]Text = 
Objectives[21]positionX = 1151,72
Objectives[21]positionY = 363,3679
Objectives[21]positionZ = 90,37489
Objectives[21]Cutscenes_Time = 0
Objectives[21]Cutscenes_Trans_Time = 0
Objectives[21]Cutscenes_FOV = 30
Objectives[21]Cutscenes_Shake = Hand
Objectives[21]Cutscenes_Amplitude = 0
Objectives[21]Cutscenes_FadeOut = False
Objectives[21]Cutscenes_FadeIn = False
Objectives[21]Cutscenes_End = True
Objectives[21]Cutscenes_Point_At_Position = False
Objectives[21]Cutscenes_Point_At_Player = False
Objectives[21]Cutscenes_Point_At_Actor = False
Objectives[21]Cutscenes_Point_At_Vehicle = False
Objectives[21]Cutscenes_Follow_Player = False
Objectives[21]Cutscenes_Follow_Actor = False
Objectives[21]Cutscenes_Follow_Vehicle = False
Objectives[21]Cutscenes_Follow_Distancee = 10
Objectives[21]Cutscenes_Follow_Hieght = 1
Objectives[21]Cutscenes_Follow_Angle = 0
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Text = 
Objectives[22]Text2 = 
Objectives[22]Text3 = 
Objectives[22]Failed_Text = 
Objectives[22]Type = Checkpoint
Objectives[22]Checkpoint_Type = 45
Objectives[22]Reserved = 1
Objectives[22]ColorR = 255
Objectives[22]ColorG = 255
Objectives[22]ColorB = 0
Objectives[22]ColorA = 255
Objectives[22]IconColorR = 255
Objectives[22]IconColorG = 255
Objectives[22]IconColorB = 0
Objectives[22]IconColorA = 255
Objectives[22]positionX = 1717,047
Objectives[22]positionY = 3254,089
Objectives[22]positionZ = 40,13137
Objectives[22]Heading = -50
Objectives[22]Diameter = 15
Objectives[22]minimum_hight = 1
Objectives[22]maximum_hight = 10
Objectives[22]TriggerDistance = 12,5
Objectives[22]PlaySound = False
Objectives[22]LoseWanted = False
Objectives[22]Stop_Vehicle = False
Objectives[22]DeliverVehicleOnly = False
Objectives[22]DeliverTrailor = False
Objectives[22]DeliverTowTruck = False
Objectives[22]DeliverVehicleCargobob = False
Objectives[22]DeliverPropCargobob = False
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Text = 
Objectives[23]Type = Timeout_Objective
Objectives[23]positionX = 1125,645
Objectives[23]positionY = 2673,417
Objectives[23]positionZ = 37,17561
Objectives[23]Timeout_Min = 0
Objectives[23]Timeout_Sec = 10
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Type = Set_Player_Actor_Objective
Objectives[24]Text = 
Objectives[24]positionX = 673,2451
Objectives[24]positionY = 782,3985
Objectives[24]positionZ = 204,6933
Objectives[24]SetPlayerActor_Use_Player = False
Objectives[24]SetPlayerActor_Player_Controllable = True
Objectives[24]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[24]SetPlayerActor_Use_Actor = True
Objectives[24]SetPlayerActor_RelationshipGroup_Change = True
Objectives[24]SetPlayerActor_RelationshipGroup = Companion
Objectives[24]SetPlayerActor_Invincible_Change = False
Objectives[24]SetPlayerActor_Invincible = False
Objectives[24]SetPlayerActor_NewTask = False
Objectives[24]Int_Task = 0
Objectives[24]Task_Repeat = False
Objectives[24]Task_Timeout = False
Objectives[24]Task_Guard_Range = 10
Objectives[24]Task_Stay_In_Range = True
Objectives[24]Task_Wander_Range = 10
Objectives[24]Task_Scenario = NONE
Objectives[24]Task_TalkingAnimation = mic_chatter
Objectives[24]Task_Time = 1
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Type = Set_Player_Actor_Objective
Objectives[25]Text = 
Objectives[25]positionX = 685,4709
Objectives[25]positionY = 769,0905
Objectives[25]positionZ = 204,4486
Objectives[25]SetPlayerActor_Use_Player = False
Objectives[25]SetPlayerActor_Player_Controllable = True
Objectives[25]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[25]SetPlayerActor_Use_Actor = True
Objectives[25]SetPlayerActor_RelationshipGroup_Change = True
Objectives[25]SetPlayerActor_RelationshipGroup = Companion
Objectives[25]SetPlayerActor_Invincible_Change = False
Objectives[25]SetPlayerActor_Invincible = False
Objectives[25]SetPlayerActor_NewTask = True
Objectives[25]Int_Task = 99
Objectives[25]Task_Repeat = False
Objectives[25]Task_Timeout = False
Objectives[25]Task_Guard_Range = 10
Objectives[25]Task_Stay_In_Range = True
Objectives[25]Task_Wander_Range = 10
Objectives[25]Task_Scenario = NONE
Objectives[25]Task_TalkingAnimation = mic_chatter
Objectives[25]Task_Time = 1
Objectives[25]TaskListCount = 1
Objectives[25]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[25]Task_List[0]positionX = 684,0693
Objectives[25]Task_List[0]positionY = 769,8027
Objectives[25]Task_List[0]positionZ = 205,0813
Objectives[25]Task_List[0]Block = False
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Type = Set_Player_Actor_Objective
Objectives[26]Text = 
Objectives[26]positionX = 694,4855
Objectives[26]positionY = 773,9757
Objectives[26]positionZ = 204,8257
Objectives[26]SetPlayerActor_Use_Player = True
Objectives[26]SetPlayerActor_Player_Controllable = True
Objectives[26]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[26]SetPlayerActor_Use_Actor = False
Objectives[26]SetPlayerActor_RelationshipGroup_Change = False
Objectives[26]SetPlayerActor_RelationshipGroup = Neutral
Objectives[26]SetPlayerActor_Invincible_Change = False
Objectives[26]SetPlayerActor_Invincible = False
Objectives[26]SetPlayerActor_NewTask = True
Objectives[26]Int_Task = 99
Objectives[26]Task_Repeat = False
Objectives[26]Task_Timeout = False
Objectives[26]Task_Guard_Range = 10
Objectives[26]Task_Stay_In_Range = True
Objectives[26]Task_Wander_Range = 10
Objectives[26]Task_Scenario = NONE
Objectives[26]Task_TalkingAnimation = mic_chatter
Objectives[26]Task_Time = 1
Objectives[26]TaskListCount = 1
Objectives[26]Task_List[0]Type = Pause
Objectives[26]Task_List[0]positionX = 694,4855
Objectives[26]Task_List[0]positionY = 773,9757
Objectives[26]Task_List[0]positionZ = 205,3257
Objectives[26]Task_List[0]time = 1
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Text = Go
Objectives[27]Type = Leave_Area
Objectives[27]positionX = 1127,671
Objectives[27]positionY = 2673,973
Objectives[27]positionZ = 37,23471
Objectives[27]Leave_Area_Distance = 10
Objectives[27]Leave_Area_Use_Objective_Position = False
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 2
Objectives[27]ObjectiveMessages[0]positionX = 798,8145
Objectives[27]ObjectiveMessages[0]positionY = 909,0279
Objectives[27]ObjectiveMessages[0]positionZ = 227,3274
Objectives[27]ObjectiveMessages[0]Message = We've landed, gentlemen.
Objectives[27]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[27]ObjectiveMessages[0]Sender = 
Objectives[27]ObjectiveMessages[0]Subject = 
Objectives[27]ObjectiveMessages[0]MessageColor = White
Objectives[27]ObjectiveMessages[0]PlayFromStart = True
Objectives[27]ObjectiveMessages[0]Delay = False
Objectives[27]ObjectiveMessages[0]DelayTime = 0
Objectives[27]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[0]TypeSubtitle = False
Objectives[27]ObjectiveMessages[0]TypeTextMesage = True
Objectives[27]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[1]positionX = 799,5265
Objectives[27]ObjectiveMessages[1]positionY = 911,1986
Objectives[27]ObjectiveMessages[1]positionZ = 227,8645
Objectives[27]ObjectiveMessages[1]Message = Well, let's go.
Objectives[27]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[27]ObjectiveMessages[1]Sender = 
Objectives[27]ObjectiveMessages[1]Subject = 
Objectives[27]ObjectiveMessages[1]MessageColor = Blue
Objectives[27]ObjectiveMessages[1]PlayFromStart = True
Objectives[27]ObjectiveMessages[1]Delay = False
Objectives[27]ObjectiveMessages[1]DelayTime = 0
Objectives[27]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[1]TypeSubtitle = False
Objectives[27]ObjectiveMessages[1]TypeTextMesage = True
Objectives[27]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[28]Type = Set_Player_Actor_Objective
Objectives[28]Text = 
Objectives[28]positionX = 1126,765
Objectives[28]positionY = 2678,166
Objectives[28]positionZ = 37,31554
Objectives[28]SetPlayerActor_Use_Player = False
Objectives[28]SetPlayerActor_Player_Controllable = True
Objectives[28]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[28]SetPlayerActor_Use_Actor = True
Objectives[28]SetPlayerActor_RelationshipGroup_Change = False
Objectives[28]SetPlayerActor_RelationshipGroup = Neutral
Objectives[28]SetPlayerActor_Invincible_Change = False
Objectives[28]SetPlayerActor_Invincible = False
Objectives[28]SetPlayerActor_NewTask = True
Objectives[28]Int_Task = 99
Objectives[28]Task_Repeat = False
Objectives[28]Task_Timeout = False
Objectives[28]Task_Guard_Range = 10
Objectives[28]Task_Stay_In_Range = True
Objectives[28]Task_Wander_Range = 10
Objectives[28]Task_Scenario = NONE
Objectives[28]Task_TalkingAnimation = mic_chatter
Objectives[28]Task_Time = 1
Objectives[28]TaskListCount = 2
Objectives[28]Task_List[0]Type = EnterVehicle
Objectives[28]Task_List[0]PositionX = 1121,188
Objectives[28]Task_List[0]PositionY = 2665,097
Objectives[28]Task_List[0]PositionZ = 37,51875
Objectives[28]Task_List[0]Speed = 1
Objectives[28]Task_List[0]SeatIndex = -1
Objectives[28]Task_List[0]TaskIndex = 0
Objectives[28]Task_List[0]Warp = True
Objectives[28]Task_List[1]Type = VehicleHeliTask
Objectives[28]Task_List[1]positionX = 823,5347
Objectives[28]Task_List[1]positionY = 1276,7
Objectives[28]Task_List[1]positionZ = 359,9355
Objectives[28]Task_List[1]speed = 40
Objectives[28]Task_List[1]Hight = 30
Objectives[28]Task_List[1]FollowPlayer = False
Objectives[28]Task_List[1]AttackPlayer = False
Objectives[28]Task_List[1]Land = True
Objectives[28]mission_ActorsCount = 2
Objectives[28]mission_Actors[0]SpawnInVehicle = True
Objectives[28]mission_Actors[0]SeatIndex = 0
Objectives[28]mission_Actors[0]Survive_Number = 0
Objectives[28]mission_Actors[0]Failed_Text = 
Objectives[28]mission_Actors[0]Remove_After = 0
Objectives[28]mission_Actors[0]positionX = 1963,872
Objectives[28]mission_Actors[0]positionY = 3140,972
Objectives[28]mission_Actors[0]positionZ = 46,40095
Objectives[28]mission_Actors[0]Heading = 66,98138
Objectives[28]mission_Actors[0]String_Name = ig_lestercrest
Objectives[28]mission_Actors[0]Relationship_Group = Friend
Objectives[28]mission_Actors[0]AddBlip = False
Objectives[28]mission_Actors[0]ShowCone = False
Objectives[28]mission_Actors[0]Invincible = True
Objectives[28]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[28]mission_Actors[0]AlwaysFight = True
Objectives[28]mission_Actors[0]Seeing_Range = 30
Objectives[28]mission_Actors[0]Hearing_Range = 30
Objectives[28]mission_Actors[0]CombatMovement = Offensive
Objectives[28]mission_Actors[0]weapon = Unarmed
Objectives[28]mission_Actors[0]Variation = Custom
Objectives[28]mission_Actors[0]Task = 0
Objectives[28]mission_Actors[0]Task_Guard_Range = 5
Objectives[28]mission_Actors[0]Task_Stay_In_Range = True
Objectives[28]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[28]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[28]mission_Actors[0]Task_Scenario = NONE
Objectives[28]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[28]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[28]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[28]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[28]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[28]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[28]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[28]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[28]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[28]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[28]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[28]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[28]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[28]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[28]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[28]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[28]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[28]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[28]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[28]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[28]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[28]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[28]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[28]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[28]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[28]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[28]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[28]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[28]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[28]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[28]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[28]mission_Actors[0]NeededForObjectiveHint[0] = 34
Objectives[28]mission_Actors[0]NeededForObjectiveHint[1] = 88
Objectives[28]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 3
Objectives[28]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 32
Objectives[28]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 36
Objectives[28]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 89
Objectives[28]mission_Actors[0]NeededForObjectiveGoToActorCount = 2
Objectives[28]mission_Actors[0]NeededForObjectiveGoToActor[0] = 33
Objectives[28]mission_Actors[0]NeededForObjectiveGoToActor[1] = 87
Objectives[28]mission_Actors[1]SpawnInVehicle = True
Objectives[28]mission_Actors[1]SeatIndex = -1
Objectives[28]mission_Actors[1]Survive_Number = 0
Objectives[28]mission_Actors[1]Failed_Text = 
Objectives[28]mission_Actors[1]Remove_After = 0
Objectives[28]mission_Actors[1]positionX = 1963,872
Objectives[28]mission_Actors[1]positionY = 3140,972
Objectives[28]mission_Actors[1]positionZ = 46,40095
Objectives[28]mission_Actors[1]Heading = 66,98138
Objectives[28]mission_Actors[1]String_Name = IG_PAIGE
Objectives[28]mission_Actors[1]Relationship_Group = Companion
Objectives[28]mission_Actors[1]AddBlip = False
Objectives[28]mission_Actors[1]ShowCone = False
Objectives[28]mission_Actors[1]Invincible = True
Objectives[28]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[28]mission_Actors[1]AlwaysFight = True
Objectives[28]mission_Actors[1]Seeing_Range = 30
Objectives[28]mission_Actors[1]Hearing_Range = 30
Objectives[28]mission_Actors[1]CombatMovement = Offensive
Objectives[28]mission_Actors[1]weapon = MicroSMG
Objectives[28]mission_Actors[1]Variation = Custom
Objectives[28]mission_Actors[1]Task = 99
Objectives[28]mission_Actors[1]Task_Guard_Range = 5
Objectives[28]mission_Actors[1]Task_Stay_In_Range = True
Objectives[28]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[28]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[28]mission_Actors[1]Task_Scenario = NONE
Objectives[28]mission_Actors[1]Task_List_Count = 4
Objectives[28]mission_Actors[1]Task_Repeat = False
Objectives[28]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[28]mission_Actors[1]Task_List[0]PositionX = 1834,124
Objectives[28]mission_Actors[1]Task_List[0]PositionY = 2811,388
Objectives[28]mission_Actors[1]Task_List[0]PositionZ = 44,82845
Objectives[28]mission_Actors[1]Task_List[0]Block = True
Objectives[28]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[28]mission_Actors[1]Task_List[1]PositionX = 1834,124
Objectives[28]mission_Actors[1]Task_List[1]PositionY = 2811,388
Objectives[28]mission_Actors[1]Task_List[1]PositionZ = 44,82845
Objectives[28]mission_Actors[1]Task_List[1]Speed = 1
Objectives[28]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[28]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[28]mission_Actors[1]Task_List[2]Type = Drive
Objectives[28]mission_Actors[1]Task_List[2]PositionX = 1724,046
Objectives[28]mission_Actors[1]Task_List[2]PositionY = 3279,186
Objectives[28]mission_Actors[1]Task_List[2]PositionZ = 40,58322
Objectives[28]mission_Actors[1]Task_List[2]Speed = 100
Objectives[28]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[28]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[28]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[28]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[28]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[28]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[28]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[28]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[28]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[28]mission_Actors[1]Task_List[2]Reverse = False
Objectives[28]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[28]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[28]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[28]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[28]mission_Actors[1]Task_List[3]Type = Drive
Objectives[28]mission_Actors[1]Task_List[3]PositionX = 1717,198
Objectives[28]mission_Actors[1]Task_List[3]PositionY = 3279,724
Objectives[28]mission_Actors[1]Task_List[3]PositionZ = 40,5938
Objectives[28]mission_Actors[1]Task_List[3]Speed = 20
Objectives[28]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[28]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[28]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[28]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[28]mission_Actors[1]Task_List[3]AvoidActors = True
Objectives[28]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[28]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[28]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[28]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[28]mission_Actors[1]Task_List[3]Reverse = False
Objectives[28]mission_Actors[1]Task_List[3]TakeShortestPath = False
Objectives[28]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[28]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[28]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[28]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[28]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[28]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[28]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[28]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[28]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[28]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[28]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[28]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[28]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[28]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[28]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[28]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[28]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[28]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[28]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[28]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[28]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[28]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[28]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[28]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[28]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[28]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[28]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[28]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[28]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[28]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[28]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[28]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[28]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[28]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[28]mission_Actors[1]NeededForObjectiveHint[0] = 80
Objectives[28]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 4
Objectives[28]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 31
Objectives[28]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 35
Objectives[28]mission_Actors[1]NeededForObjectiveSetPlayerActor[2] = 57
Objectives[28]mission_Actors[1]NeededForObjectiveSetPlayerActor[3] = 90
Objectives[28]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[28]mission_Actors[1]NeededForObjectiveGoToActor[0] = 58
Objectives[28]mission_Vehicles = 1
Objectives[28]mission_Vehicles[0]positionX = 1963,872
Objectives[28]mission_Vehicles[0]positionY = 3140,972
Objectives[28]mission_Vehicles[0]positionZ = 46,40095
Objectives[28]mission_Vehicles[0]Heading = 66,98138
Objectives[28]mission_Vehicles[0]Name = SC1
Objectives[28]mission_Vehicles[0]Model = sc1
Objectives[28]mission_Vehicles[0]PrimaryColor = MetallicBrightBlue
Objectives[28]mission_Vehicles[0]SecondaryColor = MetallicDiamondBlue
Objectives[28]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[28]mission_Vehicles[0]HasPearlescent = False
Objectives[28]mission_Vehicles[0]Livery = 0
Objectives[28]mission_Vehicles[0]DirtLevel = 0
Objectives[28]mission_Vehicles[0]LockedForPlayer = False
Objectives[28]mission_Vehicles[0]Locked = False
Objectives[28]mission_Vehicles[0]Alarm = False
Objectives[28]mission_Vehicles[0]HotWired = False
Objectives[28]mission_Vehicles[0]Invincible = True
Objectives[28]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[28]mission_Vehicles[0]Remove_After = 0
Objectives[28]mission_Vehicles[0]Survive_Number = 0
Objectives[28]mission_Vehicles[0]Failed_Text = 
Objectives[28]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[28]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 28
Objectives[28]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[28]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[28]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[28]mission_Vehicles[0]NeededForObjectiveHint[0] = 30
Objectives[28]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[28]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 89
Objectives[28]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[28]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 90
Objectives[28]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Type = Hint_Objective
Objectives[29]Text = 
Objectives[29]positionX = 1121,4
Objectives[29]positionY = 2671,701
Objectives[29]positionZ = 37,07514
Objectives[29]Hint_Time = 5
Objectives[29]Hint_FOV = 50
Objectives[29]Hint_Use_Position = False
Objectives[29]Hint_Use_Player = False
Objectives[29]Hint_Use_Actor = False
Objectives[29]Hint_Use_Vehicle = True
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 2
Objectives[29]ObjectiveMessages[0]positionX = 801,373
Objectives[29]ObjectiveMessages[0]positionY = 916,6414
Objectives[29]ObjectiveMessages[0]positionZ = 229,2122
Objectives[29]ObjectiveMessages[0]Message = Is the helicopter leaving?
Objectives[29]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[29]ObjectiveMessages[0]Sender = 
Objectives[29]ObjectiveMessages[0]Subject = 
Objectives[29]ObjectiveMessages[0]MessageColor = Green
Objectives[29]ObjectiveMessages[0]PlayFromStart = True
Objectives[29]ObjectiveMessages[0]Delay = False
Objectives[29]ObjectiveMessages[0]DelayTime = 0
Objectives[29]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[0]TypeSubtitle = False
Objectives[29]ObjectiveMessages[0]TypeTextMesage = True
Objectives[29]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[1]positionX = 802,3099
Objectives[29]ObjectiveMessages[1]positionY = 919,2747
Objectives[29]ObjectiveMessages[1]positionZ = 229,8616
Objectives[29]ObjectiveMessages[1]Message = Yes, the landing strip must be free.
Objectives[29]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[29]ObjectiveMessages[1]Sender = 
Objectives[29]ObjectiveMessages[1]Subject = 
Objectives[29]ObjectiveMessages[1]MessageColor = Blue
Objectives[29]ObjectiveMessages[1]PlayFromStart = True
Objectives[29]ObjectiveMessages[1]Delay = False
Objectives[29]ObjectiveMessages[1]DelayTime = 0
Objectives[29]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[1]TypeSubtitle = False
Objectives[29]ObjectiveMessages[1]TypeTextMesage = True
Objectives[29]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[30]Type = Hint_Objective
Objectives[30]Text = 
Objectives[30]positionX = 1837,911
Objectives[30]positionY = 2814,07
Objectives[30]positionZ = 44,37865
Objectives[30]Hint_Time = 10
Objectives[30]Hint_FOV = 20
Objectives[30]Hint_Use_Position = False
Objectives[30]Hint_Use_Player = False
Objectives[30]Hint_Use_Actor = False
Objectives[30]Hint_Use_Vehicle = True
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 2
Objectives[30]ObjectiveMessages[0]positionX = 804,6519
Objectives[30]ObjectiveMessages[0]positionY = 926,0831
Objectives[30]ObjectiveMessages[0]positionZ = 231,5141
Objectives[30]ObjectiveMessages[0]Message = Here is Lester and Paige.
Objectives[30]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[30]ObjectiveMessages[0]Sender = 
Objectives[30]ObjectiveMessages[0]Subject = 
Objectives[30]ObjectiveMessages[0]MessageColor = Yellow
Objectives[30]ObjectiveMessages[0]PlayFromStart = True
Objectives[30]ObjectiveMessages[0]Delay = False
Objectives[30]ObjectiveMessages[0]DelayTime = 0
Objectives[30]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[0]TypeSubtitle = False
Objectives[30]ObjectiveMessages[0]TypeTextMesage = True
Objectives[30]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[1]positionX = 805,6688
Objectives[30]ObjectiveMessages[1]positionY = 928,4421
Objectives[30]ObjectiveMessages[1]positionZ = 232,095
Objectives[30]ObjectiveMessages[1]Message = Well, we are on time.
Objectives[30]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[30]ObjectiveMessages[1]Sender = 
Objectives[30]ObjectiveMessages[1]Subject = 
Objectives[30]ObjectiveMessages[1]MessageColor = Blue
Objectives[30]ObjectiveMessages[1]PlayFromStart = True
Objectives[30]ObjectiveMessages[1]Delay = False
Objectives[30]ObjectiveMessages[1]DelayTime = 0
Objectives[30]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[1]TypeSubtitle = False
Objectives[30]ObjectiveMessages[1]TypeTextMesage = True
Objectives[30]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[31]Type = Set_Player_Actor_Objective
Objectives[31]Text = 
Objectives[31]positionX = 1830,021
Objectives[31]positionY = 2816,81
Objectives[31]positionZ = 44,4362
Objectives[31]SetPlayerActor_Use_Player = False
Objectives[31]SetPlayerActor_Player_Controllable = True
Objectives[31]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[31]SetPlayerActor_Use_Actor = True
Objectives[31]SetPlayerActor_RelationshipGroup_Change = False
Objectives[31]SetPlayerActor_RelationshipGroup = Neutral
Objectives[31]SetPlayerActor_Invincible_Change = False
Objectives[31]SetPlayerActor_Invincible = False
Objectives[31]SetPlayerActor_NewTask = True
Objectives[31]Int_Task = 99
Objectives[31]Task_Repeat = False
Objectives[31]Task_Timeout = True
Objectives[31]Task_Guard_Range = 10
Objectives[31]Task_Stay_In_Range = True
Objectives[31]Task_Wander_Range = 10
Objectives[31]Task_Scenario = NONE
Objectives[31]Task_TalkingAnimation = mic_chatter
Objectives[31]Task_Time = 1
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Type = Set_Player_Actor_Objective
Objectives[32]Text = 
Objectives[32]positionX = 1839,353
Objectives[32]positionY = 2822
Objectives[32]positionZ = 42,7132
Objectives[32]SetPlayerActor_Use_Player = False
Objectives[32]SetPlayerActor_Player_Controllable = True
Objectives[32]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[32]SetPlayerActor_Use_Actor = True
Objectives[32]SetPlayerActor_RelationshipGroup_Change = True
Objectives[32]SetPlayerActor_RelationshipGroup = Companion
Objectives[32]SetPlayerActor_Invincible_Change = False
Objectives[32]SetPlayerActor_Invincible = False
Objectives[32]SetPlayerActor_NewTask = False
Objectives[32]Int_Task = 0
Objectives[32]Task_Repeat = False
Objectives[32]Task_Timeout = False
Objectives[32]Task_Guard_Range = 10
Objectives[32]Task_Stay_In_Range = True
Objectives[32]Task_Wander_Range = 10
Objectives[32]Task_Scenario = NONE
Objectives[32]Task_TalkingAnimation = mic_chatter
Objectives[32]Task_Time = 1
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Type = GoTo_Actor
Objectives[33]Text = Wait Lester and Paige
Objectives[33]positionX = 1839,83
Objectives[33]positionY = 2813,863
Objectives[33]positionZ = 44,37389
Objectives[33]GoTo_Actor_ChangToCompanion = False
Objectives[33]GoTo_Actor_Distance = 7
Objectives[33]GoTo_Actor_Remove_Blip = True
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Type = Hint_Objective
Objectives[34]Text = 
Objectives[34]positionX = 1841,894
Objectives[34]positionY = 2817,492
Objectives[34]positionZ = 42,99752
Objectives[34]Hint_Time = 16
Objectives[34]Hint_FOV = 40
Objectives[34]Hint_Use_Position = False
Objectives[34]Hint_Use_Player = False
Objectives[34]Hint_Use_Actor = True
Objectives[34]Hint_Use_Vehicle = False
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 5
Objectives[34]ObjectiveMessages[0]positionX = 812,6133
Objectives[34]ObjectiveMessages[0]positionY = 941,9726
Objectives[34]ObjectiveMessages[0]positionZ = 234,9956
Objectives[34]ObjectiveMessages[0]Message = Hey guys, are we all ready? Is the plane coming?
Objectives[34]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[34]ObjectiveMessages[0]Sender = 
Objectives[34]ObjectiveMessages[0]Subject = 
Objectives[34]ObjectiveMessages[0]MessageColor = Red
Objectives[34]ObjectiveMessages[0]PlayFromStart = True
Objectives[34]ObjectiveMessages[0]Delay = False
Objectives[34]ObjectiveMessages[0]DelayTime = 0
Objectives[34]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[0]TypeSubtitle = False
Objectives[34]ObjectiveMessages[0]TypeTextMesage = True
Objectives[34]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[34]ObjectiveMessages[1]positionX = 814,4793
Objectives[34]ObjectiveMessages[1]positionY = 944,6893
Objectives[34]ObjectiveMessages[1]positionZ = 235,5738
Objectives[34]ObjectiveMessages[1]Message = Yes, Trevor went to get it.
Objectives[34]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[34]ObjectiveMessages[1]Sender = 
Objectives[34]ObjectiveMessages[1]Subject = 
Objectives[34]ObjectiveMessages[1]MessageColor = Blue
Objectives[34]ObjectiveMessages[1]PlayFromStart = True
Objectives[34]ObjectiveMessages[1]Delay = False
Objectives[34]ObjectiveMessages[1]DelayTime = 0
Objectives[34]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[1]TypeSubtitle = False
Objectives[34]ObjectiveMessages[1]TypeTextMesage = True
Objectives[34]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[34]ObjectiveMessages[2]positionX = 816,2989
Objectives[34]ObjectiveMessages[2]positionY = 947,4169
Objectives[34]ObjectiveMessages[2]positionZ = 236,1192
Objectives[34]ObjectiveMessages[2]Message = Well, the runway must be free and the sky around the airport must also be free.
Objectives[34]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[34]ObjectiveMessages[2]Sender = 
Objectives[34]ObjectiveMessages[2]Subject = 
Objectives[34]ObjectiveMessages[2]MessageColor = Red
Objectives[34]ObjectiveMessages[2]PlayFromStart = True
Objectives[34]ObjectiveMessages[2]Delay = False
Objectives[34]ObjectiveMessages[2]DelayTime = 0
Objectives[34]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[2]TypeSubtitle = False
Objectives[34]ObjectiveMessages[2]TypeTextMesage = True
Objectives[34]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[34]ObjectiveMessages[3]positionX = 818,1533
Objectives[34]ObjectiveMessages[3]positionY = 950,1249
Objectives[34]ObjectiveMessages[3]positionZ = 236,6385
Objectives[34]ObjectiveMessages[3]Message = So, Franklin and Michael, get the RPG and go to the end of the runway.
Objectives[34]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[34]ObjectiveMessages[3]Sender = 
Objectives[34]ObjectiveMessages[3]Subject = 
Objectives[34]ObjectiveMessages[3]MessageColor = Red
Objectives[34]ObjectiveMessages[3]PlayFromStart = True
Objectives[34]ObjectiveMessages[3]Delay = False
Objectives[34]ObjectiveMessages[3]DelayTime = 0
Objectives[34]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[3]TypeSubtitle = False
Objectives[34]ObjectiveMessages[3]TypeTextMesage = True
Objectives[34]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[34]ObjectiveMessages[4]positionX = 820,8085
Objectives[34]ObjectiveMessages[4]positionY = 953,4697
Objectives[34]ObjectiveMessages[4]positionZ = 237,278
Objectives[34]ObjectiveMessages[4]Message = The others with me on the tower, and everyone keep the radio on.
Objectives[34]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[34]ObjectiveMessages[4]Sender = 
Objectives[34]ObjectiveMessages[4]Subject = 
Objectives[34]ObjectiveMessages[4]MessageColor = Red
Objectives[34]ObjectiveMessages[4]PlayFromStart = True
Objectives[34]ObjectiveMessages[4]Delay = False
Objectives[34]ObjectiveMessages[4]DelayTime = 0
Objectives[34]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[4]TypeSubtitle = False
Objectives[34]ObjectiveMessages[4]TypeTextMesage = True
Objectives[34]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[35]Type = Set_Player_Actor_Objective
Objectives[35]Text = 
Objectives[35]positionX = 1829,529
Objectives[35]positionY = 2813,581
Objectives[35]positionZ = 44,4139
Objectives[35]SetPlayerActor_Use_Player = False
Objectives[35]SetPlayerActor_Player_Controllable = True
Objectives[35]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[35]SetPlayerActor_Use_Actor = True
Objectives[35]SetPlayerActor_RelationshipGroup_Change = True
Objectives[35]SetPlayerActor_RelationshipGroup = Friend
Objectives[35]SetPlayerActor_Invincible_Change = False
Objectives[35]SetPlayerActor_Invincible = False
Objectives[35]SetPlayerActor_NewTask = True
Objectives[35]Int_Task = 99
Objectives[35]Task_Repeat = False
Objectives[35]Task_Timeout = False
Objectives[35]Task_Guard_Range = 10
Objectives[35]Task_Stay_In_Range = True
Objectives[35]Task_Wander_Range = 10
Objectives[35]Task_Scenario = NONE
Objectives[35]Task_TalkingAnimation = mic_chatter
Objectives[35]Task_Time = 1
Objectives[35]TaskListCount = 1
Objectives[35]Task_List[0]Type = WalkTo
Objectives[35]Task_List[0]DestinationX = 1702,518
Objectives[35]Task_List[0]DestinationY = 3290,095
Objectives[35]Task_List[0]DestinationZ = 48,42641
Objectives[35]Task_List[0]Rotation = 341,0842
Objectives[35]Task_List[0]Speed = 1
Objectives[35]Task_List[0]GoStraitToCoord = False
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Type = Set_Player_Actor_Objective
Objectives[36]Text = 
Objectives[36]positionX = 1840,246
Objectives[36]positionY = 2817,802
Objectives[36]positionZ = 43,61585
Objectives[36]SetPlayerActor_Use_Player = False
Objectives[36]SetPlayerActor_Player_Controllable = True
Objectives[36]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[36]SetPlayerActor_Use_Actor = True
Objectives[36]SetPlayerActor_RelationshipGroup_Change = True
Objectives[36]SetPlayerActor_RelationshipGroup = Friend
Objectives[36]SetPlayerActor_Invincible_Change = False
Objectives[36]SetPlayerActor_Invincible = False
Objectives[36]SetPlayerActor_NewTask = True
Objectives[36]Int_Task = 99
Objectives[36]Task_Repeat = False
Objectives[36]Task_Timeout = False
Objectives[36]Task_Guard_Range = 10
Objectives[36]Task_Stay_In_Range = True
Objectives[36]Task_Wander_Range = 10
Objectives[36]Task_Scenario = NONE
Objectives[36]Task_TalkingAnimation = mic_chatter
Objectives[36]Task_Time = 1
Objectives[36]TaskListCount = 1
Objectives[36]Task_List[0]Type = WalkTo
Objectives[36]Task_List[0]DestinationX = 1700,738
Objectives[36]Task_List[0]DestinationY = 3289,776
Objectives[36]Task_List[0]DestinationZ = 48,42641
Objectives[36]Task_List[0]Rotation = 341,0842
Objectives[36]Task_List[0]Speed = 1
Objectives[36]Task_List[0]GoStraitToCoord = False
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Type = Set_Player_Actor_Objective
Objectives[37]Text = 
Objectives[37]positionX = 845,7207
Objectives[37]positionY = 1841,177
Objectives[37]positionZ = 138,1601
Objectives[37]SetPlayerActor_Use_Player = False
Objectives[37]SetPlayerActor_Player_Controllable = True
Objectives[37]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[37]SetPlayerActor_Use_Actor = True
Objectives[37]SetPlayerActor_RelationshipGroup_Change = True
Objectives[37]SetPlayerActor_RelationshipGroup = Friend
Objectives[37]SetPlayerActor_Invincible_Change = False
Objectives[37]SetPlayerActor_Invincible = False
Objectives[37]SetPlayerActor_NewTask = True
Objectives[37]Int_Task = 99
Objectives[37]Task_Repeat = False
Objectives[37]Task_Timeout = False
Objectives[37]Task_Guard_Range = 10
Objectives[37]Task_Stay_In_Range = True
Objectives[37]Task_Wander_Range = 10
Objectives[37]Task_Scenario = NONE
Objectives[37]Task_TalkingAnimation = mic_chatter
Objectives[37]Task_Time = 1
Objectives[37]TaskListCount = 1
Objectives[37]Task_List[0]Type = WalkTo
Objectives[37]Task_List[0]DestinationX = 1702,39
Objectives[37]Task_List[0]DestinationY = 3291,108
Objectives[37]Task_List[0]DestinationZ = 48,42641
Objectives[37]Task_List[0]Rotation = 341,0842
Objectives[37]Task_List[0]Speed = 1
Objectives[37]Task_List[0]GoStraitToCoord = False
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Type = Set_Player_Actor_Objective
Objectives[38]Text = 
Objectives[38]positionX = 827,0358
Objectives[38]positionY = 1833,776
Objectives[38]positionZ = 136,7723
Objectives[38]SetPlayerActor_Use_Player = False
Objectives[38]SetPlayerActor_Player_Controllable = True
Objectives[38]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[38]SetPlayerActor_Use_Actor = True
Objectives[38]SetPlayerActor_RelationshipGroup_Change = True
Objectives[38]SetPlayerActor_RelationshipGroup = Friend
Objectives[38]SetPlayerActor_Invincible_Change = False
Objectives[38]SetPlayerActor_Invincible = False
Objectives[38]SetPlayerActor_NewTask = True
Objectives[38]Int_Task = 99
Objectives[38]Task_Repeat = False
Objectives[38]Task_Timeout = False
Objectives[38]Task_Guard_Range = 10
Objectives[38]Task_Stay_In_Range = True
Objectives[38]Task_Wander_Range = 10
Objectives[38]Task_Scenario = NONE
Objectives[38]Task_TalkingAnimation = mic_chatter
Objectives[38]Task_Time = 1
Objectives[38]TaskListCount = 6
Objectives[38]Task_List[0]Type = Pause
Objectives[38]Task_List[0]positionX = 1699,434
Objectives[38]Task_List[0]positionY = 3284,145
Objectives[38]Task_List[0]positionZ = 40,63951
Objectives[38]Task_List[0]time = 5
Objectives[38]Task_List[1]Type = EnterVehicle
Objectives[38]Task_List[1]PositionX = 1693,319
Objectives[38]Task_List[1]PositionY = 3285,83
Objectives[38]Task_List[1]PositionZ = 40,64653
Objectives[38]Task_List[1]Speed = 1,5
Objectives[38]Task_List[1]SeatIndex = -1
Objectives[38]Task_List[1]TaskIndex = 1
Objectives[38]Task_List[1]Warp = False
Objectives[38]Task_List[2]Type = Drive
Objectives[38]Task_List[2]PositionX = 1736,106
Objectives[38]Task_List[2]PositionY = 3285,943
Objectives[38]Task_List[2]PositionZ = 40,62955
Objectives[38]Task_List[2]Speed = 10
Objectives[38]Task_List[2]StopBeforeVehicles = False
Objectives[38]Task_List[2]StopBeforeActors = False
Objectives[38]Task_List[2]AvoidVehicles = True
Objectives[38]Task_List[2]AvoidEmptyVehicles = True
Objectives[38]Task_List[2]AvoidActors = True
Objectives[38]Task_List[2]AvoidObjects = True
Objectives[38]Task_List[2]StopAtLights = False
Objectives[38]Task_List[2]UseBlinkers = True
Objectives[38]Task_List[2]AllowGoingWrongWay = True
Objectives[38]Task_List[2]Reverse = False
Objectives[38]Task_List[2]TakeShortestPath = True
Objectives[38]Task_List[2]IgnoreRoads = True
Objectives[38]Task_List[2]IgnoreAllPathing = True
Objectives[38]Task_List[2]AvoidHighWays = True
Objectives[38]Task_List[3]Type = Drive
Objectives[38]Task_List[3]PositionX = 1715,729
Objectives[38]Task_List[3]PositionY = 3271,46
Objectives[38]Task_List[3]PositionZ = 40,65152
Objectives[38]Task_List[3]Speed = 10
Objectives[38]Task_List[3]StopBeforeVehicles = False
Objectives[38]Task_List[3]StopBeforeActors = False
Objectives[38]Task_List[3]AvoidVehicles = True
Objectives[38]Task_List[3]AvoidEmptyVehicles = True
Objectives[38]Task_List[3]AvoidActors = True
Objectives[38]Task_List[3]AvoidObjects = True
Objectives[38]Task_List[3]StopAtLights = False
Objectives[38]Task_List[3]UseBlinkers = True
Objectives[38]Task_List[3]AllowGoingWrongWay = True
Objectives[38]Task_List[3]Reverse = False
Objectives[38]Task_List[3]TakeShortestPath = True
Objectives[38]Task_List[3]IgnoreRoads = True
Objectives[38]Task_List[3]IgnoreAllPathing = True
Objectives[38]Task_List[3]AvoidHighWays = True
Objectives[38]Task_List[4]Type = Drive
Objectives[38]Task_List[4]PositionX = 1695,827
Objectives[38]Task_List[4]PositionY = 3286,594
Objectives[38]Task_List[4]PositionZ = 40,64653
Objectives[38]Task_List[4]Speed = 10
Objectives[38]Task_List[4]StopBeforeVehicles = False
Objectives[38]Task_List[4]StopBeforeActors = False
Objectives[38]Task_List[4]AvoidVehicles = True
Objectives[38]Task_List[4]AvoidEmptyVehicles = True
Objectives[38]Task_List[4]AvoidActors = True
Objectives[38]Task_List[4]AvoidObjects = True
Objectives[38]Task_List[4]StopAtLights = False
Objectives[38]Task_List[4]UseBlinkers = True
Objectives[38]Task_List[4]AllowGoingWrongWay = True
Objectives[38]Task_List[4]Reverse = False
Objectives[38]Task_List[4]TakeShortestPath = False
Objectives[38]Task_List[4]IgnoreRoads = False
Objectives[38]Task_List[4]IgnoreAllPathing = False
Objectives[38]Task_List[4]AvoidHighWays = False
Objectives[38]Task_List[5]Type = BlockNonTemporaryEvents
Objectives[38]Task_List[5]positionX = 1730,521
Objectives[38]Task_List[5]positionY = 3286,603
Objectives[38]Task_List[5]positionZ = 40,62332
Objectives[38]Task_List[5]Block = False
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Type = Hint_Objective
Objectives[39]Text = 
Objectives[39]positionX = 826,7666
Objectives[39]positionY = 1830,732
Objectives[39]positionZ = 136,4014
Objectives[39]Hint_Time = 5
Objectives[39]Hint_FOV = 40
Objectives[39]Hint_Use_Position = False
Objectives[39]Hint_Use_Player = False
Objectives[39]Hint_Use_Actor = True
Objectives[39]Hint_Use_Vehicle = False
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 2
Objectives[39]ObjectiveMessages[0]positionX = 827,4359
Objectives[39]ObjectiveMessages[0]positionY = 961,2407
Objectives[39]ObjectiveMessages[0]positionZ = 238,5913
Objectives[39]ObjectiveMessages[0]Message = Ok, I find something to go to the end of the runway, you get the RPG.
Objectives[39]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[39]ObjectiveMessages[0]Sender = 
Objectives[39]ObjectiveMessages[0]Subject = 
Objectives[39]ObjectiveMessages[0]MessageColor = Blue
Objectives[39]ObjectiveMessages[0]PlayFromStart = True
Objectives[39]ObjectiveMessages[0]Delay = False
Objectives[39]ObjectiveMessages[0]DelayTime = 0
Objectives[39]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[0]TypeSubtitle = False
Objectives[39]ObjectiveMessages[0]TypeTextMesage = True
Objectives[39]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[1]positionX = 829,5533
Objectives[39]ObjectiveMessages[1]positionY = 962,7624
Objectives[39]ObjectiveMessages[1]positionZ = 238,877
Objectives[39]ObjectiveMessages[1]Message = Ok.
Objectives[39]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[39]ObjectiveMessages[1]Sender = 
Objectives[39]ObjectiveMessages[1]Subject = 
Objectives[39]ObjectiveMessages[1]MessageColor = Green
Objectives[39]ObjectiveMessages[1]PlayFromStart = True
Objectives[39]ObjectiveMessages[1]Delay = False
Objectives[39]ObjectiveMessages[1]DelayTime = 0
Objectives[39]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[1]TypeSubtitle = False
Objectives[39]ObjectiveMessages[1]TypeTextMesage = True
Objectives[39]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[40]Text = Get the RPG
Objectives[40]CollectPickupsAddBlips = True
Objectives[40]FaildText = 
Objectives[40]Type = Collect_Pickup
Objectives[40]positionX = 1688,56
Objectives[40]positionY = 3292,002
Objectives[40]positionZ = 40,87954
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Type = Set_Player_Actor_Objective
Objectives[41]Text = 
Objectives[41]positionX = 845,0429
Objectives[41]positionY = 1836,255
Objectives[41]positionZ = 137,9769
Objectives[41]SetPlayerActor_Use_Player = False
Objectives[41]SetPlayerActor_Player_Controllable = True
Objectives[41]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[41]SetPlayerActor_Use_Actor = True
Objectives[41]SetPlayerActor_RelationshipGroup_Change = False
Objectives[41]SetPlayerActor_RelationshipGroup = Neutral
Objectives[41]SetPlayerActor_Invincible_Change = False
Objectives[41]SetPlayerActor_Invincible = False
Objectives[41]SetPlayerActor_NewTask = True
Objectives[41]Int_Task = 99
Objectives[41]Task_Repeat = False
Objectives[41]Task_Timeout = True
Objectives[41]Task_Guard_Range = 10
Objectives[41]Task_Stay_In_Range = True
Objectives[41]Task_Wander_Range = 10
Objectives[41]Task_Scenario = NONE
Objectives[41]Task_TalkingAnimation = mic_chatter
Objectives[41]Task_Time = 1
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 1
Objectives[41]ObjectiveMessages[0]positionX = 836,3977
Objectives[41]ObjectiveMessages[0]positionY = 967,0889
Objectives[41]ObjectiveMessages[0]positionZ = 239,5523
Objectives[41]ObjectiveMessages[0]Message = Here it is.
Objectives[41]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[41]ObjectiveMessages[0]Sender = 
Objectives[41]ObjectiveMessages[0]Subject = 
Objectives[41]ObjectiveMessages[0]MessageColor = Green
Objectives[41]ObjectiveMessages[0]PlayFromStart = True
Objectives[41]ObjectiveMessages[0]Delay = False
Objectives[41]ObjectiveMessages[0]DelayTime = 0
Objectives[41]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[0]TypeSubtitle = False
Objectives[41]ObjectiveMessages[0]TypeTextMesage = True
Objectives[41]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[42]Text = Get the caddy
Objectives[42]FaildText = 
Objectives[42]Type = Enter_Vehicle
Objectives[42]positionX = 1691,117
Objectives[42]positionY = 3287,205
Objectives[42]positionZ = 40,14653
Objectives[42]EnterVehicle_AsPassenger = True
Objectives[42]EnterVehicle_CanExit = True
Objectives[42]EnterVehicle_SetIsWanted = False
Objectives[42]EnterVehicle_SeatIndex = 0
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 2
Objectives[42]ObjectiveMessages[0]positionX = 845,4735
Objectives[42]ObjectiveMessages[0]positionY = 973,2146
Objectives[42]ObjectiveMessages[0]positionZ = 240,0759
Objectives[42]ObjectiveMessages[0]Message = Come on, let's go.
Objectives[42]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[42]ObjectiveMessages[0]Sender = 
Objectives[42]ObjectiveMessages[0]Subject = 
Objectives[42]ObjectiveMessages[0]MessageColor = Blue
Objectives[42]ObjectiveMessages[0]PlayFromStart = True
Objectives[42]ObjectiveMessages[0]Delay = False
Objectives[42]ObjectiveMessages[0]DelayTime = 0
Objectives[42]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[0]TypeSubtitle = False
Objectives[42]ObjectiveMessages[0]TypeTextMesage = True
Objectives[42]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[42]ObjectiveMessages[1]positionX = 847,6693
Objectives[42]ObjectiveMessages[1]positionY = 973,9972
Objectives[42]ObjectiveMessages[1]positionZ = 240,1402
Objectives[42]ObjectiveMessages[1]Message = I'm coming.
Objectives[42]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[42]ObjectiveMessages[1]Sender = 
Objectives[42]ObjectiveMessages[1]Subject = 
Objectives[42]ObjectiveMessages[1]MessageColor = Green
Objectives[42]ObjectiveMessages[1]PlayFromStart = True
Objectives[42]ObjectiveMessages[1]Delay = False
Objectives[42]ObjectiveMessages[1]DelayTime = 0
Objectives[42]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[1]TypeSubtitle = False
Objectives[42]ObjectiveMessages[1]TypeTextMesage = True
Objectives[42]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[43]Type = Set_Player_Actor_Objective
Objectives[43]Text = 
Objectives[43]positionX = 849,9946
Objectives[43]positionY = 1833,564
Objectives[43]positionZ = 138,1875
Objectives[43]SetPlayerActor_Use_Player = False
Objectives[43]SetPlayerActor_Player_Controllable = True
Objectives[43]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[43]SetPlayerActor_Use_Actor = True
Objectives[43]SetPlayerActor_RelationshipGroup_Change = False
Objectives[43]SetPlayerActor_RelationshipGroup = Neutral
Objectives[43]SetPlayerActor_Invincible_Change = False
Objectives[43]SetPlayerActor_Invincible = False
Objectives[43]SetPlayerActor_NewTask = True
Objectives[43]Int_Task = 99
Objectives[43]Task_Repeat = False
Objectives[43]Task_Timeout = False
Objectives[43]Task_Guard_Range = 10
Objectives[43]Task_Stay_In_Range = True
Objectives[43]Task_Wander_Range = 10
Objectives[43]Task_Scenario = NONE
Objectives[43]Task_TalkingAnimation = mic_chatter
Objectives[43]Task_Time = 1
Objectives[43]TaskListCount = 4
Objectives[43]Task_List[0]Type = EnterVehicle
Objectives[43]Task_List[0]PositionX = 1692,171
Objectives[43]Task_List[0]PositionY = 3286,554
Objectives[43]Task_List[0]PositionZ = 40,64653
Objectives[43]Task_List[0]Speed = 1,5
Objectives[43]Task_List[0]SeatIndex = -1
Objectives[43]Task_List[0]TaskIndex = 0
Objectives[43]Task_List[0]Warp = False
Objectives[43]Task_List[1]Type = Drive
Objectives[43]Task_List[1]PositionX = 1681,998
Objectives[43]Task_List[1]PositionY = 3257,38
Objectives[43]Task_List[1]PositionZ = 40,31866
Objectives[43]Task_List[1]Speed = 25
Objectives[43]Task_List[1]StopBeforeVehicles = False
Objectives[43]Task_List[1]StopBeforeActors = False
Objectives[43]Task_List[1]AvoidVehicles = True
Objectives[43]Task_List[1]AvoidEmptyVehicles = True
Objectives[43]Task_List[1]AvoidActors = True
Objectives[43]Task_List[1]AvoidObjects = True
Objectives[43]Task_List[1]StopAtLights = False
Objectives[43]Task_List[1]UseBlinkers = True
Objectives[43]Task_List[1]AllowGoingWrongWay = True
Objectives[43]Task_List[1]Reverse = False
Objectives[43]Task_List[1]TakeShortestPath = False
Objectives[43]Task_List[1]IgnoreRoads = False
Objectives[43]Task_List[1]IgnoreAllPathing = False
Objectives[43]Task_List[1]AvoidHighWays = False
Objectives[43]Task_List[2]Type = Drive
Objectives[43]Task_List[2]PositionX = 1235,659
Objectives[43]Task_List[2]PositionY = 3126,649
Objectives[43]Task_List[2]PositionZ = 39,91412
Objectives[43]Task_List[2]Speed = 20
Objectives[43]Task_List[2]StopBeforeVehicles = False
Objectives[43]Task_List[2]StopBeforeActors = False
Objectives[43]Task_List[2]AvoidVehicles = True
Objectives[43]Task_List[2]AvoidEmptyVehicles = True
Objectives[43]Task_List[2]AvoidActors = True
Objectives[43]Task_List[2]AvoidObjects = True
Objectives[43]Task_List[2]StopAtLights = False
Objectives[43]Task_List[2]UseBlinkers = True
Objectives[43]Task_List[2]AllowGoingWrongWay = True
Objectives[43]Task_List[2]Reverse = False
Objectives[43]Task_List[2]TakeShortestPath = True
Objectives[43]Task_List[2]IgnoreRoads = True
Objectives[43]Task_List[2]IgnoreAllPathing = True
Objectives[43]Task_List[2]AvoidHighWays = True
Objectives[43]Task_List[3]Type = Drive
Objectives[43]Task_List[3]PositionX = 1201,473
Objectives[43]Task_List[3]PositionY = 3136,611
Objectives[43]Task_List[3]PositionZ = 40,35334
Objectives[43]Task_List[3]Speed = 10
Objectives[43]Task_List[3]StopBeforeVehicles = False
Objectives[43]Task_List[3]StopBeforeActors = False
Objectives[43]Task_List[3]AvoidVehicles = True
Objectives[43]Task_List[3]AvoidEmptyVehicles = True
Objectives[43]Task_List[3]AvoidActors = True
Objectives[43]Task_List[3]AvoidObjects = True
Objectives[43]Task_List[3]StopAtLights = False
Objectives[43]Task_List[3]UseBlinkers = True
Objectives[43]Task_List[3]AllowGoingWrongWay = True
Objectives[43]Task_List[3]Reverse = False
Objectives[43]Task_List[3]TakeShortestPath = True
Objectives[43]Task_List[3]IgnoreRoads = True
Objectives[43]Task_List[3]IgnoreAllPathing = True
Objectives[43]Task_List[3]AvoidHighWays = True
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 0

Objectives[44]Text = 
Objectives[44]Type = Leave_Area
Objectives[44]positionX = 1701,486
Objectives[44]positionY = 3263,589
Objectives[44]positionZ = 40,14364
Objectives[44]Leave_Area_Distance = 25
Objectives[44]Leave_Area_Use_Objective_Position = False
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Type = Cutscenes_Objective
Objectives[45]Text = 
Objectives[45]positionX = 1687,131
Objectives[45]positionY = 3286,146
Objectives[45]positionZ = 40,14653
Objectives[45]Cutscenes_Time = 5
Objectives[45]Cutscenes_Trans_Time = 3
Objectives[45]Cutscenes_FOV = 60
Objectives[45]Cutscenes_Shake = Hand
Objectives[45]Cutscenes_Amplitude = 0
Objectives[45]Cutscenes_FadeOut = False
Objectives[45]Cutscenes_FadeIn = False
Objectives[45]Cutscenes_End = False
Objectives[45]Cutscenes_Point_At_Position = False
Objectives[45]Cutscenes_Point_At_Player = False
Objectives[45]Cutscenes_Point_At_Actor = False
Objectives[45]Cutscenes_Point_At_Vehicle = False
Objectives[45]Cutscenes_Follow_Player = False
Objectives[45]Cutscenes_Follow_Actor = True
Objectives[45]Cutscenes_Follow_Vehicle = False
Objectives[45]Cutscenes_Follow_Distancee = 2
Objectives[45]Cutscenes_Follow_Hieght = 1
Objectives[45]Cutscenes_Follow_Angle = 320
Objectives[45]mission_ActorsCount = 1
Objectives[45]mission_Actors[0]SpawnInVehicle = True
Objectives[45]mission_Actors[0]SeatIndex = -1
Objectives[45]mission_Actors[0]Survive_Number = 0
Objectives[45]mission_Actors[0]Failed_Text = 
Objectives[45]mission_Actors[0]Remove_After = 55
Objectives[45]mission_Actors[0]positionX = -2574,358
Objectives[45]mission_Actors[0]positionY = 3185,083
Objectives[45]mission_Actors[0]positionZ = 38,25784
Objectives[45]mission_Actors[0]Heading = 241,3867
Objectives[45]mission_Actors[0]String_Name = player_two
Objectives[45]mission_Actors[0]Relationship_Group = Neutral
Objectives[45]mission_Actors[0]AddBlip = True
Objectives[45]mission_Actors[0]ShowCone = False
Objectives[45]mission_Actors[0]Invincible = False
Objectives[45]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[0]AlwaysFight = True
Objectives[45]mission_Actors[0]Seeing_Range = 30
Objectives[45]mission_Actors[0]Hearing_Range = 30
Objectives[45]mission_Actors[0]CombatMovement = Offensive
Objectives[45]mission_Actors[0]weapon = Unarmed
Objectives[45]mission_Actors[0]Variation = Custom
Objectives[45]mission_Actors[0]Task = 99
Objectives[45]mission_Actors[0]Task_Guard_Range = 5
Objectives[45]mission_Actors[0]Task_Stay_In_Range = True
Objectives[45]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[0]Task_Scenario = NONE
Objectives[45]mission_Actors[0]Task_List_Count = 5
Objectives[45]mission_Actors[0]Task_Repeat = False
Objectives[45]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[45]mission_Actors[0]Task_List[0]PositionX = -2430,87
Objectives[45]mission_Actors[0]Task_List[0]PositionY = 3101,988
Objectives[45]mission_Actors[0]Task_List[0]PositionZ = 32,32372
Objectives[45]mission_Actors[0]Task_List[0]Block = True
Objectives[45]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[45]mission_Actors[0]Task_List[1]PositionX = -2435,289
Objectives[45]mission_Actors[0]Task_List[1]PositionY = 3098,48
Objectives[45]mission_Actors[0]Task_List[1]PositionZ = 32,32359
Objectives[45]mission_Actors[0]Task_List[1]Speed = 1
Objectives[45]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[45]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[45]mission_Actors[0]Task_List[2]Type = VehiclePlaneTask
Objectives[45]mission_Actors[0]Task_List[2]PositionX = -912,5698
Objectives[45]mission_Actors[0]Task_List[2]PositionY = 2358,941
Objectives[45]mission_Actors[0]Task_List[2]PositionZ = 200
Objectives[45]mission_Actors[0]Task_List[2]speed = 70
Objectives[45]mission_Actors[0]Task_List[2]Hight = 100
Objectives[45]mission_Actors[0]Task_List[2]FollowPlayer = False
Objectives[45]mission_Actors[0]Task_List[2]AttackPlayer = False
Objectives[45]mission_Actors[0]Task_List[2]LandStart = False
Objectives[45]mission_Actors[0]Task_List[2]LandEnd = False
Objectives[45]mission_Actors[0]Task_List[3]Type = VehiclePlaneTask
Objectives[45]mission_Actors[0]Task_List[3]PositionX = 437,8319
Objectives[45]mission_Actors[0]Task_List[3]PositionY = 2924,72
Objectives[45]mission_Actors[0]Task_List[3]PositionZ = 600
Objectives[45]mission_Actors[0]Task_List[3]speed = 50
Objectives[45]mission_Actors[0]Task_List[3]Hight = 100
Objectives[45]mission_Actors[0]Task_List[3]FollowPlayer = False
Objectives[45]mission_Actors[0]Task_List[3]AttackPlayer = False
Objectives[45]mission_Actors[0]Task_List[3]LandStart = False
Objectives[45]mission_Actors[0]Task_List[3]LandEnd = False
Objectives[45]mission_Actors[0]Task_List[4]Type = VehiclePlaneTask
Objectives[45]mission_Actors[0]Task_List[4]PositionX = 1960,733
Objectives[45]mission_Actors[0]Task_List[4]PositionY = 3344,419
Objectives[45]mission_Actors[0]Task_List[4]PositionZ = 600
Objectives[45]mission_Actors[0]Task_List[4]speed = 20
Objectives[45]mission_Actors[0]Task_List[4]Hight = 100
Objectives[45]mission_Actors[0]Task_List[4]FollowPlayer = False
Objectives[45]mission_Actors[0]Task_List[4]AttackPlayer = False
Objectives[45]mission_Actors[0]Task_List[4]LandStart = False
Objectives[45]mission_Actors[0]Task_List[4]LandEnd = False
Objectives[45]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[45]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[45]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[45]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[45]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[45]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[45]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[45]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[45]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[45]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[45]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[45]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[45]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[45]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[45]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[45]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[45]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[45]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[45]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[45]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[45]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[45]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[45]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[45]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[45]mission_Actors[0]PROP_HATS_INDEX = 12
Objectives[45]mission_Actors[0]PROP_HATS_TEXTURE = 0
Objectives[45]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[45]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[45]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[45]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[45]mission_Vehicles = 1
Objectives[45]mission_Vehicles[0]positionX = -2574,358
Objectives[45]mission_Vehicles[0]positionY = 3185,083
Objectives[45]mission_Vehicles[0]positionZ = 38,25784
Objectives[45]mission_Vehicles[0]Heading = 241,3867
Objectives[45]mission_Vehicles[0]Name = Aereo da carico
Objectives[45]mission_Vehicles[0]Model = cargoplane
Objectives[45]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[45]mission_Vehicles[0]SecondaryColor = EpsilonBlue
Objectives[45]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[45]mission_Vehicles[0]HasPearlescent = False
Objectives[45]mission_Vehicles[0]Livery = 0
Objectives[45]mission_Vehicles[0]DirtLevel = 0
Objectives[45]mission_Vehicles[0]LockedForPlayer = False
Objectives[45]mission_Vehicles[0]Locked = False
Objectives[45]mission_Vehicles[0]Alarm = False
Objectives[45]mission_Vehicles[0]HotWired = False
Objectives[45]mission_Vehicles[0]Invincible = False
Objectives[45]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[45]mission_Vehicles[0]Remove_After = 55
Objectives[45]mission_Vehicles[0]Survive_Number = 0
Objectives[45]mission_Vehicles[0]Failed_Text = 
Objectives[45]mission_Vehicles[0]NeededForActorsCount = 5
Objectives[45]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 49
Objectives[45]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[45]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[45]mission_Vehicles[0]NeededForActorObjectiveNumber[1] = 47
Objectives[45]mission_Vehicles[0]NeededForActorIndex[1] = 0
Objectives[45]mission_Vehicles[0]NeededForActorTaskIndex[1] = 1
Objectives[45]mission_Vehicles[0]NeededForActorObjectiveNumber[2] = 40
Objectives[45]mission_Vehicles[0]NeededForActorIndex[2] = 0
Objectives[45]mission_Vehicles[0]NeededForActorTaskIndex[2] = 1
Objectives[45]mission_Vehicles[0]NeededForActorObjectiveNumber[3] = 42
Objectives[45]mission_Vehicles[0]NeededForActorIndex[3] = 0
Objectives[45]mission_Vehicles[0]NeededForActorTaskIndex[3] = 1
Objectives[45]mission_Vehicles[0]NeededForActorObjectiveNumber[4] = 45
Objectives[45]mission_Vehicles[0]NeededForActorIndex[4] = 0
Objectives[45]mission_Vehicles[0]NeededForActorTaskIndex[4] = 1
Objectives[45]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 2
Objectives[45]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 51
Objectives[45]mission_Vehicles[0]NeededForObjectiveCutscene[1] = 52
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 6
Objectives[45]ObjectiveMessages[0]positionX = 857,5825
Objectives[45]ObjectiveMessages[0]positionY = 978,3141
Objectives[45]ObjectiveMessages[0]positionZ = 240,1481
Objectives[45]ObjectiveMessages[0]Message = Ok guys, we heard Trevor, he took the plane and he's on his way.
Objectives[45]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[45]ObjectiveMessages[0]Sender = 
Objectives[45]ObjectiveMessages[0]Subject = 
Objectives[45]ObjectiveMessages[0]MessageColor = Red
Objectives[45]ObjectiveMessages[0]PlayFromStart = True
Objectives[45]ObjectiveMessages[0]Delay = False
Objectives[45]ObjectiveMessages[0]DelayTime = 0
Objectives[45]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[0]TypeSubtitle = False
Objectives[45]ObjectiveMessages[0]TypeTextMesage = True
Objectives[45]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[1]positionX = 861,0472
Objectives[45]ObjectiveMessages[1]positionY = 979,7833
Objectives[45]ObjectiveMessages[1]positionZ = 240,0419
Objectives[45]ObjectiveMessages[1]Message = Hurry up, go to the end of the runway and if any aircraft approaches, take it down.
Objectives[45]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[45]ObjectiveMessages[1]Sender = 
Objectives[45]ObjectiveMessages[1]Subject = 
Objectives[45]ObjectiveMessages[1]MessageColor = Red
Objectives[45]ObjectiveMessages[1]PlayFromStart = True
Objectives[45]ObjectiveMessages[1]Delay = False
Objectives[45]ObjectiveMessages[1]DelayTime = 0
Objectives[45]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[1]TypeSubtitle = False
Objectives[45]ObjectiveMessages[1]TypeTextMesage = True
Objectives[45]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[2]positionX = 864,5118
Objectives[45]ObjectiveMessages[2]positionY = 980,9245
Objectives[45]ObjectiveMessages[2]positionZ = 239,9038
Objectives[45]ObjectiveMessages[2]Message = Ok, we'll take care of it.
Objectives[45]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[45]ObjectiveMessages[2]Sender = 
Objectives[45]ObjectiveMessages[2]Subject = 
Objectives[45]ObjectiveMessages[2]MessageColor = Blue
Objectives[45]ObjectiveMessages[2]PlayFromStart = True
Objectives[45]ObjectiveMessages[2]Delay = False
Objectives[45]ObjectiveMessages[2]DelayTime = 0
Objectives[45]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[2]TypeSubtitle = False
Objectives[45]ObjectiveMessages[2]TypeTextMesage = True
Objectives[45]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[3]positionX = 867,3696
Objectives[45]ObjectiveMessages[3]positionY = 981,672
Objectives[45]ObjectiveMessages[3]positionZ = 239,7207
Objectives[45]ObjectiveMessages[3]Message = Well, hurry up.
Objectives[45]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[45]ObjectiveMessages[3]Sender = 
Objectives[45]ObjectiveMessages[3]Subject = 
Objectives[45]ObjectiveMessages[3]MessageColor = Red
Objectives[45]ObjectiveMessages[3]PlayFromStart = True
Objectives[45]ObjectiveMessages[3]Delay = False
Objectives[45]ObjectiveMessages[3]DelayTime = 0
Objectives[45]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[3]TypeSubtitle = False
Objectives[45]ObjectiveMessages[3]TypeTextMesage = True
Objectives[45]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[4]positionX = 871,5659
Objectives[45]ObjectiveMessages[4]positionY = 983,1019
Objectives[45]ObjectiveMessages[4]positionZ = 239,3809
Objectives[45]ObjectiveMessages[4]Message = Can't this thing go faster than that?
Objectives[45]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[45]ObjectiveMessages[4]Sender = 
Objectives[45]ObjectiveMessages[4]Subject = 
Objectives[45]ObjectiveMessages[4]MessageColor = Green
Objectives[45]ObjectiveMessages[4]PlayFromStart = True
Objectives[45]ObjectiveMessages[4]Delay = False
Objectives[45]ObjectiveMessages[4]DelayTime = 0
Objectives[45]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[4]TypeSubtitle = False
Objectives[45]ObjectiveMessages[4]TypeTextMesage = True
Objectives[45]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[5]positionX = 874,0955
Objectives[45]ObjectiveMessages[5]positionY = 983,2922
Objectives[45]ObjectiveMessages[5]positionZ = 239,1508
Objectives[45]ObjectiveMessages[5]Message = No.
Objectives[45]ObjectiveMessages[5]Contact = CHAR_MICHAEL
Objectives[45]ObjectiveMessages[5]Sender = 
Objectives[45]ObjectiveMessages[5]Subject = 
Objectives[45]ObjectiveMessages[5]MessageColor = Blue
Objectives[45]ObjectiveMessages[5]PlayFromStart = True
Objectives[45]ObjectiveMessages[5]Delay = False
Objectives[45]ObjectiveMessages[5]DelayTime = 0
Objectives[45]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[5]TypeSubtitle = False
Objectives[45]ObjectiveMessages[5]TypeTextMesage = True
Objectives[45]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[46]Type = Cutscenes_Objective
Objectives[46]Text = 
Objectives[46]positionX = 1697,946
Objectives[46]positionY = 3291,626
Objectives[46]positionZ = 40,1466
Objectives[46]Cutscenes_Time = 0
Objectives[46]Cutscenes_Trans_Time = 8
Objectives[46]Cutscenes_FOV = 60
Objectives[46]Cutscenes_Shake = Hand
Objectives[46]Cutscenes_Amplitude = 0
Objectives[46]Cutscenes_FadeOut = False
Objectives[46]Cutscenes_FadeIn = False
Objectives[46]Cutscenes_End = False
Objectives[46]Cutscenes_Point_At_Position = False
Objectives[46]Cutscenes_Point_At_Player = False
Objectives[46]Cutscenes_Point_At_Actor = False
Objectives[46]Cutscenes_Point_At_Vehicle = False
Objectives[46]Cutscenes_Follow_Player = True
Objectives[46]Cutscenes_Follow_Actor = False
Objectives[46]Cutscenes_Follow_Vehicle = False
Objectives[46]Cutscenes_Follow_Distancee = 2
Objectives[46]Cutscenes_Follow_Hieght = 1
Objectives[46]Cutscenes_Follow_Angle = 50
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Type = Cutscenes_Objective
Objectives[47]Text = 
Objectives[47]positionX = 1684,986
Objectives[47]positionY = 3284,677
Objectives[47]positionZ = 40,14653
Objectives[47]Cutscenes_Time = 0
Objectives[47]Cutscenes_Trans_Time = 0
Objectives[47]Cutscenes_FOV = 30
Objectives[47]Cutscenes_Shake = Hand
Objectives[47]Cutscenes_Amplitude = 0
Objectives[47]Cutscenes_FadeOut = False
Objectives[47]Cutscenes_FadeIn = False
Objectives[47]Cutscenes_End = True
Objectives[47]Cutscenes_Point_At_Position = False
Objectives[47]Cutscenes_Point_At_Player = False
Objectives[47]Cutscenes_Point_At_Actor = False
Objectives[47]Cutscenes_Point_At_Vehicle = False
Objectives[47]Cutscenes_Follow_Player = False
Objectives[47]Cutscenes_Follow_Actor = False
Objectives[47]Cutscenes_Follow_Vehicle = False
Objectives[47]Cutscenes_Follow_Distancee = 10
Objectives[47]Cutscenes_Follow_Hieght = 1
Objectives[47]Cutscenes_Follow_Angle = 0
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Type = Set_Player_Actor_Objective
Objectives[48]Text = 
Objectives[48]positionX = 840,247
Objectives[48]positionY = 1828,292
Objectives[48]positionZ = 137,5913
Objectives[48]SetPlayerActor_Use_Player = False
Objectives[48]SetPlayerActor_Player_Controllable = True
Objectives[48]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[48]SetPlayerActor_Use_Actor = True
Objectives[48]SetPlayerActor_RelationshipGroup_Change = True
Objectives[48]SetPlayerActor_RelationshipGroup = Companion
Objectives[48]SetPlayerActor_Invincible_Change = False
Objectives[48]SetPlayerActor_Invincible = False
Objectives[48]SetPlayerActor_NewTask = True
Objectives[48]Int_Task = 99
Objectives[48]Task_Repeat = False
Objectives[48]Task_Timeout = True
Objectives[48]Task_Guard_Range = 10
Objectives[48]Task_Stay_In_Range = True
Objectives[48]Task_Wander_Range = 10
Objectives[48]Task_Scenario = NONE
Objectives[48]Task_TalkingAnimation = mic_chatter
Objectives[48]Task_Time = 1
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Type = Set_Player_Actor_Objective
Objectives[49]Text = 
Objectives[49]positionX = 1682,058
Objectives[49]positionY = 3281,459
Objectives[49]positionZ = 39,94478
Objectives[49]SetPlayerActor_Use_Player = True
Objectives[49]SetPlayerActor_Player_Controllable = True
Objectives[49]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[49]SetPlayerActor_Use_Actor = False
Objectives[49]SetPlayerActor_RelationshipGroup_Change = False
Objectives[49]SetPlayerActor_RelationshipGroup = Neutral
Objectives[49]SetPlayerActor_Invincible_Change = False
Objectives[49]SetPlayerActor_Invincible = False
Objectives[49]SetPlayerActor_NewTask = True
Objectives[49]Int_Task = 99
Objectives[49]Task_Repeat = False
Objectives[49]Task_Timeout = False
Objectives[49]Task_Guard_Range = 10
Objectives[49]Task_Stay_In_Range = True
Objectives[49]Task_Wander_Range = 10
Objectives[49]Task_Scenario = NONE
Objectives[49]Task_TalkingAnimation = mic_chatter
Objectives[49]Task_Time = 1
Objectives[49]TaskListCount = 1
Objectives[49]Task_List[0]Type = Pause
Objectives[49]Task_List[0]positionX = 1682,054
Objectives[49]Task_List[0]positionY = 3281,487
Objectives[49]Task_List[0]positionZ = 40,44526
Objectives[49]Task_List[0]time = 1
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 0

Objectives[50]Text = 
Objectives[50]Type = Timeout_Objective
Objectives[50]positionX = 1151,143
Objectives[50]positionY = 3117,888
Objectives[50]positionZ = 39,51353
Objectives[50]Timeout_Min = 0
Objectives[50]Timeout_Sec = 10
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 2
Objectives[50]ObjectiveMessages[0]positionX = 883,0549
Objectives[50]ObjectiveMessages[0]positionY = 984,9432
Objectives[50]ObjectiveMessages[0]positionZ = 238,0849
Objectives[50]ObjectiveMessages[0]Message = Ok, here is fine, let's prepare the RPG and stay alert.
Objectives[50]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[50]ObjectiveMessages[0]Sender = 
Objectives[50]ObjectiveMessages[0]Subject = 
Objectives[50]ObjectiveMessages[0]MessageColor = Blue
Objectives[50]ObjectiveMessages[0]PlayFromStart = True
Objectives[50]ObjectiveMessages[0]Delay = False
Objectives[50]ObjectiveMessages[0]DelayTime = 0
Objectives[50]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[0]TypeSubtitle = False
Objectives[50]ObjectiveMessages[0]TypeTextMesage = True
Objectives[50]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[1]positionX = 885,8312
Objectives[50]ObjectiveMessages[1]positionY = 984,9365
Objectives[50]ObjectiveMessages[1]positionZ = 237,7163
Objectives[50]ObjectiveMessages[1]Message = Ok.
Objectives[50]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[50]ObjectiveMessages[1]Sender = 
Objectives[50]ObjectiveMessages[1]Subject = 
Objectives[50]ObjectiveMessages[1]MessageColor = Green
Objectives[50]ObjectiveMessages[1]PlayFromStart = True
Objectives[50]ObjectiveMessages[1]Delay = False
Objectives[50]ObjectiveMessages[1]DelayTime = 0
Objectives[50]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[1]TypeSubtitle = False
Objectives[50]ObjectiveMessages[1]TypeTextMesage = True
Objectives[50]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[51]Type = Cutscenes_Objective
Objectives[51]Text = 
Objectives[51]positionX = -2420,015
Objectives[51]positionY = 3090,408
Objectives[51]positionZ = 31,82418
Objectives[51]Cutscenes_Time = 5
Objectives[51]Cutscenes_Trans_Time = 3
Objectives[51]Cutscenes_FOV = 60
Objectives[51]Cutscenes_Shake = Hand
Objectives[51]Cutscenes_Amplitude = 0
Objectives[51]Cutscenes_FadeOut = False
Objectives[51]Cutscenes_FadeIn = False
Objectives[51]Cutscenes_End = False
Objectives[51]Cutscenes_Point_At_Position = False
Objectives[51]Cutscenes_Point_At_Player = False
Objectives[51]Cutscenes_Point_At_Actor = False
Objectives[51]Cutscenes_Point_At_Vehicle = False
Objectives[51]Cutscenes_Follow_Player = False
Objectives[51]Cutscenes_Follow_Actor = False
Objectives[51]Cutscenes_Follow_Vehicle = True
Objectives[51]Cutscenes_Follow_Distancee = 32,5
Objectives[51]Cutscenes_Follow_Hieght = 3
Objectives[51]Cutscenes_Follow_Angle = 0
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 5
Objectives[51]ObjectiveMessages[0]positionX = 890,2572
Objectives[51]ObjectiveMessages[0]positionY = 985,117
Objectives[51]ObjectiveMessages[0]positionZ = 237,0707
Objectives[51]ObjectiveMessages[0]Message = Trevor, all right?
Objectives[51]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[51]ObjectiveMessages[0]Sender = 
Objectives[51]ObjectiveMessages[0]Subject = 
Objectives[51]ObjectiveMessages[0]MessageColor = Red
Objectives[51]ObjectiveMessages[0]PlayFromStart = True
Objectives[51]ObjectiveMessages[0]Delay = False
Objectives[51]ObjectiveMessages[0]DelayTime = 0
Objectives[51]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[0]TypeSubtitle = False
Objectives[51]ObjectiveMessages[0]TypeTextMesage = True
Objectives[51]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[1]positionX = 899,2897
Objectives[51]ObjectiveMessages[1]positionY = 985,4197
Objectives[51]ObjectiveMessages[1]positionZ = 235,6248
Objectives[51]ObjectiveMessages[1]Message = Yes, all right, but my radar signals approaching planes.
Objectives[51]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[51]ObjectiveMessages[1]Sender = 
Objectives[51]ObjectiveMessages[1]Subject = 
Objectives[51]ObjectiveMessages[1]MessageColor = Orange
Objectives[51]ObjectiveMessages[1]PlayFromStart = True
Objectives[51]ObjectiveMessages[1]Delay = False
Objectives[51]ObjectiveMessages[1]DelayTime = 0
Objectives[51]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[1]TypeSubtitle = False
Objectives[51]ObjectiveMessages[1]TypeTextMesage = True
Objectives[51]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[2]positionX = 902,1844
Objectives[51]ObjectiveMessages[2]positionY = 985,1479
Objectives[51]ObjectiveMessages[2]positionZ = 235,1275
Objectives[51]ObjectiveMessages[2]Message = What? Paige, check it out.
Objectives[51]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[51]ObjectiveMessages[2]Sender = 
Objectives[51]ObjectiveMessages[2]Subject = 
Objectives[51]ObjectiveMessages[2]MessageColor = Red
Objectives[51]ObjectiveMessages[2]PlayFromStart = True
Objectives[51]ObjectiveMessages[2]Delay = False
Objectives[51]ObjectiveMessages[2]DelayTime = 0
Objectives[51]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[2]TypeSubtitle = False
Objectives[51]ObjectiveMessages[2]TypeTextMesage = True
Objectives[51]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[3]positionX = 904,963
Objectives[51]ObjectiveMessages[3]positionY = 984,5484
Objectives[51]ObjectiveMessages[3]positionZ = 234,6163
Objectives[51]ObjectiveMessages[3]Message = I'm doing it, those planes don't have an identifier, there's something strange.
Objectives[51]ObjectiveMessages[3]Contact = HC_N_PAI
Objectives[51]ObjectiveMessages[3]Sender = 
Objectives[51]ObjectiveMessages[3]Subject = 
Objectives[51]ObjectiveMessages[3]MessageColor = Purple
Objectives[51]ObjectiveMessages[3]PlayFromStart = True
Objectives[51]ObjectiveMessages[3]Delay = False
Objectives[51]ObjectiveMessages[3]DelayTime = 0
Objectives[51]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[3]TypeSubtitle = False
Objectives[51]ObjectiveMessages[3]TypeTextMesage = True
Objectives[51]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[4]positionX = 908,6006
Objectives[51]ObjectiveMessages[4]positionY = 984,0258
Objectives[51]ObjectiveMessages[4]positionZ = 233,9554
Objectives[51]ObjectiveMessages[4]Message = Fuck, Trevor let's proceed, but be careful.
Objectives[51]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[51]ObjectiveMessages[4]Sender = 
Objectives[51]ObjectiveMessages[4]Subject = 
Objectives[51]ObjectiveMessages[4]MessageColor = Red
Objectives[51]ObjectiveMessages[4]PlayFromStart = True
Objectives[51]ObjectiveMessages[4]Delay = False
Objectives[51]ObjectiveMessages[4]DelayTime = 0
Objectives[51]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[4]TypeSubtitle = False
Objectives[51]ObjectiveMessages[4]TypeTextMesage = True
Objectives[51]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[52]Type = Cutscenes_Objective
Objectives[52]Text = 
Objectives[52]positionX = -2406,672
Objectives[52]positionY = 3093,664
Objectives[52]positionZ = 31,82462
Objectives[52]Cutscenes_Time = 0
Objectives[52]Cutscenes_Trans_Time = 8
Objectives[52]Cutscenes_FOV = 60
Objectives[52]Cutscenes_Shake = Hand
Objectives[52]Cutscenes_Amplitude = 0
Objectives[52]Cutscenes_FadeOut = False
Objectives[52]Cutscenes_FadeIn = False
Objectives[52]Cutscenes_End = False
Objectives[52]Cutscenes_Point_At_Position = False
Objectives[52]Cutscenes_Point_At_Player = False
Objectives[52]Cutscenes_Point_At_Actor = False
Objectives[52]Cutscenes_Point_At_Vehicle = False
Objectives[52]Cutscenes_Follow_Player = False
Objectives[52]Cutscenes_Follow_Actor = False
Objectives[52]Cutscenes_Follow_Vehicle = True
Objectives[52]Cutscenes_Follow_Distancee = 75
Objectives[52]Cutscenes_Follow_Hieght = 10
Objectives[52]Cutscenes_Follow_Angle = 325
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 0

Objectives[53]Type = Cutscenes_Objective
Objectives[53]Text = 
Objectives[53]positionX = -2360,053
Objectives[53]positionY = 3095,274
Objectives[53]positionZ = 31,82624
Objectives[53]Cutscenes_Time = 0
Objectives[53]Cutscenes_Trans_Time = 0
Objectives[53]Cutscenes_FOV = 30
Objectives[53]Cutscenes_Shake = Hand
Objectives[53]Cutscenes_Amplitude = 0
Objectives[53]Cutscenes_FadeOut = False
Objectives[53]Cutscenes_FadeIn = False
Objectives[53]Cutscenes_End = True
Objectives[53]Cutscenes_Point_At_Position = False
Objectives[53]Cutscenes_Point_At_Player = False
Objectives[53]Cutscenes_Point_At_Actor = False
Objectives[53]Cutscenes_Point_At_Vehicle = False
Objectives[53]Cutscenes_Follow_Player = False
Objectives[53]Cutscenes_Follow_Actor = False
Objectives[53]Cutscenes_Follow_Vehicle = False
Objectives[53]Cutscenes_Follow_Distancee = 10
Objectives[53]Cutscenes_Follow_Hieght = 1
Objectives[53]Cutscenes_Follow_Angle = 0
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 0

Objectives[54]Type = Random_Spawn_Objective
Objectives[54]positionX = -2362,373
Objectives[54]positionY = 3084,42
Objectives[54]positionZ = 31,82626
Objectives[54]Random_Actors_Actor_Model_Name = s_m_y_marine_01
Objectives[54]Random_Actors_Vehicle_Model_Name = vestra
Objectives[54]Random_Actors_Vehicle_Primary_Color = MetallicBeechwood
Objectives[54]Random_Actors_Vehicle_Secondary_Color = MetallicBeachSand
Objectives[54]Random_Actors_Weapon_Model_Name = Pistol
Objectives[54]Random_Actors_Passenger = True
Objectives[54]Random_Actors_Fill_With_Occupants = True
Objectives[54]Random_Actors_Max_Count = 5
Objectives[54]Random_Actors_Max_ReSpawn = 2
Objectives[54]Random_Actors_Spawn_End = False
Objectives[54]Random_Actors_Spawn_Actors_Only = False
Objectives[54]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[54]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[54]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[54]Random_Actors_Spawn_Actors_In_Vehicle_Plane = True
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Text = 
Objectives[55]Type = Timeout_Objective
Objectives[55]positionX = -2339,541
Objectives[55]positionY = 3082,304
Objectives[55]positionZ = 31,82243
Objectives[55]Timeout_Min = 0
Objectives[55]Timeout_Sec = 10
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 38
Objectives[55]mission_Vehicles[0]positionX = 1190,921
Objectives[55]mission_Vehicles[0]positionY = 3132,256
Objectives[55]mission_Vehicles[0]positionZ = 2150
Objectives[55]mission_Vehicles[0]Heading = 125,7499
Objectives[55]mission_Vehicles[0]Name = Betoniera
Objectives[55]mission_Vehicles[0]Model = mixer
Objectives[55]mission_Vehicles[0]PrimaryColor = MetallicBeachSand
Objectives[55]mission_Vehicles[0]SecondaryColor = MetallicBeechwood
Objectives[55]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[0]HasPearlescent = False
Objectives[55]mission_Vehicles[0]Livery = 0
Objectives[55]mission_Vehicles[0]DirtLevel = 0
Objectives[55]mission_Vehicles[0]LockedForPlayer = False
Objectives[55]mission_Vehicles[0]Locked = False
Objectives[55]mission_Vehicles[0]Alarm = False
Objectives[55]mission_Vehicles[0]HotWired = False
Objectives[55]mission_Vehicles[0]Invincible = False
Objectives[55]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[0]Remove_After = 0
Objectives[55]mission_Vehicles[0]Survive_Number = 0
Objectives[55]mission_Vehicles[0]Failed_Text = 
Objectives[55]mission_Vehicles[1]positionX = 1148,077
Objectives[55]mission_Vehicles[1]positionY = 3109,732
Objectives[55]mission_Vehicles[1]positionZ = 2160
Objectives[55]mission_Vehicles[1]Heading = 125,7293
Objectives[55]mission_Vehicles[1]Name = Tipper
Objectives[55]mission_Vehicles[1]Model = mixer2
Objectives[55]mission_Vehicles[1]PrimaryColor = Orange
Objectives[55]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[55]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[1]HasPearlescent = False
Objectives[55]mission_Vehicles[1]Livery = 0
Objectives[55]mission_Vehicles[1]DirtLevel = 0
Objectives[55]mission_Vehicles[1]LockedForPlayer = False
Objectives[55]mission_Vehicles[1]Locked = False
Objectives[55]mission_Vehicles[1]Alarm = False
Objectives[55]mission_Vehicles[1]HotWired = False
Objectives[55]mission_Vehicles[1]Invincible = False
Objectives[55]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[1]Remove_After = 0
Objectives[55]mission_Vehicles[1]Survive_Number = 0
Objectives[55]mission_Vehicles[1]Failed_Text = 
Objectives[55]mission_Vehicles[2]positionX = 1166,357
Objectives[55]mission_Vehicles[2]positionY = 3101,627
Objectives[55]mission_Vehicles[2]positionZ = 2170
Objectives[55]mission_Vehicles[2]Heading = 350,7266
Objectives[55]mission_Vehicles[2]Name = Bison
Objectives[55]mission_Vehicles[2]Model = mixer
Objectives[55]mission_Vehicles[2]PrimaryColor = PureWhite
Objectives[55]mission_Vehicles[2]SecondaryColor = UtilBlack
Objectives[55]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[2]HasPearlescent = False
Objectives[55]mission_Vehicles[2]Livery = 0
Objectives[55]mission_Vehicles[2]DirtLevel = 0
Objectives[55]mission_Vehicles[2]LockedForPlayer = False
Objectives[55]mission_Vehicles[2]Locked = False
Objectives[55]mission_Vehicles[2]Alarm = False
Objectives[55]mission_Vehicles[2]HotWired = False
Objectives[55]mission_Vehicles[2]Invincible = False
Objectives[55]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[2]Remove_After = 0
Objectives[55]mission_Vehicles[2]Survive_Number = 0
Objectives[55]mission_Vehicles[2]Failed_Text = 
Objectives[55]mission_Vehicles[3]positionX = 1178,125
Objectives[55]mission_Vehicles[3]positionY = 3118,278
Objectives[55]mission_Vehicles[3]positionZ = 2180
Objectives[55]mission_Vehicles[3]Heading = 225,7264
Objectives[55]mission_Vehicles[3]Name = Burrito
Objectives[55]mission_Vehicles[3]Model = mixer2
Objectives[55]mission_Vehicles[3]PrimaryColor = WornTaxiYellow
Objectives[55]mission_Vehicles[3]SecondaryColor = UtilBlack
Objectives[55]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[3]HasPearlescent = False
Objectives[55]mission_Vehicles[3]Livery = 0
Objectives[55]mission_Vehicles[3]DirtLevel = 0
Objectives[55]mission_Vehicles[3]LockedForPlayer = False
Objectives[55]mission_Vehicles[3]Locked = False
Objectives[55]mission_Vehicles[3]Alarm = False
Objectives[55]mission_Vehicles[3]HotWired = False
Objectives[55]mission_Vehicles[3]Invincible = False
Objectives[55]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[3]Remove_After = 0
Objectives[55]mission_Vehicles[3]Survive_Number = 0
Objectives[55]mission_Vehicles[3]Failed_Text = 
Objectives[55]mission_Vehicles[4]positionX = 1196,416
Objectives[55]mission_Vehicles[4]positionY = 3110,194
Objectives[55]mission_Vehicles[4]positionZ = 2190
Objectives[55]mission_Vehicles[4]Heading = 330,7202
Objectives[55]mission_Vehicles[4]Name = Surfer
Objectives[55]mission_Vehicles[4]Model = mixer
Objectives[55]mission_Vehicles[4]PrimaryColor = WronTaxiYellow
Objectives[55]mission_Vehicles[4]SecondaryColor = UtilBlack
Objectives[55]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[4]HasPearlescent = False
Objectives[55]mission_Vehicles[4]Livery = 0
Objectives[55]mission_Vehicles[4]DirtLevel = 0
Objectives[55]mission_Vehicles[4]LockedForPlayer = False
Objectives[55]mission_Vehicles[4]Locked = False
Objectives[55]mission_Vehicles[4]Alarm = False
Objectives[55]mission_Vehicles[4]HotWired = False
Objectives[55]mission_Vehicles[4]Invincible = False
Objectives[55]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[4]Remove_After = 0
Objectives[55]mission_Vehicles[4]Survive_Number = 0
Objectives[55]mission_Vehicles[4]Failed_Text = 
Objectives[55]mission_Vehicles[5]positionX = 1210,307
Objectives[55]mission_Vehicles[5]positionY = 3127,069
Objectives[55]mission_Vehicles[5]positionZ = 2200
Objectives[55]mission_Vehicles[5]Heading = 75,72794
Objectives[55]mission_Vehicles[5]Name = Baller
Objectives[55]mission_Vehicles[5]Model = mixer2
Objectives[55]mission_Vehicles[5]PrimaryColor = Orange
Objectives[55]mission_Vehicles[5]SecondaryColor = MetallicBlueSilver
Objectives[55]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[5]HasPearlescent = False
Objectives[55]mission_Vehicles[5]Livery = 0
Objectives[55]mission_Vehicles[5]DirtLevel = 0
Objectives[55]mission_Vehicles[5]LockedForPlayer = False
Objectives[55]mission_Vehicles[5]Locked = False
Objectives[55]mission_Vehicles[5]Alarm = False
Objectives[55]mission_Vehicles[5]HotWired = False
Objectives[55]mission_Vehicles[5]Invincible = False
Objectives[55]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[5]Remove_After = 0
Objectives[55]mission_Vehicles[5]Survive_Number = 0
Objectives[55]mission_Vehicles[5]Failed_Text = 
Objectives[55]mission_Vehicles[6]positionX = 1206,096
Objectives[55]mission_Vehicles[6]positionY = 3113,58
Objectives[55]mission_Vehicles[6]positionZ = 2210
Objectives[55]mission_Vehicles[6]Heading = 335,726
Objectives[55]mission_Vehicles[6]Name = BeeJay XL
Objectives[55]mission_Vehicles[6]Model = mixer
Objectives[55]mission_Vehicles[6]PrimaryColor = WornOrange
Objectives[55]mission_Vehicles[6]SecondaryColor = UtilBlack
Objectives[55]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[6]HasPearlescent = False
Objectives[55]mission_Vehicles[6]Livery = 0
Objectives[55]mission_Vehicles[6]DirtLevel = 0
Objectives[55]mission_Vehicles[6]LockedForPlayer = False
Objectives[55]mission_Vehicles[6]Locked = False
Objectives[55]mission_Vehicles[6]Alarm = False
Objectives[55]mission_Vehicles[6]HotWired = False
Objectives[55]mission_Vehicles[6]Invincible = False
Objectives[55]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[6]Remove_After = 0
Objectives[55]mission_Vehicles[6]Survive_Number = 0
Objectives[55]mission_Vehicles[6]Failed_Text = 
Objectives[55]mission_Vehicles[7]positionX = 1220,466
Objectives[55]mission_Vehicles[7]positionY = 3111,879
Objectives[55]mission_Vehicles[7]positionZ = 3220
Objectives[55]mission_Vehicles[7]Heading = 30,72771
Objectives[55]mission_Vehicles[7]Name = FQ 2
Objectives[55]mission_Vehicles[7]Model = mixer
Objectives[55]mission_Vehicles[7]PrimaryColor = WornOrange
Objectives[55]mission_Vehicles[7]SecondaryColor = UtilBlack
Objectives[55]mission_Vehicles[7]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[7]HasPearlescent = False
Objectives[55]mission_Vehicles[7]Livery = 0
Objectives[55]mission_Vehicles[7]DirtLevel = 0
Objectives[55]mission_Vehicles[7]LockedForPlayer = False
Objectives[55]mission_Vehicles[7]Locked = False
Objectives[55]mission_Vehicles[7]Alarm = False
Objectives[55]mission_Vehicles[7]HotWired = False
Objectives[55]mission_Vehicles[7]Invincible = False
Objectives[55]mission_Vehicles[7]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[7]Remove_After = 0
Objectives[55]mission_Vehicles[7]Survive_Number = 0
Objectives[55]mission_Vehicles[7]Failed_Text = 
Objectives[55]mission_Vehicles[8]positionX = 1224,358
Objectives[55]mission_Vehicles[8]positionY = 3123,401
Objectives[55]mission_Vehicles[8]positionZ = 2230
Objectives[55]mission_Vehicles[8]Heading = 30,72721
Objectives[55]mission_Vehicles[8]Name = Huntley S
Objectives[55]mission_Vehicles[8]Model = mixer
Objectives[55]mission_Vehicles[8]PrimaryColor = MetallicMidnightBlue
Objectives[55]mission_Vehicles[8]SecondaryColor = MetallicCandyRed
Objectives[55]mission_Vehicles[8]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[8]HasPearlescent = False
Objectives[55]mission_Vehicles[8]Livery = 0
Objectives[55]mission_Vehicles[8]DirtLevel = 0
Objectives[55]mission_Vehicles[8]LockedForPlayer = False
Objectives[55]mission_Vehicles[8]Locked = False
Objectives[55]mission_Vehicles[8]Alarm = False
Objectives[55]mission_Vehicles[8]HotWired = False
Objectives[55]mission_Vehicles[8]Invincible = False
Objectives[55]mission_Vehicles[8]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[8]Remove_After = 0
Objectives[55]mission_Vehicles[8]Survive_Number = 0
Objectives[55]mission_Vehicles[8]Failed_Text = 
Objectives[55]mission_Vehicles[9]positionX = 1228,252
Objectives[55]mission_Vehicles[9]positionY = 3134,922
Objectives[55]mission_Vehicles[9]positionZ = 2250
Objectives[55]mission_Vehicles[9]Heading = 155,7273
Objectives[55]mission_Vehicles[9]Name = Mesa
Objectives[55]mission_Vehicles[9]Model = mixer2
Objectives[55]mission_Vehicles[9]PrimaryColor = MetallicOrange
Objectives[55]mission_Vehicles[9]SecondaryColor = MetallicChampagne
Objectives[55]mission_Vehicles[9]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[9]HasPearlescent = False
Objectives[55]mission_Vehicles[9]Livery = 0
Objectives[55]mission_Vehicles[9]DirtLevel = 0
Objectives[55]mission_Vehicles[9]LockedForPlayer = False
Objectives[55]mission_Vehicles[9]Locked = False
Objectives[55]mission_Vehicles[9]Alarm = False
Objectives[55]mission_Vehicles[9]HotWired = False
Objectives[55]mission_Vehicles[9]Invincible = False
Objectives[55]mission_Vehicles[9]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[9]Remove_After = 0
Objectives[55]mission_Vehicles[9]Survive_Number = 0
Objectives[55]mission_Vehicles[9]Failed_Text = 
Objectives[55]mission_Vehicles[10]positionX = 1235,836
Objectives[55]mission_Vehicles[10]positionY = 3119,311
Objectives[55]mission_Vehicles[10]positionZ = 2260
Objectives[55]mission_Vehicles[10]Heading = 335,7267
Objectives[55]mission_Vehicles[10]Name = Tempesta
Objectives[55]mission_Vehicles[10]Model = mixer
Objectives[55]mission_Vehicles[10]PrimaryColor = MetallicPurple
Objectives[55]mission_Vehicles[10]SecondaryColor = MetallicHarborBlue
Objectives[55]mission_Vehicles[10]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[10]HasPearlescent = False
Objectives[55]mission_Vehicles[10]Livery = 0
Objectives[55]mission_Vehicles[10]DirtLevel = 0
Objectives[55]mission_Vehicles[10]LockedForPlayer = False
Objectives[55]mission_Vehicles[10]Locked = False
Objectives[55]mission_Vehicles[10]Alarm = False
Objectives[55]mission_Vehicles[10]HotWired = False
Objectives[55]mission_Vehicles[10]Invincible = False
Objectives[55]mission_Vehicles[10]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[10]Remove_After = 0
Objectives[55]mission_Vehicles[10]Survive_Number = 0
Objectives[55]mission_Vehicles[10]Failed_Text = 
Objectives[55]mission_Vehicles[11]positionX = 1236,412
Objectives[55]mission_Vehicles[11]positionY = 3132,918
Objectives[55]mission_Vehicles[11]positionZ = 2280
Objectives[55]mission_Vehicles[11]Heading = 170,7267
Objectives[55]mission_Vehicles[11]Name = T20
Objectives[55]mission_Vehicles[11]Model = mixer2
Objectives[55]mission_Vehicles[11]PrimaryColor = MetallicRaceYellow
Objectives[55]mission_Vehicles[11]SecondaryColor = MetallicHarborBlue
Objectives[55]mission_Vehicles[11]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[11]HasPearlescent = False
Objectives[55]mission_Vehicles[11]Livery = 0
Objectives[55]mission_Vehicles[11]DirtLevel = 0
Objectives[55]mission_Vehicles[11]LockedForPlayer = False
Objectives[55]mission_Vehicles[11]Locked = False
Objectives[55]mission_Vehicles[11]Alarm = False
Objectives[55]mission_Vehicles[11]HotWired = False
Objectives[55]mission_Vehicles[11]Invincible = False
Objectives[55]mission_Vehicles[11]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[11]Remove_After = 0
Objectives[55]mission_Vehicles[11]Survive_Number = 0
Objectives[55]mission_Vehicles[11]Failed_Text = 
Objectives[55]mission_Vehicles[12]positionX = 1247,781
Objectives[55]mission_Vehicles[12]positionY = 3128,046
Objectives[55]mission_Vehicles[12]positionZ = 2300
Objectives[55]mission_Vehicles[12]Heading = 300,7254
Objectives[55]mission_Vehicles[12]Name = Tyrant
Objectives[55]mission_Vehicles[12]Model = mixer2
Objectives[55]mission_Vehicles[12]PrimaryColor = MetallicRed
Objectives[55]mission_Vehicles[12]SecondaryColor = MetallicHarborBlue
Objectives[55]mission_Vehicles[12]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[12]HasPearlescent = False
Objectives[55]mission_Vehicles[12]Livery = 0
Objectives[55]mission_Vehicles[12]DirtLevel = 0
Objectives[55]mission_Vehicles[12]LockedForPlayer = False
Objectives[55]mission_Vehicles[12]Locked = False
Objectives[55]mission_Vehicles[12]Alarm = False
Objectives[55]mission_Vehicles[12]HotWired = False
Objectives[55]mission_Vehicles[12]Invincible = False
Objectives[55]mission_Vehicles[12]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[12]Remove_After = 0
Objectives[55]mission_Vehicles[12]Survive_Number = 0
Objectives[55]mission_Vehicles[12]Failed_Text = 
Objectives[55]mission_Vehicles[13]positionX = 1253,808
Objectives[55]mission_Vehicles[13]positionY = 3140,236
Objectives[55]mission_Vehicles[13]positionZ = 2350
Objectives[55]mission_Vehicles[13]Heading = 150,7322
Objectives[55]mission_Vehicles[13]Name = Bullet
Objectives[55]mission_Vehicles[13]Model = mixer
Objectives[55]mission_Vehicles[13]PrimaryColor = MetallicSecuricorGreen
Objectives[55]mission_Vehicles[13]SecondaryColor = MetallicHarborBlue
Objectives[55]mission_Vehicles[13]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[13]HasPearlescent = False
Objectives[55]mission_Vehicles[13]Livery = 0
Objectives[55]mission_Vehicles[13]DirtLevel = 0
Objectives[55]mission_Vehicles[13]LockedForPlayer = False
Objectives[55]mission_Vehicles[13]Locked = False
Objectives[55]mission_Vehicles[13]Alarm = False
Objectives[55]mission_Vehicles[13]HotWired = False
Objectives[55]mission_Vehicles[13]Invincible = False
Objectives[55]mission_Vehicles[13]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[13]Remove_After = 0
Objectives[55]mission_Vehicles[13]Survive_Number = 0
Objectives[55]mission_Vehicles[13]Failed_Text = 
Objectives[55]mission_Vehicles[14]positionX = 1255,197
Objectives[55]mission_Vehicles[14]positionY = 3123,81
Objectives[55]mission_Vehicles[14]positionZ = 2360
Objectives[55]mission_Vehicles[14]Heading = 150,7271
Objectives[55]mission_Vehicles[14]Name = Nero
Objectives[55]mission_Vehicles[14]Model = rubble
Objectives[55]mission_Vehicles[14]PrimaryColor = MetallicShadowSilver
Objectives[55]mission_Vehicles[14]SecondaryColor = MetallicHarborBlue
Objectives[55]mission_Vehicles[14]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[14]HasPearlescent = False
Objectives[55]mission_Vehicles[14]Livery = 0
Objectives[55]mission_Vehicles[14]DirtLevel = 0
Objectives[55]mission_Vehicles[14]LockedForPlayer = False
Objectives[55]mission_Vehicles[14]Locked = False
Objectives[55]mission_Vehicles[14]Alarm = False
Objectives[55]mission_Vehicles[14]HotWired = False
Objectives[55]mission_Vehicles[14]Invincible = False
Objectives[55]mission_Vehicles[14]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[14]Remove_After = 0
Objectives[55]mission_Vehicles[14]Survive_Number = 0
Objectives[55]mission_Vehicles[14]Failed_Text = 
Objectives[55]mission_Vehicles[15]positionX = 1263,679
Objectives[55]mission_Vehicles[15]positionY = 3138,641
Objectives[55]mission_Vehicles[15]positionZ = 2370
Objectives[55]mission_Vehicles[15]Heading = 250,734
Objectives[55]mission_Vehicles[15]Name = Casco
Objectives[55]mission_Vehicles[15]Model = rubble
Objectives[55]mission_Vehicles[15]PrimaryColor = MetallicSpinnakerBlue
Objectives[55]mission_Vehicles[15]SecondaryColor = MetallicHarborBlue
Objectives[55]mission_Vehicles[15]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[15]HasPearlescent = False
Objectives[55]mission_Vehicles[15]Livery = 0
Objectives[55]mission_Vehicles[15]DirtLevel = 0
Objectives[55]mission_Vehicles[15]LockedForPlayer = False
Objectives[55]mission_Vehicles[15]Locked = False
Objectives[55]mission_Vehicles[15]Alarm = False
Objectives[55]mission_Vehicles[15]HotWired = False
Objectives[55]mission_Vehicles[15]Invincible = False
Objectives[55]mission_Vehicles[15]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[15]Remove_After = 0
Objectives[55]mission_Vehicles[15]Survive_Number = 0
Objectives[55]mission_Vehicles[15]Failed_Text = 
Objectives[55]mission_Vehicles[16]positionX = 1261,92
Objectives[55]mission_Vehicles[16]positionY = 3127,785
Objectives[55]mission_Vehicles[16]positionZ = 2380
Objectives[55]mission_Vehicles[16]Heading = 350,7276
Objectives[55]mission_Vehicles[16]Name = GT500
Objectives[55]mission_Vehicles[16]Model = tiptruck
Objectives[55]mission_Vehicles[16]PrimaryColor = MetallicTorinoRed
Objectives[55]mission_Vehicles[16]SecondaryColor = MetallicHarborBlue
Objectives[55]mission_Vehicles[16]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[16]HasPearlescent = False
Objectives[55]mission_Vehicles[16]Livery = -1
Objectives[55]mission_Vehicles[16]DirtLevel = 0
Objectives[55]mission_Vehicles[16]LockedForPlayer = False
Objectives[55]mission_Vehicles[16]Locked = False
Objectives[55]mission_Vehicles[16]Alarm = False
Objectives[55]mission_Vehicles[16]HotWired = False
Objectives[55]mission_Vehicles[16]Invincible = False
Objectives[55]mission_Vehicles[16]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[16]Remove_After = 0
Objectives[55]mission_Vehicles[16]Survive_Number = 0
Objectives[55]mission_Vehicles[16]Failed_Text = 
Objectives[55]mission_Vehicles[17]positionX = 1275,523
Objectives[55]mission_Vehicles[17]positionY = 3136,725
Objectives[55]mission_Vehicles[17]positionZ = 2400
Objectives[55]mission_Vehicles[17]Heading = 350,7275
Objectives[55]mission_Vehicles[17]Name = Alpha
Objectives[55]mission_Vehicles[17]Model = tiptruck
Objectives[55]mission_Vehicles[17]PrimaryColor = MetallicUltraBlue
Objectives[55]mission_Vehicles[17]SecondaryColor = MetallicHarborBlue
Objectives[55]mission_Vehicles[17]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[17]HasPearlescent = False
Objectives[55]mission_Vehicles[17]Livery = 0
Objectives[55]mission_Vehicles[17]DirtLevel = 0
Objectives[55]mission_Vehicles[17]LockedForPlayer = False
Objectives[55]mission_Vehicles[17]Locked = False
Objectives[55]mission_Vehicles[17]Alarm = False
Objectives[55]mission_Vehicles[17]HotWired = False
Objectives[55]mission_Vehicles[17]Invincible = False
Objectives[55]mission_Vehicles[17]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[17]Remove_After = 0
Objectives[55]mission_Vehicles[17]Survive_Number = 0
Objectives[55]mission_Vehicles[17]Failed_Text = 
Objectives[55]mission_Vehicles[18]positionX = 1284,273
Objectives[55]mission_Vehicles[18]positionY = 3128,225
Objectives[55]mission_Vehicles[18]positionZ = 2420
Objectives[55]mission_Vehicles[18]Heading = 50,72816
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Objectives[55]mission_Vehicles[18]Model = tiptruck2
Objectives[55]mission_Vehicles[18]PrimaryColor = MetallicYellowBird
Objectives[55]mission_Vehicles[18]SecondaryColor = MetallicHarborBlue
Objectives[55]mission_Vehicles[18]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[18]HasPearlescent = False
Objectives[55]mission_Vehicles[18]Livery = 0
Objectives[55]mission_Vehicles[18]DirtLevel = 0
Objectives[55]mission_Vehicles[18]LockedForPlayer = False
Objectives[55]mission_Vehicles[18]Locked = False
Objectives[55]mission_Vehicles[18]Alarm = False
Objectives[55]mission_Vehicles[18]HotWired = False
Objectives[55]mission_Vehicles[18]Invincible = False
Objectives[55]mission_Vehicles[18]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[18]Remove_After = 0
Objectives[55]mission_Vehicles[18]Survive_Number = 0
Objectives[55]mission_Vehicles[18]Failed_Text = 
Objectives[55]mission_Vehicles[19]positionX = 1284,694
Objectives[55]mission_Vehicles[19]positionY = 3143,411
Objectives[55]mission_Vehicles[19]positionZ = 2430
Objectives[55]mission_Vehicles[19]Heading = 50,72794
Objectives[55]mission_Vehicles[19]Name = Furore GT
Objectives[55]mission_Vehicles[19]Model = tiptruck2
Objectives[55]mission_Vehicles[19]PrimaryColor = MettalicBlackBlue
Objectives[55]mission_Vehicles[19]SecondaryColor = MetallicLavaRed
Objectives[55]mission_Vehicles[19]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[19]HasPearlescent = False
Objectives[55]mission_Vehicles[19]Livery = 0
Objectives[55]mission_Vehicles[19]DirtLevel = 0
Objectives[55]mission_Vehicles[19]LockedForPlayer = False
Objectives[55]mission_Vehicles[19]Locked = False
Objectives[55]mission_Vehicles[19]Alarm = False
Objectives[55]mission_Vehicles[19]HotWired = False
Objectives[55]mission_Vehicles[19]Invincible = False
Objectives[55]mission_Vehicles[19]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[19]Remove_After = 0
Objectives[55]mission_Vehicles[19]Survive_Number = 0
Objectives[55]mission_Vehicles[19]Failed_Text = 
Objectives[55]mission_Vehicles[20]positionX = 1299,528
Objectives[55]mission_Vehicles[20]positionY = 3134,938
Objectives[55]mission_Vehicles[20]positionZ = 2450
Objectives[55]mission_Vehicles[20]Heading = 140,7323
Objectives[55]mission_Vehicles[20]Name = Pariah
Objectives[55]mission_Vehicles[20]Model = armytrailer2
Objectives[55]mission_Vehicles[20]PrimaryColor = BrushedAluminium
Objectives[55]mission_Vehicles[20]SecondaryColor = MetallicMidnightSilver
Objectives[55]mission_Vehicles[20]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[20]HasPearlescent = False
Objectives[55]mission_Vehicles[20]Livery = -1
Objectives[55]mission_Vehicles[20]DirtLevel = 0
Objectives[55]mission_Vehicles[20]LockedForPlayer = False
Objectives[55]mission_Vehicles[20]Locked = False
Objectives[55]mission_Vehicles[20]Alarm = False
Objectives[55]mission_Vehicles[20]HotWired = False
Objectives[55]mission_Vehicles[20]Invincible = False
Objectives[55]mission_Vehicles[20]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[20]Remove_After = 0
Objectives[55]mission_Vehicles[20]Survive_Number = 0
Objectives[55]mission_Vehicles[20]Failed_Text = 
Objectives[55]mission_Vehicles[21]positionX = 1296,18
Objectives[55]mission_Vehicles[21]positionY = 3150,063
Objectives[55]mission_Vehicles[21]positionZ = 2460
Objectives[55]mission_Vehicles[21]Heading = 330,7285
Objectives[55]mission_Vehicles[21]Name = Rapid GT
Objectives[55]mission_Vehicles[21]Model = cutter
Objectives[55]mission_Vehicles[21]PrimaryColor = MetallicBlazeRed
Objectives[55]mission_Vehicles[21]SecondaryColor = MetallicMidnightSilver
Objectives[55]mission_Vehicles[21]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[21]HasPearlescent = False
Objectives[55]mission_Vehicles[21]Livery = 0
Objectives[55]mission_Vehicles[21]DirtLevel = 0
Objectives[55]mission_Vehicles[21]LockedForPlayer = False
Objectives[55]mission_Vehicles[21]Locked = False
Objectives[55]mission_Vehicles[21]Alarm = False
Objectives[55]mission_Vehicles[21]HotWired = False
Objectives[55]mission_Vehicles[21]Invincible = False
Objectives[55]mission_Vehicles[21]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[21]Remove_After = 0
Objectives[55]mission_Vehicles[21]Survive_Number = 0
Objectives[55]mission_Vehicles[21]Failed_Text = 
Objectives[55]mission_Vehicles[22]positionX = 1306,989
Objectives[55]mission_Vehicles[22]positionY = 3144,354
Objectives[55]mission_Vehicles[22]positionZ = 2470
Objectives[55]mission_Vehicles[22]Heading = 330,7277
Objectives[55]mission_Vehicles[22]Name = Asea
Objectives[55]mission_Vehicles[22]Model = forklift
Objectives[55]mission_Vehicles[22]PrimaryColor = Orange
Objectives[55]mission_Vehicles[22]SecondaryColor = UtilBlack
Objectives[55]mission_Vehicles[22]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[22]HasPearlescent = False
Objectives[55]mission_Vehicles[22]Livery = 0
Objectives[55]mission_Vehicles[22]DirtLevel = 0
Objectives[55]mission_Vehicles[22]LockedForPlayer = False
Objectives[55]mission_Vehicles[22]Locked = False
Objectives[55]mission_Vehicles[22]Alarm = False
Objectives[55]mission_Vehicles[22]HotWired = False
Objectives[55]mission_Vehicles[22]Invincible = False
Objectives[55]mission_Vehicles[22]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[22]Remove_After = 0
Objectives[55]mission_Vehicles[22]Survive_Number = 0
Objectives[55]mission_Vehicles[22]Failed_Text = 
Objectives[55]mission_Vehicles[23]positionX = 1314,725
Objectives[55]mission_Vehicles[23]positionY = 3150,995
Objectives[55]mission_Vehicles[23]positionZ = 2500
Objectives[55]mission_Vehicles[23]Heading = 225,7282
Objectives[55]mission_Vehicles[23]Name = Emperor
Objectives[55]mission_Vehicles[23]Model = forklift
Objectives[55]mission_Vehicles[23]PrimaryColor = Orange
Objectives[55]mission_Vehicles[23]SecondaryColor = UtilBlack
Objectives[55]mission_Vehicles[23]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[23]HasPearlescent = False
Objectives[55]mission_Vehicles[23]Livery = 0
Objectives[55]mission_Vehicles[23]DirtLevel = 0
Objectives[55]mission_Vehicles[23]LockedForPlayer = False
Objectives[55]mission_Vehicles[23]Locked = False
Objectives[55]mission_Vehicles[23]Alarm = False
Objectives[55]mission_Vehicles[23]HotWired = False
Objectives[55]mission_Vehicles[23]Invincible = False
Objectives[55]mission_Vehicles[23]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[23]Remove_After = 0
Objectives[55]mission_Vehicles[23]Survive_Number = 0
Objectives[55]mission_Vehicles[23]Failed_Text = 
Objectives[55]mission_Vehicles[24]positionX = 1316,354
Objectives[55]mission_Vehicles[24]positionY = 3135,856
Objectives[55]mission_Vehicles[24]positionZ = 3520
Objectives[55]mission_Vehicles[24]Heading = 60,72472
Objectives[55]mission_Vehicles[24]Name = Premier
Objectives[55]mission_Vehicles[24]Model = scrap
Objectives[55]mission_Vehicles[24]PrimaryColor = MetallicChampagne
Objectives[55]mission_Vehicles[24]SecondaryColor = MetallicMidnightSilver
Objectives[55]mission_Vehicles[24]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[24]HasPearlescent = False
Objectives[55]mission_Vehicles[24]Livery = 0
Objectives[55]mission_Vehicles[24]DirtLevel = 0
Objectives[55]mission_Vehicles[24]LockedForPlayer = False
Objectives[55]mission_Vehicles[24]Locked = False
Objectives[55]mission_Vehicles[24]Alarm = False
Objectives[55]mission_Vehicles[24]HotWired = False
Objectives[55]mission_Vehicles[24]Invincible = False
Objectives[55]mission_Vehicles[24]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[24]Remove_After = 0
Objectives[55]mission_Vehicles[24]Survive_Number = 0
Objectives[55]mission_Vehicles[24]Failed_Text = 
Objectives[55]mission_Vehicles[25]positionX = 1331,543
Objectives[55]mission_Vehicles[25]positionY = 3145,568
Objectives[55]mission_Vehicles[25]positionZ = 2530
Objectives[55]mission_Vehicles[25]Heading = 145,725
Objectives[55]mission_Vehicles[25]Name = Schafter V12
Objectives[55]mission_Vehicles[25]Model = trailersmall
Objectives[55]mission_Vehicles[25]PrimaryColor = MetallicChocoBrown
Objectives[55]mission_Vehicles[25]SecondaryColor = MetallicMidnightBlue
Objectives[55]mission_Vehicles[25]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[25]HasPearlescent = False
Objectives[55]mission_Vehicles[25]Livery = 0
Objectives[55]mission_Vehicles[25]DirtLevel = 0
Objectives[55]mission_Vehicles[25]LockedForPlayer = False
Objectives[55]mission_Vehicles[25]Locked = False
Objectives[55]mission_Vehicles[25]Alarm = False
Objectives[55]mission_Vehicles[25]HotWired = False
Objectives[55]mission_Vehicles[25]Invincible = False
Objectives[55]mission_Vehicles[25]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[25]Remove_After = 0
Objectives[55]mission_Vehicles[25]Survive_Number = 0
Objectives[55]mission_Vehicles[25]Failed_Text = 
Objectives[55]mission_Vehicles[26]positionX = 1335,365
Objectives[55]mission_Vehicles[26]positionY = 3159,174
Objectives[55]mission_Vehicles[26]positionZ = 2540
Objectives[55]mission_Vehicles[26]Heading = 235,7256
Objectives[55]mission_Vehicles[26]Name = Surge
Objectives[55]mission_Vehicles[26]Model = utillitruck
Objectives[55]mission_Vehicles[26]PrimaryColor = MetallicDarkSilver
Objectives[55]mission_Vehicles[26]SecondaryColor = MetallicMidnightBlue
Objectives[55]mission_Vehicles[26]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[26]HasPearlescent = False
Objectives[55]mission_Vehicles[26]Livery = 0
Objectives[55]mission_Vehicles[26]DirtLevel = 0
Objectives[55]mission_Vehicles[26]LockedForPlayer = False
Objectives[55]mission_Vehicles[26]Locked = False
Objectives[55]mission_Vehicles[26]Alarm = False
Objectives[55]mission_Vehicles[26]HotWired = False
Objectives[55]mission_Vehicles[26]Invincible = False
Objectives[55]mission_Vehicles[26]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[26]Remove_After = 0
Objectives[55]mission_Vehicles[26]Survive_Number = 0
Objectives[55]mission_Vehicles[26]Failed_Text = 
Objectives[55]mission_Vehicles[27]positionX = 1350,391
Objectives[55]mission_Vehicles[27]positionY = 3144,691
Objectives[55]mission_Vehicles[27]positionZ = 2550
Objectives[55]mission_Vehicles[27]Heading = 40,72617
Objectives[55]mission_Vehicles[27]Name = Rancher XL
Objectives[55]mission_Vehicles[27]Model = utillitruck2
Objectives[55]mission_Vehicles[27]PrimaryColor = MetallicDiamondBlue
Objectives[55]mission_Vehicles[27]SecondaryColor = MetallicMidnightBlue
Objectives[55]mission_Vehicles[27]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[27]HasPearlescent = False
Objectives[55]mission_Vehicles[27]Livery = 0
Objectives[55]mission_Vehicles[27]DirtLevel = 0
Objectives[55]mission_Vehicles[27]LockedForPlayer = False
Objectives[55]mission_Vehicles[27]Locked = False
Objectives[55]mission_Vehicles[27]Alarm = False
Objectives[55]mission_Vehicles[27]HotWired = False
Objectives[55]mission_Vehicles[27]Invincible = False
Objectives[55]mission_Vehicles[27]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[27]Remove_After = 0
Objectives[55]mission_Vehicles[27]Survive_Number = 0
Objectives[55]mission_Vehicles[27]Failed_Text = 
Objectives[55]mission_Vehicles[28]positionX = 1353,72
Objectives[55]mission_Vehicles[28]positionY = 3159,175
Objectives[55]mission_Vehicles[28]positionZ = 2570
Objectives[55]mission_Vehicles[28]Heading = 175,7279
Objectives[55]mission_Vehicles[28]Name = Rebel
Objectives[55]mission_Vehicles[28]Model = utillitruck3
Objectives[55]mission_Vehicles[28]PrimaryColor = MetallicGasolineBlueGreen
Objectives[55]mission_Vehicles[28]SecondaryColor = MetallicMidnightBlue
Objectives[55]mission_Vehicles[28]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[28]HasPearlescent = False
Objectives[55]mission_Vehicles[28]Livery = 0
Objectives[55]mission_Vehicles[28]DirtLevel = 0
Objectives[55]mission_Vehicles[28]LockedForPlayer = False
Objectives[55]mission_Vehicles[28]Locked = False
Objectives[55]mission_Vehicles[28]Alarm = False
Objectives[55]mission_Vehicles[28]HotWired = False
Objectives[55]mission_Vehicles[28]Invincible = False
Objectives[55]mission_Vehicles[28]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[28]Remove_After = 0
Objectives[55]mission_Vehicles[28]Survive_Number = 0
Objectives[55]mission_Vehicles[28]Failed_Text = 
Objectives[55]mission_Vehicles[29]positionX = 1366,789
Objectives[55]mission_Vehicles[29]positionY = 3148,17
Objectives[55]mission_Vehicles[29]positionZ = 2600
Objectives[55]mission_Vehicles[29]Heading = 40,72736
Objectives[55]mission_Vehicles[29]Name = Buccaneer
Objectives[55]mission_Vehicles[29]Model = biff
Objectives[55]mission_Vehicles[29]PrimaryColor = MetallicLavaRed
Objectives[55]mission_Vehicles[29]SecondaryColor = MetallicMossBrown
Objectives[55]mission_Vehicles[29]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[29]HasPearlescent = False
Objectives[55]mission_Vehicles[29]Livery = 0
Objectives[55]mission_Vehicles[29]DirtLevel = 0
Objectives[55]mission_Vehicles[29]LockedForPlayer = False
Objectives[55]mission_Vehicles[29]Locked = False
Objectives[55]mission_Vehicles[29]Alarm = False
Objectives[55]mission_Vehicles[29]HotWired = False
Objectives[55]mission_Vehicles[29]Invincible = False
Objectives[55]mission_Vehicles[29]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[29]Remove_After = 0
Objectives[55]mission_Vehicles[29]Survive_Number = 0
Objectives[55]mission_Vehicles[29]Failed_Text = 
Objectives[55]mission_Vehicles[30]positionX = 1365,674
Objectives[55]mission_Vehicles[30]positionY = 3162,336
Objectives[55]mission_Vehicles[30]positionZ = 2620
Objectives[55]mission_Vehicles[30]Heading = 235,731
Objectives[55]mission_Vehicles[30]Name = Chino custom
Objectives[55]mission_Vehicles[30]Model = biff
Objectives[55]mission_Vehicles[30]PrimaryColor = MetallicMarinerBlue
Objectives[55]mission_Vehicles[30]SecondaryColor = MetallicMossBrown
Objectives[55]mission_Vehicles[30]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[30]HasPearlescent = False
Objectives[55]mission_Vehicles[30]Livery = -1
Objectives[55]mission_Vehicles[30]DirtLevel = 0
Objectives[55]mission_Vehicles[30]LockedForPlayer = False
Objectives[55]mission_Vehicles[30]Locked = False
Objectives[55]mission_Vehicles[30]Alarm = False
Objectives[55]mission_Vehicles[30]HotWired = False
Objectives[55]mission_Vehicles[30]Invincible = False
Objectives[55]mission_Vehicles[30]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[30]Remove_After = 0
Objectives[55]mission_Vehicles[30]Survive_Number = 0
Objectives[55]mission_Vehicles[30]Failed_Text = 
Objectives[55]mission_Vehicles[31]positionX = 1378,037
Objectives[55]mission_Vehicles[31]positionY = 3156,669
Objectives[55]mission_Vehicles[31]positionZ = 2630
Objectives[55]mission_Vehicles[31]Heading = 20,72852
Objectives[55]mission_Vehicles[31]Name = Gauntlet
Objectives[55]mission_Vehicles[31]Model = bison
Objectives[55]mission_Vehicles[31]PrimaryColor = PureWhite
Objectives[55]mission_Vehicles[31]SecondaryColor = MetallicSilver
Objectives[55]mission_Vehicles[31]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[31]HasPearlescent = False
Objectives[55]mission_Vehicles[31]Livery = 0
Objectives[55]mission_Vehicles[31]DirtLevel = 0
Objectives[55]mission_Vehicles[31]LockedForPlayer = False
Objectives[55]mission_Vehicles[31]Locked = False
Objectives[55]mission_Vehicles[31]Alarm = False
Objectives[55]mission_Vehicles[31]HotWired = False
Objectives[55]mission_Vehicles[31]Invincible = False
Objectives[55]mission_Vehicles[31]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[31]Remove_After = 0
Objectives[55]mission_Vehicles[31]Survive_Number = 0
Objectives[55]mission_Vehicles[31]Failed_Text = 
Objectives[55]mission_Vehicles[32]positionX = 1383,108
Objectives[55]mission_Vehicles[32]positionY = 3172,134
Objectives[55]mission_Vehicles[32]positionZ = 2640
Objectives[55]mission_Vehicles[32]Heading = 220,725
Objectives[55]mission_Vehicles[32]Name = F620
Objectives[55]mission_Vehicles[32]Model = bison2
Objectives[55]mission_Vehicles[32]PrimaryColor = PureWhite
Objectives[55]mission_Vehicles[32]SecondaryColor = MetallicSilver
Objectives[55]mission_Vehicles[32]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[32]HasPearlescent = False
Objectives[55]mission_Vehicles[32]Livery = 0
Objectives[55]mission_Vehicles[32]DirtLevel = 0
Objectives[55]mission_Vehicles[32]LockedForPlayer = False
Objectives[55]mission_Vehicles[32]Locked = False
Objectives[55]mission_Vehicles[32]Alarm = False
Objectives[55]mission_Vehicles[32]HotWired = False
Objectives[55]mission_Vehicles[32]Invincible = False
Objectives[55]mission_Vehicles[32]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[32]Remove_After = 0
Objectives[55]mission_Vehicles[32]Survive_Number = 0
Objectives[55]mission_Vehicles[32]Failed_Text = 
Objectives[55]mission_Vehicles[33]positionX = 1384,567
Objectives[55]mission_Vehicles[33]positionY = 3157,26
Objectives[55]mission_Vehicles[33]positionZ = 2650
Objectives[55]mission_Vehicles[33]Heading = 75,73035
Objectives[55]mission_Vehicles[33]Name = Jackal
Objectives[55]mission_Vehicles[33]Model = bison3
Objectives[55]mission_Vehicles[33]PrimaryColor = PureWhite
Objectives[55]mission_Vehicles[33]SecondaryColor = MetallicSilver
Objectives[55]mission_Vehicles[33]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[33]HasPearlescent = False
Objectives[55]mission_Vehicles[33]Livery = 0
Objectives[55]mission_Vehicles[33]DirtLevel = 0
Objectives[55]mission_Vehicles[33]LockedForPlayer = False
Objectives[55]mission_Vehicles[33]Locked = False
Objectives[55]mission_Vehicles[33]Alarm = False
Objectives[55]mission_Vehicles[33]HotWired = False
Objectives[55]mission_Vehicles[33]Invincible = False
Objectives[55]mission_Vehicles[33]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[33]Remove_After = 0
Objectives[55]mission_Vehicles[33]Survive_Number = 0
Objectives[55]mission_Vehicles[33]Failed_Text = 
Objectives[55]mission_Vehicles[34]positionX = 1392,763
Objectives[55]mission_Vehicles[34]positionY = 3165,753
Objectives[55]mission_Vehicles[34]positionZ = 2660
Objectives[55]mission_Vehicles[34]Heading = 155,7274
Objectives[55]mission_Vehicles[34]Name = Sentinel XS
Objectives[55]mission_Vehicles[34]Model = burrito
Objectives[55]mission_Vehicles[34]PrimaryColor = MetallicSurfBlue
Objectives[55]mission_Vehicles[34]SecondaryColor = MetallicSilver
Objectives[55]mission_Vehicles[34]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[34]HasPearlescent = False
Objectives[55]mission_Vehicles[34]Livery = 0
Objectives[55]mission_Vehicles[34]DirtLevel = 0
Objectives[55]mission_Vehicles[34]LockedForPlayer = False
Objectives[55]mission_Vehicles[34]Locked = False
Objectives[55]mission_Vehicles[34]Alarm = False
Objectives[55]mission_Vehicles[34]HotWired = False
Objectives[55]mission_Vehicles[34]Invincible = False
Objectives[55]mission_Vehicles[34]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[34]Remove_After = 0
Objectives[55]mission_Vehicles[34]Survive_Number = 0
Objectives[55]mission_Vehicles[34]Failed_Text = 
Objectives[55]mission_Vehicles[35]positionX = 1395,055
Objectives[55]mission_Vehicles[35]positionY = 3173,92
Objectives[55]mission_Vehicles[35]positionZ = 2670
Objectives[55]mission_Vehicles[35]Heading = 240,7299
Objectives[55]mission_Vehicles[35]Name = Blista
Objectives[55]mission_Vehicles[35]Model = burrito4
Objectives[55]mission_Vehicles[35]PrimaryColor = MetallicTorinoRed
Objectives[55]mission_Vehicles[35]SecondaryColor = MetallicSilver
Objectives[55]mission_Vehicles[35]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[35]HasPearlescent = False
Objectives[55]mission_Vehicles[35]Livery = 0
Objectives[55]mission_Vehicles[35]DirtLevel = 0
Objectives[55]mission_Vehicles[35]LockedForPlayer = False
Objectives[55]mission_Vehicles[35]Locked = False
Objectives[55]mission_Vehicles[35]Alarm = False
Objectives[55]mission_Vehicles[35]HotWired = False
Objectives[55]mission_Vehicles[35]Invincible = False
Objectives[55]mission_Vehicles[35]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[35]Remove_After = 0
Objectives[55]mission_Vehicles[35]Survive_Number = 0
Objectives[55]mission_Vehicles[35]Failed_Text = 
Objectives[55]mission_Vehicles[36]positionX = 1397,99
Objectives[55]mission_Vehicles[36]positionY = 3156,396
Objectives[55]mission_Vehicles[36]positionZ = 2680
Objectives[55]mission_Vehicles[36]Heading = 40,7265
Objectives[55]mission_Vehicles[36]Name = Dilettante
Objectives[55]mission_Vehicles[36]Model = dloader
Objectives[55]mission_Vehicles[36]PrimaryColor = MetallicYellowBird
Objectives[55]mission_Vehicles[36]SecondaryColor = MetallicSilver
Objectives[55]mission_Vehicles[36]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[36]HasPearlescent = False
Objectives[55]mission_Vehicles[36]Livery = 0
Objectives[55]mission_Vehicles[36]DirtLevel = 0
Objectives[55]mission_Vehicles[36]LockedForPlayer = False
Objectives[55]mission_Vehicles[36]Locked = False
Objectives[55]mission_Vehicles[36]Alarm = False
Objectives[55]mission_Vehicles[36]HotWired = False
Objectives[55]mission_Vehicles[36]Invincible = False
Objectives[55]mission_Vehicles[36]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[36]Remove_After = 0
Objectives[55]mission_Vehicles[36]Survive_Number = 0
Objectives[55]mission_Vehicles[36]Failed_Text = 
Objectives[55]mission_Vehicles[37]positionX = 1401,536
Objectives[55]mission_Vehicles[37]positionY = 3166,415
Objectives[55]mission_Vehicles[37]positionZ = 2690
Objectives[55]mission_Vehicles[37]Heading = 105,7283
Objectives[55]mission_Vehicles[37]Name = Prairie
Objectives[55]mission_Vehicles[37]Model = rebel
Objectives[55]mission_Vehicles[37]PrimaryColor = MetallicUltraBlue
Objectives[55]mission_Vehicles[37]SecondaryColor = MetallicSilver
Objectives[55]mission_Vehicles[37]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[37]HasPearlescent = False
Objectives[55]mission_Vehicles[37]Livery = -1
Objectives[55]mission_Vehicles[37]DirtLevel = 0
Objectives[55]mission_Vehicles[37]LockedForPlayer = False
Objectives[55]mission_Vehicles[37]Locked = False
Objectives[55]mission_Vehicles[37]Alarm = False
Objectives[55]mission_Vehicles[37]HotWired = False
Objectives[55]mission_Vehicles[37]Invincible = False
Objectives[55]mission_Vehicles[37]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[37]Remove_After = 0
Objectives[55]mission_Vehicles[37]Survive_Number = 0
Objectives[55]mission_Vehicles[37]Failed_Text = 
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 5
Objectives[55]ObjectiveMessages[0]positionX = 919,0234
Objectives[55]ObjectiveMessages[0]positionY = 981,5172
Objectives[55]ObjectiveMessages[0]positionZ = 231,8254
Objectives[55]ObjectiveMessages[0]Message = Trevor,are they still approaching?
Objectives[55]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[55]ObjectiveMessages[0]Sender = 
Objectives[55]ObjectiveMessages[0]Subject = 
Objectives[55]ObjectiveMessages[0]MessageColor = Yellow
Objectives[55]ObjectiveMessages[0]PlayFromStart = True
Objectives[55]ObjectiveMessages[0]Delay = False
Objectives[55]ObjectiveMessages[0]DelayTime = 0
Objectives[55]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[0]TypeSubtitle = False
Objectives[55]ObjectiveMessages[0]TypeTextMesage = True
Objectives[55]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[1]positionX = 922,4374
Objectives[55]ObjectiveMessages[1]positionY = 980,3989
Objectives[55]ObjectiveMessages[1]positionZ = 231,0659
Objectives[55]ObjectiveMessages[1]Message = YES, AND THEY'RE SHOOTING ME NOW!
Objectives[55]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[55]ObjectiveMessages[1]Sender = 
Objectives[55]ObjectiveMessages[1]Subject = 
Objectives[55]ObjectiveMessages[1]MessageColor = Orange
Objectives[55]ObjectiveMessages[1]PlayFromStart = True
Objectives[55]ObjectiveMessages[1]Delay = False
Objectives[55]ObjectiveMessages[1]DelayTime = 0
Objectives[55]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[1]TypeSubtitle = False
Objectives[55]ObjectiveMessages[1]TypeTextMesage = True
Objectives[55]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[2]positionX = 925,3467
Objectives[55]ObjectiveMessages[2]positionY = 979,2191
Objectives[55]ObjectiveMessages[2]positionZ = 230,3724
Objectives[55]ObjectiveMessages[2]Message = What? Why? Who the fuck are they?
Objectives[55]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[55]ObjectiveMessages[2]Sender = 
Objectives[55]ObjectiveMessages[2]Subject = 
Objectives[55]ObjectiveMessages[2]MessageColor = Red
Objectives[55]ObjectiveMessages[2]PlayFromStart = True
Objectives[55]ObjectiveMessages[2]Delay = False
Objectives[55]ObjectiveMessages[2]DelayTime = 0
Objectives[55]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[2]TypeSubtitle = False
Objectives[55]ObjectiveMessages[2]TypeTextMesage = True
Objectives[55]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[3]positionX = 930,3501
Objectives[55]ObjectiveMessages[3]positionY = 977,1018
Objectives[55]ObjectiveMessages[3]positionZ = 229,1666
Objectives[55]ObjectiveMessages[3]Message = I HAVE NO IDEA, BUT THEY ARE SHOOTING AT ME AND THEY HIT THE DOOR, THE VEICLES ARE FALLING!
Objectives[55]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[55]ObjectiveMessages[3]Sender = 
Objectives[55]ObjectiveMessages[3]Subject = 
Objectives[55]ObjectiveMessages[3]MessageColor = Orange
Objectives[55]ObjectiveMessages[3]PlayFromStart = True
Objectives[55]ObjectiveMessages[3]Delay = False
Objectives[55]ObjectiveMessages[3]DelayTime = 0
Objectives[55]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[3]TypeSubtitle = False
Objectives[55]ObjectiveMessages[3]TypeTextMesage = True
Objectives[55]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[4]positionX = 934,6677
Objectives[55]ObjectiveMessages[4]positionY = 975,1458
Objectives[55]ObjectiveMessages[4]positionZ = 228,1202
Objectives[55]ObjectiveMessages[4]Message = MICHAEL, FRANKLIN COME AWAY FROM THERE!
Objectives[55]ObjectiveMessages[4]Contact = CHAR_RON
Objectives[55]ObjectiveMessages[4]Sender = 
Objectives[55]ObjectiveMessages[4]Subject = 
Objectives[55]ObjectiveMessages[4]MessageColor = Yellow
Objectives[55]ObjectiveMessages[4]PlayFromStart = True
Objectives[55]ObjectiveMessages[4]Delay = False
Objectives[55]ObjectiveMessages[4]DelayTime = 0
Objectives[55]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[4]TypeSubtitle = False
Objectives[55]ObjectiveMessages[4]TypeTextMesage = True
Objectives[55]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[56]Type = Random_Spawn_Objective
Objectives[56]positionX = 1214,095
Objectives[56]positionY = 3147,35
Objectives[56]positionZ = 39,95945
Objectives[56]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[56]Random_Actors_Vehicle_Model_Name = blista
Objectives[56]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[56]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[56]Random_Actors_Weapon_Model_Name = Pistol
Objectives[56]Random_Actors_Passenger = True
Objectives[56]Random_Actors_Fill_With_Occupants = True
Objectives[56]Random_Actors_Max_Count = 3
Objectives[56]Random_Actors_Max_ReSpawn = 3
Objectives[56]Random_Actors_Spawn_End = True
Objectives[56]Random_Actors_Spawn_Actors_Only = False
Objectives[56]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[56]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[56]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[56]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 0

Objectives[57]Type = Set_Player_Actor_Objective
Objectives[57]Text = 
Objectives[57]positionX = 1700,361
Objectives[57]positionY = 3292,669
Objectives[57]positionZ = 47,92641
Objectives[57]SetPlayerActor_Use_Player = False
Objectives[57]SetPlayerActor_Player_Controllable = True
Objectives[57]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[57]SetPlayerActor_Use_Actor = True
Objectives[57]SetPlayerActor_RelationshipGroup_Change = False
Objectives[57]SetPlayerActor_RelationshipGroup = Neutral
Objectives[57]SetPlayerActor_Invincible_Change = False
Objectives[57]SetPlayerActor_Invincible = False
Objectives[57]SetPlayerActor_NewTask = True
Objectives[57]Int_Task = 99
Objectives[57]Task_Repeat = False
Objectives[57]Task_Timeout = False
Objectives[57]Task_Guard_Range = 10
Objectives[57]Task_Stay_In_Range = True
Objectives[57]Task_Wander_Range = 10
Objectives[57]Task_Scenario = NONE
Objectives[57]Task_TalkingAnimation = mic_chatter
Objectives[57]Task_Time = 1
Objectives[57]TaskListCount = 2
Objectives[57]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[57]Task_List[0]positionX = 73,47939
Objectives[57]Task_List[0]positionY = -1281,595
Objectives[57]Task_List[0]positionZ = 28,67154
Objectives[57]Task_List[0]Block = False
Objectives[57]Task_List[1]Type = WalkTo
Objectives[57]Task_List[1]DestinationX = 1702,969
Objectives[57]Task_List[1]DestinationY = 3269,317
Objectives[57]Task_List[1]DestinationZ = 40,65031
Objectives[57]Task_List[1]Rotation = 207,8108
Objectives[57]Task_List[1]Speed = 3
Objectives[57]Task_List[1]GoStraitToCoord = False
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Type = GoTo_Actor
Objectives[58]Text = Back to the tower
Objectives[58]positionX = 1701,946
Objectives[58]positionY = 3290,179
Objectives[58]positionZ = 47,92641
Objectives[58]GoTo_Actor_ChangToCompanion = True
Objectives[58]GoTo_Actor_Distance = 10
Objectives[58]GoTo_Actor_Remove_Blip = False
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Type = Hint_Objective
Objectives[59]Text = 
Objectives[59]positionX = 1700,724
Objectives[59]positionY = 3291,64
Objectives[59]positionZ = 47,92641
Objectives[59]Hint_Time = 3
Objectives[59]Hint_FOV = 40
Objectives[59]Hint_Use_Position = False
Objectives[59]Hint_Use_Player = False
Objectives[59]Hint_Use_Actor = True
Objectives[59]Hint_Use_Vehicle = False
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 5
Objectives[59]ObjectiveMessages[0]positionX = 959,3438
Objectives[59]ObjectiveMessages[0]positionY = 960,4037
Objectives[59]ObjectiveMessages[0]positionZ = 221,9431
Objectives[59]ObjectiveMessages[0]Message = Paige, what the fuck happened?
Objectives[59]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[59]ObjectiveMessages[0]Sender = 
Objectives[59]ObjectiveMessages[0]Subject = 
Objectives[59]ObjectiveMessages[0]MessageColor = Green
Objectives[59]ObjectiveMessages[0]PlayFromStart = True
Objectives[59]ObjectiveMessages[0]Delay = False
Objectives[59]ObjectiveMessages[0]DelayTime = 0
Objectives[59]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[59]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[59]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[59]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[59]ObjectiveMessages[0]TypeSubtitle = False
Objectives[59]ObjectiveMessages[0]TypeTextMesage = True
Objectives[59]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[59]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[59]ObjectiveMessages[1]positionX = 961,6205
Objectives[59]ObjectiveMessages[1]positionY = 958,5236
Objectives[59]ObjectiveMessages[1]positionZ = 221,3124
Objectives[59]ObjectiveMessages[1]Message = TREVOR WENT DOWN.
Objectives[59]ObjectiveMessages[1]Contact = HC_N_PAI
Objectives[59]ObjectiveMessages[1]Sender = 
Objectives[59]ObjectiveMessages[1]Subject = 
Objectives[59]ObjectiveMessages[1]MessageColor = Purple
Objectives[59]ObjectiveMessages[1]PlayFromStart = True
Objectives[59]ObjectiveMessages[1]Delay = False
Objectives[59]ObjectiveMessages[1]DelayTime = 0
Objectives[59]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[59]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[59]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[59]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[59]ObjectiveMessages[1]TypeSubtitle = False
Objectives[59]ObjectiveMessages[1]TypeTextMesage = True
Objectives[59]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[59]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[59]ObjectiveMessages[2]positionX = 964,4835
Objectives[59]ObjectiveMessages[2]positionY = 955,9449
Objectives[59]ObjectiveMessages[2]positionZ = 220,4815
Objectives[59]ObjectiveMessages[2]Message = WHAT?
Objectives[59]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[59]ObjectiveMessages[2]Sender = 
Objectives[59]ObjectiveMessages[2]Subject = 
Objectives[59]ObjectiveMessages[2]MessageColor = Blue
Objectives[59]ObjectiveMessages[2]PlayFromStart = True
Objectives[59]ObjectiveMessages[2]Delay = False
Objectives[59]ObjectiveMessages[2]DelayTime = 0
Objectives[59]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[59]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[59]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[59]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[59]ObjectiveMessages[2]TypeSubtitle = False
Objectives[59]ObjectiveMessages[2]TypeTextMesage = True
Objectives[59]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[59]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[59]ObjectiveMessages[3]positionX = 968,1879
Objectives[59]ObjectiveMessages[3]positionY = 953,3055
Objectives[59]ObjectiveMessages[3]positionZ = 219,4881
Objectives[59]ObjectiveMessages[3]Message = The plane crashed, I have the coordinates of his cell phone, let's go find him.
Objectives[59]ObjectiveMessages[3]Contact = HC_N_PAI
Objectives[59]ObjectiveMessages[3]Sender = 
Objectives[59]ObjectiveMessages[3]Subject = 
Objectives[59]ObjectiveMessages[3]MessageColor = Purple
Objectives[59]ObjectiveMessages[3]PlayFromStart = True
Objectives[59]ObjectiveMessages[3]Delay = False
Objectives[59]ObjectiveMessages[3]DelayTime = 0
Objectives[59]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[59]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[59]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[59]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[59]ObjectiveMessages[3]TypeSubtitle = False
Objectives[59]ObjectiveMessages[3]TypeTextMesage = True
Objectives[59]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[59]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[59]ObjectiveMessages[4]positionX = 971,8807
Objectives[59]ObjectiveMessages[4]positionY = 950,3331
Objectives[59]ObjectiveMessages[4]positionZ = 218,5018
Objectives[59]ObjectiveMessages[4]Message = Ok, let's move, don't follow the roads, cut for the desert, let's hurry.
Objectives[59]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[59]ObjectiveMessages[4]Sender = 
Objectives[59]ObjectiveMessages[4]Subject = 
Objectives[59]ObjectiveMessages[4]MessageColor = Blue
Objectives[59]ObjectiveMessages[4]PlayFromStart = True
Objectives[59]ObjectiveMessages[4]Delay = False
Objectives[59]ObjectiveMessages[4]DelayTime = 0
Objectives[59]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[59]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[59]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[59]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[59]ObjectiveMessages[4]TypeSubtitle = False
Objectives[59]ObjectiveMessages[4]TypeTextMesage = True
Objectives[59]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[59]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[60]Text = Go find Trevor
Objectives[60]Text2 = 
Objectives[60]Text3 = 
Objectives[60]Failed_Text = 
Objectives[60]Type = Checkpoint
Objectives[60]Checkpoint_Type = 45
Objectives[60]Reserved = 1
Objectives[60]ColorR = 255
Objectives[60]ColorG = 255
Objectives[60]ColorB = 0
Objectives[60]ColorA = 255
Objectives[60]IconColorR = 255
Objectives[60]IconColorG = 255
Objectives[60]IconColorB = 0
Objectives[60]IconColorA = 255
Objectives[60]positionX = 3286,151
Objectives[60]positionY = 3135,068
Objectives[60]positionZ = 251,0124
Objectives[60]Heading = 207,8108
Objectives[60]Diameter = 1
Objectives[60]minimum_hight = 1
Objectives[60]maximum_hight = 10
Objectives[60]TriggerDistance = 500
Objectives[60]PlaySound = False
Objectives[60]LoseWanted = False
Objectives[60]Stop_Vehicle = False
Objectives[60]DeliverVehicleOnly = False
Objectives[60]DeliverTrailor = False
Objectives[60]DeliverTowTruck = False
Objectives[60]DeliverVehicleCargobob = False
Objectives[60]DeliverPropCargobob = False
Objectives[60]mission_ActorsCount = 1
Objectives[60]mission_Actors[0]Survive_Number = 0
Objectives[60]mission_Actors[0]Failed_Text = 
Objectives[60]mission_Actors[0]Remove_After = 0
Objectives[60]mission_Actors[0]positionX = 3261,937
Objectives[60]mission_Actors[0]positionY = 3142,111
Objectives[60]mission_Actors[0]positionZ = 232,7569
Objectives[60]mission_Actors[0]Heading = 88,59209
Objectives[60]mission_Actors[0]String_Name = player_two
Objectives[60]mission_Actors[0]Relationship_Group = Friend
Objectives[60]mission_Actors[0]AddBlip = False
Objectives[60]mission_Actors[0]ShowCone = False
Objectives[60]mission_Actors[0]Invincible = True
Objectives[60]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[60]mission_Actors[0]AlwaysFight = True
Objectives[60]mission_Actors[0]Seeing_Range = 30
Objectives[60]mission_Actors[0]Hearing_Range = 30
Objectives[60]mission_Actors[0]CombatMovement = Offensive
Objectives[60]mission_Actors[0]weapon = MiniSMG
Objectives[60]mission_Actors[0]Variation = Default
Objectives[60]mission_Actors[0]Task = 3
Objectives[60]mission_Actors[0]Task_Guard_Range = 5
Objectives[60]mission_Actors[0]Task_Stay_In_Range = True
Objectives[60]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[60]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[60]mission_Actors[0]Task_Scenario = WORLD_HUMAN_BUM_SLUMPED
Objectives[60]mission_Actors[0]NeededForFollowActorCount = 1
Objectives[60]mission_Actors[0]NeddedForObjectiveFollowActor[0] = 83
Objectives[60]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[60]mission_Actors[0]NeededForObjectiveHint[0] = 62
Objectives[60]mission_Actors[0]NeededForObjectiveHint[1] = 79
Objectives[60]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 5
Objectives[60]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 82
Objectives[60]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 84
Objectives[60]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 85
Objectives[60]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 93
Objectives[60]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 94
Objectives[60]mission_Actors[0]NeededForObjectiveGoToActorCount = 2
Objectives[60]mission_Actors[0]NeededForObjectiveGoToActor[0] = 61
Objectives[60]mission_Actors[0]NeededForObjectiveGoToActor[1] = 63
Objectives[60]mission_Vehicles = 1
Objectives[60]mission_Vehicles[0]positionX = 3261,937
Objectives[60]mission_Vehicles[0]positionY = 3142,111
Objectives[60]mission_Vehicles[0]positionZ = 262,7569
Objectives[60]mission_Vehicles[0]Heading = 245,8618
Objectives[60]mission_Vehicles[0]Name = Aereo da carico
Objectives[60]mission_Vehicles[0]Model = cargoplane
Objectives[60]mission_Vehicles[0]PrimaryColor = PoliceCarBlue
Objectives[60]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[60]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[60]mission_Vehicles[0]HasPearlescent = False
Objectives[60]mission_Vehicles[0]Livery = 0
Objectives[60]mission_Vehicles[0]DirtLevel = 0
Objectives[60]mission_Vehicles[0]LockedForPlayer = False
Objectives[60]mission_Vehicles[0]Locked = False
Objectives[60]mission_Vehicles[0]Alarm = False
Objectives[60]mission_Vehicles[0]HotWired = False
Objectives[60]mission_Vehicles[0]Invincible = False
Objectives[60]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[60]mission_Vehicles[0]Remove_After = 0
Objectives[60]mission_Vehicles[0]Survive_Number = 0
Objectives[60]mission_Vehicles[0]Failed_Text = 
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 1
Objectives[60]ObjectiveMessages[0]positionX = 973,7135
Objectives[60]ObjectiveMessages[0]positionY = 946,8415
Objectives[60]ObjectiveMessages[0]positionZ = 217,6759
Objectives[60]ObjectiveMessages[0]Message = Ok, hold on thigh.
Objectives[60]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[60]ObjectiveMessages[0]Sender = 
Objectives[60]ObjectiveMessages[0]Subject = 
Objectives[60]ObjectiveMessages[0]MessageColor = Green
Objectives[60]ObjectiveMessages[0]PlayFromStart = True
Objectives[60]ObjectiveMessages[0]Delay = False
Objectives[60]ObjectiveMessages[0]DelayTime = 0
Objectives[60]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[60]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[60]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[60]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[60]ObjectiveMessages[0]TypeSubtitle = False
Objectives[60]ObjectiveMessages[0]TypeTextMesage = True
Objectives[60]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[60]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[61]Type = GoTo_Actor
Objectives[61]Text = Go to Trevor
Objectives[61]positionX = 3278,733
Objectives[61]positionY = 3140,396
Objectives[61]positionZ = 250,3233
Objectives[61]GoTo_Actor_ChangToCompanion = False
Objectives[61]GoTo_Actor_Distance = 10
Objectives[61]GoTo_Actor_Remove_Blip = True
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 5
Objectives[61]ObjectiveMessages[0]positionX = 981,295
Objectives[61]ObjectiveMessages[0]positionY = 935,546
Objectives[61]ObjectiveMessages[0]positionZ = 214,8931
Objectives[61]ObjectiveMessages[0]Message = Here is the plane.
Objectives[61]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[61]ObjectiveMessages[0]Sender = 
Objectives[61]ObjectiveMessages[0]Subject = 
Objectives[61]ObjectiveMessages[0]MessageColor = Purple
Objectives[61]ObjectiveMessages[0]PlayFromStart = True
Objectives[61]ObjectiveMessages[0]Delay = False
Objectives[61]ObjectiveMessages[0]DelayTime = 0
Objectives[61]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[0]TypeSubtitle = False
Objectives[61]ObjectiveMessages[0]TypeTextMesage = True
Objectives[61]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[1]positionX = 982,6353
Objectives[61]ObjectiveMessages[1]positionY = 933,2297
Objectives[61]ObjectiveMessages[1]positionZ = 214,4008
Objectives[61]ObjectiveMessages[1]Message = I hope Trevor is fine.
Objectives[61]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[61]ObjectiveMessages[1]Sender = 
Objectives[61]ObjectiveMessages[1]Subject = 
Objectives[61]ObjectiveMessages[1]MessageColor = Green
Objectives[61]ObjectiveMessages[1]PlayFromStart = True
Objectives[61]ObjectiveMessages[1]Delay = False
Objectives[61]ObjectiveMessages[1]DelayTime = 0
Objectives[61]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[1]TypeSubtitle = False
Objectives[61]ObjectiveMessages[1]TypeTextMesage = True
Objectives[61]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[2]positionX = 984,067
Objectives[61]ObjectiveMessages[2]positionY = 930,2012
Objectives[61]ObjectiveMessages[2]positionZ = 213,7552
Objectives[61]ObjectiveMessages[2]Message = He's fine, he's always fine, he's Trevor, he has to be fine.
Objectives[61]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[61]ObjectiveMessages[2]Sender = 
Objectives[61]ObjectiveMessages[2]Subject = 
Objectives[61]ObjectiveMessages[2]MessageColor = Blue
Objectives[61]ObjectiveMessages[2]PlayFromStart = True
Objectives[61]ObjectiveMessages[2]Delay = False
Objectives[61]ObjectiveMessages[2]DelayTime = 0
Objectives[61]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[2]TypeSubtitle = False
Objectives[61]ObjectiveMessages[2]TypeTextMesage = True
Objectives[61]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[3]positionX = 985,3854
Objectives[61]ObjectiveMessages[3]positionY = 927,5239
Objectives[61]ObjectiveMessages[3]positionZ = 213,2241
Objectives[61]ObjectiveMessages[3]Message = Yes, I'm sure he's fine, the cell phone signal sais it's highter, let's go.
Objectives[61]ObjectiveMessages[3]Contact = HC_N_PAI
Objectives[61]ObjectiveMessages[3]Sender = 
Objectives[61]ObjectiveMessages[3]Subject = 
Objectives[61]ObjectiveMessages[3]MessageColor = Purple
Objectives[61]ObjectiveMessages[3]PlayFromStart = True
Objectives[61]ObjectiveMessages[3]Delay = False
Objectives[61]ObjectiveMessages[3]DelayTime = 0
Objectives[61]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[3]TypeSubtitle = False
Objectives[61]ObjectiveMessages[3]TypeTextMesage = True
Objectives[61]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[4]positionX = 986,1252
Objectives[61]ObjectiveMessages[4]positionY = 925,3357
Objectives[61]ObjectiveMessages[4]positionZ = 212,7931
Objectives[61]ObjectiveMessages[4]Message = Ok.
Objectives[61]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[61]ObjectiveMessages[4]Sender = 
Objectives[61]ObjectiveMessages[4]Subject = 
Objectives[61]ObjectiveMessages[4]MessageColor = Green
Objectives[61]ObjectiveMessages[4]PlayFromStart = True
Objectives[61]ObjectiveMessages[4]Delay = False
Objectives[61]ObjectiveMessages[4]DelayTime = 0
Objectives[61]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[4]TypeSubtitle = False
Objectives[61]ObjectiveMessages[4]TypeTextMesage = True
Objectives[61]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[62]Type = Hint_Objective
Objectives[62]Text = 
Objectives[62]positionX = 3411,565
Objectives[62]positionY = 3310,607
Objectives[62]positionZ = 181,1436
Objectives[62]Hint_Time = 16
Objectives[62]Hint_FOV = 40
Objectives[62]Hint_Use_Position = False
Objectives[62]Hint_Use_Player = False
Objectives[62]Hint_Use_Actor = True
Objectives[62]Hint_Use_Vehicle = False
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 5
Objectives[62]ObjectiveMessages[0]positionX = 987,8648
Objectives[62]ObjectiveMessages[0]positionY = 916,1425
Objectives[62]ObjectiveMessages[0]positionZ = 211,188
Objectives[62]ObjectiveMessages[0]Message = HE'S HERE!
Objectives[62]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[62]ObjectiveMessages[0]Sender = 
Objectives[62]ObjectiveMessages[0]Subject = 
Objectives[62]ObjectiveMessages[0]MessageColor = Green
Objectives[62]ObjectiveMessages[0]PlayFromStart = True
Objectives[62]ObjectiveMessages[0]Delay = False
Objectives[62]ObjectiveMessages[0]DelayTime = 0
Objectives[62]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[0]TypeSubtitle = False
Objectives[62]ObjectiveMessages[0]TypeTextMesage = True
Objectives[62]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[1]positionX = 988,2531
Objectives[62]ObjectiveMessages[1]positionY = 912,9839
Objectives[62]ObjectiveMessages[1]positionZ = 210,671
Objectives[62]ObjectiveMessages[1]Message = Trevor, are you ok?
Objectives[62]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[62]ObjectiveMessages[1]Sender = 
Objectives[62]ObjectiveMessages[1]Subject = 
Objectives[62]ObjectiveMessages[1]MessageColor = Blue
Objectives[62]ObjectiveMessages[1]PlayFromStart = True
Objectives[62]ObjectiveMessages[1]Delay = False
Objectives[62]ObjectiveMessages[1]DelayTime = 0
Objectives[62]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[1]TypeSubtitle = False
Objectives[62]ObjectiveMessages[1]TypeTextMesage = True
Objectives[62]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[2]positionX = 988,8374
Objectives[62]ObjectiveMessages[2]positionY = 909,0967
Objectives[62]ObjectiveMessages[2]positionZ = 210,0876
Objectives[62]ObjectiveMessages[2]Message = Ugh... I'm not sure, everything hurts, what happened?
Objectives[62]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[62]ObjectiveMessages[2]Sender = 
Objectives[62]ObjectiveMessages[2]Subject = 
Objectives[62]ObjectiveMessages[2]MessageColor = Orange
Objectives[62]ObjectiveMessages[2]PlayFromStart = True
Objectives[62]ObjectiveMessages[2]Delay = False
Objectives[62]ObjectiveMessages[2]DelayTime = 0
Objectives[62]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[2]TypeSubtitle = False
Objectives[62]ObjectiveMessages[2]TypeTextMesage = True
Objectives[62]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[3]positionX = 989,2286
Objectives[62]ObjectiveMessages[3]positionY = 905,751
Objectives[62]ObjectiveMessages[3]positionZ = 209,6724
Objectives[62]ObjectiveMessages[3]Message = Some assholes knocked you down.
Objectives[62]ObjectiveMessages[3]Contact = HC_N_PAI
Objectives[62]ObjectiveMessages[3]Sender = 
Objectives[62]ObjectiveMessages[3]Subject = 
Objectives[62]ObjectiveMessages[3]MessageColor = Purple
Objectives[62]ObjectiveMessages[3]PlayFromStart = True
Objectives[62]ObjectiveMessages[3]Delay = False
Objectives[62]ObjectiveMessages[3]DelayTime = 0
Objectives[62]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[3]TypeSubtitle = False
Objectives[62]ObjectiveMessages[3]TypeTextMesage = True
Objectives[62]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[4]positionX = 989,0345
Objectives[62]ObjectiveMessages[4]positionY = 902,0148
Objectives[62]ObjectiveMessages[4]positionZ = 209,2833
Objectives[62]ObjectiveMessages[4]Message = What? Why?
Objectives[62]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[62]ObjectiveMessages[4]Sender = 
Objectives[62]ObjectiveMessages[4]Subject = 
Objectives[62]ObjectiveMessages[4]MessageColor = Orange
Objectives[62]ObjectiveMessages[4]PlayFromStart = True
Objectives[62]ObjectiveMessages[4]Delay = False
Objectives[62]ObjectiveMessages[4]DelayTime = 0
Objectives[62]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[4]TypeSubtitle = False
Objectives[62]ObjectiveMessages[4]TypeTextMesage = True
Objectives[62]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[63]Type = GoTo_Actor
Objectives[63]Text = 
Objectives[63]positionX = 3413,938
Objectives[63]positionY = 3309,494
Objectives[63]positionZ = 181,1972
Objectives[63]GoTo_Actor_ChangToCompanion = True
Objectives[63]GoTo_Actor_Distance = 10
Objectives[63]GoTo_Actor_Remove_Blip = False
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 0

Objectives[64]Type = Random_Spawn_Objective
Objectives[64]positionX = 3293,265
Objectives[64]positionY = 3145,78
Objectives[64]positionZ = 252,1711
Objectives[64]Random_Actors_Actor_Model_Name = g_m_y_armgoon_02
Objectives[64]Random_Actors_Vehicle_Model_Name = blista
Objectives[64]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[64]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[64]Random_Actors_Weapon_Model_Name = AssaultRifle
Objectives[64]Random_Actors_Passenger = True
Objectives[64]Random_Actors_Fill_With_Occupants = True
Objectives[64]Random_Actors_Max_Count = 10
Objectives[64]Random_Actors_Max_ReSpawn = 0
Objectives[64]Random_Actors_Spawn_End = False
Objectives[64]Random_Actors_Spawn_Actors_Only = True
Objectives[64]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[64]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[64]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[64]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 0

Objectives[65]Text = Out of here
Objectives[65]Type = Leave_Area
Objectives[65]positionX = 1843,609
Objectives[65]positionY = 3666,419
Objectives[65]positionZ = 32,75402
Objectives[65]Leave_Area_Distance = 400
Objectives[65]Leave_Area_Use_Objective_Position = False
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 5
Objectives[65]ObjectiveMessages[0]positionX = 987,1238
Objectives[65]ObjectiveMessages[0]positionY = 885,5394
Objectives[65]ObjectiveMessages[0]positionZ = 207,879
Objectives[65]ObjectiveMessages[0]Message = We don't know, Lester is trying to figure it out.
Objectives[65]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[65]ObjectiveMessages[0]Sender = 
Objectives[65]ObjectiveMessages[0]Subject = 
Objectives[65]ObjectiveMessages[0]MessageColor = Purple
Objectives[65]ObjectiveMessages[0]PlayFromStart = True
Objectives[65]ObjectiveMessages[0]Delay = False
Objectives[65]ObjectiveMessages[0]DelayTime = 0
Objectives[65]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[0]TypeSubtitle = False
Objectives[65]ObjectiveMessages[0]TypeTextMesage = True
Objectives[65]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[1]positionX = 986,2886
Objectives[65]ObjectiveMessages[1]positionY = 882,9186
Objectives[65]ObjectiveMessages[1]positionZ = 207,6295
Objectives[65]ObjectiveMessages[1]Message = Can you walk?
Objectives[65]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[65]ObjectiveMessages[1]Sender = 
Objectives[65]ObjectiveMessages[1]Subject = 
Objectives[65]ObjectiveMessages[1]MessageColor = Blue
Objectives[65]ObjectiveMessages[1]PlayFromStart = True
Objectives[65]ObjectiveMessages[1]Delay = False
Objectives[65]ObjectiveMessages[1]DelayTime = 0
Objectives[65]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[1]TypeSubtitle = False
Objectives[65]ObjectiveMessages[1]TypeTextMesage = True
Objectives[65]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[2]positionX = 985,3714
Objectives[65]ObjectiveMessages[2]positionY = 880,523
Objectives[65]ObjectiveMessages[2]positionZ = 207,402
Objectives[65]ObjectiveMessages[2]Message = Yes, maybe yes.
Objectives[65]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[65]ObjectiveMessages[2]Sender = 
Objectives[65]ObjectiveMessages[2]Subject = 
Objectives[65]ObjectiveMessages[2]MessageColor = Orange
Objectives[65]ObjectiveMessages[2]PlayFromStart = True
Objectives[65]ObjectiveMessages[2]Delay = False
Objectives[65]ObjectiveMessages[2]DelayTime = 0
Objectives[65]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[2]TypeSubtitle = False
Objectives[65]ObjectiveMessages[2]TypeTextMesage = True
Objectives[65]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[3]positionX = 984,4597
Objectives[65]ObjectiveMessages[3]positionY = 877,5289
Objectives[65]ObjectiveMessages[3]positionZ = 207,0679
Objectives[65]ObjectiveMessages[3]Message = Ok, let's get off this mountain.
Objectives[65]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[65]ObjectiveMessages[3]Sender = 
Objectives[65]ObjectiveMessages[3]Subject = 
Objectives[65]ObjectiveMessages[3]MessageColor = Green
Objectives[65]ObjectiveMessages[3]PlayFromStart = True
Objectives[65]ObjectiveMessages[3]Delay = False
Objectives[65]ObjectiveMessages[3]DelayTime = 0
Objectives[65]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[3]TypeSubtitle = False
Objectives[65]ObjectiveMessages[3]TypeTextMesage = True
Objectives[65]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[4]positionX = 983,1117
Objectives[65]ObjectiveMessages[4]positionY = 875,0578
Objectives[65]ObjectiveMessages[4]positionZ = 206,7453
Objectives[65]ObjectiveMessages[4]Message = Wait guys, someone's approaching.
Objectives[65]ObjectiveMessages[4]Contact = HC_N_PAI
Objectives[65]ObjectiveMessages[4]Sender = 
Objectives[65]ObjectiveMessages[4]Subject = 
Objectives[65]ObjectiveMessages[4]MessageColor = Purple
Objectives[65]ObjectiveMessages[4]PlayFromStart = True
Objectives[65]ObjectiveMessages[4]Delay = False
Objectives[65]ObjectiveMessages[4]DelayTime = 0
Objectives[65]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[4]TypeSubtitle = False
Objectives[65]ObjectiveMessages[4]TypeTextMesage = True
Objectives[65]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[66]Text = Go to the construction site
Objectives[66]Text2 = 
Objectives[66]Text3 = 
Objectives[66]Failed_Text = 
Objectives[66]Type = Checkpoint
Objectives[66]Checkpoint_Type = 45
Objectives[66]Reserved = 1
Objectives[66]ColorR = 255
Objectives[66]ColorG = 255
Objectives[66]ColorB = 0
Objectives[66]ColorA = 255
Objectives[66]IconColorR = 255
Objectives[66]IconColorG = 255
Objectives[66]IconColorB = 0
Objectives[66]IconColorA = 255
Objectives[66]positionX = 1060,859
Objectives[66]positionY = 2364,408
Objectives[66]positionZ = 43,24835
Objectives[66]Heading = 228,5919
Objectives[66]Diameter = 1
Objectives[66]minimum_hight = 1
Objectives[66]maximum_hight = 10
Objectives[66]TriggerDistance = 200
Objectives[66]PlaySound = False
Objectives[66]LoseWanted = False
Objectives[66]Stop_Vehicle = False
Objectives[66]DeliverVehicleOnly = False
Objectives[66]DeliverTrailor = False
Objectives[66]DeliverTowTruck = False
Objectives[66]DeliverVehicleCargobob = False
Objectives[66]DeliverPropCargobob = False
Objectives[66]mission_ActorsCount = 11
Objectives[66]mission_Actors[0]SpawnInVehicle = True
Objectives[66]mission_Actors[0]SeatIndex = -1
Objectives[66]mission_Actors[0]Survive_Number = 0
Objectives[66]mission_Actors[0]Failed_Text = 
Objectives[66]mission_Actors[0]Remove_After = 0
Objectives[66]mission_Actors[0]positionX = 970,8198
Objectives[66]mission_Actors[0]positionY = 2349,683
Objectives[66]mission_Actors[0]positionZ = 48,69231
Objectives[66]mission_Actors[0]Heading = 38,80643
Objectives[66]mission_Actors[0]String_Name = g_m_y_armgoon_02
Objectives[66]mission_Actors[0]Relationship_Group = Enemy1
Objectives[66]mission_Actors[0]AddBlip = True
Objectives[66]mission_Actors[0]ShowCone = False
Objectives[66]mission_Actors[0]Invincible = False
Objectives[66]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[0]AlwaysFight = True
Objectives[66]mission_Actors[0]Seeing_Range = 30
Objectives[66]mission_Actors[0]Hearing_Range = 30
Objectives[66]mission_Actors[0]CombatMovement = Offensive
Objectives[66]mission_Actors[0]weapon = Unarmed
Objectives[66]mission_Actors[0]Variation = Random
Objectives[66]mission_Actors[0]Task = 99
Objectives[66]mission_Actors[0]Task_Guard_Range = 5
Objectives[66]mission_Actors[0]Task_Stay_In_Range = True
Objectives[66]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[0]Task_Scenario = NONE
Objectives[66]mission_Actors[0]Task_List_Count = 5
Objectives[66]mission_Actors[0]Task_Repeat = True
Objectives[66]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[66]mission_Actors[0]Task_List[0]PositionX = 969,9356
Objectives[66]mission_Actors[0]Task_List[0]PositionY = 2350,712
Objectives[66]mission_Actors[0]Task_List[0]PositionZ = 48,77064
Objectives[66]mission_Actors[0]Task_List[0]Speed = 1
Objectives[66]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[66]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[66]mission_Actors[0]Task_List[1]Type = Drive
Objectives[66]mission_Actors[0]Task_List[1]PositionX = 888,4814
Objectives[66]mission_Actors[0]Task_List[1]PositionY = 2454,069
Objectives[66]mission_Actors[0]Task_List[1]PositionZ = 50,27896
Objectives[66]mission_Actors[0]Task_List[1]Speed = 10
Objectives[66]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[66]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[66]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[66]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[66]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[66]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[66]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[66]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[66]mission_Actors[0]Task_List[1]Reverse = False
Objectives[66]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[66]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[66]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[66]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[66]mission_Actors[0]Task_List[2]Type = Drive
Objectives[66]mission_Actors[0]Task_List[2]PositionX = 1052,936
Objectives[66]mission_Actors[0]Task_List[2]PositionY = 2544,192
Objectives[66]mission_Actors[0]Task_List[2]PositionZ = 54,24254
Objectives[66]mission_Actors[0]Task_List[2]Speed = 10
Objectives[66]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[66]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[66]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[66]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[66]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[66]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[66]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[66]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[66]mission_Actors[0]Task_List[2]Reverse = False
Objectives[66]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[66]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[66]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[66]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[66]mission_Actors[0]Task_List[3]Type = Drive
Objectives[66]mission_Actors[0]Task_List[3]PositionX = 1027,435
Objectives[66]mission_Actors[0]Task_List[3]PositionY = 2411,63
Objectives[66]mission_Actors[0]Task_List[3]PositionZ = 53,38382
Objectives[66]mission_Actors[0]Task_List[3]Speed = 10
Objectives[66]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[66]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[66]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[66]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[66]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[66]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[66]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[66]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[66]mission_Actors[0]Task_List[3]Reverse = False
Objectives[66]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[66]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[66]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[66]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[66]mission_Actors[0]Task_List[4]Type = Drive
Objectives[66]mission_Actors[0]Task_List[4]PositionX = 1167,026
Objectives[66]mission_Actors[0]Task_List[4]PositionY = 2187,305
Objectives[66]mission_Actors[0]Task_List[4]PositionZ = 51,12341
Objectives[66]mission_Actors[0]Task_List[4]Speed = 10
Objectives[66]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[66]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[66]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[66]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[66]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[66]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[66]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[66]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[66]mission_Actors[0]Task_List[4]Reverse = False
Objectives[66]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[66]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[66]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[66]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[66]mission_Actors[1]SpawnInVehicle = True
Objectives[66]mission_Actors[1]SeatIndex = -1
Objectives[66]mission_Actors[1]Survive_Number = 0
Objectives[66]mission_Actors[1]Failed_Text = 
Objectives[66]mission_Actors[1]Remove_After = 0
Objectives[66]mission_Actors[1]positionX = 969,8519
Objectives[66]mission_Actors[1]positionY = 2318,007
Objectives[66]mission_Actors[1]positionZ = 47,11934
Objectives[66]mission_Actors[1]Heading = 124,8597
Objectives[66]mission_Actors[1]String_Name = s_m_y_dockwork_01
Objectives[66]mission_Actors[1]Relationship_Group = Enemy1
Objectives[66]mission_Actors[1]AddBlip = True
Objectives[66]mission_Actors[1]ShowCone = False
Objectives[66]mission_Actors[1]Invincible = False
Objectives[66]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[1]AlwaysFight = True
Objectives[66]mission_Actors[1]Seeing_Range = 30
Objectives[66]mission_Actors[1]Hearing_Range = 30
Objectives[66]mission_Actors[1]CombatMovement = Offensive
Objectives[66]mission_Actors[1]weapon = Unarmed
Objectives[66]mission_Actors[1]Variation = Random
Objectives[66]mission_Actors[1]Task = 99
Objectives[66]mission_Actors[1]Task_Guard_Range = 5
Objectives[66]mission_Actors[1]Task_Stay_In_Range = True
Objectives[66]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[1]Task_Scenario = NONE
Objectives[66]mission_Actors[1]Task_List_Count = 5
Objectives[66]mission_Actors[1]Task_Repeat = True
Objectives[66]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[66]mission_Actors[1]Task_List[0]PositionX = 970,5378
Objectives[66]mission_Actors[1]Task_List[0]PositionY = 2315,073
Objectives[66]mission_Actors[1]Task_List[0]PositionZ = 46,9966
Objectives[66]mission_Actors[1]Task_List[0]Speed = 1
Objectives[66]mission_Actors[1]Task_List[0]SeatIndex = -1
Objectives[66]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[66]mission_Actors[1]Task_List[1]Type = Drive
Objectives[66]mission_Actors[1]Task_List[1]PositionX = 1172,012
Objectives[66]mission_Actors[1]Task_List[1]PositionY = 2193,205
Objectives[66]mission_Actors[1]Task_List[1]PositionZ = 50,43692
Objectives[66]mission_Actors[1]Task_List[1]Speed = 10
Objectives[66]mission_Actors[1]Task_List[1]StopBeforeVehicles = False
Objectives[66]mission_Actors[1]Task_List[1]StopBeforeActors = False
Objectives[66]mission_Actors[1]Task_List[1]AvoidVehicles = True
Objectives[66]mission_Actors[1]Task_List[1]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[1]Task_List[1]AvoidActors = True
Objectives[66]mission_Actors[1]Task_List[1]AvoidObjects = True
Objectives[66]mission_Actors[1]Task_List[1]StopAtLights = False
Objectives[66]mission_Actors[1]Task_List[1]UseBlinkers = True
Objectives[66]mission_Actors[1]Task_List[1]AllowGoingWrongWay = True
Objectives[66]mission_Actors[1]Task_List[1]Reverse = False
Objectives[66]mission_Actors[1]Task_List[1]TakeShortestPath = False
Objectives[66]mission_Actors[1]Task_List[1]IgnoreRoads = False
Objectives[66]mission_Actors[1]Task_List[1]IgnoreAllPathing = False
Objectives[66]mission_Actors[1]Task_List[1]AvoidHighWays = False
Objectives[66]mission_Actors[1]Task_List[2]Type = Drive
Objectives[66]mission_Actors[1]Task_List[2]PositionX = 900,1446
Objectives[66]mission_Actors[1]Task_List[2]PositionY = 2318,075
Objectives[66]mission_Actors[1]Task_List[2]PositionZ = 46,48959
Objectives[66]mission_Actors[1]Task_List[2]Speed = 10
Objectives[66]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[66]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[66]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[66]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[66]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[66]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[66]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[66]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[66]mission_Actors[1]Task_List[2]Reverse = False
Objectives[66]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[66]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[66]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[66]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[66]mission_Actors[1]Task_List[3]Type = Drive
Objectives[66]mission_Actors[1]Task_List[3]PositionX = 1027,838
Objectives[66]mission_Actors[1]Task_List[3]PositionY = 2479,617
Objectives[66]mission_Actors[1]Task_List[3]PositionZ = 48,82813
Objectives[66]mission_Actors[1]Task_List[3]Speed = 10
Objectives[66]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[66]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[66]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[66]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[1]Task_List[3]AvoidActors = True
Objectives[66]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[66]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[66]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[66]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[66]mission_Actors[1]Task_List[3]Reverse = False
Objectives[66]mission_Actors[1]Task_List[3]TakeShortestPath = False
Objectives[66]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[66]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[66]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[66]mission_Actors[1]Task_List[4]Type = Drive
Objectives[66]mission_Actors[1]Task_List[4]PositionX = 1121,077
Objectives[66]mission_Actors[1]Task_List[4]PositionY = 2330,095
Objectives[66]mission_Actors[1]Task_List[4]PositionZ = 49,04865
Objectives[66]mission_Actors[1]Task_List[4]Speed = 10
Objectives[66]mission_Actors[1]Task_List[4]StopBeforeVehicles = False
Objectives[66]mission_Actors[1]Task_List[4]StopBeforeActors = False
Objectives[66]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[66]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[1]Task_List[4]AvoidActors = True
Objectives[66]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[66]mission_Actors[1]Task_List[4]StopAtLights = False
Objectives[66]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[66]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[66]mission_Actors[1]Task_List[4]Reverse = False
Objectives[66]mission_Actors[1]Task_List[4]TakeShortestPath = False
Objectives[66]mission_Actors[1]Task_List[4]IgnoreRoads = False
Objectives[66]mission_Actors[1]Task_List[4]IgnoreAllPathing = False
Objectives[66]mission_Actors[1]Task_List[4]AvoidHighWays = False
Objectives[66]mission_Actors[2]SpawnInVehicle = True
Objectives[66]mission_Actors[2]SeatIndex = -1
Objectives[66]mission_Actors[2]Survive_Number = 0
Objectives[66]mission_Actors[2]Failed_Text = 
Objectives[66]mission_Actors[2]Remove_After = 0
Objectives[66]mission_Actors[2]positionX = 1101,545
Objectives[66]mission_Actors[2]positionY = 2254,027
Objectives[66]mission_Actors[2]positionZ = 47,90625
Objectives[66]mission_Actors[2]Heading = 234,1015
Objectives[66]mission_Actors[2]String_Name = s_m_y_dockwork_01
Objectives[66]mission_Actors[2]Relationship_Group = Enemy1
Objectives[66]mission_Actors[2]AddBlip = True
Objectives[66]mission_Actors[2]ShowCone = False
Objectives[66]mission_Actors[2]Invincible = False
Objectives[66]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[2]AlwaysFight = True
Objectives[66]mission_Actors[2]Seeing_Range = 30
Objectives[66]mission_Actors[2]Hearing_Range = 30
Objectives[66]mission_Actors[2]CombatMovement = Offensive
Objectives[66]mission_Actors[2]weapon = Unarmed
Objectives[66]mission_Actors[2]Variation = Random
Objectives[66]mission_Actors[2]Task = 99
Objectives[66]mission_Actors[2]Task_Guard_Range = 5
Objectives[66]mission_Actors[2]Task_Stay_In_Range = True
Objectives[66]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[2]Task_Scenario = NONE
Objectives[66]mission_Actors[2]Task_List_Count = 4
Objectives[66]mission_Actors[2]Task_Repeat = True
Objectives[66]mission_Actors[2]Task_List[0]Type = EnterVehicle
Objectives[66]mission_Actors[2]Task_List[0]PositionX = 1102,685
Objectives[66]mission_Actors[2]Task_List[0]PositionY = 2248,693
Objectives[66]mission_Actors[2]Task_List[0]PositionZ = 48,02771
Objectives[66]mission_Actors[2]Task_List[0]Speed = 1
Objectives[66]mission_Actors[2]Task_List[0]SeatIndex = -1
Objectives[66]mission_Actors[2]Task_List[0]TaskIndex = 0
Objectives[66]mission_Actors[2]Task_List[1]Type = Drive
Objectives[66]mission_Actors[2]Task_List[1]PositionX = 900,5583
Objectives[66]mission_Actors[2]Task_List[1]PositionY = 2294,326
Objectives[66]mission_Actors[2]Task_List[1]PositionZ = 45,36768
Objectives[66]mission_Actors[2]Task_List[1]Speed = 10
Objectives[66]mission_Actors[2]Task_List[1]StopBeforeVehicles = False
Objectives[66]mission_Actors[2]Task_List[1]StopBeforeActors = False
Objectives[66]mission_Actors[2]Task_List[1]AvoidVehicles = True
Objectives[66]mission_Actors[2]Task_List[1]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[2]Task_List[1]AvoidActors = True
Objectives[66]mission_Actors[2]Task_List[1]AvoidObjects = True
Objectives[66]mission_Actors[2]Task_List[1]StopAtLights = False
Objectives[66]mission_Actors[2]Task_List[1]UseBlinkers = True
Objectives[66]mission_Actors[2]Task_List[1]AllowGoingWrongWay = True
Objectives[66]mission_Actors[2]Task_List[1]Reverse = False
Objectives[66]mission_Actors[2]Task_List[1]TakeShortestPath = False
Objectives[66]mission_Actors[2]Task_List[1]IgnoreRoads = False
Objectives[66]mission_Actors[2]Task_List[1]IgnoreAllPathing = False
Objectives[66]mission_Actors[2]Task_List[1]AvoidHighWays = False
Objectives[66]mission_Actors[2]Task_List[2]Type = Drive
Objectives[66]mission_Actors[2]Task_List[2]PositionX = 1138,72
Objectives[66]mission_Actors[2]Task_List[2]PositionY = 2345,126
Objectives[66]mission_Actors[2]Task_List[2]PositionZ = 53,74484
Objectives[66]mission_Actors[2]Task_List[2]Speed = 10
Objectives[66]mission_Actors[2]Task_List[2]StopBeforeVehicles = False
Objectives[66]mission_Actors[2]Task_List[2]StopBeforeActors = False
Objectives[66]mission_Actors[2]Task_List[2]AvoidVehicles = True
Objectives[66]mission_Actors[2]Task_List[2]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[2]Task_List[2]AvoidActors = True
Objectives[66]mission_Actors[2]Task_List[2]AvoidObjects = True
Objectives[66]mission_Actors[2]Task_List[2]StopAtLights = False
Objectives[66]mission_Actors[2]Task_List[2]UseBlinkers = True
Objectives[66]mission_Actors[2]Task_List[2]AllowGoingWrongWay = True
Objectives[66]mission_Actors[2]Task_List[2]Reverse = False
Objectives[66]mission_Actors[2]Task_List[2]TakeShortestPath = False
Objectives[66]mission_Actors[2]Task_List[2]IgnoreRoads = False
Objectives[66]mission_Actors[2]Task_List[2]IgnoreAllPathing = False
Objectives[66]mission_Actors[2]Task_List[2]AvoidHighWays = False
Objectives[66]mission_Actors[2]Task_List[3]Type = Drive
Objectives[66]mission_Actors[2]Task_List[3]PositionX = 1000,061
Objectives[66]mission_Actors[2]Task_List[3]PositionY = 2448,459
Objectives[66]mission_Actors[2]Task_List[3]PositionZ = 47,14984
Objectives[66]mission_Actors[2]Task_List[3]Speed = 10
Objectives[66]mission_Actors[2]Task_List[3]StopBeforeVehicles = False
Objectives[66]mission_Actors[2]Task_List[3]StopBeforeActors = False
Objectives[66]mission_Actors[2]Task_List[3]AvoidVehicles = True
Objectives[66]mission_Actors[2]Task_List[3]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[2]Task_List[3]AvoidActors = True
Objectives[66]mission_Actors[2]Task_List[3]AvoidObjects = True
Objectives[66]mission_Actors[2]Task_List[3]StopAtLights = False
Objectives[66]mission_Actors[2]Task_List[3]UseBlinkers = True
Objectives[66]mission_Actors[2]Task_List[3]AllowGoingWrongWay = True
Objectives[66]mission_Actors[2]Task_List[3]Reverse = False
Objectives[66]mission_Actors[2]Task_List[3]TakeShortestPath = False
Objectives[66]mission_Actors[2]Task_List[3]IgnoreRoads = False
Objectives[66]mission_Actors[2]Task_List[3]IgnoreAllPathing = False
Objectives[66]mission_Actors[2]Task_List[3]AvoidHighWays = False
Objectives[66]mission_Actors[3]SpawnInVehicle = True
Objectives[66]mission_Actors[3]SeatIndex = -1
Objectives[66]mission_Actors[3]Survive_Number = 0
Objectives[66]mission_Actors[3]Failed_Text = 
Objectives[66]mission_Actors[3]Remove_After = 0
Objectives[66]mission_Actors[3]positionX = 1102,631
Objectives[66]mission_Actors[3]positionY = 2126,246
Objectives[66]mission_Actors[3]positionZ = 53,00518
Objectives[66]mission_Actors[3]Heading = 319,852
Objectives[66]mission_Actors[3]String_Name = s_m_y_dockwork_01
Objectives[66]mission_Actors[3]Relationship_Group = Enemy1
Objectives[66]mission_Actors[3]AddBlip = True
Objectives[66]mission_Actors[3]ShowCone = False
Objectives[66]mission_Actors[3]Invincible = False
Objectives[66]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[3]AlwaysFight = True
Objectives[66]mission_Actors[3]Seeing_Range = 30
Objectives[66]mission_Actors[3]Hearing_Range = 30
Objectives[66]mission_Actors[3]CombatMovement = Offensive
Objectives[66]mission_Actors[3]weapon = Pistol
Objectives[66]mission_Actors[3]Variation = Random
Objectives[66]mission_Actors[3]Task = 99
Objectives[66]mission_Actors[3]Task_Guard_Range = 5
Objectives[66]mission_Actors[3]Task_Stay_In_Range = True
Objectives[66]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[3]Task_Scenario = NONE
Objectives[66]mission_Actors[3]Task_List_Count = 5
Objectives[66]mission_Actors[3]Task_Repeat = True
Objectives[66]mission_Actors[3]Task_List[0]Type = EnterVehicle
Objectives[66]mission_Actors[3]Task_List[0]PositionX = 1106,074
Objectives[66]mission_Actors[3]Task_List[0]PositionY = 2130,495
Objectives[66]mission_Actors[3]Task_List[0]PositionZ = 52,814
Objectives[66]mission_Actors[3]Task_List[0]Speed = 1
Objectives[66]mission_Actors[3]Task_List[0]SeatIndex = -1
Objectives[66]mission_Actors[3]Task_List[0]TaskIndex = 0
Objectives[66]mission_Actors[3]Task_List[1]Type = Drive
Objectives[66]mission_Actors[3]Task_List[1]PositionX = 1154,758
Objectives[66]mission_Actors[3]Task_List[1]PositionY = 2472,749
Objectives[66]mission_Actors[3]Task_List[1]PositionZ = 53,50284
Objectives[66]mission_Actors[3]Task_List[1]Speed = 10
Objectives[66]mission_Actors[3]Task_List[1]StopBeforeVehicles = False
Objectives[66]mission_Actors[3]Task_List[1]StopBeforeActors = False
Objectives[66]mission_Actors[3]Task_List[1]AvoidVehicles = True
Objectives[66]mission_Actors[3]Task_List[1]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[3]Task_List[1]AvoidActors = True
Objectives[66]mission_Actors[3]Task_List[1]AvoidObjects = True
Objectives[66]mission_Actors[3]Task_List[1]StopAtLights = False
Objectives[66]mission_Actors[3]Task_List[1]UseBlinkers = True
Objectives[66]mission_Actors[3]Task_List[1]AllowGoingWrongWay = True
Objectives[66]mission_Actors[3]Task_List[1]Reverse = False
Objectives[66]mission_Actors[3]Task_List[1]TakeShortestPath = False
Objectives[66]mission_Actors[3]Task_List[1]IgnoreRoads = False
Objectives[66]mission_Actors[3]Task_List[1]IgnoreAllPathing = False
Objectives[66]mission_Actors[3]Task_List[1]AvoidHighWays = False
Objectives[66]mission_Actors[3]Task_List[2]Type = Drive
Objectives[66]mission_Actors[3]Task_List[2]PositionX = 983,4218
Objectives[66]mission_Actors[3]Task_List[2]PositionY = 2326,726
Objectives[66]mission_Actors[3]Task_List[2]PositionZ = 48,85965
Objectives[66]mission_Actors[3]Task_List[2]Speed = 10
Objectives[66]mission_Actors[3]Task_List[2]StopBeforeVehicles = False
Objectives[66]mission_Actors[3]Task_List[2]StopBeforeActors = False
Objectives[66]mission_Actors[3]Task_List[2]AvoidVehicles = True
Objectives[66]mission_Actors[3]Task_List[2]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[3]Task_List[2]AvoidActors = True
Objectives[66]mission_Actors[3]Task_List[2]AvoidObjects = True
Objectives[66]mission_Actors[3]Task_List[2]StopAtLights = False
Objectives[66]mission_Actors[3]Task_List[2]UseBlinkers = True
Objectives[66]mission_Actors[3]Task_List[2]AllowGoingWrongWay = True
Objectives[66]mission_Actors[3]Task_List[2]Reverse = False
Objectives[66]mission_Actors[3]Task_List[2]TakeShortestPath = False
Objectives[66]mission_Actors[3]Task_List[2]IgnoreRoads = False
Objectives[66]mission_Actors[3]Task_List[2]IgnoreAllPathing = False
Objectives[66]mission_Actors[3]Task_List[2]AvoidHighWays = False
Objectives[66]mission_Actors[3]Task_List[3]Type = Drive
Objectives[66]mission_Actors[3]Task_List[3]PositionX = 1049,772
Objectives[66]mission_Actors[3]Task_List[3]PositionY = 2260,678
Objectives[66]mission_Actors[3]Task_List[3]PositionZ = 44,43228
Objectives[66]mission_Actors[3]Task_List[3]Speed = 10
Objectives[66]mission_Actors[3]Task_List[3]StopBeforeVehicles = False
Objectives[66]mission_Actors[3]Task_List[3]StopBeforeActors = False
Objectives[66]mission_Actors[3]Task_List[3]AvoidVehicles = True
Objectives[66]mission_Actors[3]Task_List[3]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[3]Task_List[3]AvoidActors = True
Objectives[66]mission_Actors[3]Task_List[3]AvoidObjects = True
Objectives[66]mission_Actors[3]Task_List[3]StopAtLights = False
Objectives[66]mission_Actors[3]Task_List[3]UseBlinkers = True
Objectives[66]mission_Actors[3]Task_List[3]AllowGoingWrongWay = True
Objectives[66]mission_Actors[3]Task_List[3]Reverse = False
Objectives[66]mission_Actors[3]Task_List[3]TakeShortestPath = False
Objectives[66]mission_Actors[3]Task_List[3]IgnoreRoads = False
Objectives[66]mission_Actors[3]Task_List[3]IgnoreAllPathing = False
Objectives[66]mission_Actors[3]Task_List[3]AvoidHighWays = False
Objectives[66]mission_Actors[3]Task_List[4]Type = Drive
Objectives[66]mission_Actors[3]Task_List[4]PositionX = 1132,481
Objectives[66]mission_Actors[3]Task_List[4]PositionY = 2158,524
Objectives[66]mission_Actors[3]Task_List[4]PositionZ = 53,14828
Objectives[66]mission_Actors[3]Task_List[4]Speed = 10
Objectives[66]mission_Actors[3]Task_List[4]StopBeforeVehicles = False
Objectives[66]mission_Actors[3]Task_List[4]StopBeforeActors = False
Objectives[66]mission_Actors[3]Task_List[4]AvoidVehicles = True
Objectives[66]mission_Actors[3]Task_List[4]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[3]Task_List[4]AvoidActors = True
Objectives[66]mission_Actors[3]Task_List[4]AvoidObjects = True
Objectives[66]mission_Actors[3]Task_List[4]StopAtLights = False
Objectives[66]mission_Actors[3]Task_List[4]UseBlinkers = True
Objectives[66]mission_Actors[3]Task_List[4]AllowGoingWrongWay = True
Objectives[66]mission_Actors[3]Task_List[4]Reverse = False
Objectives[66]mission_Actors[3]Task_List[4]TakeShortestPath = False
Objectives[66]mission_Actors[3]Task_List[4]IgnoreRoads = False
Objectives[66]mission_Actors[3]Task_List[4]IgnoreAllPathing = False
Objectives[66]mission_Actors[3]Task_List[4]AvoidHighWays = False
Objectives[66]mission_Actors[4]SpawnInVehicle = True
Objectives[66]mission_Actors[4]SeatIndex = -1
Objectives[66]mission_Actors[4]Survive_Number = 0
Objectives[66]mission_Actors[4]Failed_Text = 
Objectives[66]mission_Actors[4]Remove_After = 0
Objectives[66]mission_Actors[4]positionX = 1141,078
Objectives[66]mission_Actors[4]positionY = 2190,923
Objectives[66]mission_Actors[4]positionZ = 46,2039
Objectives[66]mission_Actors[4]Heading = 15,91282
Objectives[66]mission_Actors[4]String_Name = s_m_y_dockwork_01
Objectives[66]mission_Actors[4]Relationship_Group = Enemy1
Objectives[66]mission_Actors[4]AddBlip = True
Objectives[66]mission_Actors[4]ShowCone = False
Objectives[66]mission_Actors[4]Invincible = False
Objectives[66]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[4]AlwaysFight = True
Objectives[66]mission_Actors[4]Seeing_Range = 30
Objectives[66]mission_Actors[4]Hearing_Range = 30
Objectives[66]mission_Actors[4]CombatMovement = Offensive
Objectives[66]mission_Actors[4]weapon = Unarmed
Objectives[66]mission_Actors[4]Variation = Random
Objectives[66]mission_Actors[4]Task = 99
Objectives[66]mission_Actors[4]Task_Guard_Range = 5
Objectives[66]mission_Actors[4]Task_Stay_In_Range = True
Objectives[66]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[4]Task_Scenario = NONE
Objectives[66]mission_Actors[4]Task_List_Count = 4
Objectives[66]mission_Actors[4]Task_Repeat = True
Objectives[66]mission_Actors[4]Task_List[0]Type = EnterVehicle
Objectives[66]mission_Actors[4]Task_List[0]PositionX = 1139,084
Objectives[66]mission_Actors[4]Task_List[0]PositionY = 2196,159
Objectives[66]mission_Actors[4]Task_List[0]PositionZ = 46,86837
Objectives[66]mission_Actors[4]Task_List[0]Speed = 1
Objectives[66]mission_Actors[4]Task_List[0]SeatIndex = -1
Objectives[66]mission_Actors[4]Task_List[0]TaskIndex = 0
Objectives[66]mission_Actors[4]Task_List[1]Type = Drive
Objectives[66]mission_Actors[4]Task_List[1]PositionX = 1116,141
Objectives[66]mission_Actors[4]Task_List[1]PositionY = 2186,211
Objectives[66]mission_Actors[4]Task_List[1]PositionZ = 45,3613
Objectives[66]mission_Actors[4]Task_List[1]Speed = 10
Objectives[66]mission_Actors[4]Task_List[1]StopBeforeVehicles = False
Objectives[66]mission_Actors[4]Task_List[1]StopBeforeActors = False
Objectives[66]mission_Actors[4]Task_List[1]AvoidVehicles = True
Objectives[66]mission_Actors[4]Task_List[1]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[4]Task_List[1]AvoidActors = True
Objectives[66]mission_Actors[4]Task_List[1]AvoidObjects = True
Objectives[66]mission_Actors[4]Task_List[1]StopAtLights = False
Objectives[66]mission_Actors[4]Task_List[1]UseBlinkers = True
Objectives[66]mission_Actors[4]Task_List[1]AllowGoingWrongWay = True
Objectives[66]mission_Actors[4]Task_List[1]Reverse = False
Objectives[66]mission_Actors[4]Task_List[1]TakeShortestPath = False
Objectives[66]mission_Actors[4]Task_List[1]IgnoreRoads = False
Objectives[66]mission_Actors[4]Task_List[1]IgnoreAllPathing = False
Objectives[66]mission_Actors[4]Task_List[1]AvoidHighWays = False
Objectives[66]mission_Actors[4]Task_List[2]Type = Drive
Objectives[66]mission_Actors[4]Task_List[2]PositionX = 1085,718
Objectives[66]mission_Actors[4]Task_List[2]PositionY = 2240,58
Objectives[66]mission_Actors[4]Task_List[2]PositionZ = 44,32239
Objectives[66]mission_Actors[4]Task_List[2]Speed = 10
Objectives[66]mission_Actors[4]Task_List[2]StopBeforeVehicles = False
Objectives[66]mission_Actors[4]Task_List[2]StopBeforeActors = False
Objectives[66]mission_Actors[4]Task_List[2]AvoidVehicles = True
Objectives[66]mission_Actors[4]Task_List[2]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[4]Task_List[2]AvoidActors = True
Objectives[66]mission_Actors[4]Task_List[2]AvoidObjects = True
Objectives[66]mission_Actors[4]Task_List[2]StopAtLights = False
Objectives[66]mission_Actors[4]Task_List[2]UseBlinkers = True
Objectives[66]mission_Actors[4]Task_List[2]AllowGoingWrongWay = True
Objectives[66]mission_Actors[4]Task_List[2]Reverse = False
Objectives[66]mission_Actors[4]Task_List[2]TakeShortestPath = False
Objectives[66]mission_Actors[4]Task_List[2]IgnoreRoads = False
Objectives[66]mission_Actors[4]Task_List[2]IgnoreAllPathing = False
Objectives[66]mission_Actors[4]Task_List[2]AvoidHighWays = False
Objectives[66]mission_Actors[4]Task_List[3]Type = Drive
Objectives[66]mission_Actors[4]Task_List[3]PositionX = 1146,019
Objectives[66]mission_Actors[4]Task_List[3]PositionY = 2184,181
Objectives[66]mission_Actors[4]Task_List[3]PositionZ = 45,08624
Objectives[66]mission_Actors[4]Task_List[3]Speed = 10
Objectives[66]mission_Actors[4]Task_List[3]StopBeforeVehicles = False
Objectives[66]mission_Actors[4]Task_List[3]StopBeforeActors = False
Objectives[66]mission_Actors[4]Task_List[3]AvoidVehicles = True
Objectives[66]mission_Actors[4]Task_List[3]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[4]Task_List[3]AvoidActors = True
Objectives[66]mission_Actors[4]Task_List[3]AvoidObjects = True
Objectives[66]mission_Actors[4]Task_List[3]StopAtLights = False
Objectives[66]mission_Actors[4]Task_List[3]UseBlinkers = True
Objectives[66]mission_Actors[4]Task_List[3]AllowGoingWrongWay = True
Objectives[66]mission_Actors[4]Task_List[3]Reverse = False
Objectives[66]mission_Actors[4]Task_List[3]TakeShortestPath = False
Objectives[66]mission_Actors[4]Task_List[3]IgnoreRoads = False
Objectives[66]mission_Actors[4]Task_List[3]IgnoreAllPathing = False
Objectives[66]mission_Actors[4]Task_List[3]AvoidHighWays = False
Objectives[66]mission_Actors[5]SpawnInVehicle = True
Objectives[66]mission_Actors[5]SeatIndex = -1
Objectives[66]mission_Actors[5]Survive_Number = 0
Objectives[66]mission_Actors[5]Failed_Text = 
Objectives[66]mission_Actors[5]Remove_After = 0
Objectives[66]mission_Actors[5]positionX = 1146,763
Objectives[66]mission_Actors[5]positionY = 2253,223
Objectives[66]mission_Actors[5]positionZ = 49,37138
Objectives[66]mission_Actors[5]Heading = 80,61251
Objectives[66]mission_Actors[5]String_Name = s_m_y_dockwork_01
Objectives[66]mission_Actors[5]Relationship_Group = Enemy1
Objectives[66]mission_Actors[5]AddBlip = True
Objectives[66]mission_Actors[5]ShowCone = False
Objectives[66]mission_Actors[5]Invincible = False
Objectives[66]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[5]AlwaysFight = True
Objectives[66]mission_Actors[5]Seeing_Range = 30
Objectives[66]mission_Actors[5]Hearing_Range = 30
Objectives[66]mission_Actors[5]CombatMovement = Offensive
Objectives[66]mission_Actors[5]weapon = Pistol
Objectives[66]mission_Actors[5]Variation = Random
Objectives[66]mission_Actors[5]Task = 99
Objectives[66]mission_Actors[5]Task_Guard_Range = 5
Objectives[66]mission_Actors[5]Task_Stay_In_Range = True
Objectives[66]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[5]Task_Scenario = NONE
Objectives[66]mission_Actors[5]Task_List_Count = 5
Objectives[66]mission_Actors[5]Task_Repeat = True
Objectives[66]mission_Actors[5]Task_List[0]Type = EnterVehicle
Objectives[66]mission_Actors[5]Task_List[0]PositionX = 1142,889
Objectives[66]mission_Actors[5]Task_List[0]PositionY = 2252,376
Objectives[66]mission_Actors[5]Task_List[0]PositionZ = 48,8405
Objectives[66]mission_Actors[5]Task_List[0]Speed = 1
Objectives[66]mission_Actors[5]Task_List[0]SeatIndex = -1
Objectives[66]mission_Actors[5]Task_List[0]TaskIndex = 0
Objectives[66]mission_Actors[5]Task_List[1]Type = Drive
Objectives[66]mission_Actors[5]Task_List[1]PositionX = 1045,092
Objectives[66]mission_Actors[5]Task_List[1]PositionY = 2258,741
Objectives[66]mission_Actors[5]Task_List[1]PositionZ = 43,69235
Objectives[66]mission_Actors[5]Task_List[1]Speed = 10
Objectives[66]mission_Actors[5]Task_List[1]StopBeforeVehicles = False
Objectives[66]mission_Actors[5]Task_List[1]StopBeforeActors = False
Objectives[66]mission_Actors[5]Task_List[1]AvoidVehicles = True
Objectives[66]mission_Actors[5]Task_List[1]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[5]Task_List[1]AvoidActors = True
Objectives[66]mission_Actors[5]Task_List[1]AvoidObjects = True
Objectives[66]mission_Actors[5]Task_List[1]StopAtLights = False
Objectives[66]mission_Actors[5]Task_List[1]UseBlinkers = True
Objectives[66]mission_Actors[5]Task_List[1]AllowGoingWrongWay = True
Objectives[66]mission_Actors[5]Task_List[1]Reverse = False
Objectives[66]mission_Actors[5]Task_List[1]TakeShortestPath = False
Objectives[66]mission_Actors[5]Task_List[1]IgnoreRoads = False
Objectives[66]mission_Actors[5]Task_List[1]IgnoreAllPathing = False
Objectives[66]mission_Actors[5]Task_List[1]AvoidHighWays = False
Objectives[66]mission_Actors[5]Task_List[2]Type = Drive
Objectives[66]mission_Actors[5]Task_List[2]PositionX = 1099,653
Objectives[66]mission_Actors[5]Task_List[2]PositionY = 2114,545
Objectives[66]mission_Actors[5]Task_List[2]PositionZ = 52,92499
Objectives[66]mission_Actors[5]Task_List[2]Speed = 10
Objectives[66]mission_Actors[5]Task_List[2]StopBeforeVehicles = False
Objectives[66]mission_Actors[5]Task_List[2]StopBeforeActors = False
Objectives[66]mission_Actors[5]Task_List[2]AvoidVehicles = True
Objectives[66]mission_Actors[5]Task_List[2]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[5]Task_List[2]AvoidActors = True
Objectives[66]mission_Actors[5]Task_List[2]AvoidObjects = True
Objectives[66]mission_Actors[5]Task_List[2]StopAtLights = False
Objectives[66]mission_Actors[5]Task_List[2]UseBlinkers = True
Objectives[66]mission_Actors[5]Task_List[2]AllowGoingWrongWay = True
Objectives[66]mission_Actors[5]Task_List[2]Reverse = False
Objectives[66]mission_Actors[5]Task_List[2]TakeShortestPath = False
Objectives[66]mission_Actors[5]Task_List[2]IgnoreRoads = False
Objectives[66]mission_Actors[5]Task_List[2]IgnoreAllPathing = False
Objectives[66]mission_Actors[5]Task_List[2]AvoidHighWays = False
Objectives[66]mission_Actors[5]Task_List[3]Type = Drive
Objectives[66]mission_Actors[5]Task_List[3]PositionX = 1023,516
Objectives[66]mission_Actors[5]Task_List[3]PositionY = 2412,178
Objectives[66]mission_Actors[5]Task_List[3]PositionZ = 53,36935
Objectives[66]mission_Actors[5]Task_List[3]Speed = 10
Objectives[66]mission_Actors[5]Task_List[3]StopBeforeVehicles = False
Objectives[66]mission_Actors[5]Task_List[3]StopBeforeActors = False
Objectives[66]mission_Actors[5]Task_List[3]AvoidVehicles = True
Objectives[66]mission_Actors[5]Task_List[3]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[5]Task_List[3]AvoidActors = True
Objectives[66]mission_Actors[5]Task_List[3]AvoidObjects = True
Objectives[66]mission_Actors[5]Task_List[3]StopAtLights = False
Objectives[66]mission_Actors[5]Task_List[3]UseBlinkers = True
Objectives[66]mission_Actors[5]Task_List[3]AllowGoingWrongWay = True
Objectives[66]mission_Actors[5]Task_List[3]Reverse = False
Objectives[66]mission_Actors[5]Task_List[3]TakeShortestPath = False
Objectives[66]mission_Actors[5]Task_List[3]IgnoreRoads = False
Objectives[66]mission_Actors[5]Task_List[3]IgnoreAllPathing = False
Objectives[66]mission_Actors[5]Task_List[3]AvoidHighWays = False
Objectives[66]mission_Actors[5]Task_List[4]Type = Drive
Objectives[66]mission_Actors[5]Task_List[4]PositionX = 859,2259
Objectives[66]mission_Actors[5]Task_List[4]PositionY = 2533,038
Objectives[66]mission_Actors[5]Task_List[4]PositionZ = 65,76796
Objectives[66]mission_Actors[5]Task_List[4]Speed = 10
Objectives[66]mission_Actors[5]Task_List[4]StopBeforeVehicles = False
Objectives[66]mission_Actors[5]Task_List[4]StopBeforeActors = False
Objectives[66]mission_Actors[5]Task_List[4]AvoidVehicles = True
Objectives[66]mission_Actors[5]Task_List[4]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[5]Task_List[4]AvoidActors = True
Objectives[66]mission_Actors[5]Task_List[4]AvoidObjects = True
Objectives[66]mission_Actors[5]Task_List[4]StopAtLights = False
Objectives[66]mission_Actors[5]Task_List[4]UseBlinkers = True
Objectives[66]mission_Actors[5]Task_List[4]AllowGoingWrongWay = True
Objectives[66]mission_Actors[5]Task_List[4]Reverse = False
Objectives[66]mission_Actors[5]Task_List[4]TakeShortestPath = False
Objectives[66]mission_Actors[5]Task_List[4]IgnoreRoads = False
Objectives[66]mission_Actors[5]Task_List[4]IgnoreAllPathing = False
Objectives[66]mission_Actors[5]Task_List[4]AvoidHighWays = False
Objectives[66]mission_Actors[6]SpawnInVehicle = True
Objectives[66]mission_Actors[6]SeatIndex = -1
Objectives[66]mission_Actors[6]Survive_Number = 0
Objectives[66]mission_Actors[6]Failed_Text = 
Objectives[66]mission_Actors[6]Remove_After = 0
Objectives[66]mission_Actors[6]positionX = 1028,849
Objectives[66]mission_Actors[6]positionY = 2492,043
Objectives[66]mission_Actors[6]positionZ = 48,77707
Objectives[66]mission_Actors[6]Heading = 16,80743
Objectives[66]mission_Actors[6]String_Name = s_m_y_dockwork_01
Objectives[66]mission_Actors[6]Relationship_Group = Enemy1
Objectives[66]mission_Actors[6]AddBlip = True
Objectives[66]mission_Actors[6]ShowCone = False
Objectives[66]mission_Actors[6]Invincible = False
Objectives[66]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[6]AlwaysFight = True
Objectives[66]mission_Actors[6]Seeing_Range = 30
Objectives[66]mission_Actors[6]Hearing_Range = 30
Objectives[66]mission_Actors[6]CombatMovement = Offensive
Objectives[66]mission_Actors[6]weapon = Pistol
Objectives[66]mission_Actors[6]Variation = Random
Objectives[66]mission_Actors[6]Task = 99
Objectives[66]mission_Actors[6]Task_Guard_Range = 5
Objectives[66]mission_Actors[6]Task_Stay_In_Range = True
Objectives[66]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[6]Task_Scenario = NONE
Objectives[66]mission_Actors[6]Task_List_Count = 5
Objectives[66]mission_Actors[6]Task_Repeat = True
Objectives[66]mission_Actors[6]Task_List[0]Type = EnterVehicle
Objectives[66]mission_Actors[6]Task_List[0]PositionX = 1028,922
Objectives[66]mission_Actors[6]Task_List[0]PositionY = 2495,309
Objectives[66]mission_Actors[6]Task_List[0]PositionZ = 48,50021
Objectives[66]mission_Actors[6]Task_List[0]Speed = 1
Objectives[66]mission_Actors[6]Task_List[0]SeatIndex = -1
Objectives[66]mission_Actors[6]Task_List[0]TaskIndex = 0
Objectives[66]mission_Actors[6]Task_List[1]Type = Drive
Objectives[66]mission_Actors[6]Task_List[1]PositionX = 1017,45
Objectives[66]mission_Actors[6]Task_List[1]PositionY = 2522,737
Objectives[66]mission_Actors[6]Task_List[1]PositionZ = 44,39966
Objectives[66]mission_Actors[6]Task_List[1]Speed = 10
Objectives[66]mission_Actors[6]Task_List[1]StopBeforeVehicles = False
Objectives[66]mission_Actors[6]Task_List[1]StopBeforeActors = False
Objectives[66]mission_Actors[6]Task_List[1]AvoidVehicles = True
Objectives[66]mission_Actors[6]Task_List[1]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[6]Task_List[1]AvoidActors = True
Objectives[66]mission_Actors[6]Task_List[1]AvoidObjects = True
Objectives[66]mission_Actors[6]Task_List[1]StopAtLights = False
Objectives[66]mission_Actors[6]Task_List[1]UseBlinkers = True
Objectives[66]mission_Actors[6]Task_List[1]AllowGoingWrongWay = True
Objectives[66]mission_Actors[6]Task_List[1]Reverse = False
Objectives[66]mission_Actors[6]Task_List[1]TakeShortestPath = False
Objectives[66]mission_Actors[6]Task_List[1]IgnoreRoads = False
Objectives[66]mission_Actors[6]Task_List[1]IgnoreAllPathing = False
Objectives[66]mission_Actors[6]Task_List[1]AvoidHighWays = False
Objectives[66]mission_Actors[6]Task_List[2]Type = Drive
Objectives[66]mission_Actors[6]Task_List[2]PositionX = 1043,702
Objectives[66]mission_Actors[6]Task_List[2]PositionY = 2508,781
Objectives[66]mission_Actors[6]Task_List[2]PositionZ = 45,72644
Objectives[66]mission_Actors[6]Task_List[2]Speed = 10
Objectives[66]mission_Actors[6]Task_List[2]StopBeforeVehicles = False
Objectives[66]mission_Actors[6]Task_List[2]StopBeforeActors = False
Objectives[66]mission_Actors[6]Task_List[2]AvoidVehicles = True
Objectives[66]mission_Actors[6]Task_List[2]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[6]Task_List[2]AvoidActors = True
Objectives[66]mission_Actors[6]Task_List[2]AvoidObjects = True
Objectives[66]mission_Actors[6]Task_List[2]StopAtLights = False
Objectives[66]mission_Actors[6]Task_List[2]UseBlinkers = True
Objectives[66]mission_Actors[6]Task_List[2]AllowGoingWrongWay = True
Objectives[66]mission_Actors[6]Task_List[2]Reverse = False
Objectives[66]mission_Actors[6]Task_List[2]TakeShortestPath = False
Objectives[66]mission_Actors[6]Task_List[2]IgnoreRoads = False
Objectives[66]mission_Actors[6]Task_List[2]IgnoreAllPathing = False
Objectives[66]mission_Actors[6]Task_List[2]AvoidHighWays = False
Objectives[66]mission_Actors[6]Task_List[3]Type = Drive
Objectives[66]mission_Actors[6]Task_List[3]PositionX = 1032,964
Objectives[66]mission_Actors[6]Task_List[3]PositionY = 2490,875
Objectives[66]mission_Actors[6]Task_List[3]PositionZ = 48,90755
Objectives[66]mission_Actors[6]Task_List[3]Speed = 10
Objectives[66]mission_Actors[6]Task_List[3]StopBeforeVehicles = False
Objectives[66]mission_Actors[6]Task_List[3]StopBeforeActors = False
Objectives[66]mission_Actors[6]Task_List[3]AvoidVehicles = True
Objectives[66]mission_Actors[6]Task_List[3]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[6]Task_List[3]AvoidActors = True
Objectives[66]mission_Actors[6]Task_List[3]AvoidObjects = True
Objectives[66]mission_Actors[6]Task_List[3]StopAtLights = False
Objectives[66]mission_Actors[6]Task_List[3]UseBlinkers = True
Objectives[66]mission_Actors[6]Task_List[3]AllowGoingWrongWay = True
Objectives[66]mission_Actors[6]Task_List[3]Reverse = False
Objectives[66]mission_Actors[6]Task_List[3]TakeShortestPath = False
Objectives[66]mission_Actors[6]Task_List[3]IgnoreRoads = False
Objectives[66]mission_Actors[6]Task_List[3]IgnoreAllPathing = False
Objectives[66]mission_Actors[6]Task_List[3]AvoidHighWays = False
Objectives[66]mission_Actors[6]Task_List[4]Type = Drive
Objectives[66]mission_Actors[6]Task_List[4]PositionX = 1043,617
Objectives[66]mission_Actors[6]Task_List[4]PositionY = 2522,233
Objectives[66]mission_Actors[6]Task_List[4]PositionZ = 44,89908
Objectives[66]mission_Actors[6]Task_List[4]Speed = 10
Objectives[66]mission_Actors[6]Task_List[4]StopBeforeVehicles = False
Objectives[66]mission_Actors[6]Task_List[4]StopBeforeActors = False
Objectives[66]mission_Actors[6]Task_List[4]AvoidVehicles = True
Objectives[66]mission_Actors[6]Task_List[4]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[6]Task_List[4]AvoidActors = True
Objectives[66]mission_Actors[6]Task_List[4]AvoidObjects = True
Objectives[66]mission_Actors[6]Task_List[4]StopAtLights = False
Objectives[66]mission_Actors[6]Task_List[4]UseBlinkers = True
Objectives[66]mission_Actors[6]Task_List[4]AllowGoingWrongWay = True
Objectives[66]mission_Actors[6]Task_List[4]Reverse = False
Objectives[66]mission_Actors[6]Task_List[4]TakeShortestPath = False
Objectives[66]mission_Actors[6]Task_List[4]IgnoreRoads = False
Objectives[66]mission_Actors[6]Task_List[4]IgnoreAllPathing = False
Objectives[66]mission_Actors[6]Task_List[4]AvoidHighWays = False
Objectives[66]mission_Actors[7]SpawnInVehicle = True
Objectives[66]mission_Actors[7]SeatIndex = -1
Objectives[66]mission_Actors[7]Survive_Number = 0
Objectives[66]mission_Actors[7]Failed_Text = 
Objectives[66]mission_Actors[7]Remove_After = 0
Objectives[66]mission_Actors[7]positionX = 981,0661
Objectives[66]mission_Actors[7]positionY = 2455,074
Objectives[66]mission_Actors[7]positionZ = 49,97636
Objectives[66]mission_Actors[7]Heading = 212,8166
Objectives[66]mission_Actors[7]String_Name = s_m_y_dockwork_01
Objectives[66]mission_Actors[7]Relationship_Group = Enemy1
Objectives[66]mission_Actors[7]AddBlip = True
Objectives[66]mission_Actors[7]ShowCone = False
Objectives[66]mission_Actors[7]Invincible = False
Objectives[66]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[7]AlwaysFight = True
Objectives[66]mission_Actors[7]Seeing_Range = 30
Objectives[66]mission_Actors[7]Hearing_Range = 30
Objectives[66]mission_Actors[7]CombatMovement = Offensive
Objectives[66]mission_Actors[7]weapon = Unarmed
Objectives[66]mission_Actors[7]Variation = Random
Objectives[66]mission_Actors[7]Task = 99
Objectives[66]mission_Actors[7]Task_Guard_Range = 5
Objectives[66]mission_Actors[7]Task_Stay_In_Range = True
Objectives[66]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[7]Task_Scenario = NONE
Objectives[66]mission_Actors[7]Task_List_Count = 4
Objectives[66]mission_Actors[7]Task_Repeat = True
Objectives[66]mission_Actors[7]Task_List[0]Type = EnterVehicle
Objectives[66]mission_Actors[7]Task_List[0]PositionX = 981,0179
Objectives[66]mission_Actors[7]Task_List[0]PositionY = 2454,352
Objectives[66]mission_Actors[7]Task_List[0]PositionZ = 49,61803
Objectives[66]mission_Actors[7]Task_List[0]Speed = 1
Objectives[66]mission_Actors[7]Task_List[0]SeatIndex = -1
Objectives[66]mission_Actors[7]Task_List[0]TaskIndex = 0
Objectives[66]mission_Actors[7]Task_List[1]Type = Drive
Objectives[66]mission_Actors[7]Task_List[1]PositionX = 1162,926
Objectives[66]mission_Actors[7]Task_List[1]PositionY = 2356,743
Objectives[66]mission_Actors[7]Task_List[1]PositionZ = 57,09894
Objectives[66]mission_Actors[7]Task_List[1]Speed = 10
Objectives[66]mission_Actors[7]Task_List[1]StopBeforeVehicles = False
Objectives[66]mission_Actors[7]Task_List[1]StopBeforeActors = False
Objectives[66]mission_Actors[7]Task_List[1]AvoidVehicles = True
Objectives[66]mission_Actors[7]Task_List[1]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[7]Task_List[1]AvoidActors = True
Objectives[66]mission_Actors[7]Task_List[1]AvoidObjects = True
Objectives[66]mission_Actors[7]Task_List[1]StopAtLights = False
Objectives[66]mission_Actors[7]Task_List[1]UseBlinkers = True
Objectives[66]mission_Actors[7]Task_List[1]AllowGoingWrongWay = True
Objectives[66]mission_Actors[7]Task_List[1]Reverse = False
Objectives[66]mission_Actors[7]Task_List[1]TakeShortestPath = False
Objectives[66]mission_Actors[7]Task_List[1]IgnoreRoads = False
Objectives[66]mission_Actors[7]Task_List[1]IgnoreAllPathing = False
Objectives[66]mission_Actors[7]Task_List[1]AvoidHighWays = False
Objectives[66]mission_Actors[7]Task_List[2]Type = Drive
Objectives[66]mission_Actors[7]Task_List[2]PositionX = 947,0854
Objectives[66]mission_Actors[7]Task_List[2]PositionY = 2283,539
Objectives[66]mission_Actors[7]Task_List[2]PositionZ = 44,91023
Objectives[66]mission_Actors[7]Task_List[2]Speed = 10
Objectives[66]mission_Actors[7]Task_List[2]StopBeforeVehicles = False
Objectives[66]mission_Actors[7]Task_List[2]StopBeforeActors = False
Objectives[66]mission_Actors[7]Task_List[2]AvoidVehicles = True
Objectives[66]mission_Actors[7]Task_List[2]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[7]Task_List[2]AvoidActors = True
Objectives[66]mission_Actors[7]Task_List[2]AvoidObjects = True
Objectives[66]mission_Actors[7]Task_List[2]StopAtLights = False
Objectives[66]mission_Actors[7]Task_List[2]UseBlinkers = True
Objectives[66]mission_Actors[7]Task_List[2]AllowGoingWrongWay = True
Objectives[66]mission_Actors[7]Task_List[2]Reverse = False
Objectives[66]mission_Actors[7]Task_List[2]TakeShortestPath = False
Objectives[66]mission_Actors[7]Task_List[2]IgnoreRoads = False
Objectives[66]mission_Actors[7]Task_List[2]IgnoreAllPathing = False
Objectives[66]mission_Actors[7]Task_List[2]AvoidHighWays = False
Objectives[66]mission_Actors[7]Task_List[3]Type = Drive
Objectives[66]mission_Actors[7]Task_List[3]PositionX = 903,4685
Objectives[66]mission_Actors[7]Task_List[3]PositionY = 2291,265
Objectives[66]mission_Actors[7]Task_List[3]PositionZ = 45,26295
Objectives[66]mission_Actors[7]Task_List[3]Speed = 10
Objectives[66]mission_Actors[7]Task_List[3]StopBeforeVehicles = False
Objectives[66]mission_Actors[7]Task_List[3]StopBeforeActors = False
Objectives[66]mission_Actors[7]Task_List[3]AvoidVehicles = True
Objectives[66]mission_Actors[7]Task_List[3]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[7]Task_List[3]AvoidActors = True
Objectives[66]mission_Actors[7]Task_List[3]AvoidObjects = True
Objectives[66]mission_Actors[7]Task_List[3]StopAtLights = False
Objectives[66]mission_Actors[7]Task_List[3]UseBlinkers = True
Objectives[66]mission_Actors[7]Task_List[3]AllowGoingWrongWay = True
Objectives[66]mission_Actors[7]Task_List[3]Reverse = False
Objectives[66]mission_Actors[7]Task_List[3]TakeShortestPath = False
Objectives[66]mission_Actors[7]Task_List[3]IgnoreRoads = False
Objectives[66]mission_Actors[7]Task_List[3]IgnoreAllPathing = False
Objectives[66]mission_Actors[7]Task_List[3]AvoidHighWays = False
Objectives[66]mission_Actors[8]SpawnInVehicle = True
Objectives[66]mission_Actors[8]SeatIndex = -1
Objectives[66]mission_Actors[8]Survive_Number = 0
Objectives[66]mission_Actors[8]Failed_Text = 
Objectives[66]mission_Actors[8]Remove_After = 0
Objectives[66]mission_Actors[8]positionX = 997,8842
Objectives[66]mission_Actors[8]positionY = 2407,997
Objectives[66]mission_Actors[8]positionZ = 51,39844
Objectives[66]mission_Actors[8]Heading = 293,0092
Objectives[66]mission_Actors[8]String_Name = s_m_y_dockwork_01
Objectives[66]mission_Actors[8]Relationship_Group = Enemy1
Objectives[66]mission_Actors[8]AddBlip = True
Objectives[66]mission_Actors[8]ShowCone = False
Objectives[66]mission_Actors[8]Invincible = False
Objectives[66]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[8]AlwaysFight = True
Objectives[66]mission_Actors[8]Seeing_Range = 30
Objectives[66]mission_Actors[8]Hearing_Range = 30
Objectives[66]mission_Actors[8]CombatMovement = Offensive
Objectives[66]mission_Actors[8]weapon = Pistol
Objectives[66]mission_Actors[8]Variation = Random
Objectives[66]mission_Actors[8]Task = 99
Objectives[66]mission_Actors[8]Task_Guard_Range = 5
Objectives[66]mission_Actors[8]Task_Stay_In_Range = True
Objectives[66]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[8]Task_Scenario = NONE
Objectives[66]mission_Actors[8]Task_List_Count = 5
Objectives[66]mission_Actors[8]Task_Repeat = True
Objectives[66]mission_Actors[8]Task_List[0]Type = EnterVehicle
Objectives[66]mission_Actors[8]Task_List[0]PositionX = 998,7068
Objectives[66]mission_Actors[8]Task_List[0]PositionY = 2406,108
Objectives[66]mission_Actors[8]Task_List[0]PositionZ = 51,04443
Objectives[66]mission_Actors[8]Task_List[0]Speed = 1
Objectives[66]mission_Actors[8]Task_List[0]SeatIndex = -1
Objectives[66]mission_Actors[8]Task_List[0]TaskIndex = 0
Objectives[66]mission_Actors[8]Task_List[1]Type = Drive
Objectives[66]mission_Actors[8]Task_List[1]PositionX = 858,0062
Objectives[66]mission_Actors[8]Task_List[1]PositionY = 2531,709
Objectives[66]mission_Actors[8]Task_List[1]PositionZ = 65,9447
Objectives[66]mission_Actors[8]Task_List[1]Speed = 10
Objectives[66]mission_Actors[8]Task_List[1]StopBeforeVehicles = False
Objectives[66]mission_Actors[8]Task_List[1]StopBeforeActors = False
Objectives[66]mission_Actors[8]Task_List[1]AvoidVehicles = True
Objectives[66]mission_Actors[8]Task_List[1]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[8]Task_List[1]AvoidActors = True
Objectives[66]mission_Actors[8]Task_List[1]AvoidObjects = True
Objectives[66]mission_Actors[8]Task_List[1]StopAtLights = False
Objectives[66]mission_Actors[8]Task_List[1]UseBlinkers = True
Objectives[66]mission_Actors[8]Task_List[1]AllowGoingWrongWay = True
Objectives[66]mission_Actors[8]Task_List[1]Reverse = False
Objectives[66]mission_Actors[8]Task_List[1]TakeShortestPath = False
Objectives[66]mission_Actors[8]Task_List[1]IgnoreRoads = False
Objectives[66]mission_Actors[8]Task_List[1]IgnoreAllPathing = False
Objectives[66]mission_Actors[8]Task_List[1]AvoidHighWays = False
Objectives[66]mission_Actors[8]Task_List[2]Type = Drive
Objectives[66]mission_Actors[8]Task_List[2]PositionX = 1138,456
Objectives[66]mission_Actors[8]Task_List[2]PositionY = 2355,128
Objectives[66]mission_Actors[8]Task_List[2]PositionZ = 53,74924
Objectives[66]mission_Actors[8]Task_List[2]Speed = 10
Objectives[66]mission_Actors[8]Task_List[2]StopBeforeVehicles = False
Objectives[66]mission_Actors[8]Task_List[2]StopBeforeActors = False
Objectives[66]mission_Actors[8]Task_List[2]AvoidVehicles = True
Objectives[66]mission_Actors[8]Task_List[2]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[8]Task_List[2]AvoidActors = True
Objectives[66]mission_Actors[8]Task_List[2]AvoidObjects = True
Objectives[66]mission_Actors[8]Task_List[2]StopAtLights = False
Objectives[66]mission_Actors[8]Task_List[2]UseBlinkers = True
Objectives[66]mission_Actors[8]Task_List[2]AllowGoingWrongWay = True
Objectives[66]mission_Actors[8]Task_List[2]Reverse = False
Objectives[66]mission_Actors[8]Task_List[2]TakeShortestPath = False
Objectives[66]mission_Actors[8]Task_List[2]IgnoreRoads = False
Objectives[66]mission_Actors[8]Task_List[2]IgnoreAllPathing = False
Objectives[66]mission_Actors[8]Task_List[2]AvoidHighWays = False
Objectives[66]mission_Actors[8]Task_List[3]Type = Drive
Objectives[66]mission_Actors[8]Task_List[3]PositionX = 1106,751
Objectives[66]mission_Actors[8]Task_List[3]PositionY = 2134,102
Objectives[66]mission_Actors[8]Task_List[3]PositionZ = 52,82379
Objectives[66]mission_Actors[8]Task_List[3]Speed = 10
Objectives[66]mission_Actors[8]Task_List[3]StopBeforeVehicles = False
Objectives[66]mission_Actors[8]Task_List[3]StopBeforeActors = False
Objectives[66]mission_Actors[8]Task_List[3]AvoidVehicles = True
Objectives[66]mission_Actors[8]Task_List[3]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[8]Task_List[3]AvoidActors = True
Objectives[66]mission_Actors[8]Task_List[3]AvoidObjects = True
Objectives[66]mission_Actors[8]Task_List[3]StopAtLights = False
Objectives[66]mission_Actors[8]Task_List[3]UseBlinkers = True
Objectives[66]mission_Actors[8]Task_List[3]AllowGoingWrongWay = True
Objectives[66]mission_Actors[8]Task_List[3]Reverse = False
Objectives[66]mission_Actors[8]Task_List[3]TakeShortestPath = False
Objectives[66]mission_Actors[8]Task_List[3]IgnoreRoads = False
Objectives[66]mission_Actors[8]Task_List[3]IgnoreAllPathing = False
Objectives[66]mission_Actors[8]Task_List[3]AvoidHighWays = False
Objectives[66]mission_Actors[8]Task_List[4]Type = Drive
Objectives[66]mission_Actors[8]Task_List[4]PositionX = 981,6224
Objectives[66]mission_Actors[8]Task_List[4]PositionY = 2325,713
Objectives[66]mission_Actors[8]Task_List[4]PositionZ = 48,4715
Objectives[66]mission_Actors[8]Task_List[4]Speed = 10
Objectives[66]mission_Actors[8]Task_List[4]StopBeforeVehicles = False
Objectives[66]mission_Actors[8]Task_List[4]StopBeforeActors = False
Objectives[66]mission_Actors[8]Task_List[4]AvoidVehicles = True
Objectives[66]mission_Actors[8]Task_List[4]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[8]Task_List[4]AvoidActors = True
Objectives[66]mission_Actors[8]Task_List[4]AvoidObjects = True
Objectives[66]mission_Actors[8]Task_List[4]StopAtLights = False
Objectives[66]mission_Actors[8]Task_List[4]UseBlinkers = True
Objectives[66]mission_Actors[8]Task_List[4]AllowGoingWrongWay = True
Objectives[66]mission_Actors[8]Task_List[4]Reverse = False
Objectives[66]mission_Actors[8]Task_List[4]TakeShortestPath = False
Objectives[66]mission_Actors[8]Task_List[4]IgnoreRoads = False
Objectives[66]mission_Actors[8]Task_List[4]IgnoreAllPathing = False
Objectives[66]mission_Actors[8]Task_List[4]AvoidHighWays = False
Objectives[66]mission_Actors[9]SpawnInVehicle = True
Objectives[66]mission_Actors[9]SeatIndex = -1
Objectives[66]mission_Actors[9]Survive_Number = 0
Objectives[66]mission_Actors[9]Failed_Text = 
Objectives[66]mission_Actors[9]Remove_After = 0
Objectives[66]mission_Actors[9]positionX = 1087,044
Objectives[66]mission_Actors[9]positionY = 2351,466
Objectives[66]mission_Actors[9]positionZ = 44,70137
Objectives[66]mission_Actors[9]Heading = 55,68731
Objectives[66]mission_Actors[9]String_Name = s_m_y_dockwork_01
Objectives[66]mission_Actors[9]Relationship_Group = Enemy1
Objectives[66]mission_Actors[9]AddBlip = True
Objectives[66]mission_Actors[9]ShowCone = False
Objectives[66]mission_Actors[9]Invincible = False
Objectives[66]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[9]AlwaysFight = True
Objectives[66]mission_Actors[9]Seeing_Range = 30
Objectives[66]mission_Actors[9]Hearing_Range = 30
Objectives[66]mission_Actors[9]CombatMovement = Offensive
Objectives[66]mission_Actors[9]weapon = Unarmed
Objectives[66]mission_Actors[9]Variation = Random
Objectives[66]mission_Actors[9]Task = 99
Objectives[66]mission_Actors[9]Task_Guard_Range = 5
Objectives[66]mission_Actors[9]Task_Stay_In_Range = True
Objectives[66]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[9]Task_Scenario = NONE
Objectives[66]mission_Actors[9]Task_List_Count = 6
Objectives[66]mission_Actors[9]Task_Repeat = True
Objectives[66]mission_Actors[9]Task_List[0]Type = EnterVehicle
Objectives[66]mission_Actors[9]Task_List[0]PositionX = 1085,637
Objectives[66]mission_Actors[9]Task_List[0]PositionY = 2352,062
Objectives[66]mission_Actors[9]Task_List[0]PositionZ = 44,5666
Objectives[66]mission_Actors[9]Task_List[0]Speed = 1
Objectives[66]mission_Actors[9]Task_List[0]SeatIndex = -1
Objectives[66]mission_Actors[9]Task_List[0]TaskIndex = 0
Objectives[66]mission_Actors[9]Task_List[1]Type = Drive
Objectives[66]mission_Actors[9]Task_List[1]PositionX = 1033,967
Objectives[66]mission_Actors[9]Task_List[1]PositionY = 2373,091
Objectives[66]mission_Actors[9]Task_List[1]PositionZ = 47,54344
Objectives[66]mission_Actors[9]Task_List[1]Speed = 10
Objectives[66]mission_Actors[9]Task_List[1]StopBeforeVehicles = False
Objectives[66]mission_Actors[9]Task_List[1]StopBeforeActors = False
Objectives[66]mission_Actors[9]Task_List[1]AvoidVehicles = True
Objectives[66]mission_Actors[9]Task_List[1]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[9]Task_List[1]AvoidActors = True
Objectives[66]mission_Actors[9]Task_List[1]AvoidObjects = True
Objectives[66]mission_Actors[9]Task_List[1]StopAtLights = False
Objectives[66]mission_Actors[9]Task_List[1]UseBlinkers = True
Objectives[66]mission_Actors[9]Task_List[1]AllowGoingWrongWay = True
Objectives[66]mission_Actors[9]Task_List[1]Reverse = False
Objectives[66]mission_Actors[9]Task_List[1]TakeShortestPath = False
Objectives[66]mission_Actors[9]Task_List[1]IgnoreRoads = False
Objectives[66]mission_Actors[9]Task_List[1]IgnoreAllPathing = False
Objectives[66]mission_Actors[9]Task_List[1]AvoidHighWays = False
Objectives[66]mission_Actors[9]Task_List[2]Type = Drive
Objectives[66]mission_Actors[9]Task_List[2]PositionX = 1088,551
Objectives[66]mission_Actors[9]Task_List[2]PositionY = 2373,868
Objectives[66]mission_Actors[9]Task_List[2]PositionZ = 44,70815
Objectives[66]mission_Actors[9]Task_List[2]Speed = 10
Objectives[66]mission_Actors[9]Task_List[2]StopBeforeVehicles = False
Objectives[66]mission_Actors[9]Task_List[2]StopBeforeActors = False
Objectives[66]mission_Actors[9]Task_List[2]AvoidVehicles = True
Objectives[66]mission_Actors[9]Task_List[2]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[9]Task_List[2]AvoidActors = True
Objectives[66]mission_Actors[9]Task_List[2]AvoidObjects = True
Objectives[66]mission_Actors[9]Task_List[2]StopAtLights = False
Objectives[66]mission_Actors[9]Task_List[2]UseBlinkers = True
Objectives[66]mission_Actors[9]Task_List[2]AllowGoingWrongWay = True
Objectives[66]mission_Actors[9]Task_List[2]Reverse = False
Objectives[66]mission_Actors[9]Task_List[2]TakeShortestPath = False
Objectives[66]mission_Actors[9]Task_List[2]IgnoreRoads = False
Objectives[66]mission_Actors[9]Task_List[2]IgnoreAllPathing = False
Objectives[66]mission_Actors[9]Task_List[2]AvoidHighWays = False
Objectives[66]mission_Actors[9]Task_List[3]Type = Drive
Objectives[66]mission_Actors[9]Task_List[3]PositionX = 1037
Objectives[66]mission_Actors[9]Task_List[3]PositionY = 2350,489
Objectives[66]mission_Actors[9]Task_List[3]PositionZ = 47,46121
Objectives[66]mission_Actors[9]Task_List[3]Speed = 10
Objectives[66]mission_Actors[9]Task_List[3]StopBeforeVehicles = False
Objectives[66]mission_Actors[9]Task_List[3]StopBeforeActors = False
Objectives[66]mission_Actors[9]Task_List[3]AvoidVehicles = True
Objectives[66]mission_Actors[9]Task_List[3]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[9]Task_List[3]AvoidActors = True
Objectives[66]mission_Actors[9]Task_List[3]AvoidObjects = True
Objectives[66]mission_Actors[9]Task_List[3]StopAtLights = False
Objectives[66]mission_Actors[9]Task_List[3]UseBlinkers = True
Objectives[66]mission_Actors[9]Task_List[3]AllowGoingWrongWay = True
Objectives[66]mission_Actors[9]Task_List[3]Reverse = False
Objectives[66]mission_Actors[9]Task_List[3]TakeShortestPath = False
Objectives[66]mission_Actors[9]Task_List[3]IgnoreRoads = False
Objectives[66]mission_Actors[9]Task_List[3]IgnoreAllPathing = False
Objectives[66]mission_Actors[9]Task_List[3]AvoidHighWays = False
Objectives[66]mission_Actors[9]Task_List[4]Type = Drive
Objectives[66]mission_Actors[9]Task_List[4]PositionX = 1062,775
Objectives[66]mission_Actors[9]Task_List[4]PositionY = 2362,179
Objectives[66]mission_Actors[9]Task_List[4]PositionZ = 43,5874
Objectives[66]mission_Actors[9]Task_List[4]Speed = 10
Objectives[66]mission_Actors[9]Task_List[4]StopBeforeVehicles = False
Objectives[66]mission_Actors[9]Task_List[4]StopBeforeActors = False
Objectives[66]mission_Actors[9]Task_List[4]AvoidVehicles = True
Objectives[66]mission_Actors[9]Task_List[4]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[9]Task_List[4]AvoidActors = True
Objectives[66]mission_Actors[9]Task_List[4]AvoidObjects = True
Objectives[66]mission_Actors[9]Task_List[4]StopAtLights = False
Objectives[66]mission_Actors[9]Task_List[4]UseBlinkers = True
Objectives[66]mission_Actors[9]Task_List[4]AllowGoingWrongWay = True
Objectives[66]mission_Actors[9]Task_List[4]Reverse = False
Objectives[66]mission_Actors[9]Task_List[4]TakeShortestPath = False
Objectives[66]mission_Actors[9]Task_List[4]IgnoreRoads = False
Objectives[66]mission_Actors[9]Task_List[4]IgnoreAllPathing = False
Objectives[66]mission_Actors[9]Task_List[4]AvoidHighWays = False
Objectives[66]mission_Actors[9]Task_List[5]Type = Drive
Objectives[66]mission_Actors[9]Task_List[5]PositionX = 1088,547
Objectives[66]mission_Actors[9]Task_List[5]PositionY = 2358,735
Objectives[66]mission_Actors[9]Task_List[5]PositionZ = 44,29034
Objectives[66]mission_Actors[9]Task_List[5]Speed = 10
Objectives[66]mission_Actors[9]Task_List[5]StopBeforeVehicles = False
Objectives[66]mission_Actors[9]Task_List[5]StopBeforeActors = False
Objectives[66]mission_Actors[9]Task_List[5]AvoidVehicles = True
Objectives[66]mission_Actors[9]Task_List[5]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[9]Task_List[5]AvoidActors = True
Objectives[66]mission_Actors[9]Task_List[5]AvoidObjects = True
Objectives[66]mission_Actors[9]Task_List[5]StopAtLights = False
Objectives[66]mission_Actors[9]Task_List[5]UseBlinkers = True
Objectives[66]mission_Actors[9]Task_List[5]AllowGoingWrongWay = True
Objectives[66]mission_Actors[9]Task_List[5]Reverse = False
Objectives[66]mission_Actors[9]Task_List[5]TakeShortestPath = False
Objectives[66]mission_Actors[9]Task_List[5]IgnoreRoads = False
Objectives[66]mission_Actors[9]Task_List[5]IgnoreAllPathing = False
Objectives[66]mission_Actors[9]Task_List[5]AvoidHighWays = False
Objectives[66]mission_Actors[10]SpawnInVehicle = True
Objectives[66]mission_Actors[10]SeatIndex = -1
Objectives[66]mission_Actors[10]Survive_Number = 0
Objectives[66]mission_Actors[10]Failed_Text = 
Objectives[66]mission_Actors[10]Remove_After = 0
Objectives[66]mission_Actors[10]positionX = 1040,887
Objectives[66]mission_Actors[10]positionY = 2412,795
Objectives[66]mission_Actors[10]positionZ = 53,1581
Objectives[66]mission_Actors[10]Heading = 88,78007
Objectives[66]mission_Actors[10]String_Name = s_m_y_dockwork_01
Objectives[66]mission_Actors[10]Relationship_Group = Enemy1
Objectives[66]mission_Actors[10]AddBlip = True
Objectives[66]mission_Actors[10]ShowCone = False
Objectives[66]mission_Actors[10]Invincible = False
Objectives[66]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[10]AlwaysFight = True
Objectives[66]mission_Actors[10]Seeing_Range = 30
Objectives[66]mission_Actors[10]Hearing_Range = 30
Objectives[66]mission_Actors[10]CombatMovement = Offensive
Objectives[66]mission_Actors[10]weapon = Pistol
Objectives[66]mission_Actors[10]Variation = Random
Objectives[66]mission_Actors[10]Task = 99
Objectives[66]mission_Actors[10]Task_Guard_Range = 5
Objectives[66]mission_Actors[10]Task_Stay_In_Range = True
Objectives[66]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[10]Task_Scenario = NONE
Objectives[66]mission_Actors[10]Task_List_Count = 4
Objectives[66]mission_Actors[10]Task_Repeat = True
Objectives[66]mission_Actors[10]Task_List[0]Type = EnterVehicle
Objectives[66]mission_Actors[10]Task_List[0]PositionX = 1039,296
Objectives[66]mission_Actors[10]Task_List[0]PositionY = 2411,784
Objectives[66]mission_Actors[10]Task_List[0]PositionZ = 53,0032
Objectives[66]mission_Actors[10]Task_List[0]Speed = 1
Objectives[66]mission_Actors[10]Task_List[0]SeatIndex = -1
Objectives[66]mission_Actors[10]Task_List[0]TaskIndex = 0
Objectives[66]mission_Actors[10]Task_List[1]Type = Drive
Objectives[66]mission_Actors[10]Task_List[1]PositionX = 1037,843
Objectives[66]mission_Actors[10]Task_List[1]PositionY = 2440,029
Objectives[66]mission_Actors[10]Task_List[1]PositionZ = 44,84846
Objectives[66]mission_Actors[10]Task_List[1]Speed = 10
Objectives[66]mission_Actors[10]Task_List[1]StopBeforeVehicles = False
Objectives[66]mission_Actors[10]Task_List[1]StopBeforeActors = False
Objectives[66]mission_Actors[10]Task_List[1]AvoidVehicles = True
Objectives[66]mission_Actors[10]Task_List[1]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[10]Task_List[1]AvoidActors = True
Objectives[66]mission_Actors[10]Task_List[1]AvoidObjects = True
Objectives[66]mission_Actors[10]Task_List[1]StopAtLights = False
Objectives[66]mission_Actors[10]Task_List[1]UseBlinkers = True
Objectives[66]mission_Actors[10]Task_List[1]AllowGoingWrongWay = True
Objectives[66]mission_Actors[10]Task_List[1]Reverse = False
Objectives[66]mission_Actors[10]Task_List[1]TakeShortestPath = False
Objectives[66]mission_Actors[10]Task_List[1]IgnoreRoads = False
Objectives[66]mission_Actors[10]Task_List[1]IgnoreAllPathing = False
Objectives[66]mission_Actors[10]Task_List[1]AvoidHighWays = False
Objectives[66]mission_Actors[10]Task_List[2]Type = Drive
Objectives[66]mission_Actors[10]Task_List[2]PositionX = 1110,22
Objectives[66]mission_Actors[10]Task_List[2]PositionY = 2252,455
Objectives[66]mission_Actors[10]Task_List[2]PositionZ = 49,11578
Objectives[66]mission_Actors[10]Task_List[2]Speed = 10
Objectives[66]mission_Actors[10]Task_List[2]StopBeforeVehicles = False
Objectives[66]mission_Actors[10]Task_List[2]StopBeforeActors = False
Objectives[66]mission_Actors[10]Task_List[2]AvoidVehicles = True
Objectives[66]mission_Actors[10]Task_List[2]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[10]Task_List[2]AvoidActors = True
Objectives[66]mission_Actors[10]Task_List[2]AvoidObjects = True
Objectives[66]mission_Actors[10]Task_List[2]StopAtLights = False
Objectives[66]mission_Actors[10]Task_List[2]UseBlinkers = True
Objectives[66]mission_Actors[10]Task_List[2]AllowGoingWrongWay = True
Objectives[66]mission_Actors[10]Task_List[2]Reverse = False
Objectives[66]mission_Actors[10]Task_List[2]TakeShortestPath = False
Objectives[66]mission_Actors[10]Task_List[2]IgnoreRoads = False
Objectives[66]mission_Actors[10]Task_List[2]IgnoreAllPathing = False
Objectives[66]mission_Actors[10]Task_List[2]AvoidHighWays = False
Objectives[66]mission_Actors[10]Task_List[3]Type = Drive
Objectives[66]mission_Actors[10]Task_List[3]PositionX = 981,3586
Objectives[66]mission_Actors[10]Task_List[3]PositionY = 2343,383
Objectives[66]mission_Actors[10]Task_List[3]PositionZ = 48,75491
Objectives[66]mission_Actors[10]Task_List[3]Speed = 10
Objectives[66]mission_Actors[10]Task_List[3]StopBeforeVehicles = False
Objectives[66]mission_Actors[10]Task_List[3]StopBeforeActors = False
Objectives[66]mission_Actors[10]Task_List[3]AvoidVehicles = True
Objectives[66]mission_Actors[10]Task_List[3]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[10]Task_List[3]AvoidActors = True
Objectives[66]mission_Actors[10]Task_List[3]AvoidObjects = True
Objectives[66]mission_Actors[10]Task_List[3]StopAtLights = False
Objectives[66]mission_Actors[10]Task_List[3]UseBlinkers = True
Objectives[66]mission_Actors[10]Task_List[3]AllowGoingWrongWay = True
Objectives[66]mission_Actors[10]Task_List[3]Reverse = False
Objectives[66]mission_Actors[10]Task_List[3]TakeShortestPath = False
Objectives[66]mission_Actors[10]Task_List[3]IgnoreRoads = False
Objectives[66]mission_Actors[10]Task_List[3]IgnoreAllPathing = False
Objectives[66]mission_Actors[10]Task_List[3]AvoidHighWays = False
Objectives[66]mission_Vehicles = 11
Objectives[66]mission_Vehicles[0]positionX = 970,8198
Objectives[66]mission_Vehicles[0]positionY = 2349,683
Objectives[66]mission_Vehicles[0]positionZ = 48,69231
Objectives[66]mission_Vehicles[0]Heading = 38,80643
Objectives[66]mission_Vehicles[0]Name = Betoniera
Objectives[66]mission_Vehicles[0]Model = mixer
Objectives[66]mission_Vehicles[0]PrimaryColor = HunterGreen
Objectives[66]mission_Vehicles[0]SecondaryColor = MetallicBeechwood
Objectives[66]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[66]mission_Vehicles[0]HasPearlescent = False
Objectives[66]mission_Vehicles[0]Livery = 0
Objectives[66]mission_Vehicles[0]DirtLevel = 0
Objectives[66]mission_Vehicles[0]LockedForPlayer = False
Objectives[66]mission_Vehicles[0]Locked = False
Objectives[66]mission_Vehicles[0]Alarm = False
Objectives[66]mission_Vehicles[0]HotWired = False
Objectives[66]mission_Vehicles[0]Invincible = False
Objectives[66]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[66]mission_Vehicles[0]Remove_After = 0
Objectives[66]mission_Vehicles[0]Survive_Number = 0
Objectives[66]mission_Vehicles[0]Failed_Text = 
Objectives[66]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[66]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 66
Objectives[66]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[66]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[66]mission_Vehicles[1]positionX = 1087,044
Objectives[66]mission_Vehicles[1]positionY = 2351,466
Objectives[66]mission_Vehicles[1]positionZ = 44,70137
Objectives[66]mission_Vehicles[1]Heading = 55,68731
Objectives[66]mission_Vehicles[1]Name = Dozer
Objectives[66]mission_Vehicles[1]Model = bulldozer
Objectives[66]mission_Vehicles[1]PrimaryColor = WornOrange
Objectives[66]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[66]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[66]mission_Vehicles[1]HasPearlescent = False
Objectives[66]mission_Vehicles[1]Livery = 0
Objectives[66]mission_Vehicles[1]DirtLevel = 0
Objectives[66]mission_Vehicles[1]LockedForPlayer = False
Objectives[66]mission_Vehicles[1]Locked = False
Objectives[66]mission_Vehicles[1]Alarm = False
Objectives[66]mission_Vehicles[1]HotWired = False
Objectives[66]mission_Vehicles[1]Invincible = False
Objectives[66]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[66]mission_Vehicles[1]Remove_After = 0
Objectives[66]mission_Vehicles[1]Survive_Number = 0
Objectives[66]mission_Vehicles[1]Failed_Text = 
Objectives[66]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[66]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 66
Objectives[66]mission_Vehicles[1]NeededForActorIndex[0] = 9
Objectives[66]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[66]mission_Vehicles[2]positionX = 1141,078
Objectives[66]mission_Vehicles[2]positionY = 2190,923
Objectives[66]mission_Vehicles[2]positionZ = 46,2039
Objectives[66]mission_Vehicles[2]Heading = 15,91282
Objectives[66]mission_Vehicles[2]Name = Dozer
Objectives[66]mission_Vehicles[2]Model = bulldozer
Objectives[66]mission_Vehicles[2]PrimaryColor = WornOrange
Objectives[66]mission_Vehicles[2]SecondaryColor = UtilBlack
Objectives[66]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[66]mission_Vehicles[2]HasPearlescent = False
Objectives[66]mission_Vehicles[2]Livery = 0
Objectives[66]mission_Vehicles[2]DirtLevel = 0
Objectives[66]mission_Vehicles[2]LockedForPlayer = False
Objectives[66]mission_Vehicles[2]Locked = False
Objectives[66]mission_Vehicles[2]Alarm = False
Objectives[66]mission_Vehicles[2]HotWired = False
Objectives[66]mission_Vehicles[2]Invincible = False
Objectives[66]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[66]mission_Vehicles[2]Remove_After = 0
Objectives[66]mission_Vehicles[2]Survive_Number = 0
Objectives[66]mission_Vehicles[2]Failed_Text = 
Objectives[66]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[66]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 66
Objectives[66]mission_Vehicles[2]NeededForActorIndex[0] = 4
Objectives[66]mission_Vehicles[2]NeededForActorTaskIndex[0] = 0
Objectives[66]mission_Vehicles[3]positionX = 1028,849
Objectives[66]mission_Vehicles[3]positionY = 2492,043
Objectives[66]mission_Vehicles[3]positionZ = 48,77707
Objectives[66]mission_Vehicles[3]Heading = 16,80743
Objectives[66]mission_Vehicles[3]Name = Dozer
Objectives[66]mission_Vehicles[3]Model = bulldozer
Objectives[66]mission_Vehicles[3]PrimaryColor = WornOrange
Objectives[66]mission_Vehicles[3]SecondaryColor = UtilBlack
Objectives[66]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[66]mission_Vehicles[3]HasPearlescent = False
Objectives[66]mission_Vehicles[3]Livery = 0
Objectives[66]mission_Vehicles[3]DirtLevel = 0
Objectives[66]mission_Vehicles[3]LockedForPlayer = False
Objectives[66]mission_Vehicles[3]Locked = False
Objectives[66]mission_Vehicles[3]Alarm = False
Objectives[66]mission_Vehicles[3]HotWired = False
Objectives[66]mission_Vehicles[3]Invincible = False
Objectives[66]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[66]mission_Vehicles[3]Remove_After = 0
Objectives[66]mission_Vehicles[3]Survive_Number = 0
Objectives[66]mission_Vehicles[3]Failed_Text = 
Objectives[66]mission_Vehicles[3]NeededForActorsCount = 1
Objectives[66]mission_Vehicles[3]NeededForActorObjectiveNumber[0] = 66
Objectives[66]mission_Vehicles[3]NeededForActorIndex[0] = 6
Objectives[66]mission_Vehicles[3]NeededForActorTaskIndex[0] = 0
Objectives[66]mission_Vehicles[4]positionX = 1040,887
Objectives[66]mission_Vehicles[4]positionY = 2412,795
Objectives[66]mission_Vehicles[4]positionZ = 53,1581
Objectives[66]mission_Vehicles[4]Heading = 88,78007
Objectives[66]mission_Vehicles[4]Name = Betoniera
Objectives[66]mission_Vehicles[4]Model = mixer
Objectives[66]mission_Vehicles[4]PrimaryColor = WornOrange
Objectives[66]mission_Vehicles[4]SecondaryColor = MetallicBeechwood
Objectives[66]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[66]mission_Vehicles[4]HasPearlescent = False
Objectives[66]mission_Vehicles[4]Livery = 0
Objectives[66]mission_Vehicles[4]DirtLevel = 0
Objectives[66]mission_Vehicles[4]LockedForPlayer = False
Objectives[66]mission_Vehicles[4]Locked = False
Objectives[66]mission_Vehicles[4]Alarm = False
Objectives[66]mission_Vehicles[4]HotWired = False
Objectives[66]mission_Vehicles[4]Invincible = False
Objectives[66]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[66]mission_Vehicles[4]Remove_After = 0
Objectives[66]mission_Vehicles[4]Survive_Number = 0
Objectives[66]mission_Vehicles[4]Failed_Text = 
Objectives[66]mission_Vehicles[4]NeededForActorsCount = 1
Objectives[66]mission_Vehicles[4]NeededForActorObjectiveNumber[0] = 66
Objectives[66]mission_Vehicles[4]NeededForActorIndex[0] = 10
Objectives[66]mission_Vehicles[4]NeededForActorTaskIndex[0] = 0
Objectives[66]mission_Vehicles[5]positionX = 1102,631
Objectives[66]mission_Vehicles[5]positionY = 2126,246
Objectives[66]mission_Vehicles[5]positionZ = 53,00518
Objectives[66]mission_Vehicles[5]Heading = 319,852
Objectives[66]mission_Vehicles[5]Name = Betoniera
Objectives[66]mission_Vehicles[5]Model = mixer
Objectives[66]mission_Vehicles[5]PrimaryColor = WornOrange
Objectives[66]mission_Vehicles[5]SecondaryColor = MetallicBeechwood
Objectives[66]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[66]mission_Vehicles[5]HasPearlescent = False
Objectives[66]mission_Vehicles[5]Livery = 0
Objectives[66]mission_Vehicles[5]DirtLevel = 0
Objectives[66]mission_Vehicles[5]LockedForPlayer = False
Objectives[66]mission_Vehicles[5]Locked = False
Objectives[66]mission_Vehicles[5]Alarm = False
Objectives[66]mission_Vehicles[5]HotWired = False
Objectives[66]mission_Vehicles[5]Invincible = False
Objectives[66]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[66]mission_Vehicles[5]Remove_After = 0
Objectives[66]mission_Vehicles[5]Survive_Number = 0
Objectives[66]mission_Vehicles[5]Failed_Text = 
Objectives[66]mission_Vehicles[5]NeededForActorsCount = 1
Objectives[66]mission_Vehicles[5]NeededForActorObjectiveNumber[0] = 66
Objectives[66]mission_Vehicles[5]NeededForActorIndex[0] = 3
Objectives[66]mission_Vehicles[5]NeededForActorTaskIndex[0] = 0
Objectives[66]mission_Vehicles[6]positionX = 1146,763
Objectives[66]mission_Vehicles[6]positionY = 2253,223
Objectives[66]mission_Vehicles[6]positionZ = 49,37138
Objectives[66]mission_Vehicles[6]Heading = 80,61251
Objectives[66]mission_Vehicles[6]Name = Betoniera
Objectives[66]mission_Vehicles[6]Model = mixer2
Objectives[66]mission_Vehicles[6]PrimaryColor = WornOrange
Objectives[66]mission_Vehicles[6]SecondaryColor = MetallicBeechwood
Objectives[66]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[66]mission_Vehicles[6]HasPearlescent = False
Objectives[66]mission_Vehicles[6]Livery = 0
Objectives[66]mission_Vehicles[6]DirtLevel = 0
Objectives[66]mission_Vehicles[6]LockedForPlayer = False
Objectives[66]mission_Vehicles[6]Locked = False
Objectives[66]mission_Vehicles[6]Alarm = False
Objectives[66]mission_Vehicles[6]HotWired = False
Objectives[66]mission_Vehicles[6]Invincible = False
Objectives[66]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[66]mission_Vehicles[6]Remove_After = 0
Objectives[66]mission_Vehicles[6]Survive_Number = 0
Objectives[66]mission_Vehicles[6]Failed_Text = 
Objectives[66]mission_Vehicles[6]NeededForActorsCount = 1
Objectives[66]mission_Vehicles[6]NeededForActorObjectiveNumber[0] = 66
Objectives[66]mission_Vehicles[6]NeededForActorIndex[0] = 5
Objectives[66]mission_Vehicles[6]NeededForActorTaskIndex[0] = 0
Objectives[66]mission_Vehicles[7]positionX = 981,0661
Objectives[66]mission_Vehicles[7]positionY = 2455,074
Objectives[66]mission_Vehicles[7]positionZ = 49,97636
Objectives[66]mission_Vehicles[7]Heading = 212,8166
Objectives[66]mission_Vehicles[7]Name = Betoniera
Objectives[66]mission_Vehicles[7]Model = mixer
Objectives[66]mission_Vehicles[7]PrimaryColor = WornOrange
Objectives[66]mission_Vehicles[7]SecondaryColor = MetallicBeechwood
Objectives[66]mission_Vehicles[7]PearlescentColor = MetallicBlack
Objectives[66]mission_Vehicles[7]HasPearlescent = False
Objectives[66]mission_Vehicles[7]Livery = 0
Objectives[66]mission_Vehicles[7]DirtLevel = 0
Objectives[66]mission_Vehicles[7]LockedForPlayer = False
Objectives[66]mission_Vehicles[7]Locked = False
Objectives[66]mission_Vehicles[7]Alarm = False
Objectives[66]mission_Vehicles[7]HotWired = False
Objectives[66]mission_Vehicles[7]Invincible = False
Objectives[66]mission_Vehicles[7]SetZeroMaxSpeed = False
Objectives[66]mission_Vehicles[7]Remove_After = 0
Objectives[66]mission_Vehicles[7]Survive_Number = 0
Objectives[66]mission_Vehicles[7]Failed_Text = 
Objectives[66]mission_Vehicles[7]NeededForActorsCount = 1
Objectives[66]mission_Vehicles[7]NeededForActorObjectiveNumber[0] = 66
Objectives[66]mission_Vehicles[7]NeededForActorIndex[0] = 7
Objectives[66]mission_Vehicles[7]NeededForActorTaskIndex[0] = 0
Objectives[66]mission_Vehicles[8]positionX = 997,8842
Objectives[66]mission_Vehicles[8]positionY = 2407,997
Objectives[66]mission_Vehicles[8]positionZ = 51,39844
Objectives[66]mission_Vehicles[8]Heading = 293,0092
Objectives[66]mission_Vehicles[8]Name = Rubble
Objectives[66]mission_Vehicles[8]Model = rubble
Objectives[66]mission_Vehicles[8]PrimaryColor = WornOrange
Objectives[66]mission_Vehicles[8]SecondaryColor = MetallicBeechwood
Objectives[66]mission_Vehicles[8]PearlescentColor = MetallicBlack
Objectives[66]mission_Vehicles[8]HasPearlescent = False
Objectives[66]mission_Vehicles[8]Livery = 0
Objectives[66]mission_Vehicles[8]DirtLevel = 0
Objectives[66]mission_Vehicles[8]LockedForPlayer = False
Objectives[66]mission_Vehicles[8]Locked = False
Objectives[66]mission_Vehicles[8]Alarm = False
Objectives[66]mission_Vehicles[8]HotWired = False
Objectives[66]mission_Vehicles[8]Invincible = False
Objectives[66]mission_Vehicles[8]SetZeroMaxSpeed = False
Objectives[66]mission_Vehicles[8]Remove_After = 0
Objectives[66]mission_Vehicles[8]Survive_Number = 0
Objectives[66]mission_Vehicles[8]Failed_Text = 
Objectives[66]mission_Vehicles[8]NeededForActorsCount = 1
Objectives[66]mission_Vehicles[8]NeededForActorObjectiveNumber[0] = 66
Objectives[66]mission_Vehicles[8]NeededForActorIndex[0] = 8
Objectives[66]mission_Vehicles[8]NeededForActorTaskIndex[0] = 0
Objectives[66]mission_Vehicles[9]positionX = 1101,545
Objectives[66]mission_Vehicles[9]positionY = 2254,027
Objectives[66]mission_Vehicles[9]positionZ = 47,90625
Objectives[66]mission_Vehicles[9]Heading = 234,1015
Objectives[66]mission_Vehicles[9]Name = Tipper
Objectives[66]mission_Vehicles[9]Model = tiptruck
Objectives[66]mission_Vehicles[9]PrimaryColor = WornOrange
Objectives[66]mission_Vehicles[9]SecondaryColor = MetallicBeechwood
Objectives[66]mission_Vehicles[9]PearlescentColor = MetallicBlack
Objectives[66]mission_Vehicles[9]HasPearlescent = False
Objectives[66]mission_Vehicles[9]Livery = 0
Objectives[66]mission_Vehicles[9]DirtLevel = 0
Objectives[66]mission_Vehicles[9]LockedForPlayer = False
Objectives[66]mission_Vehicles[9]Locked = False
Objectives[66]mission_Vehicles[9]Alarm = False
Objectives[66]mission_Vehicles[9]HotWired = False
Objectives[66]mission_Vehicles[9]Invincible = False
Objectives[66]mission_Vehicles[9]SetZeroMaxSpeed = False
Objectives[66]mission_Vehicles[9]Remove_After = 0
Objectives[66]mission_Vehicles[9]Survive_Number = 0
Objectives[66]mission_Vehicles[9]Failed_Text = 
Objectives[66]mission_Vehicles[9]NeededForActorsCount = 1
Objectives[66]mission_Vehicles[9]NeededForActorObjectiveNumber[0] = 66
Objectives[66]mission_Vehicles[9]NeededForActorIndex[0] = 2
Objectives[66]mission_Vehicles[9]NeededForActorTaskIndex[0] = 0
Objectives[66]mission_Vehicles[10]positionX = 969,8519
Objectives[66]mission_Vehicles[10]positionY = 2318,007
Objectives[66]mission_Vehicles[10]positionZ = 47,11934
Objectives[66]mission_Vehicles[10]Heading = 124,8597
Objectives[66]mission_Vehicles[10]Name = Tipper
Objectives[66]mission_Vehicles[10]Model = tiptruck2
Objectives[66]mission_Vehicles[10]PrimaryColor = WornOrange
Objectives[66]mission_Vehicles[10]SecondaryColor = MetallicBeechwood
Objectives[66]mission_Vehicles[10]PearlescentColor = MetallicBlack
Objectives[66]mission_Vehicles[10]HasPearlescent = False
Objectives[66]mission_Vehicles[10]Livery = 0
Objectives[66]mission_Vehicles[10]DirtLevel = 0
Objectives[66]mission_Vehicles[10]LockedForPlayer = False
Objectives[66]mission_Vehicles[10]Locked = False
Objectives[66]mission_Vehicles[10]Alarm = False
Objectives[66]mission_Vehicles[10]HotWired = False
Objectives[66]mission_Vehicles[10]Invincible = False
Objectives[66]mission_Vehicles[10]SetZeroMaxSpeed = False
Objectives[66]mission_Vehicles[10]Remove_After = 0
Objectives[66]mission_Vehicles[10]Survive_Number = 0
Objectives[66]mission_Vehicles[10]Failed_Text = 
Objectives[66]mission_Vehicles[10]NeededForActorsCount = 1
Objectives[66]mission_Vehicles[10]NeededForActorObjectiveNumber[0] = 66
Objectives[66]mission_Vehicles[10]NeededForActorIndex[0] = 1
Objectives[66]mission_Vehicles[10]NeededForActorTaskIndex[0] = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 7
Objectives[66]ObjectiveMessages[0]positionX = 788,2343
Objectives[66]ObjectiveMessages[0]positionY = 2263,061
Objectives[66]ObjectiveMessages[0]positionZ = 47,71567
Objectives[66]ObjectiveMessages[0]Message = Guys, have you find him? Trevor is fine?
Objectives[66]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[66]ObjectiveMessages[0]Sender = 
Objectives[66]ObjectiveMessages[0]Subject = 
Objectives[66]ObjectiveMessages[0]MessageColor = Yellow
Objectives[66]ObjectiveMessages[0]PlayFromStart = True
Objectives[66]ObjectiveMessages[0]Delay = False
Objectives[66]ObjectiveMessages[0]DelayTime = 0
Objectives[66]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[0]TypeSubtitle = False
Objectives[66]ObjectiveMessages[0]TypeTextMesage = True
Objectives[66]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[1]positionX = 784,3101
Objectives[66]ObjectiveMessages[1]positionY = 2264,068
Objectives[66]ObjectiveMessages[1]positionZ = 47,77121
Objectives[66]ObjectiveMessages[1]Message = I'm here, I'm fine, more or less, have you found out who shot me down?
Objectives[66]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[66]ObjectiveMessages[1]Sender = 
Objectives[66]ObjectiveMessages[1]Subject = 
Objectives[66]ObjectiveMessages[1]MessageColor = Orange
Objectives[66]ObjectiveMessages[1]PlayFromStart = True
Objectives[66]ObjectiveMessages[1]Delay = False
Objectives[66]ObjectiveMessages[1]DelayTime = 0
Objectives[66]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[1]TypeSubtitle = False
Objectives[66]ObjectiveMessages[1]TypeTextMesage = True
Objectives[66]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[2]positionX = 780,4316
Objectives[66]ObjectiveMessages[2]positionY = 2264,977
Objectives[66]ObjectiveMessages[2]positionZ = 47,83892
Objectives[66]ObjectiveMessages[2]Message = Not yet, but we have discovered that the veicles that fell from the plane are full of drugs.
Objectives[66]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[66]ObjectiveMessages[2]Sender = 
Objectives[66]ObjectiveMessages[2]Subject = 
Objectives[66]ObjectiveMessages[2]MessageColor = Yellow
Objectives[66]ObjectiveMessages[2]PlayFromStart = True
Objectives[66]ObjectiveMessages[2]Delay = False
Objectives[66]ObjectiveMessages[2]DelayTime = 0
Objectives[66]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[2]TypeSubtitle = False
Objectives[66]ObjectiveMessages[2]TypeTextMesage = True
Objectives[66]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[3]positionX = 776,7507
Objectives[66]ObjectiveMessages[3]positionY = 2265,878
Objectives[66]ObjectiveMessages[3]positionZ = 47,90891
Objectives[66]ObjectiveMessages[3]Message = They belong to a company that is working on a construction site in Redwood.
Objectives[66]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[66]ObjectiveMessages[3]Sender = 
Objectives[66]ObjectiveMessages[3]Subject = 
Objectives[66]ObjectiveMessages[3]MessageColor = Red
Objectives[66]ObjectiveMessages[3]PlayFromStart = True
Objectives[66]ObjectiveMessages[3]Delay = False
Objectives[66]ObjectiveMessages[3]DelayTime = 0
Objectives[66]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[3]TypeSubtitle = False
Objectives[66]ObjectiveMessages[3]TypeTextMesage = True
Objectives[66]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[4]positionX = 772,5172
Objectives[66]ObjectiveMessages[4]positionY = 2266,879
Objectives[66]ObjectiveMessages[4]positionZ = 47,99302
Objectives[66]ObjectiveMessages[4]Message = Do you want to go there whilw we look for more information?
Objectives[66]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[66]ObjectiveMessages[4]Sender = 
Objectives[66]ObjectiveMessages[4]Subject = 
Objectives[66]ObjectiveMessages[4]MessageColor = Red
Objectives[66]ObjectiveMessages[4]PlayFromStart = True
Objectives[66]ObjectiveMessages[4]Delay = False
Objectives[66]ObjectiveMessages[4]DelayTime = 0
Objectives[66]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[4]TypeSubtitle = False
Objectives[66]ObjectiveMessages[4]TypeTextMesage = True
Objectives[66]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[5]positionX = 768,3908
Objectives[66]ObjectiveMessages[5]positionY = 2268,194
Objectives[66]ObjectiveMessages[5]positionZ = 48,08358
Objectives[66]ObjectiveMessages[5]Message = Yes, let's go.
Objectives[66]ObjectiveMessages[5]Contact = CHAR_TREVOR
Objectives[66]ObjectiveMessages[5]Sender = 
Objectives[66]ObjectiveMessages[5]Subject = 
Objectives[66]ObjectiveMessages[5]MessageColor = Orange
Objectives[66]ObjectiveMessages[5]PlayFromStart = True
Objectives[66]ObjectiveMessages[5]Delay = False
Objectives[66]ObjectiveMessages[5]DelayTime = 0
Objectives[66]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[5]TypeSubtitle = False
Objectives[66]ObjectiveMessages[5]TypeTextMesage = True
Objectives[66]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[6]positionX = 764,8837
Objectives[66]ObjectiveMessages[6]positionY = 2269,121
Objectives[66]ObjectiveMessages[6]positionZ = 48,1647
Objectives[66]ObjectiveMessages[6]Message = Ok, hold on tight.
Objectives[66]ObjectiveMessages[6]Contact = CHAR_FRANKLIN
Objectives[66]ObjectiveMessages[6]Sender = 
Objectives[66]ObjectiveMessages[6]Subject = 
Objectives[66]ObjectiveMessages[6]MessageColor = Green
Objectives[66]ObjectiveMessages[6]PlayFromStart = True
Objectives[66]ObjectiveMessages[6]Delay = False
Objectives[66]ObjectiveMessages[6]DelayTime = 0
Objectives[66]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[6]TypeSubtitle = False
Objectives[66]ObjectiveMessages[6]TypeTextMesage = True
Objectives[66]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

Objectives[67]Type = Random_Spawn_Objective
Objectives[67]positionX = 935,5735
Objectives[67]positionY = 2355,886
Objectives[67]positionZ = 46,39756
Objectives[67]Random_Actors_Actor_Model_Name = g_m_m_armgoon_01
Objectives[67]Random_Actors_Vehicle_Model_Name = bison
Objectives[67]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[67]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[67]Random_Actors_Weapon_Model_Name = Pistol
Objectives[67]Random_Actors_Passenger = True
Objectives[67]Random_Actors_Fill_With_Occupants = True
Objectives[67]Random_Actors_Max_Count = 2
Objectives[67]Random_Actors_Max_ReSpawn = 3
Objectives[67]Random_Actors_Spawn_End = False
Objectives[67]Random_Actors_Spawn_Actors_Only = False
Objectives[67]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[67]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[67]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[67]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 0

Objectives[68]Text = Kill all enemys
Objectives[68]Text2 = 
Objectives[68]Type = Kill_Actors
Objectives[68]positionX = 995,1998
Objectives[68]positionY = 2362,448
Objectives[68]positionZ = 50,78679
Objectives[68]KillAll1 = True
Objectives[68]KillAll2 = False
Objectives[68]Kill_Actors_Add_Blips = True
Objectives[68]Kill_Actors_Add_Markers = False
Objectives[68]DropPickups = False
Objectives[68]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[68]mission_ActorsCount = 0
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 5
Objectives[68]ObjectiveMessages[0]positionX = 755,0424
Objectives[68]ObjectiveMessages[0]positionY = 2271,744
Objectives[68]ObjectiveMessages[0]positionZ = 48,40628
Objectives[68]ObjectiveMessages[0]Message = Ok guys, we found out that the company is a cover, the use the trasport of veicles to move drugs.
Objectives[68]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[68]ObjectiveMessages[0]Sender = 
Objectives[68]ObjectiveMessages[0]Subject = 
Objectives[68]ObjectiveMessages[0]MessageColor = Red
Objectives[68]ObjectiveMessages[0]PlayFromStart = True
Objectives[68]ObjectiveMessages[0]Delay = False
Objectives[68]ObjectiveMessages[0]DelayTime = 0
Objectives[68]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[0]TypeSubtitle = False
Objectives[68]ObjectiveMessages[0]TypeTextMesage = True
Objectives[68]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[68]ObjectiveMessages[1]positionX = 750,3107
Objectives[68]ObjectiveMessages[1]positionY = 2273,01
Objectives[68]ObjectiveMessages[1]positionZ = 48,52752
Objectives[68]ObjectiveMessages[1]Message = Ugly bastards, they also steal my work.
Objectives[68]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[68]ObjectiveMessages[1]Sender = 
Objectives[68]ObjectiveMessages[1]Subject = 
Objectives[68]ObjectiveMessages[1]MessageColor = Orange
Objectives[68]ObjectiveMessages[1]PlayFromStart = True
Objectives[68]ObjectiveMessages[1]Delay = False
Objectives[68]ObjectiveMessages[1]DelayTime = 0
Objectives[68]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[1]TypeSubtitle = False
Objectives[68]ObjectiveMessages[1]TypeTextMesage = True
Objectives[68]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[68]ObjectiveMessages[2]positionX = 747,2009
Objectives[68]ObjectiveMessages[2]positionY = 2273,842
Objectives[68]ObjectiveMessages[2]positionZ = 48,60884
Objectives[68]ObjectiveMessages[2]Message = They deserve a punishment, I thought you could kill all the construction workers.
Objectives[68]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[68]ObjectiveMessages[2]Sender = 
Objectives[68]ObjectiveMessages[2]Subject = 
Objectives[68]ObjectiveMessages[2]MessageColor = Red
Objectives[68]ObjectiveMessages[2]PlayFromStart = True
Objectives[68]ObjectiveMessages[2]Delay = False
Objectives[68]ObjectiveMessages[2]DelayTime = 0
Objectives[68]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[2]TypeSubtitle = False
Objectives[68]ObjectiveMessages[2]TypeTextMesage = True
Objectives[68]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[68]ObjectiveMessages[3]positionX = 743,5713
Objectives[68]ObjectiveMessages[3]positionY = 2274,838
Objectives[68]ObjectiveMessages[3]positionZ = 48,70971
Objectives[68]ObjectiveMessages[3]Message = With dead workers and veicles full of drugs, police understand all and their cover is gone.
Objectives[68]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[68]ObjectiveMessages[3]Sender = 
Objectives[68]ObjectiveMessages[3]Subject = 
Objectives[68]ObjectiveMessages[3]MessageColor = Red
Objectives[68]ObjectiveMessages[3]PlayFromStart = True
Objectives[68]ObjectiveMessages[3]Delay = False
Objectives[68]ObjectiveMessages[3]DelayTime = 0
Objectives[68]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[3]TypeSubtitle = False
Objectives[68]ObjectiveMessages[3]TypeTextMesage = True
Objectives[68]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[68]ObjectiveMessages[4]positionX = 739,321
Objectives[68]ObjectiveMessages[4]positionY = 2276
Objectives[68]ObjectiveMessages[4]positionZ = 48,82354
Objectives[68]ObjectiveMessages[4]Message = Ok, let's do it.
Objectives[68]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[68]ObjectiveMessages[4]Sender = 
Objectives[68]ObjectiveMessages[4]Subject = 
Objectives[68]ObjectiveMessages[4]MessageColor = Orange
Objectives[68]ObjectiveMessages[4]PlayFromStart = True
Objectives[68]ObjectiveMessages[4]Delay = False
Objectives[68]ObjectiveMessages[4]DelayTime = 0
Objectives[68]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[4]TypeSubtitle = False
Objectives[68]ObjectiveMessages[4]TypeTextMesage = True
Objectives[68]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[69]Text = 
Objectives[69]Type = Timeout_Objective
Objectives[69]positionX = 849,8066
Objectives[69]positionY = 2367,29
Objectives[69]positionZ = 52,93526
Objectives[69]Timeout_Min = 0
Objectives[69]Timeout_Sec = 1
Objectives[69]mission_ActorsCount = 4
Objectives[69]mission_Actors[0]SpawnInVehicle = True
Objectives[69]mission_Actors[0]SeatIndex = 0
Objectives[69]mission_Actors[0]Survive_Number = 0
Objectives[69]mission_Actors[0]Failed_Text = 
Objectives[69]mission_Actors[0]Remove_After = 0
Objectives[69]mission_Actors[0]positionX = 871,498
Objectives[69]mission_Actors[0]positionY = 2343,731
Objectives[69]mission_Actors[0]positionZ = 51,44804
Objectives[69]mission_Actors[0]Heading = 320,0538
Objectives[69]mission_Actors[0]String_Name = g_m_m_armboss_01
Objectives[69]mission_Actors[0]Relationship_Group = Enemy1
Objectives[69]mission_Actors[0]AddBlip = True
Objectives[69]mission_Actors[0]ShowCone = False
Objectives[69]mission_Actors[0]Invincible = False
Objectives[69]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[69]mission_Actors[0]AlwaysFight = True
Objectives[69]mission_Actors[0]Seeing_Range = 30
Objectives[69]mission_Actors[0]Hearing_Range = 30
Objectives[69]mission_Actors[0]CombatMovement = Offensive
Objectives[69]mission_Actors[0]weapon = Pistol
Objectives[69]mission_Actors[0]Variation = Random
Objectives[69]mission_Actors[0]Task = 0
Objectives[69]mission_Actors[0]Task_Guard_Range = 5
Objectives[69]mission_Actors[0]Task_Stay_In_Range = True
Objectives[69]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[69]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[69]mission_Actors[0]Task_Scenario = NONE
Objectives[69]mission_Actors[1]SpawnInVehicle = True
Objectives[69]mission_Actors[1]SeatIndex = 1
Objectives[69]mission_Actors[1]Survive_Number = 0
Objectives[69]mission_Actors[1]Failed_Text = 
Objectives[69]mission_Actors[1]Remove_After = 0
Objectives[69]mission_Actors[1]positionX = 871,498
Objectives[69]mission_Actors[1]positionY = 2343,731
Objectives[69]mission_Actors[1]positionZ = 51,44804
Objectives[69]mission_Actors[1]Heading = 320,0538
Objectives[69]mission_Actors[1]String_Name = g_m_m_armlieut_01
Objectives[69]mission_Actors[1]Relationship_Group = Enemy1
Objectives[69]mission_Actors[1]AddBlip = True
Objectives[69]mission_Actors[1]ShowCone = False
Objectives[69]mission_Actors[1]Invincible = False
Objectives[69]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[69]mission_Actors[1]AlwaysFight = True
Objectives[69]mission_Actors[1]Seeing_Range = 30
Objectives[69]mission_Actors[1]Hearing_Range = 30
Objectives[69]mission_Actors[1]CombatMovement = Offensive
Objectives[69]mission_Actors[1]weapon = Pistol
Objectives[69]mission_Actors[1]Variation = Random
Objectives[69]mission_Actors[1]Task = 0
Objectives[69]mission_Actors[1]Task_Guard_Range = 5
Objectives[69]mission_Actors[1]Task_Stay_In_Range = True
Objectives[69]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[69]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[69]mission_Actors[1]Task_Scenario = NONE
Objectives[69]mission_Actors[2]SpawnInVehicle = True
Objectives[69]mission_Actors[2]SeatIndex = 2
Objectives[69]mission_Actors[2]Survive_Number = 0
Objectives[69]mission_Actors[2]Failed_Text = 
Objectives[69]mission_Actors[2]Remove_After = 0
Objectives[69]mission_Actors[2]positionX = 871,498
Objectives[69]mission_Actors[2]positionY = 2343,731
Objectives[69]mission_Actors[2]positionZ = 51,44804
Objectives[69]mission_Actors[2]Heading = 320,0538
Objectives[69]mission_Actors[2]String_Name = g_m_m_armgoon_01
Objectives[69]mission_Actors[2]Relationship_Group = Enemy1
Objectives[69]mission_Actors[2]AddBlip = True
Objectives[69]mission_Actors[2]ShowCone = False
Objectives[69]mission_Actors[2]Invincible = False
Objectives[69]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[69]mission_Actors[2]AlwaysFight = True
Objectives[69]mission_Actors[2]Seeing_Range = 30
Objectives[69]mission_Actors[2]Hearing_Range = 30
Objectives[69]mission_Actors[2]CombatMovement = Offensive
Objectives[69]mission_Actors[2]weapon = Pistol
Objectives[69]mission_Actors[2]Variation = Random
Objectives[69]mission_Actors[2]Task = 0
Objectives[69]mission_Actors[2]Task_Guard_Range = 5
Objectives[69]mission_Actors[2]Task_Stay_In_Range = True
Objectives[69]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[69]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[69]mission_Actors[2]Task_Scenario = NONE
Objectives[69]mission_Actors[3]SpawnInVehicle = True
Objectives[69]mission_Actors[3]SeatIndex = -1
Objectives[69]mission_Actors[3]Survive_Number = 0
Objectives[69]mission_Actors[3]Failed_Text = 
Objectives[69]mission_Actors[3]Remove_After = 0
Objectives[69]mission_Actors[3]positionX = 871,498
Objectives[69]mission_Actors[3]positionY = 2343,731
Objectives[69]mission_Actors[3]positionZ = 51,44804
Objectives[69]mission_Actors[3]Heading = 320,0538
Objectives[69]mission_Actors[3]String_Name = g_m_m_armgoon_01
Objectives[69]mission_Actors[3]Relationship_Group = Enemy1
Objectives[69]mission_Actors[3]AddBlip = True
Objectives[69]mission_Actors[3]ShowCone = False
Objectives[69]mission_Actors[3]Invincible = False
Objectives[69]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[69]mission_Actors[3]AlwaysFight = True
Objectives[69]mission_Actors[3]Seeing_Range = 30
Objectives[69]mission_Actors[3]Hearing_Range = 30
Objectives[69]mission_Actors[3]CombatMovement = Offensive
Objectives[69]mission_Actors[3]weapon = 0
Objectives[69]mission_Actors[3]Variation = Random
Objectives[69]mission_Actors[3]Task = 99
Objectives[69]mission_Actors[3]Task_Guard_Range = 5
Objectives[69]mission_Actors[3]Task_Stay_In_Range = True
Objectives[69]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[69]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[69]mission_Actors[3]Task_Scenario = NONE
Objectives[69]mission_Actors[3]Task_List_Count = 12
Objectives[69]mission_Actors[3]Task_Repeat = False
Objectives[69]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[69]mission_Actors[3]Task_List[0]PositionX = 849,3234
Objectives[69]mission_Actors[3]Task_List[0]PositionY = 2364,798
Objectives[69]mission_Actors[3]Task_List[0]PositionZ = 53,12115
Objectives[69]mission_Actors[3]Task_List[0]Block = True
Objectives[69]mission_Actors[3]Task_List[1]Type = EnterVehicle
Objectives[69]mission_Actors[3]Task_List[1]PositionX = 849,3234
Objectives[69]mission_Actors[3]Task_List[1]PositionY = 2364,798
Objectives[69]mission_Actors[3]Task_List[1]PositionZ = 53,12115
Objectives[69]mission_Actors[3]Task_List[1]Speed = 1
Objectives[69]mission_Actors[3]Task_List[1]SeatIndex = -1
Objectives[69]mission_Actors[3]Task_List[1]TaskIndex = 1
Objectives[69]mission_Actors[3]Task_List[2]Type = VehicleHeliTask
Objectives[69]mission_Actors[3]Task_List[2]PositionX = 1516,943
Objectives[69]mission_Actors[3]Task_List[2]PositionY = 2757,373
Objectives[69]mission_Actors[3]Task_List[2]PositionZ = 37,48043
Objectives[69]mission_Actors[3]Task_List[2]speed = 35
Objectives[69]mission_Actors[3]Task_List[2]Hight = 5
Objectives[69]mission_Actors[3]Task_List[2]FollowPlayer = False
Objectives[69]mission_Actors[3]Task_List[2]AttackPlayer = False
Objectives[69]mission_Actors[3]Task_List[2]Land = False
Objectives[69]mission_Actors[3]Task_List[3]Type = VehicleHeliTask
Objectives[69]mission_Actors[3]Task_List[3]PositionX = 2049,11
Objectives[69]mission_Actors[3]Task_List[3]PositionY = 3346,001
Objectives[69]mission_Actors[3]Task_List[3]PositionZ = 44,65492
Objectives[69]mission_Actors[3]Task_List[3]speed = 35
Objectives[69]mission_Actors[3]Task_List[3]Hight = 5
Objectives[69]mission_Actors[3]Task_List[3]FollowPlayer = False
Objectives[69]mission_Actors[3]Task_List[3]AttackPlayer = False
Objectives[69]mission_Actors[3]Task_List[3]Land = False
Objectives[69]mission_Actors[3]Task_List[4]Type = VehicleHeliTask
Objectives[69]mission_Actors[3]Task_List[4]PositionX = 2440,458
Objectives[69]mission_Actors[3]Task_List[4]PositionY = 3990,443
Objectives[69]mission_Actors[3]Task_List[4]PositionZ = 36,42104
Objectives[69]mission_Actors[3]Task_List[4]speed = 35
Objectives[69]mission_Actors[3]Task_List[4]Hight = 5
Objectives[69]mission_Actors[3]Task_List[4]FollowPlayer = False
Objectives[69]mission_Actors[3]Task_List[4]AttackPlayer = False
Objectives[69]mission_Actors[3]Task_List[4]Land = False
Objectives[69]mission_Actors[3]Task_List[5]Type = VehicleHeliTask
Objectives[69]mission_Actors[3]Task_List[5]PositionX = 2781,848
Objectives[69]mission_Actors[3]Task_List[5]PositionY = 4401,308
Objectives[69]mission_Actors[3]Task_List[5]PositionZ = 48,5141
Objectives[69]mission_Actors[3]Task_List[5]speed = 35
Objectives[69]mission_Actors[3]Task_List[5]Hight = 5
Objectives[69]mission_Actors[3]Task_List[5]FollowPlayer = False
Objectives[69]mission_Actors[3]Task_List[5]AttackPlayer = False
Objectives[69]mission_Actors[3]Task_List[5]Land = False
Objectives[69]mission_Actors[3]Task_List[6]Type = VehicleHeliTask
Objectives[69]mission_Actors[3]Task_List[6]PositionX = 2497,143
Objectives[69]mission_Actors[3]Task_List[6]PositionY = 5534,885
Objectives[69]mission_Actors[3]Task_List[6]PositionZ = 44,22332
Objectives[69]mission_Actors[3]Task_List[6]speed = 35
Objectives[69]mission_Actors[3]Task_List[6]Hight = 5
Objectives[69]mission_Actors[3]Task_List[6]FollowPlayer = False
Objectives[69]mission_Actors[3]Task_List[6]AttackPlayer = False
Objectives[69]mission_Actors[3]Task_List[6]Land = False
Objectives[69]mission_Actors[3]Task_List[7]Type = VehicleHeliTask
Objectives[69]mission_Actors[3]Task_List[7]PositionX = 2381,091
Objectives[69]mission_Actors[3]Task_List[7]PositionY = 5887,524
Objectives[69]mission_Actors[3]Task_List[7]PositionZ = 58,54914
Objectives[69]mission_Actors[3]Task_List[7]speed = 35
Objectives[69]mission_Actors[3]Task_List[7]Hight = 5
Objectives[69]mission_Actors[3]Task_List[7]FollowPlayer = False
Objectives[69]mission_Actors[3]Task_List[7]AttackPlayer = False
Objectives[69]mission_Actors[3]Task_List[7]Land = False
Objectives[69]mission_Actors[3]Task_List[8]Type = VehicleHeliTask
Objectives[69]mission_Actors[3]Task_List[8]PositionX = 1976,259
Objectives[69]mission_Actors[3]Task_List[8]PositionY = 6207,437
Objectives[69]mission_Actors[3]Task_List[8]PositionZ = 56,78944
Objectives[69]mission_Actors[3]Task_List[8]speed = 35
Objectives[69]mission_Actors[3]Task_List[8]Hight = 5
Objectives[69]mission_Actors[3]Task_List[8]FollowPlayer = False
Objectives[69]mission_Actors[3]Task_List[8]AttackPlayer = False
Objectives[69]mission_Actors[3]Task_List[8]Land = False
Objectives[69]mission_Actors[3]Task_List[9]Type = VehicleHeliTask
Objectives[69]mission_Actors[3]Task_List[9]PositionX = 1399,836
Objectives[69]mission_Actors[3]Task_List[9]PositionY = 6595,12
Objectives[69]mission_Actors[3]Task_List[9]PositionZ = 12,04234
Objectives[69]mission_Actors[3]Task_List[9]speed = 35
Objectives[69]mission_Actors[3]Task_List[9]Hight = 5
Objectives[69]mission_Actors[3]Task_List[9]FollowPlayer = False
Objectives[69]mission_Actors[3]Task_List[9]AttackPlayer = False
Objectives[69]mission_Actors[3]Task_List[9]Land = False
Objectives[69]mission_Actors[3]Task_List[10]Type = VehicleHeliTask
Objectives[69]mission_Actors[3]Task_List[10]PositionX = 288,6399
Objectives[69]mission_Actors[3]Task_List[10]PositionY = 6570,066
Objectives[69]mission_Actors[3]Task_List[10]PositionZ = 29,48724
Objectives[69]mission_Actors[3]Task_List[10]speed = 35
Objectives[69]mission_Actors[3]Task_List[10]Hight = 5
Objectives[69]mission_Actors[3]Task_List[10]FollowPlayer = False
Objectives[69]mission_Actors[3]Task_List[10]AttackPlayer = False
Objectives[69]mission_Actors[3]Task_List[10]Land = False
Objectives[69]mission_Actors[3]Task_List[11]Type = VehicleHeliTask
Objectives[69]mission_Actors[3]Task_List[11]PositionX = -275,2002
Objectives[69]mission_Actors[3]Task_List[11]PositionY = 6316,463
Objectives[69]mission_Actors[3]Task_List[11]PositionZ = 31,91909
Objectives[69]mission_Actors[3]Task_List[11]speed = 35
Objectives[69]mission_Actors[3]Task_List[11]Hight = 5
Objectives[69]mission_Actors[3]Task_List[11]FollowPlayer = False
Objectives[69]mission_Actors[3]Task_List[11]AttackPlayer = False
Objectives[69]mission_Actors[3]Task_List[11]Land = False
Objectives[69]mission_Vehicles = 1
Objectives[69]mission_Vehicles[0]positionX = 871,498
Objectives[69]mission_Vehicles[0]positionY = 2343,731
Objectives[69]mission_Vehicles[0]positionZ = 51,44804
Objectives[69]mission_Vehicles[0]Heading = 320,0538
Objectives[69]mission_Vehicles[0]Name = Frogger
Objectives[69]mission_Vehicles[0]Model = frogger
Objectives[69]mission_Vehicles[0]PrimaryColor = UtilRed
Objectives[69]mission_Vehicles[0]SecondaryColor = MetallicBlack
Objectives[69]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[69]mission_Vehicles[0]HasPearlescent = False
Objectives[69]mission_Vehicles[0]Livery = 0
Objectives[69]mission_Vehicles[0]DirtLevel = 0
Objectives[69]mission_Vehicles[0]LockedForPlayer = False
Objectives[69]mission_Vehicles[0]Locked = False
Objectives[69]mission_Vehicles[0]Alarm = False
Objectives[69]mission_Vehicles[0]HotWired = False
Objectives[69]mission_Vehicles[0]Invincible = False
Objectives[69]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[69]mission_Vehicles[0]Remove_After = 0
Objectives[69]mission_Vehicles[0]Survive_Number = 0
Objectives[69]mission_Vehicles[0]Failed_Text = 
Objectives[69]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[69]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 69
Objectives[69]mission_Vehicles[0]NeededForActorIndex[0] = 3
Objectives[69]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[69]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[69]mission_Vehicles[0]NeededForObjectiveHint[0] = 70
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 0

Objectives[70]Type = Hint_Objective
Objectives[70]Text = 
Objectives[70]positionX = 831,6836
Objectives[70]positionY = 2344,564
Objectives[70]positionZ = 49,00005
Objectives[70]Hint_Time = 10
Objectives[70]Hint_FOV = 20
Objectives[70]Hint_Use_Position = False
Objectives[70]Hint_Use_Player = False
Objectives[70]Hint_Use_Actor = False
Objectives[70]Hint_Use_Vehicle = True
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 5
Objectives[70]ObjectiveMessages[0]positionX = 728,6097
Objectives[70]ObjectiveMessages[0]positionY = 2279,81
Objectives[70]ObjectiveMessages[0]positionZ = 49,11121
Objectives[70]ObjectiveMessages[0]Message = Are they finished?
Objectives[70]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[70]ObjectiveMessages[0]Sender = 
Objectives[70]ObjectiveMessages[0]Subject = 
Objectives[70]ObjectiveMessages[0]MessageColor = Blue
Objectives[70]ObjectiveMessages[0]PlayFromStart = True
Objectives[70]ObjectiveMessages[0]Delay = False
Objectives[70]ObjectiveMessages[0]DelayTime = 0
Objectives[70]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[0]TypeSubtitle = False
Objectives[70]ObjectiveMessages[0]TypeTextMesage = True
Objectives[70]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[1]positionX = 725,2873
Objectives[70]ObjectiveMessages[1]positionY = 2280,874
Objectives[70]ObjectiveMessages[1]positionZ = 49,20052
Objectives[70]ObjectiveMessages[1]Message = I think so, nice job.
Objectives[70]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[70]ObjectiveMessages[1]Sender = 
Objectives[70]ObjectiveMessages[1]Subject = 
Objectives[70]ObjectiveMessages[1]MessageColor = Orange
Objectives[70]ObjectiveMessages[1]PlayFromStart = True
Objectives[70]ObjectiveMessages[1]Delay = False
Objectives[70]ObjectiveMessages[1]DelayTime = 0
Objectives[70]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[1]TypeSubtitle = False
Objectives[70]ObjectiveMessages[1]TypeTextMesage = True
Objectives[70]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[2]positionX = 721,8919
Objectives[70]ObjectiveMessages[2]positionY = 2282,009
Objectives[70]ObjectiveMessages[2]positionZ = 49,28954
Objectives[70]ObjectiveMessages[2]Message = Ok, now let's get out of here.
Objectives[70]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[70]ObjectiveMessages[2]Sender = 
Objectives[70]ObjectiveMessages[2]Subject = 
Objectives[70]ObjectiveMessages[2]MessageColor = Purple
Objectives[70]ObjectiveMessages[2]PlayFromStart = True
Objectives[70]ObjectiveMessages[2]Delay = False
Objectives[70]ObjectiveMessages[2]DelayTime = 0
Objectives[70]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[2]TypeSubtitle = False
Objectives[70]ObjectiveMessages[2]TypeTextMesage = True
Objectives[70]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[3]positionX = 718,3242
Objectives[70]ObjectiveMessages[3]positionY = 2283,167
Objectives[70]ObjectiveMessages[3]positionZ = 49,38094
Objectives[70]ObjectiveMessages[3]Message = Hey guys, a helicopter is flying up, it's the bosses, follow it.
Objectives[70]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[70]ObjectiveMessages[3]Sender = 
Objectives[70]ObjectiveMessages[3]Subject = 
Objectives[70]ObjectiveMessages[3]MessageColor = Red
Objectives[70]ObjectiveMessages[3]PlayFromStart = True
Objectives[70]ObjectiveMessages[3]Delay = False
Objectives[70]ObjectiveMessages[3]DelayTime = 0
Objectives[70]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[3]TypeSubtitle = False
Objectives[70]ObjectiveMessages[3]TypeTextMesage = True
Objectives[70]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[4]positionX = 714,8965
Objectives[70]ObjectiveMessages[4]positionY = 2284,307
Objectives[70]ObjectiveMessages[4]positionZ = 49,467
Objectives[70]ObjectiveMessages[4]Message = How? I can drive, but I can't fly a car.
Objectives[70]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[70]ObjectiveMessages[4]Sender = 
Objectives[70]ObjectiveMessages[4]Subject = 
Objectives[70]ObjectiveMessages[4]MessageColor = Green
Objectives[70]ObjectiveMessages[4]PlayFromStart = True
Objectives[70]ObjectiveMessages[4]Delay = False
Objectives[70]ObjectiveMessages[4]DelayTime = 0
Objectives[70]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[4]TypeSubtitle = False
Objectives[70]ObjectiveMessages[4]TypeTextMesage = True
Objectives[70]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[71]Text = Kill the boss
Objectives[71]Text2 = 
Objectives[71]Type = Kill_Actors
Objectives[71]positionX = 805,8214
Objectives[71]positionY = 2400,451
Objectives[71]positionZ = 54,65475
Objectives[71]KillAll1 = True
Objectives[71]KillAll2 = False
Objectives[71]Kill_Actors_Add_Blips = True
Objectives[71]Kill_Actors_Add_Markers = False
Objectives[71]DropPickups = False
Objectives[71]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 4
Objectives[71]ObjectiveMessages[0]positionX = 704,8355
Objectives[71]ObjectiveMessages[0]positionY = 2287,846
Objectives[71]ObjectiveMessages[0]positionZ = 49,69764
Objectives[71]ObjectiveMessages[0]Message = Go, go, go, we can do it, I shot that helicopter's rotor.
Objectives[71]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[71]ObjectiveMessages[0]Sender = 
Objectives[71]ObjectiveMessages[0]Subject = 
Objectives[71]ObjectiveMessages[0]MessageColor = Orange
Objectives[71]ObjectiveMessages[0]PlayFromStart = True
Objectives[71]ObjectiveMessages[0]Delay = False
Objectives[71]ObjectiveMessages[0]DelayTime = 0
Objectives[71]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[0]TypeSubtitle = False
Objectives[71]ObjectiveMessages[0]TypeTextMesage = True
Objectives[71]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[1]positionX = 701,4822
Objectives[71]ObjectiveMessages[1]positionY = 2289,038
Objectives[71]ObjectiveMessages[1]positionZ = 49,76716
Objectives[71]ObjectiveMessages[1]Message = That little bird is wounded, it cannot fly too high or too fast.
Objectives[71]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[71]ObjectiveMessages[1]Sender = 
Objectives[71]ObjectiveMessages[1]Subject = 
Objectives[71]ObjectiveMessages[1]MessageColor = Orange
Objectives[71]ObjectiveMessages[1]PlayFromStart = True
Objectives[71]ObjectiveMessages[1]Delay = False
Objectives[71]ObjectiveMessages[1]DelayTime = 0
Objectives[71]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[1]TypeSubtitle = False
Objectives[71]ObjectiveMessages[1]TypeTextMesage = True
Objectives[71]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[2]positionX = 698,5226
Objectives[71]ObjectiveMessages[2]positionY = 2290,055
Objectives[71]ObjectiveMessages[2]positionZ = 49,82513
Objectives[71]ObjectiveMessages[2]Message = Ok, let's follow it, go.
Objectives[71]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[71]ObjectiveMessages[2]Sender = 
Objectives[71]ObjectiveMessages[2]Subject = 
Objectives[71]ObjectiveMessages[2]MessageColor = Blue
Objectives[71]ObjectiveMessages[2]PlayFromStart = True
Objectives[71]ObjectiveMessages[2]Delay = False
Objectives[71]ObjectiveMessages[2]DelayTime = 0
Objectives[71]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[2]TypeSubtitle = False
Objectives[71]ObjectiveMessages[2]TypeTextMesage = True
Objectives[71]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[3]positionX = 694,7622
Objectives[71]ObjectiveMessages[3]positionY = 2291,527
Objectives[71]ObjectiveMessages[3]positionZ = 49,89041
Objectives[71]ObjectiveMessages[3]Message = Ok, holt on.
Objectives[71]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[71]ObjectiveMessages[3]Sender = 
Objectives[71]ObjectiveMessages[3]Subject = 
Objectives[71]ObjectiveMessages[3]MessageColor = Green
Objectives[71]ObjectiveMessages[3]PlayFromStart = True
Objectives[71]ObjectiveMessages[3]Delay = False
Objectives[71]ObjectiveMessages[3]DelayTime = 0
Objectives[71]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[3]TypeSubtitle = False
Objectives[71]ObjectiveMessages[3]TypeTextMesage = True
Objectives[71]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[72]Text = Go to the beach
Objectives[72]Text2 = 
Objectives[72]Text3 = 
Objectives[72]Failed_Text = 
Objectives[72]Type = Checkpoint
Objectives[72]Checkpoint_Type = 45
Objectives[72]Reserved = 1
Objectives[72]ColorR = 255
Objectives[72]ColorG = 255
Objectives[72]ColorB = 0
Objectives[72]ColorA = 255
Objectives[72]IconColorR = 255
Objectives[72]IconColorG = 255
Objectives[72]IconColorB = 0
Objectives[72]IconColorA = 255
Objectives[72]positionX = -198,0326
Objectives[72]positionY = 6547,722
Objectives[72]positionZ = 10,09734
Objectives[72]Heading = 134,3033
Objectives[72]Diameter = 1
Objectives[72]minimum_hight = 1
Objectives[72]maximum_hight = 10
Objectives[72]TriggerDistance = 100
Objectives[72]PlaySound = False
Objectives[72]LoseWanted = False
Objectives[72]Stop_Vehicle = False
Objectives[72]DeliverVehicleOnly = False
Objectives[72]DeliverTrailor = False
Objectives[72]DeliverTowTruck = False
Objectives[72]DeliverVehicleCargobob = False
Objectives[72]DeliverPropCargobob = False
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 5
Objectives[72]ObjectiveMessages[0]positionX = -316,6806
Objectives[72]ObjectiveMessages[0]positionY = 6538,93
Objectives[72]ObjectiveMessages[0]positionZ = 1,355539
Objectives[72]ObjectiveMessages[0]Message = Seen? I told you we could do it.
Objectives[72]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[72]ObjectiveMessages[0]Sender = 
Objectives[72]ObjectiveMessages[0]Subject = 
Objectives[72]ObjectiveMessages[0]MessageColor = Orange
Objectives[72]ObjectiveMessages[0]PlayFromStart = True
Objectives[72]ObjectiveMessages[0]Delay = False
Objectives[72]ObjectiveMessages[0]DelayTime = 0
Objectives[72]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[72]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[72]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[72]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[72]ObjectiveMessages[0]TypeSubtitle = False
Objectives[72]ObjectiveMessages[0]TypeTextMesage = True
Objectives[72]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[72]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[72]ObjectiveMessages[1]positionX = -319,1303
Objectives[72]ObjectiveMessages[1]positionY = 6537,181
Objectives[72]ObjectiveMessages[1]positionZ = 1,283877
Objectives[72]ObjectiveMessages[1]Message = Guys, we discover the helicopter route, it was going to a beach in Paleto bay.
Objectives[72]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[72]ObjectiveMessages[1]Sender = 
Objectives[72]ObjectiveMessages[1]Subject = 
Objectives[72]ObjectiveMessages[1]MessageColor = Red
Objectives[72]ObjectiveMessages[1]PlayFromStart = True
Objectives[72]ObjectiveMessages[1]Delay = False
Objectives[72]ObjectiveMessages[1]DelayTime = 0
Objectives[72]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[72]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[72]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[72]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[72]ObjectiveMessages[1]TypeSubtitle = False
Objectives[72]ObjectiveMessages[1]TypeTextMesage = True
Objectives[72]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[72]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[72]ObjectiveMessages[2]positionX = -322,1144
Objectives[72]ObjectiveMessages[2]positionY = 6535,05
Objectives[72]ObjectiveMessages[2]positionZ = 1,360495
Objectives[72]ObjectiveMessages[2]Message = Do you want to go and see what's on that beach?
Objectives[72]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[72]ObjectiveMessages[2]Sender = 
Objectives[72]ObjectiveMessages[2]Subject = 
Objectives[72]ObjectiveMessages[2]MessageColor = Red
Objectives[72]ObjectiveMessages[2]PlayFromStart = True
Objectives[72]ObjectiveMessages[2]Delay = False
Objectives[72]ObjectiveMessages[2]DelayTime = 0
Objectives[72]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[72]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[72]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[72]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[72]ObjectiveMessages[2]TypeSubtitle = False
Objectives[72]ObjectiveMessages[2]TypeTextMesage = True
Objectives[72]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[72]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[72]ObjectiveMessages[3]positionX = -324,4599
Objectives[72]ObjectiveMessages[3]positionY = 6533,387
Objectives[72]ObjectiveMessages[3]positionZ = 1,513269
Objectives[72]ObjectiveMessages[3]Message = Yes, fuck, let's go.
Objectives[72]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[72]ObjectiveMessages[3]Sender = 
Objectives[72]ObjectiveMessages[3]Subject = 
Objectives[72]ObjectiveMessages[3]MessageColor = Orange
Objectives[72]ObjectiveMessages[3]PlayFromStart = True
Objectives[72]ObjectiveMessages[3]Delay = False
Objectives[72]ObjectiveMessages[3]DelayTime = 0
Objectives[72]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[72]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[72]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[72]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[72]ObjectiveMessages[3]TypeSubtitle = False
Objectives[72]ObjectiveMessages[3]TypeTextMesage = True
Objectives[72]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[72]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[72]ObjectiveMessages[4]positionX = -326,7119
Objectives[72]ObjectiveMessages[4]positionY = 6531,772
Objectives[72]ObjectiveMessages[4]positionZ = 1,574018
Objectives[72]ObjectiveMessages[4]Message = Ok, let's go.
Objectives[72]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[72]ObjectiveMessages[4]Sender = 
Objectives[72]ObjectiveMessages[4]Subject = 
Objectives[72]ObjectiveMessages[4]MessageColor = Green
Objectives[72]ObjectiveMessages[4]PlayFromStart = True
Objectives[72]ObjectiveMessages[4]Delay = False
Objectives[72]ObjectiveMessages[4]DelayTime = 0
Objectives[72]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[72]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[72]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[72]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[72]ObjectiveMessages[4]TypeSubtitle = False
Objectives[72]ObjectiveMessages[4]TypeTextMesage = True
Objectives[72]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[72]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[73]Text = 
Objectives[73]Type = Timeout_Objective
Objectives[73]positionX = -260,3326
Objectives[73]positionY = 6561,347
Objectives[73]positionZ = 1,742683
Objectives[73]Timeout_Min = 0
Objectives[73]Timeout_Sec = 1
Objectives[73]mission_ActorsCount = 8
Objectives[73]mission_Actors[0]Survive_Number = 0
Objectives[73]mission_Actors[0]Failed_Text = 
Objectives[73]mission_Actors[0]Remove_After = 0
Objectives[73]mission_Actors[0]positionX = -263,1169
Objectives[73]mission_Actors[0]positionY = 6569,444
Objectives[73]mission_Actors[0]positionZ = 2,586501
Objectives[73]mission_Actors[0]Heading = 150,9936
Objectives[73]mission_Actors[0]String_Name = g_m_m_armlieut_01
Objectives[73]mission_Actors[0]Relationship_Group = Enemy1
Objectives[73]mission_Actors[0]AddBlip = True
Objectives[73]mission_Actors[0]ShowCone = False
Objectives[73]mission_Actors[0]Invincible = False
Objectives[73]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[0]AlwaysFight = True
Objectives[73]mission_Actors[0]Seeing_Range = 30
Objectives[73]mission_Actors[0]Hearing_Range = 30
Objectives[73]mission_Actors[0]CombatMovement = Offensive
Objectives[73]mission_Actors[0]weapon = AssaultRifle
Objectives[73]mission_Actors[0]Variation = Random
Objectives[73]mission_Actors[0]Task = 1
Objectives[73]mission_Actors[0]Task_Guard_Range = 5
Objectives[73]mission_Actors[0]Task_Stay_In_Range = True
Objectives[73]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[0]Task_Scenario = NONE
Objectives[73]mission_Actors[1]Survive_Number = 0
Objectives[73]mission_Actors[1]Failed_Text = 
Objectives[73]mission_Actors[1]Remove_After = 0
Objectives[73]mission_Actors[1]positionX = -256,655
Objectives[73]mission_Actors[1]positionY = 6549,27
Objectives[73]mission_Actors[1]positionZ = 2,903187
Objectives[73]mission_Actors[1]Heading = 280,9716
Objectives[73]mission_Actors[1]String_Name = g_m_m_armlieut_01
Objectives[73]mission_Actors[1]Relationship_Group = Enemy1
Objectives[73]mission_Actors[1]AddBlip = True
Objectives[73]mission_Actors[1]ShowCone = False
Objectives[73]mission_Actors[1]Invincible = False
Objectives[73]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[1]AlwaysFight = True
Objectives[73]mission_Actors[1]Seeing_Range = 30
Objectives[73]mission_Actors[1]Hearing_Range = 30
Objectives[73]mission_Actors[1]CombatMovement = Offensive
Objectives[73]mission_Actors[1]weapon = AssaultRifle
Objectives[73]mission_Actors[1]Variation = Random
Objectives[73]mission_Actors[1]Task = 1
Objectives[73]mission_Actors[1]Task_Guard_Range = 5
Objectives[73]mission_Actors[1]Task_Stay_In_Range = True
Objectives[73]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[1]Task_Scenario = NONE
Objectives[73]mission_Actors[2]Survive_Number = 0
Objectives[73]mission_Actors[2]Failed_Text = 
Objectives[73]mission_Actors[2]Remove_After = 0
Objectives[73]mission_Actors[2]positionX = -268,7412
Objectives[73]mission_Actors[2]positionY = 6556,649
Objectives[73]mission_Actors[2]positionZ = 2,732501
Objectives[73]mission_Actors[2]Heading = 280,972
Objectives[73]mission_Actors[2]String_Name = g_m_m_armlieut_01
Objectives[73]mission_Actors[2]Relationship_Group = Enemy1
Objectives[73]mission_Actors[2]AddBlip = True
Objectives[73]mission_Actors[2]ShowCone = False
Objectives[73]mission_Actors[2]Invincible = False
Objectives[73]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[2]AlwaysFight = True
Objectives[73]mission_Actors[2]Seeing_Range = 30
Objectives[73]mission_Actors[2]Hearing_Range = 30
Objectives[73]mission_Actors[2]CombatMovement = Offensive
Objectives[73]mission_Actors[2]weapon = AssaultRifle
Objectives[73]mission_Actors[2]Variation = Random
Objectives[73]mission_Actors[2]Task = 1
Objectives[73]mission_Actors[2]Task_Guard_Range = 5
Objectives[73]mission_Actors[2]Task_Stay_In_Range = True
Objectives[73]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[2]Task_Scenario = NONE
Objectives[73]mission_Actors[3]Survive_Number = 0
Objectives[73]mission_Actors[3]Failed_Text = 
Objectives[73]mission_Actors[3]Remove_After = 0
Objectives[73]mission_Actors[3]positionX = -256,9523
Objectives[73]mission_Actors[3]positionY = 6561,917
Objectives[73]mission_Actors[3]positionZ = 2,722456
Objectives[73]mission_Actors[3]Heading = 280,9718
Objectives[73]mission_Actors[3]String_Name = g_m_m_armlieut_01
Objectives[73]mission_Actors[3]Relationship_Group = Enemy1
Objectives[73]mission_Actors[3]AddBlip = True
Objectives[73]mission_Actors[3]ShowCone = False
Objectives[73]mission_Actors[3]Invincible = False
Objectives[73]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[3]AlwaysFight = True
Objectives[73]mission_Actors[3]Seeing_Range = 30
Objectives[73]mission_Actors[3]Hearing_Range = 30
Objectives[73]mission_Actors[3]CombatMovement = Offensive
Objectives[73]mission_Actors[3]weapon = AssaultRifle
Objectives[73]mission_Actors[3]Variation = Random
Objectives[73]mission_Actors[3]Task = 1
Objectives[73]mission_Actors[3]Task_Guard_Range = 5
Objectives[73]mission_Actors[3]Task_Stay_In_Range = True
Objectives[73]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[3]Task_Scenario = NONE
Objectives[73]mission_Actors[4]Survive_Number = 0
Objectives[73]mission_Actors[4]Failed_Text = 
Objectives[73]mission_Actors[4]Remove_After = 0
Objectives[73]mission_Actors[4]positionX = -265,2757
Objectives[73]mission_Actors[4]positionY = 6565,813
Objectives[73]mission_Actors[4]positionZ = 2,610558
Objectives[73]mission_Actors[4]Heading = 280,9719
Objectives[73]mission_Actors[4]String_Name = g_m_m_armlieut_01
Objectives[73]mission_Actors[4]Relationship_Group = Enemy1
Objectives[73]mission_Actors[4]AddBlip = True
Objectives[73]mission_Actors[4]ShowCone = False
Objectives[73]mission_Actors[4]Invincible = False
Objectives[73]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[4]AlwaysFight = True
Objectives[73]mission_Actors[4]Seeing_Range = 30
Objectives[73]mission_Actors[4]Hearing_Range = 30
Objectives[73]mission_Actors[4]CombatMovement = Offensive
Objectives[73]mission_Actors[4]weapon = AssaultRifle
Objectives[73]mission_Actors[4]Variation = Random
Objectives[73]mission_Actors[4]Task = 1
Objectives[73]mission_Actors[4]Task_Guard_Range = 5
Objectives[73]mission_Actors[4]Task_Stay_In_Range = True
Objectives[73]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[4]Task_Scenario = NONE
Objectives[73]mission_Actors[5]Survive_Number = 0
Objectives[73]mission_Actors[5]Failed_Text = 
Objectives[73]mission_Actors[5]Remove_After = 0
Objectives[73]mission_Actors[5]positionX = -267,6859
Objectives[73]mission_Actors[5]positionY = 6545,76
Objectives[73]mission_Actors[5]positionZ = 2,966275
Objectives[73]mission_Actors[5]Heading = 150,9277
Objectives[73]mission_Actors[5]String_Name = g_m_m_armlieut_01
Objectives[73]mission_Actors[5]Relationship_Group = Enemy1
Objectives[73]mission_Actors[5]AddBlip = True
Objectives[73]mission_Actors[5]ShowCone = False
Objectives[73]mission_Actors[5]Invincible = False
Objectives[73]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[5]AlwaysFight = True
Objectives[73]mission_Actors[5]Seeing_Range = 30
Objectives[73]mission_Actors[5]Hearing_Range = 30
Objectives[73]mission_Actors[5]CombatMovement = Offensive
Objectives[73]mission_Actors[5]weapon = AssaultRifle
Objectives[73]mission_Actors[5]Variation = Random
Objectives[73]mission_Actors[5]Task = 1
Objectives[73]mission_Actors[5]Task_Guard_Range = 5
Objectives[73]mission_Actors[5]Task_Stay_In_Range = True
Objectives[73]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[5]Task_Scenario = NONE
Objectives[73]mission_Actors[6]Survive_Number = 0
Objectives[73]mission_Actors[6]Failed_Text = 
Objectives[73]mission_Actors[6]Remove_After = 0
Objectives[73]mission_Actors[6]positionX = -277,2791
Objectives[73]mission_Actors[6]positionY = 6558,635
Objectives[73]mission_Actors[6]positionZ = 2,444814
Objectives[73]mission_Actors[6]Heading = 280,973
Objectives[73]mission_Actors[6]String_Name = g_m_m_armlieut_01
Objectives[73]mission_Actors[6]Relationship_Group = Enemy1
Objectives[73]mission_Actors[6]AddBlip = True
Objectives[73]mission_Actors[6]ShowCone = False
Objectives[73]mission_Actors[6]Invincible = False
Objectives[73]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[6]AlwaysFight = True
Objectives[73]mission_Actors[6]Seeing_Range = 30
Objectives[73]mission_Actors[6]Hearing_Range = 30
Objectives[73]mission_Actors[6]CombatMovement = Offensive
Objectives[73]mission_Actors[6]weapon = AssaultRifle
Objectives[73]mission_Actors[6]Variation = Random
Objectives[73]mission_Actors[6]Task = 1
Objectives[73]mission_Actors[6]Task_Guard_Range = 5
Objectives[73]mission_Actors[6]Task_Stay_In_Range = True
Objectives[73]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[6]Task_Scenario = NONE
Objectives[73]mission_Actors[7]Survive_Number = 0
Objectives[73]mission_Actors[7]Failed_Text = 
Objectives[73]mission_Actors[7]Remove_After = 0
Objectives[73]mission_Actors[7]positionX = -249,3112
Objectives[73]mission_Actors[7]positionY = 6575,198
Objectives[73]mission_Actors[7]positionZ = 2,59182
Objectives[73]mission_Actors[7]Heading = 145,972
Objectives[73]mission_Actors[7]String_Name = g_m_m_armlieut_01
Objectives[73]mission_Actors[7]Relationship_Group = Enemy1
Objectives[73]mission_Actors[7]AddBlip = True
Objectives[73]mission_Actors[7]ShowCone = False
Objectives[73]mission_Actors[7]Invincible = False
Objectives[73]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[7]AlwaysFight = True
Objectives[73]mission_Actors[7]Seeing_Range = 30
Objectives[73]mission_Actors[7]Hearing_Range = 30
Objectives[73]mission_Actors[7]CombatMovement = Offensive
Objectives[73]mission_Actors[7]weapon = AssaultRifle
Objectives[73]mission_Actors[7]Variation = Random
Objectives[73]mission_Actors[7]Task = 1
Objectives[73]mission_Actors[7]Task_Guard_Range = 5
Objectives[73]mission_Actors[7]Task_Stay_In_Range = True
Objectives[73]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[7]Task_Scenario = NONE
Objectives[73]mission_Vehicles = 4
Objectives[73]mission_Vehicles[0]positionX = -260,5857
Objectives[73]mission_Vehicles[0]positionY = 6554,537
Objectives[73]mission_Vehicles[0]positionZ = 2,994954
Objectives[73]mission_Vehicles[0]Heading = 126,8307
Objectives[73]mission_Vehicles[0]Name = Vestra
Objectives[73]mission_Vehicles[0]Model = pyro
Objectives[73]mission_Vehicles[0]PrimaryColor = MetallicBlazeRed
Objectives[73]mission_Vehicles[0]SecondaryColor = MetallicTorinoRed
Objectives[73]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[73]mission_Vehicles[0]HasPearlescent = False
Objectives[73]mission_Vehicles[0]Livery = 0
Objectives[73]mission_Vehicles[0]DirtLevel = 0
Objectives[73]mission_Vehicles[0]LockedForPlayer = False
Objectives[73]mission_Vehicles[0]Locked = False
Objectives[73]mission_Vehicles[0]Alarm = False
Objectives[73]mission_Vehicles[0]HotWired = False
Objectives[73]mission_Vehicles[0]Invincible = False
Objectives[73]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[73]mission_Vehicles[0]Remove_After = 0
Objectives[73]mission_Vehicles[0]Survive_Number = 0
Objectives[73]mission_Vehicles[0]Failed_Text = 
Objectives[73]mission_Vehicles[1]positionX = -275,66
Objectives[73]mission_Vehicles[1]positionY = 6566,085
Objectives[73]mission_Vehicles[1]positionZ = 2,445719
Objectives[73]mission_Vehicles[1]Heading = 149,8286
Objectives[73]mission_Vehicles[1]Name = Vestra
Objectives[73]mission_Vehicles[1]Model = pyro
Objectives[73]mission_Vehicles[1]PrimaryColor = MetallicBlue
Objectives[73]mission_Vehicles[1]SecondaryColor = MetallicUltraBlue
Objectives[73]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[73]mission_Vehicles[1]HasPearlescent = False
Objectives[73]mission_Vehicles[1]Livery = 0
Objectives[73]mission_Vehicles[1]DirtLevel = 0
Objectives[73]mission_Vehicles[1]LockedForPlayer = True
Objectives[73]mission_Vehicles[1]Locked = False
Objectives[73]mission_Vehicles[1]Alarm = False
Objectives[73]mission_Vehicles[1]HotWired = False
Objectives[73]mission_Vehicles[1]Invincible = True
Objectives[73]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[73]mission_Vehicles[1]Remove_After = 0
Objectives[73]mission_Vehicles[1]Survive_Number = 0
Objectives[73]mission_Vehicles[1]Failed_Text = 
Objectives[73]mission_Vehicles[1]NeededForObjectiveHintCount = 1
Objectives[73]mission_Vehicles[1]NeededForObjectiveHint[0] = 74
Objectives[73]mission_Vehicles[1]NeededForSetPlayerActorCount = 3
Objectives[73]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 80
Objectives[73]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[73]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[1] = 81
Objectives[73]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[73]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[2] = 82
Objectives[73]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[2] = 1
Objectives[73]mission_Vehicles[2]positionX = -268,6544
Objectives[73]mission_Vehicles[2]positionY = 6577,342
Objectives[73]mission_Vehicles[2]positionZ = 2,377685
Objectives[73]mission_Vehicles[2]Heading = 160,9003
Objectives[73]mission_Vehicles[2]Name = Vestra
Objectives[73]mission_Vehicles[2]Model = pyro
Objectives[73]mission_Vehicles[2]PrimaryColor = MetallicLime
Objectives[73]mission_Vehicles[2]SecondaryColor = MetallicYellowBird
Objectives[73]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[73]mission_Vehicles[2]HasPearlescent = False
Objectives[73]mission_Vehicles[2]Livery = 0
Objectives[73]mission_Vehicles[2]DirtLevel = 0
Objectives[73]mission_Vehicles[2]LockedForPlayer = False
Objectives[73]mission_Vehicles[2]Locked = False
Objectives[73]mission_Vehicles[2]Alarm = False
Objectives[73]mission_Vehicles[2]HotWired = False
Objectives[73]mission_Vehicles[2]Invincible = False
Objectives[73]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[73]mission_Vehicles[2]Remove_After = 0
Objectives[73]mission_Vehicles[2]Survive_Number = 0
Objectives[73]mission_Vehicles[2]Failed_Text = 
Objectives[73]mission_Vehicles[3]positionX = -251,3913
Objectives[73]mission_Vehicles[3]positionY = 6569,819
Objectives[73]mission_Vehicles[3]positionZ = 2,76163
Objectives[73]mission_Vehicles[3]Heading = 119,9803
Objectives[73]mission_Vehicles[3]Name = Vestra
Objectives[73]mission_Vehicles[3]Model = pyro
Objectives[73]mission_Vehicles[3]PrimaryColor = MetallicOrange
Objectives[73]mission_Vehicles[3]SecondaryColor = MetallicSunriseOrange
Objectives[73]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[73]mission_Vehicles[3]HasPearlescent = False
Objectives[73]mission_Vehicles[3]Livery = 0
Objectives[73]mission_Vehicles[3]DirtLevel = 0
Objectives[73]mission_Vehicles[3]LockedForPlayer = False
Objectives[73]mission_Vehicles[3]Locked = False
Objectives[73]mission_Vehicles[3]Alarm = False
Objectives[73]mission_Vehicles[3]HotWired = False
Objectives[73]mission_Vehicles[3]Invincible = False
Objectives[73]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[73]mission_Vehicles[3]Remove_After = 0
Objectives[73]mission_Vehicles[3]Survive_Number = 0
Objectives[73]mission_Vehicles[3]Failed_Text = 
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 0

Objectives[74]Type = Cutscenes_Objective
Objectives[74]Text = 
Objectives[74]positionX = -262,3671
Objectives[74]positionY = 6566,857
Objectives[74]positionZ = 1,650452
Objectives[74]Cutscenes_Time = 5
Objectives[74]Cutscenes_Trans_Time = 2
Objectives[74]Cutscenes_FOV = 60
Objectives[74]Cutscenes_Shake = Hand
Objectives[74]Cutscenes_Amplitude = 0
Objectives[74]Cutscenes_FadeOut = False
Objectives[74]Cutscenes_FadeIn = False
Objectives[74]Cutscenes_End = False
Objectives[74]Cutscenes_Point_At_Position = True
Objectives[74]Cutscenes_Point_At_Player = False
Objectives[74]Cutscenes_Point_At_Actor = False
Objectives[74]Cutscenes_Point_At_Vehicle = False
Objectives[74]Cutscenes_Follow_Player = False
Objectives[74]Cutscenes_Follow_Actor = False
Objectives[74]Cutscenes_Follow_Vehicle = False
Objectives[74]Cutscenes_Follow_Distancee = 30
Objectives[74]Cutscenes_Follow_Hieght = 10
Objectives[74]Cutscenes_Follow_Angle = 220
Objectives[74]mission_ActorsCount = 0
Objectives[74]mission_Vehicles = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 4
Objectives[74]ObjectiveMessages[0]positionX = -332,0191
Objectives[74]ObjectiveMessages[0]positionY = 6527,99
Objectives[74]ObjectiveMessages[0]positionZ = 1,646057
Objectives[74]ObjectiveMessages[0]Message = Hey guys look, those are the planes that threw me down.
Objectives[74]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[74]ObjectiveMessages[0]Sender = 
Objectives[74]ObjectiveMessages[0]Subject = 
Objectives[74]ObjectiveMessages[0]MessageColor = Orange
Objectives[74]ObjectiveMessages[0]PlayFromStart = True
Objectives[74]ObjectiveMessages[0]Delay = False
Objectives[74]ObjectiveMessages[0]DelayTime = 0
Objectives[74]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[0]TypeSubtitle = False
Objectives[74]ObjectiveMessages[0]TypeTextMesage = True
Objectives[74]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[74]ObjectiveMessages[1]positionX = -334,6633
Objectives[74]ObjectiveMessages[1]positionY = 6526,113
Objectives[74]ObjectiveMessages[1]positionZ = 1,564055
Objectives[74]ObjectiveMessages[1]Message = Let's teach those bastard a lesson.
Objectives[74]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[74]ObjectiveMessages[1]Sender = 
Objectives[74]ObjectiveMessages[1]Subject = 
Objectives[74]ObjectiveMessages[1]MessageColor = Blue
Objectives[74]ObjectiveMessages[1]PlayFromStart = True
Objectives[74]ObjectiveMessages[1]Delay = False
Objectives[74]ObjectiveMessages[1]DelayTime = 0
Objectives[74]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[1]TypeSubtitle = False
Objectives[74]ObjectiveMessages[1]TypeTextMesage = True
Objectives[74]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[74]ObjectiveMessages[2]positionX = -337,6233
Objectives[74]ObjectiveMessages[2]positionY = 6524,025
Objectives[74]ObjectiveMessages[2]positionZ = 1,211204
Objectives[74]ObjectiveMessages[2]Message = Yes, let's do it.
Objectives[74]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[74]ObjectiveMessages[2]Sender = 
Objectives[74]ObjectiveMessages[2]Subject = 
Objectives[74]ObjectiveMessages[2]MessageColor = Purple
Objectives[74]ObjectiveMessages[2]PlayFromStart = True
Objectives[74]ObjectiveMessages[2]Delay = False
Objectives[74]ObjectiveMessages[2]DelayTime = 0
Objectives[74]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[2]TypeSubtitle = False
Objectives[74]ObjectiveMessages[2]TypeTextMesage = True
Objectives[74]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[74]ObjectiveMessages[3]positionX = -339,7419
Objectives[74]ObjectiveMessages[3]positionY = 6522,533
Objectives[74]ObjectiveMessages[3]positionZ = 1,65325
Objectives[74]ObjectiveMessages[3]Message = Ok, let's go.
Objectives[74]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[74]ObjectiveMessages[3]Sender = 
Objectives[74]ObjectiveMessages[3]Subject = 
Objectives[74]ObjectiveMessages[3]MessageColor = Green
Objectives[74]ObjectiveMessages[3]PlayFromStart = True
Objectives[74]ObjectiveMessages[3]Delay = False
Objectives[74]ObjectiveMessages[3]DelayTime = 0
Objectives[74]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[3]TypeSubtitle = False
Objectives[74]ObjectiveMessages[3]TypeTextMesage = True
Objectives[74]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[75]Type = Cutscenes_Objective
Objectives[75]Text = 
Objectives[75]positionX = -191,142
Objectives[75]positionY = 6562,394
Objectives[75]positionZ = 10,14155
Objectives[75]Cutscenes_Time = 0
Objectives[75]Cutscenes_Trans_Time = 0
Objectives[75]Cutscenes_FOV = 30
Objectives[75]Cutscenes_Shake = Hand
Objectives[75]Cutscenes_Amplitude = 0
Objectives[75]Cutscenes_FadeOut = False
Objectives[75]Cutscenes_FadeIn = False
Objectives[75]Cutscenes_End = True
Objectives[75]Cutscenes_Point_At_Position = False
Objectives[75]Cutscenes_Point_At_Player = False
Objectives[75]Cutscenes_Point_At_Actor = False
Objectives[75]Cutscenes_Point_At_Vehicle = False
Objectives[75]Cutscenes_Follow_Player = False
Objectives[75]Cutscenes_Follow_Actor = False
Objectives[75]Cutscenes_Follow_Vehicle = False
Objectives[75]Cutscenes_Follow_Distancee = 10
Objectives[75]Cutscenes_Follow_Hieght = 1
Objectives[75]Cutscenes_Follow_Angle = 0
Objectives[75]mission_ActorsCount = 0
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 0

Objectives[76]Text = Kill all enemys
Objectives[76]Text2 = 
Objectives[76]Type = Kill_Actors
Objectives[76]positionX = -267,8267
Objectives[76]positionY = 6552,895
Objectives[76]positionZ = 1,821793
Objectives[76]KillAll1 = True
Objectives[76]KillAll2 = False
Objectives[76]Kill_Actors_Add_Blips = True
Objectives[76]Kill_Actors_Add_Markers = False
Objectives[76]DropPickups = False
Objectives[76]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 0

Objectives[77]Text = Go to the beach
Objectives[77]Text2 = 
Objectives[77]Text3 = 
Objectives[77]Failed_Text = 
Objectives[77]Type = Checkpoint
Objectives[77]Checkpoint_Type = 45
Objectives[77]Reserved = 1
Objectives[77]ColorR = 255
Objectives[77]ColorG = 255
Objectives[77]ColorB = 0
Objectives[77]ColorA = 255
Objectives[77]IconColorR = 255
Objectives[77]IconColorG = 255
Objectives[77]IconColorB = 0
Objectives[77]IconColorA = 255
Objectives[77]positionX = -262,5663
Objectives[77]positionY = 6567,239
Objectives[77]positionZ = 1,642578
Objectives[77]Heading = 88,59315
Objectives[77]Diameter = 4
Objectives[77]minimum_hight = 1
Objectives[77]maximum_hight = 10
Objectives[77]TriggerDistance = 25
Objectives[77]PlaySound = False
Objectives[77]LoseWanted = False
Objectives[77]Stop_Vehicle = False
Objectives[77]DeliverVehicleOnly = False
Objectives[77]DeliverTrailor = False
Objectives[77]DeliverTowTruck = False
Objectives[77]DeliverVehicleCargobob = False
Objectives[77]DeliverPropCargobob = False
Objectives[77]mission_ActorsCount = 0
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 0

Objectives[78]Type = Hint_Objective
Objectives[78]Text = 
Objectives[78]positionX = 1203,107
Objectives[78]positionY = 3133,256
Objectives[78]positionZ = 39,59558
Objectives[78]Hint_Time = 2
Objectives[78]Hint_FOV = 40
Objectives[78]Hint_Use_Position = False
Objectives[78]Hint_Use_Player = False
Objectives[78]Hint_Use_Actor = True
Objectives[78]Hint_Use_Vehicle = False
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 0
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 0

Objectives[79]Type = Hint_Objective
Objectives[79]Text = 
Objectives[79]positionX = 3260,68
Objectives[79]positionY = 3142,785
Objectives[79]positionZ = 231,2843
Objectives[79]Hint_Time = 2
Objectives[79]Hint_FOV = 40
Objectives[79]Hint_Use_Position = False
Objectives[79]Hint_Use_Player = False
Objectives[79]Hint_Use_Actor = True
Objectives[79]Hint_Use_Vehicle = False
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 5
Objectives[79]ObjectiveMessages[0]positionX = -348,274
Objectives[79]ObjectiveMessages[0]positionY = 6516,437
Objectives[79]ObjectiveMessages[0]positionZ = 1,796916
Objectives[79]ObjectiveMessages[0]Message = They're all dead.
Objectives[79]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[79]ObjectiveMessages[0]Sender = 
Objectives[79]ObjectiveMessages[0]Subject = 
Objectives[79]ObjectiveMessages[0]MessageColor = Blue
Objectives[79]ObjectiveMessages[0]PlayFromStart = True
Objectives[79]ObjectiveMessages[0]Delay = False
Objectives[79]ObjectiveMessages[0]DelayTime = 0
Objectives[79]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[0]TypeSubtitle = False
Objectives[79]ObjectiveMessages[0]TypeTextMesage = True
Objectives[79]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[1]positionX = -351,2549
Objectives[79]ObjectiveMessages[1]positionY = 6514,388
Objectives[79]ObjectiveMessages[1]positionZ = 1,939463
Objectives[79]ObjectiveMessages[1]Message = Good, ugly bastards.
Objectives[79]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[79]ObjectiveMessages[1]Sender = 
Objectives[79]ObjectiveMessages[1]Subject = 
Objectives[79]ObjectiveMessages[1]MessageColor = Orange
Objectives[79]ObjectiveMessages[1]PlayFromStart = True
Objectives[79]ObjectiveMessages[1]Delay = False
Objectives[79]ObjectiveMessages[1]DelayTime = 0
Objectives[79]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[1]TypeSubtitle = False
Objectives[79]ObjectiveMessages[1]TypeTextMesage = True
Objectives[79]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[2]positionX = -353,8062
Objectives[79]ObjectiveMessages[2]positionY = 6512,597
Objectives[79]ObjectiveMessages[2]positionZ = 1,986278
Objectives[79]ObjectiveMessages[2]Message = And now?
Objectives[79]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[79]ObjectiveMessages[2]Sender = 
Objectives[79]ObjectiveMessages[2]Subject = 
Objectives[79]ObjectiveMessages[2]MessageColor = Green
Objectives[79]ObjectiveMessages[2]PlayFromStart = True
Objectives[79]ObjectiveMessages[2]Delay = False
Objectives[79]ObjectiveMessages[2]DelayTime = 0
Objectives[79]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[2]TypeSubtitle = False
Objectives[79]ObjectiveMessages[2]TypeTextMesage = True
Objectives[79]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[3]positionX = -356,445
Objectives[79]ObjectiveMessages[3]positionY = 6510,734
Objectives[79]ObjectiveMessages[3]positionZ = 2,026219
Objectives[79]ObjectiveMessages[3]Message = Now we steal their planes and return to the airport.
Objectives[79]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[79]ObjectiveMessages[3]Sender = 
Objectives[79]ObjectiveMessages[3]Subject = 
Objectives[79]ObjectiveMessages[3]MessageColor = Orange
Objectives[79]ObjectiveMessages[3]PlayFromStart = True
Objectives[79]ObjectiveMessages[3]Delay = False
Objectives[79]ObjectiveMessages[3]DelayTime = 0
Objectives[79]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[3]TypeSubtitle = False
Objectives[79]ObjectiveMessages[3]TypeTextMesage = True
Objectives[79]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[4]positionX = -359,4519
Objectives[79]ObjectiveMessages[4]positionY = 6508,259
Objectives[79]ObjectiveMessages[4]positionZ = 2,215096
Objectives[79]ObjectiveMessages[4]Message = Mikey came with me, you guys follow us.
Objectives[79]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[79]ObjectiveMessages[4]Sender = 
Objectives[79]ObjectiveMessages[4]Subject = 
Objectives[79]ObjectiveMessages[4]MessageColor = Orange
Objectives[79]ObjectiveMessages[4]PlayFromStart = True
Objectives[79]ObjectiveMessages[4]Delay = False
Objectives[79]ObjectiveMessages[4]DelayTime = 0
Objectives[79]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[4]TypeSubtitle = False
Objectives[79]ObjectiveMessages[4]TypeTextMesage = True
Objectives[79]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[80]Type = Hint_Objective
Objectives[80]Text = 
Objectives[80]positionX = 1700,319
Objectives[80]positionY = 3297,569
Objectives[80]positionZ = 40,14772
Objectives[80]Hint_Time = 2
Objectives[80]Hint_FOV = 40
Objectives[80]Hint_Use_Position = False
Objectives[80]Hint_Use_Player = False
Objectives[80]Hint_Use_Actor = True
Objectives[80]Hint_Use_Vehicle = False
Objectives[80]mission_ActorsCount = 0
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 0

Objectives[81]Type = Set_Player_Actor_Objective
Objectives[81]Text = 
Objectives[81]positionX = 1202,015
Objectives[81]positionY = 3137,811
Objectives[81]positionZ = 39,90967
Objectives[81]SetPlayerActor_Use_Player = False
Objectives[81]SetPlayerActor_Player_Controllable = True
Objectives[81]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[81]SetPlayerActor_Use_Actor = True
Objectives[81]SetPlayerActor_RelationshipGroup_Change = True
Objectives[81]SetPlayerActor_RelationshipGroup = Friend
Objectives[81]SetPlayerActor_Invincible_Change = False
Objectives[81]SetPlayerActor_Invincible = False
Objectives[81]SetPlayerActor_NewTask = True
Objectives[81]Int_Task = 99
Objectives[81]Task_Repeat = False
Objectives[81]Task_Timeout = False
Objectives[81]Task_Guard_Range = 10
Objectives[81]Task_Stay_In_Range = True
Objectives[81]Task_Wander_Range = 10
Objectives[81]Task_Scenario = NONE
Objectives[81]Task_TalkingAnimation = mic_chatter
Objectives[81]Task_Time = 1
Objectives[81]TaskListCount = 2
Objectives[81]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[81]Task_List[0]positionX = -275,3203
Objectives[81]Task_List[0]positionY = 6564,489
Objectives[81]Task_List[0]positionZ = 1,849039
Objectives[81]Task_List[0]Block = True
Objectives[81]Task_List[1]Type = EnterVehicle
Objectives[81]Task_List[1]PositionX = -275,3203
Objectives[81]Task_List[1]PositionY = 6564,489
Objectives[81]Task_List[1]PositionZ = 1,849039
Objectives[81]Task_List[1]Speed = 2,5
Objectives[81]Task_List[1]SeatIndex = 0
Objectives[81]Task_List[1]TaskIndex = 1
Objectives[81]Task_List[1]Warp = False
Objectives[81]mission_ActorsCount = 0
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 0

Objectives[82]Type = Set_Player_Actor_Objective
Objectives[82]Text = 
Objectives[82]positionX = 3261,433
Objectives[82]positionY = 3144,67
Objectives[82]positionZ = 231,213
Objectives[82]SetPlayerActor_Use_Player = False
Objectives[82]SetPlayerActor_Player_Controllable = True
Objectives[82]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[82]SetPlayerActor_Use_Actor = True
Objectives[82]SetPlayerActor_RelationshipGroup_Change = True
Objectives[82]SetPlayerActor_RelationshipGroup = Friend
Objectives[82]SetPlayerActor_Invincible_Change = False
Objectives[82]SetPlayerActor_Invincible = False
Objectives[82]SetPlayerActor_NewTask = True
Objectives[82]Int_Task = 99
Objectives[82]Task_Repeat = False
Objectives[82]Task_Timeout = False
Objectives[82]Task_Guard_Range = 10
Objectives[82]Task_Stay_In_Range = True
Objectives[82]Task_Wander_Range = 10
Objectives[82]Task_Scenario = NONE
Objectives[82]Task_TalkingAnimation = mic_chatter
Objectives[82]Task_Time = 1
Objectives[82]TaskListCount = 16
Objectives[82]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[82]Task_List[0]positionX = -275,3203
Objectives[82]Task_List[0]positionY = 6564,489
Objectives[82]Task_List[0]positionZ = 1,849039
Objectives[82]Task_List[0]Block = True
Objectives[82]Task_List[1]Type = EnterVehicle
Objectives[82]Task_List[1]PositionX = -275,3203
Objectives[82]Task_List[1]PositionY = 6564,489
Objectives[82]Task_List[1]PositionZ = 1,849039
Objectives[82]Task_List[1]Speed = 2
Objectives[82]Task_List[1]SeatIndex = -1
Objectives[82]Task_List[1]TaskIndex = 1
Objectives[82]Task_List[1]Warp = False
Objectives[82]Task_List[2]Type = Drive
Objectives[82]Task_List[2]PositionX = -325,1242
Objectives[82]Task_List[2]PositionY = 6520,3
Objectives[82]Task_List[2]PositionZ = 2,39431
Objectives[82]Task_List[2]Speed = 100
Objectives[82]Task_List[2]StopBeforeVehicles = False
Objectives[82]Task_List[2]StopBeforeActors = False
Objectives[82]Task_List[2]AvoidVehicles = True
Objectives[82]Task_List[2]AvoidEmptyVehicles = True
Objectives[82]Task_List[2]AvoidActors = True
Objectives[82]Task_List[2]AvoidObjects = True
Objectives[82]Task_List[2]StopAtLights = False
Objectives[82]Task_List[2]UseBlinkers = True
Objectives[82]Task_List[2]AllowGoingWrongWay = True
Objectives[82]Task_List[2]Reverse = False
Objectives[82]Task_List[2]TakeShortestPath = True
Objectives[82]Task_List[2]IgnoreRoads = True
Objectives[82]Task_List[2]IgnoreAllPathing = True
Objectives[82]Task_List[2]AvoidHighWays = True
Objectives[82]Task_List[3]Type = VehiclePlaneTask
Objectives[82]Task_List[3]positionX = -892,0774
Objectives[82]Task_List[3]positionY = 6046,357
Objectives[82]Task_List[3]positionZ = 140
Objectives[82]Task_List[3]speed = 100
Objectives[82]Task_List[3]Hight = 100
Objectives[82]Task_List[3]FollowPlayer = False
Objectives[82]Task_List[3]AttackPlayer = False
Objectives[82]Task_List[3]LandStart = False
Objectives[82]Task_List[3]LandEnd = False
Objectives[82]Task_List[4]Type = VehiclePlaneTask
Objectives[82]Task_List[4]positionX = -928,5196
Objectives[82]Task_List[4]positionY = 4832,104
Objectives[82]Task_List[4]positionZ = 308,8189
Objectives[82]Task_List[4]speed = 100
Objectives[82]Task_List[4]Hight = 100
Objectives[82]Task_List[4]FollowPlayer = False
Objectives[82]Task_List[4]AttackPlayer = False
Objectives[82]Task_List[4]LandStart = False
Objectives[82]Task_List[4]LandEnd = False
Objectives[82]Task_List[5]Type = VehiclePlaneTask
Objectives[82]Task_List[5]positionX = -615,4595
Objectives[82]Task_List[5]positionY = 3644,919
Objectives[82]Task_List[5]positionZ = 500
Objectives[82]Task_List[5]speed = 100
Objectives[82]Task_List[5]Hight = 100
Objectives[82]Task_List[5]FollowPlayer = False
Objectives[82]Task_List[5]AttackPlayer = False
Objectives[82]Task_List[5]LandStart = False
Objectives[82]Task_List[5]LandEnd = False
Objectives[82]Task_List[6]Type = VehiclePlaneTask
Objectives[82]Task_List[6]positionX = -256,76
Objectives[82]Task_List[6]positionY = 2861,096
Objectives[82]Task_List[6]positionZ = 500
Objectives[82]Task_List[6]speed = 100
Objectives[82]Task_List[6]Hight = 100
Objectives[82]Task_List[6]FollowPlayer = False
Objectives[82]Task_List[6]AttackPlayer = False
Objectives[82]Task_List[6]LandStart = False
Objectives[82]Task_List[6]LandEnd = False
Objectives[82]Task_List[7]Type = VehiclePlaneTask
Objectives[82]Task_List[7]positionX = 1056,564
Objectives[82]Task_List[7]positionY = 2922,62
Objectives[82]Task_List[7]positionZ = 39,03513
Objectives[82]Task_List[7]speed = 85
Objectives[82]Task_List[7]Hight = 30
Objectives[82]Task_List[7]FollowPlayer = False
Objectives[82]Task_List[7]AttackPlayer = False
Objectives[82]Task_List[7]LandStart = False
Objectives[82]Task_List[7]LandEnd = False
Objectives[82]Task_List[8]Type = VehiclePlaneTask
Objectives[82]Task_List[8]positionX = 1399,539
Objectives[82]Task_List[8]positionY = 2998,04
Objectives[82]Task_List[8]positionZ = 120
Objectives[82]Task_List[8]speed = 70
Objectives[82]Task_List[8]Hight = 30
Objectives[82]Task_List[8]FollowPlayer = False
Objectives[82]Task_List[8]AttackPlayer = False
Objectives[82]Task_List[8]LandStart = False
Objectives[82]Task_List[8]LandEnd = False
Objectives[82]Task_List[9]Type = VehiclePlaneTask
Objectives[82]Task_List[9]positionX = 1432,966
Objectives[82]Task_List[9]positionY = 3031,187
Objectives[82]Task_List[9]positionZ = 40,03159
Objectives[82]Task_List[9]speed = 30
Objectives[82]Task_List[9]Hight = 30
Objectives[82]Task_List[9]FollowPlayer = False
Objectives[82]Task_List[9]AttackPlayer = False
Objectives[82]Task_List[9]LandStart = False
Objectives[82]Task_List[9]LandEnd = False
Objectives[82]Task_List[10]Type = VehiclePlaneTask
Objectives[82]Task_List[10]positionX = 1443,699
Objectives[82]Task_List[10]positionY = 3040,396
Objectives[82]Task_List[10]positionZ = 40,0316
Objectives[82]Task_List[10]speed = 30
Objectives[82]Task_List[10]Hight = 30
Objectives[82]Task_List[10]FollowPlayer = False
Objectives[82]Task_List[10]AttackPlayer = False
Objectives[82]Task_List[10]LandStart = True
Objectives[82]Task_List[10]LandEnd = False
Objectives[82]Task_List[11]Type = VehiclePlaneTask
Objectives[82]Task_List[11]positionX = 1493,42
Objectives[82]Task_List[11]positionY = 3092,463
Objectives[82]Task_List[11]positionZ = 40,0316
Objectives[82]Task_List[11]speed = 25
Objectives[82]Task_List[11]Hight = 30
Objectives[82]Task_List[11]FollowPlayer = False
Objectives[82]Task_List[11]AttackPlayer = False
Objectives[82]Task_List[11]LandStart = False
Objectives[82]Task_List[11]LandEnd = True
Objectives[82]Task_List[12]Type = Drive
Objectives[82]Task_List[12]PositionX = 1549,726
Objectives[82]Task_List[12]PositionY = 3149,428
Objectives[82]Task_List[12]PositionZ = 40,0316
Objectives[82]Task_List[12]Speed = 20
Objectives[82]Task_List[12]StopBeforeVehicles = False
Objectives[82]Task_List[12]StopBeforeActors = False
Objectives[82]Task_List[12]AvoidVehicles = True
Objectives[82]Task_List[12]AvoidEmptyVehicles = True
Objectives[82]Task_List[12]AvoidActors = True
Objectives[82]Task_List[12]AvoidObjects = True
Objectives[82]Task_List[12]StopAtLights = False
Objectives[82]Task_List[12]UseBlinkers = True
Objectives[82]Task_List[12]AllowGoingWrongWay = True
Objectives[82]Task_List[12]Reverse = False
Objectives[82]Task_List[12]TakeShortestPath = True
Objectives[82]Task_List[12]IgnoreRoads = True
Objectives[82]Task_List[12]IgnoreAllPathing = True
Objectives[82]Task_List[12]AvoidHighWays = True
Objectives[82]Task_List[13]Type = Drive
Objectives[82]Task_List[13]PositionX = 1621,102
Objectives[82]Task_List[13]PositionY = 3219,791
Objectives[82]Task_List[13]PositionZ = 39,9305
Objectives[82]Task_List[13]Speed = 15
Objectives[82]Task_List[13]StopBeforeVehicles = False
Objectives[82]Task_List[13]StopBeforeActors = False
Objectives[82]Task_List[13]AvoidVehicles = True
Objectives[82]Task_List[13]AvoidEmptyVehicles = True
Objectives[82]Task_List[13]AvoidActors = True
Objectives[82]Task_List[13]AvoidObjects = True
Objectives[82]Task_List[13]StopAtLights = False
Objectives[82]Task_List[13]UseBlinkers = True
Objectives[82]Task_List[13]AllowGoingWrongWay = True
Objectives[82]Task_List[13]Reverse = False
Objectives[82]Task_List[13]TakeShortestPath = True
Objectives[82]Task_List[13]IgnoreRoads = True
Objectives[82]Task_List[13]IgnoreAllPathing = True
Objectives[82]Task_List[13]AvoidHighWays = True
Objectives[82]Task_List[14]Type = Drive
Objectives[82]Task_List[14]PositionX = 1692,112
Objectives[82]Task_List[14]PositionY = 3246,05
Objectives[82]Task_List[14]PositionZ = 40,38191
Objectives[82]Task_List[14]Speed = 15
Objectives[82]Task_List[14]StopBeforeVehicles = False
Objectives[82]Task_List[14]StopBeforeActors = False
Objectives[82]Task_List[14]AvoidVehicles = True
Objectives[82]Task_List[14]AvoidEmptyVehicles = True
Objectives[82]Task_List[14]AvoidActors = True
Objectives[82]Task_List[14]AvoidObjects = True
Objectives[82]Task_List[14]StopAtLights = False
Objectives[82]Task_List[14]UseBlinkers = True
Objectives[82]Task_List[14]AllowGoingWrongWay = True
Objectives[82]Task_List[14]Reverse = False
Objectives[82]Task_List[14]TakeShortestPath = True
Objectives[82]Task_List[14]IgnoreRoads = True
Objectives[82]Task_List[14]IgnoreAllPathing = True
Objectives[82]Task_List[14]AvoidHighWays = True
Objectives[82]Task_List[15]Type = Drive
Objectives[82]Task_List[15]PositionX = 1710,819
Objectives[82]Task_List[15]PositionY = 3265,079
Objectives[82]Task_List[15]PositionZ = 40,64402
Objectives[82]Task_List[15]Speed = 10
Objectives[82]Task_List[15]StopBeforeVehicles = False
Objectives[82]Task_List[15]StopBeforeActors = False
Objectives[82]Task_List[15]AvoidVehicles = True
Objectives[82]Task_List[15]AvoidEmptyVehicles = True
Objectives[82]Task_List[15]AvoidActors = True
Objectives[82]Task_List[15]AvoidObjects = True
Objectives[82]Task_List[15]StopAtLights = False
Objectives[82]Task_List[15]UseBlinkers = True
Objectives[82]Task_List[15]AllowGoingWrongWay = True
Objectives[82]Task_List[15]Reverse = False
Objectives[82]Task_List[15]TakeShortestPath = True
Objectives[82]Task_List[15]IgnoreRoads = True
Objectives[82]Task_List[15]IgnoreAllPathing = True
Objectives[82]Task_List[15]AvoidHighWays = True
Objectives[82]mission_ActorsCount = 0
Objectives[82]mission_Vehicles = 0
Objectives[82]Mission_Needed_Vehicles = 0
Objectives[82]mission_PropsCount = 0
Objectives[82]mission_Pickup_Props_Count = 0
Objectives[82]ObjectiveMessages = 0

Objectives[83]Type = Follow_Actor
Objectives[83]Text = Follow Trevor and Michael
Objectives[83]Failed_Text = You lose Trevor
Objectives[83]Follow_Actor_Trigger_Distance = 500
Objectives[83]positionX = 1709,212
Objectives[83]positionY = 3266,987
Objectives[83]positionZ = 40,15063
Objectives[83]Follow_Actor_Wait_For_Player = False
Objectives[83]Follow_Actor_Wait_For_Player_Drive_Speed = 80
Objectives[83]Follow_Actor_Min_Distance = 100
Objectives[83]Follow_Actor_Use_SpookOMeter = False
Objectives[83]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[83]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[83]Follow_Actor_Use_Max_Distance = True
Objectives[83]Follow_Actor_Max_Distance_Warning_Text = You're losing Trevor
Objectives[83]Follow_Actor_Use_Max_Failed_Distance = False
Objectives[83]Follow_Actor_Max_Distance_Failed_Text = 
Objectives[83]Follow_Actor_Max_Distance = 37,5
Objectives[83]Follow_Actor_Max_Warning_Distance = 600
Objectives[83]mission_ActorsCount = 0
Objectives[83]mission_Vehicles = 0
Objectives[83]Mission_Needed_Vehicles = 0
Objectives[83]mission_PropsCount = 0
Objectives[83]mission_Pickup_Props_Count = 0
Objectives[83]ObjectiveMessages = 4
Objectives[83]ObjectiveMessages[0]positionX = -366,2564
Objectives[83]ObjectiveMessages[0]positionY = 6503,209
Objectives[83]ObjectiveMessages[0]positionZ = 2,09819
Objectives[83]ObjectiveMessages[0]Message = Ok.
Objectives[83]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[83]ObjectiveMessages[0]Sender = 
Objectives[83]ObjectiveMessages[0]Subject = 
Objectives[83]ObjectiveMessages[0]MessageColor = Blue
Objectives[83]ObjectiveMessages[0]PlayFromStart = True
Objectives[83]ObjectiveMessages[0]Delay = False
Objectives[83]ObjectiveMessages[0]DelayTime = 0
Objectives[83]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[83]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[83]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[83]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[83]ObjectiveMessages[0]TypeSubtitle = False
Objectives[83]ObjectiveMessages[0]TypeTextMesage = True
Objectives[83]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[83]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[83]ObjectiveMessages[1]positionX = -368,6183
Objectives[83]ObjectiveMessages[1]positionY = 6501,475
Objectives[83]ObjectiveMessages[1]positionZ = 2,047471
Objectives[83]ObjectiveMessages[1]Message = You know how to pilot one of these things, right?
Objectives[83]ObjectiveMessages[1]Contact = HC_N_PAI
Objectives[83]ObjectiveMessages[1]Sender = 
Objectives[83]ObjectiveMessages[1]Subject = 
Objectives[83]ObjectiveMessages[1]MessageColor = Purple
Objectives[83]ObjectiveMessages[1]PlayFromStart = True
Objectives[83]ObjectiveMessages[1]Delay = False
Objectives[83]ObjectiveMessages[1]DelayTime = 0
Objectives[83]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[83]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[83]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[83]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[83]ObjectiveMessages[1]TypeSubtitle = False
Objectives[83]ObjectiveMessages[1]TypeTextMesage = True
Objectives[83]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[83]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[83]ObjectiveMessages[2]positionX = -371,7541
Objectives[83]ObjectiveMessages[2]positionY = 6499,186
Objectives[83]ObjectiveMessages[2]positionZ = 1,941892
Objectives[83]ObjectiveMessages[2]Message = Emh... yes, sure...
Objectives[83]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[83]ObjectiveMessages[2]Sender = 
Objectives[83]ObjectiveMessages[2]Subject = 
Objectives[83]ObjectiveMessages[2]MessageColor = Green
Objectives[83]ObjectiveMessages[2]PlayFromStart = True
Objectives[83]ObjectiveMessages[2]Delay = False
Objectives[83]ObjectiveMessages[2]DelayTime = 0
Objectives[83]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[83]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[83]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[83]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[83]ObjectiveMessages[2]TypeSubtitle = False
Objectives[83]ObjectiveMessages[2]TypeTextMesage = True
Objectives[83]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[83]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[83]ObjectiveMessages[3]positionX = -374,2852
Objectives[83]ObjectiveMessages[3]positionY = 6497,34
Objectives[83]ObjectiveMessages[3]positionZ = 1,875162
Objectives[83]ObjectiveMessages[3]Message = Oh fuck.
Objectives[83]ObjectiveMessages[3]Contact = HC_N_PAI
Objectives[83]ObjectiveMessages[3]Sender = 
Objectives[83]ObjectiveMessages[3]Subject = 
Objectives[83]ObjectiveMessages[3]MessageColor = Purple
Objectives[83]ObjectiveMessages[3]PlayFromStart = True
Objectives[83]ObjectiveMessages[3]Delay = False
Objectives[83]ObjectiveMessages[3]DelayTime = 0
Objectives[83]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[83]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[83]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[83]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[83]ObjectiveMessages[3]TypeSubtitle = False
Objectives[83]ObjectiveMessages[3]TypeTextMesage = True
Objectives[83]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[83]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[84]Type = Set_Player_Actor_Objective
Objectives[84]Text = 
Objectives[84]positionX = 3259,801
Objectives[84]positionY = 3142,75
Objectives[84]positionZ = 231,07
Objectives[84]SetPlayerActor_Use_Player = False
Objectives[84]SetPlayerActor_Player_Controllable = True
Objectives[84]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[84]SetPlayerActor_Use_Actor = True
Objectives[84]SetPlayerActor_RelationshipGroup_Change = False
Objectives[84]SetPlayerActor_RelationshipGroup = Neutral
Objectives[84]SetPlayerActor_Invincible_Change = False
Objectives[84]SetPlayerActor_Invincible = False
Objectives[84]SetPlayerActor_NewTask = True
Objectives[84]Int_Task = 99
Objectives[84]Task_Repeat = False
Objectives[84]Task_Timeout = True
Objectives[84]Task_Guard_Range = 10
Objectives[84]Task_Stay_In_Range = True
Objectives[84]Task_Wander_Range = 10
Objectives[84]Task_Scenario = NONE
Objectives[84]Task_TalkingAnimation = mic_chatter
Objectives[84]Task_Time = 1
Objectives[84]mission_ActorsCount = 0
Objectives[84]mission_Vehicles = 0
Objectives[84]Mission_Needed_Vehicles = 0
Objectives[84]mission_PropsCount = 0
Objectives[84]mission_Pickup_Props_Count = 0
Objectives[84]ObjectiveMessages = 5
Objectives[84]ObjectiveMessages[0]positionX = -380,102
Objectives[84]ObjectiveMessages[0]positionY = 6493,11
Objectives[84]ObjectiveMessages[0]positionZ = 1,834105
Objectives[84]ObjectiveMessages[0]Message = Hurry up guys, we're waiting for you on the tower.
Objectives[84]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[84]ObjectiveMessages[0]Sender = 
Objectives[84]ObjectiveMessages[0]Subject = 
Objectives[84]ObjectiveMessages[0]MessageColor = Red
Objectives[84]ObjectiveMessages[0]PlayFromStart = True
Objectives[84]ObjectiveMessages[0]Delay = False
Objectives[84]ObjectiveMessages[0]DelayTime = 0
Objectives[84]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[0]TypeSubtitle = False
Objectives[84]ObjectiveMessages[0]TypeTextMesage = True
Objectives[84]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[84]ObjectiveMessages[1]positionX = -383,0101
Objectives[84]ObjectiveMessages[1]positionY = 6490,954
Objectives[84]ObjectiveMessages[1]positionZ = 1,771107
Objectives[84]ObjectiveMessages[1]Message = We are coming.
Objectives[84]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[84]ObjectiveMessages[1]Sender = 
Objectives[84]ObjectiveMessages[1]Subject = 
Objectives[84]ObjectiveMessages[1]MessageColor = Blue
Objectives[84]ObjectiveMessages[1]PlayFromStart = True
Objectives[84]ObjectiveMessages[1]Delay = False
Objectives[84]ObjectiveMessages[1]DelayTime = 0
Objectives[84]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[1]TypeSubtitle = False
Objectives[84]ObjectiveMessages[1]TypeTextMesage = True
Objectives[84]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[84]ObjectiveMessages[2]positionX = -386,5914
Objectives[84]ObjectiveMessages[2]positionY = 6488,322
Objectives[84]ObjectiveMessages[2]positionZ = 1,774051
Objectives[84]ObjectiveMessages[2]Message = We too, if Franklin does not decide to crash in the landing.
Objectives[84]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[84]ObjectiveMessages[2]Sender = 
Objectives[84]ObjectiveMessages[2]Subject = 
Objectives[84]ObjectiveMessages[2]MessageColor = Purple
Objectives[84]ObjectiveMessages[2]PlayFromStart = True
Objectives[84]ObjectiveMessages[2]Delay = False
Objectives[84]ObjectiveMessages[2]DelayTime = 0
Objectives[84]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[2]TypeSubtitle = False
Objectives[84]ObjectiveMessages[2]TypeTextMesage = True
Objectives[84]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[84]ObjectiveMessages[3]positionX = -389,2245
Objectives[84]ObjectiveMessages[3]positionY = 6486,417
Objectives[84]ObjectiveMessages[3]positionZ = 1,812546
Objectives[84]ObjectiveMessages[3]Message = Shut up, let me concentrate, this is the hardest part.
Objectives[84]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[84]ObjectiveMessages[3]Sender = 
Objectives[84]ObjectiveMessages[3]Subject = 
Objectives[84]ObjectiveMessages[3]MessageColor = Green
Objectives[84]ObjectiveMessages[3]PlayFromStart = True
Objectives[84]ObjectiveMessages[3]Delay = False
Objectives[84]ObjectiveMessages[3]DelayTime = 0
Objectives[84]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[3]TypeSubtitle = False
Objectives[84]ObjectiveMessages[3]TypeTextMesage = True
Objectives[84]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[84]ObjectiveMessages[4]positionX = -391,4893
Objectives[84]ObjectiveMessages[4]positionY = 6484,789
Objectives[84]ObjectiveMessages[4]positionZ = 1,93881
Objectives[84]ObjectiveMessages[4]Message = Oh shit, I don't want to die.
Objectives[84]ObjectiveMessages[4]Contact = HC_N_PAI
Objectives[84]ObjectiveMessages[4]Sender = 
Objectives[84]ObjectiveMessages[4]Subject = 
Objectives[84]ObjectiveMessages[4]MessageColor = Purple
Objectives[84]ObjectiveMessages[4]PlayFromStart = True
Objectives[84]ObjectiveMessages[4]Delay = False
Objectives[84]ObjectiveMessages[4]DelayTime = 0
Objectives[84]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[4]TypeSubtitle = False
Objectives[84]ObjectiveMessages[4]TypeTextMesage = True
Objectives[84]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[85]Type = Set_Player_Actor_Objective
Objectives[85]Text = 
Objectives[85]positionX = 3263,194
Objectives[85]positionY = 3138,531
Objectives[85]positionZ = 232,847
Objectives[85]SetPlayerActor_Use_Player = False
Objectives[85]SetPlayerActor_Player_Controllable = True
Objectives[85]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[85]SetPlayerActor_Use_Actor = True
Objectives[85]SetPlayerActor_RelationshipGroup_Change = False
Objectives[85]SetPlayerActor_RelationshipGroup = Neutral
Objectives[85]SetPlayerActor_Invincible_Change = False
Objectives[85]SetPlayerActor_Invincible = False
Objectives[85]SetPlayerActor_NewTask = True
Objectives[85]Int_Task = 99
Objectives[85]Task_Repeat = False
Objectives[85]Task_Timeout = False
Objectives[85]Task_Guard_Range = 10
Objectives[85]Task_Stay_In_Range = True
Objectives[85]Task_Wander_Range = 10
Objectives[85]Task_Scenario = NONE
Objectives[85]Task_TalkingAnimation = mic_chatter
Objectives[85]Task_Time = 1
Objectives[85]TaskListCount = 1
Objectives[85]Task_List[0]Type = WalkTo
Objectives[85]Task_List[0]DestinationX = 1700,925
Objectives[85]Task_List[0]DestinationY = 3291,727
Objectives[85]Task_List[0]DestinationZ = 48,42641
Objectives[85]Task_List[0]Rotation = 150,928
Objectives[85]Task_List[0]Speed = 1
Objectives[85]Task_List[0]GoStraitToCoord = False
Objectives[85]mission_ActorsCount = 0
Objectives[85]mission_Vehicles = 0
Objectives[85]Mission_Needed_Vehicles = 0
Objectives[85]mission_PropsCount = 0
Objectives[85]mission_Pickup_Props_Count = 0
Objectives[85]ObjectiveMessages = 0

Objectives[86]Type = Set_Player_Actor_Objective
Objectives[86]Text = 
Objectives[86]positionX = 1198,683
Objectives[86]positionY = 3141,434
Objectives[86]positionZ = 39,80634
Objectives[86]SetPlayerActor_Use_Player = False
Objectives[86]SetPlayerActor_Player_Controllable = True
Objectives[86]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[86]SetPlayerActor_Use_Actor = True
Objectives[86]SetPlayerActor_RelationshipGroup_Change = False
Objectives[86]SetPlayerActor_RelationshipGroup = Neutral
Objectives[86]SetPlayerActor_Invincible_Change = False
Objectives[86]SetPlayerActor_Invincible = False
Objectives[86]SetPlayerActor_NewTask = True
Objectives[86]Int_Task = 99
Objectives[86]Task_Repeat = False
Objectives[86]Task_Timeout = False
Objectives[86]Task_Guard_Range = 10
Objectives[86]Task_Stay_In_Range = True
Objectives[86]Task_Wander_Range = 10
Objectives[86]Task_Scenario = NONE
Objectives[86]Task_TalkingAnimation = mic_chatter
Objectives[86]Task_Time = 1
Objectives[86]TaskListCount = 1
Objectives[86]Task_List[0]Type = WalkTo
Objectives[86]Task_List[0]DestinationX = 1700,925
Objectives[86]Task_List[0]DestinationY = 3291,727
Objectives[86]Task_List[0]DestinationZ = 48,42641
Objectives[86]Task_List[0]Rotation = 150,928
Objectives[86]Task_List[0]Speed = 1
Objectives[86]Task_List[0]GoStraitToCoord = False
Objectives[86]mission_ActorsCount = 0
Objectives[86]mission_Vehicles = 0
Objectives[86]Mission_Needed_Vehicles = 0
Objectives[86]mission_PropsCount = 0
Objectives[86]mission_Pickup_Props_Count = 0
Objectives[86]ObjectiveMessages = 0

Objectives[87]Type = GoTo_Actor
Objectives[87]Text = Go to the tower
Objectives[87]positionX = 1700,893
Objectives[87]positionY = 3295,196
Objectives[87]positionZ = 47,92308
Objectives[87]GoTo_Actor_ChangToCompanion = True
Objectives[87]GoTo_Actor_Distance = 2
Objectives[87]GoTo_Actor_Remove_Blip = True
Objectives[87]mission_ActorsCount = 0
Objectives[87]mission_Vehicles = 0
Objectives[87]Mission_Needed_Vehicles = 0
Objectives[87]mission_PropsCount = 0
Objectives[87]mission_Pickup_Props_Count = 0
Objectives[87]ObjectiveMessages = 0

Objectives[88]Type = Hint_Objective
Objectives[88]Text = 
Objectives[88]positionX = 1701,067
Objectives[88]positionY = 3294,211
Objectives[88]positionZ = 47,92641
Objectives[88]Hint_Time = 16
Objectives[88]Hint_FOV = 45
Objectives[88]Hint_Use_Position = False
Objectives[88]Hint_Use_Player = False
Objectives[88]Hint_Use_Actor = True
Objectives[88]Hint_Use_Vehicle = False
Objectives[88]mission_ActorsCount = 1
Objectives[88]mission_Actors[0]SpawnInVehicle = True
Objectives[88]mission_Actors[0]SeatIndex = -1
Objectives[88]mission_Actors[0]Survive_Number = 0
Objectives[88]mission_Actors[0]Failed_Text = 
Objectives[88]mission_Actors[0]Remove_After = 0
Objectives[88]mission_Actors[0]positionX = 1383,267
Objectives[88]mission_Actors[0]positionY = 2577,176
Objectives[88]mission_Actors[0]positionZ = 38,61787
Objectives[88]mission_Actors[0]Heading = 304,0063
Objectives[88]mission_Actors[0]String_Name = mp_f_helistaff_01
Objectives[88]mission_Actors[0]Relationship_Group = Friend
Objectives[88]mission_Actors[0]AddBlip = False
Objectives[88]mission_Actors[0]ShowCone = False
Objectives[88]mission_Actors[0]Invincible = True
Objectives[88]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[88]mission_Actors[0]AlwaysFight = True
Objectives[88]mission_Actors[0]Seeing_Range = 30
Objectives[88]mission_Actors[0]Hearing_Range = 30
Objectives[88]mission_Actors[0]CombatMovement = Offensive
Objectives[88]mission_Actors[0]weapon = Unarmed
Objectives[88]mission_Actors[0]Variation = Random
Objectives[88]mission_Actors[0]Task = 99
Objectives[88]mission_Actors[0]Task_Guard_Range = 5
Objectives[88]mission_Actors[0]Task_Stay_In_Range = True
Objectives[88]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[88]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[88]mission_Actors[0]Task_Scenario = NONE
Objectives[88]mission_Actors[0]Task_List_Count = 4
Objectives[88]mission_Actors[0]Task_Repeat = False
Objectives[88]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[88]mission_Actors[0]Task_List[0]PositionX = 1385,897
Objectives[88]mission_Actors[0]Task_List[0]PositionY = 2577,145
Objectives[88]mission_Actors[0]Task_List[0]PositionZ = 37,4458
Objectives[88]mission_Actors[0]Task_List[0]Block = True
Objectives[88]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[88]mission_Actors[0]Task_List[1]PositionX = 1385,874
Objectives[88]mission_Actors[0]Task_List[1]PositionY = 2577,126
Objectives[88]mission_Actors[0]Task_List[1]PositionZ = 37,44572
Objectives[88]mission_Actors[0]Task_List[1]Speed = 1
Objectives[88]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[88]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[88]mission_Actors[0]Task_List[2]Type = VehicleHeliTask
Objectives[88]mission_Actors[0]Task_List[2]PositionX = 1691,679
Objectives[88]mission_Actors[0]Task_List[2]PositionY = 3129,635
Objectives[88]mission_Actors[0]Task_List[2]PositionZ = 43,06666
Objectives[88]mission_Actors[0]Task_List[2]speed = 100
Objectives[88]mission_Actors[0]Task_List[2]Hight = 100
Objectives[88]mission_Actors[0]Task_List[2]FollowPlayer = False
Objectives[88]mission_Actors[0]Task_List[2]AttackPlayer = False
Objectives[88]mission_Actors[0]Task_List[2]Land = False
Objectives[88]mission_Actors[0]Task_List[3]Type = VehicleHeliTask
Objectives[88]mission_Actors[0]Task_List[3]PositionX = 1745,264
Objectives[88]mission_Actors[0]Task_List[3]PositionY = 3267,591
Objectives[88]mission_Actors[0]Task_List[3]PositionZ = 40,7393
Objectives[88]mission_Actors[0]Task_List[3]speed = 20
Objectives[88]mission_Actors[0]Task_List[3]Hight = 15
Objectives[88]mission_Actors[0]Task_List[3]FollowPlayer = False
Objectives[88]mission_Actors[0]Task_List[3]AttackPlayer = False
Objectives[88]mission_Actors[0]Task_List[3]Land = True
Objectives[88]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[88]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 95
Objectives[88]mission_Vehicles = 1
Objectives[88]mission_Vehicles[0]positionX = 1383,267
Objectives[88]mission_Vehicles[0]positionY = 2577,176
Objectives[88]mission_Vehicles[0]positionZ = 38,61787
Objectives[88]mission_Vehicles[0]Heading = 304,0063
Objectives[88]mission_Vehicles[0]Name = Volatus
Objectives[88]mission_Vehicles[0]Model = volatus
Objectives[88]mission_Vehicles[0]PrimaryColor = MetallicBlackSteel
Objectives[88]mission_Vehicles[0]SecondaryColor = MetallicShadowSilver
Objectives[88]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[88]mission_Vehicles[0]HasPearlescent = False
Objectives[88]mission_Vehicles[0]Livery = 0
Objectives[88]mission_Vehicles[0]DirtLevel = 0
Objectives[88]mission_Vehicles[0]LockedForPlayer = True
Objectives[88]mission_Vehicles[0]Locked = False
Objectives[88]mission_Vehicles[0]Alarm = False
Objectives[88]mission_Vehicles[0]HotWired = False
Objectives[88]mission_Vehicles[0]Invincible = True
Objectives[88]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[88]mission_Vehicles[0]Remove_After = 0
Objectives[88]mission_Vehicles[0]Survive_Number = 0
Objectives[88]mission_Vehicles[0]Failed_Text = 
Objectives[88]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[88]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 88
Objectives[88]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[88]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[88]mission_Vehicles[0]NeededForSetPlayerActorCount = 4
Objectives[88]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 91
Objectives[88]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 2
Objectives[88]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 92
Objectives[88]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 2
Objectives[88]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 93
Objectives[88]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 2
Objectives[88]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[3] = 95
Objectives[88]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[3] = 1
Objectives[88]Mission_Needed_Vehicles = 0
Objectives[88]mission_PropsCount = 0
Objectives[88]mission_Pickup_Props_Count = 0
Objectives[88]ObjectiveMessages = 5
Objectives[88]ObjectiveMessages[0]positionX = 1593,234
Objectives[88]ObjectiveMessages[0]positionY = 3381,034
Objectives[88]ObjectiveMessages[0]positionZ = 35,37031
Objectives[88]ObjectiveMessages[0]Message = Well guys, you're all here.
Objectives[88]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[88]ObjectiveMessages[0]Sender = 
Objectives[88]ObjectiveMessages[0]Subject = 
Objectives[88]ObjectiveMessages[0]MessageColor = Red
Objectives[88]ObjectiveMessages[0]PlayFromStart = True
Objectives[88]ObjectiveMessages[0]Delay = False
Objectives[88]ObjectiveMessages[0]DelayTime = 0
Objectives[88]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[0]TypeSubtitle = False
Objectives[88]ObjectiveMessages[0]TypeTextMesage = True
Objectives[88]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[1]positionX = 1588,931
Objectives[88]ObjectiveMessages[1]positionY = 3376,895
Objectives[88]ObjectiveMessages[1]positionZ = 35,57362
Objectives[88]ObjectiveMessages[1]Message = Yes, but we don't have the plane.
Objectives[88]ObjectiveMessages[1]Contact = HC_N_PAI
Objectives[88]ObjectiveMessages[1]Sender = 
Objectives[88]ObjectiveMessages[1]Subject = 
Objectives[88]ObjectiveMessages[1]MessageColor = Purple
Objectives[88]ObjectiveMessages[1]PlayFromStart = True
Objectives[88]ObjectiveMessages[1]Delay = False
Objectives[88]ObjectiveMessages[1]DelayTime = 0
Objectives[88]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[1]TypeSubtitle = False
Objectives[88]ObjectiveMessages[1]TypeTextMesage = True
Objectives[88]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[2]positionX = 1584,614
Objectives[88]ObjectiveMessages[2]positionY = 3375,693
Objectives[88]ObjectiveMessages[2]positionZ = 35,47333
Objectives[88]ObjectiveMessages[2]Message = It doesn't matter, we'll reorganize and try again.
Objectives[88]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[88]ObjectiveMessages[2]Sender = 
Objectives[88]ObjectiveMessages[2]Subject = 
Objectives[88]ObjectiveMessages[2]MessageColor = Red
Objectives[88]ObjectiveMessages[2]PlayFromStart = True
Objectives[88]ObjectiveMessages[2]Delay = False
Objectives[88]ObjectiveMessages[2]DelayTime = 0
Objectives[88]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[2]TypeSubtitle = False
Objectives[88]ObjectiveMessages[2]TypeTextMesage = True
Objectives[88]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[3]positionX = 1579,41
Objectives[88]ObjectiveMessages[3]positionY = 3374,489
Objectives[88]ObjectiveMessages[3]positionZ = 35,34599
Objectives[88]ObjectiveMessages[3]Message = That's enogh for today, let's go home and rest.
Objectives[88]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[88]ObjectiveMessages[3]Sender = 
Objectives[88]ObjectiveMessages[3]Subject = 
Objectives[88]ObjectiveMessages[3]MessageColor = Red
Objectives[88]ObjectiveMessages[3]PlayFromStart = True
Objectives[88]ObjectiveMessages[3]Delay = False
Objectives[88]ObjectiveMessages[3]DelayTime = 0
Objectives[88]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[3]TypeSubtitle = False
Objectives[88]ObjectiveMessages[3]TypeTextMesage = True
Objectives[88]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[4]positionX = 1575,124
Objectives[88]ObjectiveMessages[4]positionY = 3373,121
Objectives[88]ObjectiveMessages[4]positionZ = 35,31072
Objectives[88]ObjectiveMessages[4]Message = Ok, let's go.
Objectives[88]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[88]ObjectiveMessages[4]Sender = 
Objectives[88]ObjectiveMessages[4]Subject = 
Objectives[88]ObjectiveMessages[4]MessageColor = Blue
Objectives[88]ObjectiveMessages[4]PlayFromStart = True
Objectives[88]ObjectiveMessages[4]Delay = False
Objectives[88]ObjectiveMessages[4]DelayTime = 0
Objectives[88]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[4]TypeSubtitle = False
Objectives[88]ObjectiveMessages[4]TypeTextMesage = True
Objectives[88]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[89]Type = Set_Player_Actor_Objective
Objectives[89]Text = 
Objectives[89]positionX = 1697,048
Objectives[89]positionY = 3292,254
Objectives[89]positionZ = 47,91234
Objectives[89]SetPlayerActor_Use_Player = False
Objectives[89]SetPlayerActor_Player_Controllable = True
Objectives[89]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[89]SetPlayerActor_Use_Actor = True
Objectives[89]SetPlayerActor_RelationshipGroup_Change = True
Objectives[89]SetPlayerActor_RelationshipGroup = Friend
Objectives[89]SetPlayerActor_Invincible_Change = False
Objectives[89]SetPlayerActor_Invincible = False
Objectives[89]SetPlayerActor_NewTask = True
Objectives[89]Int_Task = 99
Objectives[89]Task_Repeat = False
Objectives[89]Task_Timeout = False
Objectives[89]Task_Guard_Range = 10
Objectives[89]Task_Stay_In_Range = True
Objectives[89]Task_Wander_Range = 10
Objectives[89]Task_Scenario = NONE
Objectives[89]Task_TalkingAnimation = mic_chatter
Objectives[89]Task_Time = 1
Objectives[89]TaskListCount = 1
Objectives[89]Task_List[0]Type = EnterVehicle
Objectives[89]Task_List[0]PositionX = 1717,451
Objectives[89]Task_List[0]PositionY = 3279,694
Objectives[89]Task_List[0]PositionZ = 40,59281
Objectives[89]Task_List[0]Speed = 1
Objectives[89]Task_List[0]SeatIndex = 0
Objectives[89]Task_List[0]TaskIndex = 0
Objectives[89]Task_List[0]Warp = False
Objectives[89]mission_ActorsCount = 0
Objectives[89]mission_Vehicles = 0
Objectives[89]Mission_Needed_Vehicles = 0
Objectives[89]mission_PropsCount = 0
Objectives[89]mission_Pickup_Props_Count = 0
Objectives[89]ObjectiveMessages = 0

Objectives[90]Type = Set_Player_Actor_Objective
Objectives[90]Text = 
Objectives[90]positionX = 1696,962
Objectives[90]positionY = 3289,123
Objectives[90]positionZ = 43,82761
Objectives[90]SetPlayerActor_Use_Player = False
Objectives[90]SetPlayerActor_Player_Controllable = True
Objectives[90]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[90]SetPlayerActor_Use_Actor = True
Objectives[90]SetPlayerActor_RelationshipGroup_Change = True
Objectives[90]SetPlayerActor_RelationshipGroup = Friend
Objectives[90]SetPlayerActor_Invincible_Change = False
Objectives[90]SetPlayerActor_Invincible = False
Objectives[90]SetPlayerActor_NewTask = True
Objectives[90]Int_Task = 99
Objectives[90]Task_Repeat = False
Objectives[90]Task_Timeout = False
Objectives[90]Task_Guard_Range = 10
Objectives[90]Task_Stay_In_Range = True
Objectives[90]Task_Wander_Range = 10
Objectives[90]Task_Scenario = NONE
Objectives[90]Task_TalkingAnimation = mic_chatter
Objectives[90]Task_Time = 1
Objectives[90]TaskListCount = 6
Objectives[90]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[90]Task_List[0]positionX = 1717,451
Objectives[90]Task_List[0]positionY = 3279,694
Objectives[90]Task_List[0]positionZ = 40,59281
Objectives[90]Task_List[0]Block = True
Objectives[90]Task_List[1]Type = EnterVehicle
Objectives[90]Task_List[1]PositionX = 1717,451
Objectives[90]Task_List[1]PositionY = 3279,694
Objectives[90]Task_List[1]PositionZ = 40,59281
Objectives[90]Task_List[1]Speed = 1
Objectives[90]Task_List[1]SeatIndex = -1
Objectives[90]Task_List[1]TaskIndex = 1
Objectives[90]Task_List[1]Warp = False
Objectives[90]Task_List[2]Type = Pause
Objectives[90]Task_List[2]positionX = 1714,847
Objectives[90]Task_List[2]positionY = 3275,705
Objectives[90]Task_List[2]positionZ = 40,64443
Objectives[90]Task_List[2]time = 15
Objectives[90]Task_List[3]Type = Drive
Objectives[90]Task_List[3]PositionX = 2016,523
Objectives[90]Task_List[3]PositionY = 3092,41
Objectives[90]Task_List[3]PositionZ = 46,55493
Objectives[90]Task_List[3]Speed = 100
Objectives[90]Task_List[3]StopBeforeVehicles = False
Objectives[90]Task_List[3]StopBeforeActors = False
Objectives[90]Task_List[3]AvoidVehicles = True
Objectives[90]Task_List[3]AvoidEmptyVehicles = True
Objectives[90]Task_List[3]AvoidActors = True
Objectives[90]Task_List[3]AvoidObjects = True
Objectives[90]Task_List[3]StopAtLights = False
Objectives[90]Task_List[3]UseBlinkers = True
Objectives[90]Task_List[3]AllowGoingWrongWay = True
Objectives[90]Task_List[3]Reverse = False
Objectives[90]Task_List[3]TakeShortestPath = False
Objectives[90]Task_List[3]IgnoreRoads = False
Objectives[90]Task_List[3]IgnoreAllPathing = False
Objectives[90]Task_List[3]AvoidHighWays = False
Objectives[90]Task_List[4]Type = Drive
Objectives[90]Task_List[4]PositionX = 1822,538
Objectives[90]Task_List[4]PositionY = 2272,021
Objectives[90]Task_List[4]PositionZ = 53,23132
Objectives[90]Task_List[4]Speed = 100
Objectives[90]Task_List[4]StopBeforeVehicles = False
Objectives[90]Task_List[4]StopBeforeActors = False
Objectives[90]Task_List[4]AvoidVehicles = True
Objectives[90]Task_List[4]AvoidEmptyVehicles = True
Objectives[90]Task_List[4]AvoidActors = True
Objectives[90]Task_List[4]AvoidObjects = True
Objectives[90]Task_List[4]StopAtLights = False
Objectives[90]Task_List[4]UseBlinkers = True
Objectives[90]Task_List[4]AllowGoingWrongWay = True
Objectives[90]Task_List[4]Reverse = False
Objectives[90]Task_List[4]TakeShortestPath = False
Objectives[90]Task_List[4]IgnoreRoads = False
Objectives[90]Task_List[4]IgnoreAllPathing = False
Objectives[90]Task_List[4]AvoidHighWays = False
Objectives[90]Task_List[5]Type = Drive
Objectives[90]Task_List[5]PositionX = 2076,424
Objectives[90]Task_List[5]PositionY = 1415,454
Objectives[90]Task_List[5]PositionZ = 75,08978
Objectives[90]Task_List[5]Speed = 100
Objectives[90]Task_List[5]StopBeforeVehicles = False
Objectives[90]Task_List[5]StopBeforeActors = False
Objectives[90]Task_List[5]AvoidVehicles = True
Objectives[90]Task_List[5]AvoidEmptyVehicles = True
Objectives[90]Task_List[5]AvoidActors = True
Objectives[90]Task_List[5]AvoidObjects = True
Objectives[90]Task_List[5]StopAtLights = False
Objectives[90]Task_List[5]UseBlinkers = True
Objectives[90]Task_List[5]AllowGoingWrongWay = True
Objectives[90]Task_List[5]Reverse = False
Objectives[90]Task_List[5]TakeShortestPath = False
Objectives[90]Task_List[5]IgnoreRoads = False
Objectives[90]Task_List[5]IgnoreAllPathing = False
Objectives[90]Task_List[5]AvoidHighWays = False
Objectives[90]mission_ActorsCount = 0
Objectives[90]mission_Vehicles = 0
Objectives[90]Mission_Needed_Vehicles = 0
Objectives[90]mission_PropsCount = 0
Objectives[90]mission_Pickup_Props_Count = 0
Objectives[90]ObjectiveMessages = 0

Objectives[91]Type = Set_Player_Actor_Objective
Objectives[91]Text = 
Objectives[91]positionX = 1695,785
Objectives[91]positionY = 3296,95
Objectives[91]positionZ = 40,14755
Objectives[91]SetPlayerActor_Use_Player = False
Objectives[91]SetPlayerActor_Player_Controllable = True
Objectives[91]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[91]SetPlayerActor_Use_Actor = True
Objectives[91]SetPlayerActor_RelationshipGroup_Change = True
Objectives[91]SetPlayerActor_RelationshipGroup = Friend
Objectives[91]SetPlayerActor_Invincible_Change = False
Objectives[91]SetPlayerActor_Invincible = False
Objectives[91]SetPlayerActor_NewTask = True
Objectives[91]Int_Task = 99
Objectives[91]Task_Repeat = False
Objectives[91]Task_Timeout = False
Objectives[91]Task_Guard_Range = 10
Objectives[91]Task_Stay_In_Range = True
Objectives[91]Task_Wander_Range = 10
Objectives[91]Task_Scenario = NONE
Objectives[91]Task_TalkingAnimation = mic_chatter
Objectives[91]Task_Time = 1
Objectives[91]TaskListCount = 3
Objectives[91]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[91]Task_List[0]positionX = 1385,916
Objectives[91]Task_List[0]positionY = 2578,961
Objectives[91]Task_List[0]positionZ = 37,42757
Objectives[91]Task_List[0]Block = True
Objectives[91]Task_List[1]Type = WalkTo
Objectives[91]Task_List[1]DestinationX = 1728,115
Objectives[91]Task_List[1]DestinationY = 3279,876
Objectives[91]Task_List[1]DestinationZ = 40,57666
Objectives[91]Task_List[1]Rotation = 135,9338
Objectives[91]Task_List[1]Speed = 1
Objectives[91]Task_List[1]GoStraitToCoord = False
Objectives[91]Task_List[2]Type = EnterVehicle
Objectives[91]Task_List[2]PositionX = 1385,916
Objectives[91]Task_List[2]PositionY = 2578,961
Objectives[91]Task_List[2]PositionZ = 37,42757
Objectives[91]Task_List[2]Speed = 1
Objectives[91]Task_List[2]SeatIndex = 0
Objectives[91]Task_List[2]TaskIndex = 2
Objectives[91]Task_List[2]Warp = False
Objectives[91]mission_ActorsCount = 0
Objectives[91]mission_Vehicles = 0
Objectives[91]Mission_Needed_Vehicles = 0
Objectives[91]mission_PropsCount = 0
Objectives[91]mission_Pickup_Props_Count = 0
Objectives[91]ObjectiveMessages = 0

Objectives[92]Type = Set_Player_Actor_Objective
Objectives[92]Text = 
Objectives[92]positionX = 1193,245
Objectives[92]positionY = 3134,49
Objectives[92]positionZ = 39,86211
Objectives[92]SetPlayerActor_Use_Player = False
Objectives[92]SetPlayerActor_Player_Controllable = True
Objectives[92]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[92]SetPlayerActor_Use_Actor = True
Objectives[92]SetPlayerActor_RelationshipGroup_Change = True
Objectives[92]SetPlayerActor_RelationshipGroup = Friend
Objectives[92]SetPlayerActor_Invincible_Change = False
Objectives[92]SetPlayerActor_Invincible = False
Objectives[92]SetPlayerActor_NewTask = True
Objectives[92]Int_Task = 99
Objectives[92]Task_Repeat = False
Objectives[92]Task_Timeout = False
Objectives[92]Task_Guard_Range = 10
Objectives[92]Task_Stay_In_Range = True
Objectives[92]Task_Wander_Range = 10
Objectives[92]Task_Scenario = NONE
Objectives[92]Task_TalkingAnimation = mic_chatter
Objectives[92]Task_Time = 1
Objectives[92]TaskListCount = 3
Objectives[92]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[92]Task_List[0]positionX = 1385,916
Objectives[92]Task_List[0]positionY = 2578,961
Objectives[92]Task_List[0]positionZ = 37,42757
Objectives[92]Task_List[0]Block = True
Objectives[92]Task_List[1]Type = WalkTo
Objectives[92]Task_List[1]DestinationX = 1728,115
Objectives[92]Task_List[1]DestinationY = 3279,876
Objectives[92]Task_List[1]DestinationZ = 40,57666
Objectives[92]Task_List[1]Rotation = 135,9338
Objectives[92]Task_List[1]Speed = 1
Objectives[92]Task_List[1]GoStraitToCoord = False
Objectives[92]Task_List[2]Type = EnterVehicle
Objectives[92]Task_List[2]PositionX = 1385,916
Objectives[92]Task_List[2]PositionY = 2578,961
Objectives[92]Task_List[2]PositionZ = 37,42757
Objectives[92]Task_List[2]Speed = 1
Objectives[92]Task_List[2]SeatIndex = 1
Objectives[92]Task_List[2]TaskIndex = 2
Objectives[92]Task_List[2]Warp = False
Objectives[92]mission_ActorsCount = 0
Objectives[92]mission_Vehicles = 0
Objectives[92]Mission_Needed_Vehicles = 0
Objectives[92]mission_PropsCount = 0
Objectives[92]mission_Pickup_Props_Count = 0
Objectives[92]ObjectiveMessages = 0

Objectives[93]Type = Set_Player_Actor_Objective
Objectives[93]Text = 
Objectives[93]positionX = 3264,337
Objectives[93]positionY = 3150,778
Objectives[93]positionZ = 230,9259
Objectives[93]SetPlayerActor_Use_Player = False
Objectives[93]SetPlayerActor_Player_Controllable = True
Objectives[93]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[93]SetPlayerActor_Use_Actor = True
Objectives[93]SetPlayerActor_RelationshipGroup_Change = True
Objectives[93]SetPlayerActor_RelationshipGroup = Friend
Objectives[93]SetPlayerActor_Invincible_Change = False
Objectives[93]SetPlayerActor_Invincible = False
Objectives[93]SetPlayerActor_NewTask = True
Objectives[93]Int_Task = 99
Objectives[93]Task_Repeat = False
Objectives[93]Task_Timeout = False
Objectives[93]Task_Guard_Range = 10
Objectives[93]Task_Stay_In_Range = True
Objectives[93]Task_Wander_Range = 10
Objectives[93]Task_Scenario = NONE
Objectives[93]Task_TalkingAnimation = mic_chatter
Objectives[93]Task_Time = 1
Objectives[93]TaskListCount = 3
Objectives[93]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[93]Task_List[0]positionX = 1385,916
Objectives[93]Task_List[0]positionY = 2578,961
Objectives[93]Task_List[0]positionZ = 37,42757
Objectives[93]Task_List[0]Block = True
Objectives[93]Task_List[1]Type = WalkTo
Objectives[93]Task_List[1]DestinationX = 1728,115
Objectives[93]Task_List[1]DestinationY = 3279,876
Objectives[93]Task_List[1]DestinationZ = 40,57666
Objectives[93]Task_List[1]Rotation = 135,9338
Objectives[93]Task_List[1]Speed = 1
Objectives[93]Task_List[1]GoStraitToCoord = False
Objectives[93]Task_List[2]Type = EnterVehicle
Objectives[93]Task_List[2]PositionX = 1385,916
Objectives[93]Task_List[2]PositionY = 2578,961
Objectives[93]Task_List[2]PositionZ = 37,42757
Objectives[93]Task_List[2]Speed = 1
Objectives[93]Task_List[2]SeatIndex = 2
Objectives[93]Task_List[2]TaskIndex = 2
Objectives[93]Task_List[2]Warp = False
Objectives[93]mission_ActorsCount = 0
Objectives[93]mission_Vehicles = 0
Objectives[93]Mission_Needed_Vehicles = 0
Objectives[93]mission_PropsCount = 0
Objectives[93]mission_Pickup_Props_Count = 0
Objectives[93]ObjectiveMessages = 0

Objectives[94]Type = Set_Player_Actor_Objective
Objectives[94]Text = 
Objectives[94]positionX = 3258,024
Objectives[94]positionY = 3148,455
Objectives[94]positionZ = 227,6569
Objectives[94]SetPlayerActor_Use_Player = False
Objectives[94]SetPlayerActor_Player_Controllable = True
Objectives[94]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[94]SetPlayerActor_Use_Actor = True
Objectives[94]SetPlayerActor_RelationshipGroup_Change = False
Objectives[94]SetPlayerActor_RelationshipGroup = Neutral
Objectives[94]SetPlayerActor_Invincible_Change = False
Objectives[94]SetPlayerActor_Invincible = False
Objectives[94]SetPlayerActor_NewTask = True
Objectives[94]Int_Task = 99
Objectives[94]Task_Repeat = False
Objectives[94]Task_Timeout = True
Objectives[94]Task_Guard_Range = 10
Objectives[94]Task_Stay_In_Range = True
Objectives[94]Task_Wander_Range = 10
Objectives[94]Task_Scenario = NONE
Objectives[94]Task_TalkingAnimation = mic_chatter
Objectives[94]Task_Time = 1
Objectives[94]mission_ActorsCount = 0
Objectives[94]mission_Vehicles = 0
Objectives[94]Mission_Needed_Vehicles = 0
Objectives[94]mission_PropsCount = 0
Objectives[94]mission_Pickup_Props_Count = 0
Objectives[94]ObjectiveMessages = 6
Objectives[94]ObjectiveMessages[0]positionX = 1563,042
Objectives[94]ObjectiveMessages[0]positionY = 3369,487
Objectives[94]ObjectiveMessages[0]positionZ = 35,67594
Objectives[94]ObjectiveMessages[0]Message = Ron, did you call the helicopter?
Objectives[94]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[94]ObjectiveMessages[0]Sender = 
Objectives[94]ObjectiveMessages[0]Subject = 
Objectives[94]ObjectiveMessages[0]MessageColor = Orange
Objectives[94]ObjectiveMessages[0]PlayFromStart = True
Objectives[94]ObjectiveMessages[0]Delay = False
Objectives[94]ObjectiveMessages[0]DelayTime = 0
Objectives[94]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[94]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[94]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[94]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[94]ObjectiveMessages[0]TypeSubtitle = False
Objectives[94]ObjectiveMessages[0]TypeTextMesage = True
Objectives[94]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[94]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[94]ObjectiveMessages[1]positionX = 1560,087
Objectives[94]ObjectiveMessages[1]positionY = 3368,623
Objectives[94]ObjectiveMessages[1]positionZ = 35,96209
Objectives[94]ObjectiveMessages[1]Message = Yes, it's coming.
Objectives[94]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[94]ObjectiveMessages[1]Sender = 
Objectives[94]ObjectiveMessages[1]Subject = 
Objectives[94]ObjectiveMessages[1]MessageColor = Yellow
Objectives[94]ObjectiveMessages[1]PlayFromStart = True
Objectives[94]ObjectiveMessages[1]Delay = False
Objectives[94]ObjectiveMessages[1]DelayTime = 0
Objectives[94]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[94]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[94]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[94]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[94]ObjectiveMessages[1]TypeSubtitle = False
Objectives[94]ObjectiveMessages[1]TypeTextMesage = True
Objectives[94]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[94]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[94]ObjectiveMessages[2]positionX = 1555,986
Objectives[94]ObjectiveMessages[2]positionY = 3367,59
Objectives[94]ObjectiveMessages[2]positionZ = 36,25988
Objectives[94]ObjectiveMessages[2]Message = Now we are not in a hurry, so go slow, crazy woman.
Objectives[94]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[94]ObjectiveMessages[2]Sender = 
Objectives[94]ObjectiveMessages[2]Subject = 
Objectives[94]ObjectiveMessages[2]MessageColor = Red
Objectives[94]ObjectiveMessages[2]PlayFromStart = True
Objectives[94]ObjectiveMessages[2]Delay = False
Objectives[94]ObjectiveMessages[2]DelayTime = 0
Objectives[94]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[94]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[94]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[94]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[94]ObjectiveMessages[2]TypeSubtitle = False
Objectives[94]ObjectiveMessages[2]TypeTextMesage = True
Objectives[94]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[94]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[94]ObjectiveMessages[3]positionX = 1552,634
Objectives[94]ObjectiveMessages[3]positionY = 3366,864
Objectives[94]ObjectiveMessages[3]positionZ = 36,70125
Objectives[94]ObjectiveMessages[3]Message = Shut up, pussy.
Objectives[94]ObjectiveMessages[3]Contact = HC_N_PAI
Objectives[94]ObjectiveMessages[3]Sender = 
Objectives[94]ObjectiveMessages[3]Subject = 
Objectives[94]ObjectiveMessages[3]MessageColor = Purple
Objectives[94]ObjectiveMessages[3]PlayFromStart = True
Objectives[94]ObjectiveMessages[3]Delay = False
Objectives[94]ObjectiveMessages[3]DelayTime = 0
Objectives[94]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[94]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[94]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[94]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[94]ObjectiveMessages[3]TypeSubtitle = False
Objectives[94]ObjectiveMessages[3]TypeTextMesage = True
Objectives[94]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[94]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[94]ObjectiveMessages[4]positionX = 1548,645
Objectives[94]ObjectiveMessages[4]positionY = 3366,509
Objectives[94]ObjectiveMessages[4]positionZ = 37,20229
Objectives[94]ObjectiveMessages[4]Message = I hate you.
Objectives[94]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[94]ObjectiveMessages[4]Sender = 
Objectives[94]ObjectiveMessages[4]Subject = 
Objectives[94]ObjectiveMessages[4]MessageColor = Red
Objectives[94]ObjectiveMessages[4]PlayFromStart = True
Objectives[94]ObjectiveMessages[4]Delay = False
Objectives[94]ObjectiveMessages[4]DelayTime = 0
Objectives[94]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[94]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[94]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[94]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[94]ObjectiveMessages[4]TypeSubtitle = False
Objectives[94]ObjectiveMessages[4]TypeTextMesage = True
Objectives[94]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[94]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[94]ObjectiveMessages[5]positionX = 1542,149
Objectives[94]ObjectiveMessages[5]positionY = 3365,329
Objectives[94]ObjectiveMessages[5]positionZ = 37,60641
Objectives[94]ObjectiveMessages[5]Message = No, it is not true.
Objectives[94]ObjectiveMessages[5]Contact = HC_N_PAI
Objectives[94]ObjectiveMessages[5]Sender = 
Objectives[94]ObjectiveMessages[5]Subject = 
Objectives[94]ObjectiveMessages[5]MessageColor = Purple
Objectives[94]ObjectiveMessages[5]PlayFromStart = True
Objectives[94]ObjectiveMessages[5]Delay = False
Objectives[94]ObjectiveMessages[5]DelayTime = 0
Objectives[94]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[94]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[94]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[94]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[94]ObjectiveMessages[5]TypeSubtitle = False
Objectives[94]ObjectiveMessages[5]TypeTextMesage = True
Objectives[94]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[94]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[95]Type = Set_Player_Actor_Objective
Objectives[95]Text = 
Objectives[95]positionX = 1396,568
Objectives[95]positionY = 2582,97
Objectives[95]positionZ = 36,62846
Objectives[95]SetPlayerActor_Use_Player = False
Objectives[95]SetPlayerActor_Player_Controllable = True
Objectives[95]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[95]SetPlayerActor_Use_Actor = True
Objectives[95]SetPlayerActor_RelationshipGroup_Change = False
Objectives[95]SetPlayerActor_RelationshipGroup = Neutral
Objectives[95]SetPlayerActor_Invincible_Change = False
Objectives[95]SetPlayerActor_Invincible = False
Objectives[95]SetPlayerActor_NewTask = True
Objectives[95]Int_Task = 99
Objectives[95]Task_Repeat = False
Objectives[95]Task_Timeout = False
Objectives[95]Task_Guard_Range = 10
Objectives[95]Task_Stay_In_Range = True
Objectives[95]Task_Wander_Range = 10
Objectives[95]Task_Scenario = NONE
Objectives[95]Task_TalkingAnimation = mic_chatter
Objectives[95]Task_Time = 1
Objectives[95]TaskListCount = 4
Objectives[95]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[95]Task_List[0]positionX = 1388,048
Objectives[95]Task_List[0]positionY = 2577,181
Objectives[95]Task_List[0]positionZ = 37,4582
Objectives[95]Task_List[0]Block = True
Objectives[95]Task_List[1]Type = EnterVehicle
Objectives[95]Task_List[1]PositionX = 1388,048
Objectives[95]Task_List[1]PositionY = 2577,181
Objectives[95]Task_List[1]PositionZ = 37,4582
Objectives[95]Task_List[1]Speed = 1
Objectives[95]Task_List[1]SeatIndex = -1
Objectives[95]Task_List[1]TaskIndex = 1
Objectives[95]Task_List[1]Warp = False
Objectives[95]Task_List[2]Type = Pause
Objectives[95]Task_List[2]positionX = 1707,127
Objectives[95]Task_List[2]positionY = 3259,692
Objectives[95]Task_List[2]positionZ = 40,56773
Objectives[95]Task_List[2]time = 10
Objectives[95]Task_List[3]Type = VehicleHeliTask
Objectives[95]Task_List[3]positionX = 852,2325
Objectives[95]Task_List[3]positionY = 1286,208
Objectives[95]Task_List[3]positionZ = 358,7119
Objectives[95]Task_List[3]speed = 100
Objectives[95]Task_List[3]Hight = 30
Objectives[95]Task_List[3]FollowPlayer = False
Objectives[95]Task_List[3]AttackPlayer = False
Objectives[95]Task_List[3]Land = True
Objectives[95]mission_ActorsCount = 0
Objectives[95]mission_Vehicles = 0
Objectives[95]Mission_Needed_Vehicles = 0
Objectives[95]mission_PropsCount = 0
Objectives[95]mission_Pickup_Props_Count = 0
Objectives[95]ObjectiveMessages = 0

Objectives[96]Text = Out of here
Objectives[96]Type = Leave_Area
Objectives[96]positionX = 1699,515
Objectives[96]positionY = 3283,002
Objectives[96]positionZ = 40,14364
Objectives[96]Leave_Area_Distance = 10
Objectives[96]Leave_Area_Use_Objective_Position = False
Objectives[96]mission_ActorsCount = 0
Objectives[96]mission_Vehicles = 0
Objectives[96]Mission_Needed_Vehicles = 0
Objectives[96]mission_PropsCount = 0
Objectives[96]mission_Pickup_Props_Count = 0
Objectives[96]ObjectiveMessages = 5
Objectives[96]ObjectiveMessages[0]positionX = 1529,016
Objectives[96]ObjectiveMessages[0]positionY = 3359,67
Objectives[96]ObjectiveMessages[0]positionZ = 37,56126
Objectives[96]ObjectiveMessages[0]Message = Hey guys, how do I get home?
Objectives[96]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[96]ObjectiveMessages[0]Sender = 
Objectives[96]ObjectiveMessages[0]Subject = 
Objectives[96]ObjectiveMessages[0]MessageColor = Green
Objectives[96]ObjectiveMessages[0]PlayFromStart = True
Objectives[96]ObjectiveMessages[0]Delay = False
Objectives[96]ObjectiveMessages[0]DelayTime = 0
Objectives[96]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[96]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[96]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[96]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[96]ObjectiveMessages[0]TypeSubtitle = False
Objectives[96]ObjectiveMessages[0]TypeTextMesage = True
Objectives[96]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[96]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[96]ObjectiveMessages[1]positionX = 1524,004
Objectives[96]ObjectiveMessages[1]positionY = 3359,168
Objectives[96]ObjectiveMessages[1]positionZ = 37,90245
Objectives[96]ObjectiveMessages[1]Message = What the fuck do I know? Take a bus.
Objectives[96]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[96]ObjectiveMessages[1]Sender = 
Objectives[96]ObjectiveMessages[1]Subject = 
Objectives[96]ObjectiveMessages[1]MessageColor = Orange
Objectives[96]ObjectiveMessages[1]PlayFromStart = True
Objectives[96]ObjectiveMessages[1]Delay = False
Objectives[96]ObjectiveMessages[1]DelayTime = 0
Objectives[96]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[96]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[96]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[96]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[96]ObjectiveMessages[1]TypeSubtitle = False
Objectives[96]ObjectiveMessages[1]TypeTextMesage = True
Objectives[96]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[96]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[96]ObjectiveMessages[2]positionX = 1518,857
Objectives[96]ObjectiveMessages[2]positionY = 3355,978
Objectives[96]ObjectiveMessages[2]positionZ = 37,66961
Objectives[96]ObjectiveMessages[2]Message = Sorry, there's no place in the helicopter.
Objectives[96]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[96]ObjectiveMessages[2]Sender = 
Objectives[96]ObjectiveMessages[2]Subject = 
Objectives[96]ObjectiveMessages[2]MessageColor = Blue
Objectives[96]ObjectiveMessages[2]PlayFromStart = True
Objectives[96]ObjectiveMessages[2]Delay = False
Objectives[96]ObjectiveMessages[2]DelayTime = 0
Objectives[96]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[96]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[96]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[96]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[96]ObjectiveMessages[2]TypeSubtitle = False
Objectives[96]ObjectiveMessages[2]TypeTextMesage = True
Objectives[96]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[96]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[96]ObjectiveMessages[3]positionX = 1515,724
Objectives[96]ObjectiveMessages[3]positionY = 3354,84
Objectives[96]ObjectiveMessages[3]positionZ = 37,69183
Objectives[96]ObjectiveMessages[3]Message = There is the bus timetable in the tower, bye.
Objectives[96]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[96]ObjectiveMessages[3]Sender = 
Objectives[96]ObjectiveMessages[3]Subject = 
Objectives[96]ObjectiveMessages[3]MessageColor = Yellow
Objectives[96]ObjectiveMessages[3]PlayFromStart = True
Objectives[96]ObjectiveMessages[3]Delay = False
Objectives[96]ObjectiveMessages[3]DelayTime = 0
Objectives[96]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[96]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[96]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[96]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[96]ObjectiveMessages[3]TypeSubtitle = False
Objectives[96]ObjectiveMessages[3]TypeTextMesage = True
Objectives[96]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[96]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[96]ObjectiveMessages[4]positionX = 1511,995
Objectives[96]ObjectiveMessages[4]positionY = 3353,422
Objectives[96]ObjectiveMessages[4]positionZ = 37,69728
Objectives[96]ObjectiveMessages[4]Message = Fuck!
Objectives[96]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[96]ObjectiveMessages[4]Sender = 
Objectives[96]ObjectiveMessages[4]Subject = 
Objectives[96]ObjectiveMessages[4]MessageColor = Green
Objectives[96]ObjectiveMessages[4]PlayFromStart = True
Objectives[96]ObjectiveMessages[4]Delay = False
Objectives[96]ObjectiveMessages[4]DelayTime = 0
Objectives[96]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[96]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[96]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[96]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[96]ObjectiveMessages[4]TypeSubtitle = False
Objectives[96]ObjectiveMessages[4]TypeTextMesage = True
Objectives[96]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[96]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[97]Text = 
Objectives[97]Type = Timeout_Objective
Objectives[97]positionX = 1699,515
Objectives[97]positionY = 3283,002
Objectives[97]positionZ = 40,14364
Objectives[97]Timeout_Min = 0
Objectives[97]Timeout_Sec = 30
Objectives[97]mission_ActorsCount = 0
Objectives[97]mission_Vehicles = 0
Objectives[97]Mission_Needed_Vehicles = 0
Objectives[97]mission_PropsCount = 0
Objectives[97]mission_Pickup_Props_Count = 0
Objectives[97]ObjectiveMessages = 0

